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Azlar Solo Leveling Guide (RMA Edition) by BlueLabel

This leveling guide was made taking into consideration that Starlight, Lord of Wars, and Guardian of Deity will most likely be applied to you when you change maps or die. Stats and Damage might be different depending on buffs you have. Things to take into consideration: 1. Always upgrade equipment (specially rings and necklace) 2. Ring setup should always be 1 strength ring and 2 spirit rings (unless you get lucky and find earth rare rings) 3. Stats on the guide will always be base stats which are different from the game (Currently the game adds every item stats for a more accurate reading take your gear off) 4. Honor should always be RED for leveling 5. Grab every Golden apple and Dura that drops. Apples turn into tickets that will turn into an item that might help you

Level 1-3. Beginner Zone

Tip: Always do the beginner zone. At the end of the tutorial there will be Hooligans and Gangsters that won’t be able to kill you , instead they will raise your DP (Suicide Sun) which will make these first two levels easy.

Level 3-15 – Street 2

These are probably the hardest level to bear as an Azlar (Although you might get lucky and have your character buffed once you get out of the hospital) . Punch gangsters on street 2, and add every point into spirit until you can 1 hit things. -You need 226 spirit to 1 hit gangsters -You need 334 spirit to 1 hit gangsters -You need 370 spirit to 1 hit spy 1 TIP- You can always try to “tank” and raise your DP to kill many mobs at once.

Level 15-35 – Street 3

-At level 15, you can finally 1 hit spy 2 and Robbers. Head to street3 and level on the bottom of the map until you can 2 hit thugs (622 spirit) if you feel brave enough. Keep adding spirit until you level 25. -At level 25, you should have 910 spirit. -25 to 30 -Add your bonus points to power -30 to 35 –Add your bonus points to spirit. Go get your armors and rings

Tip: - Never forget to bring at least 1 or 2 pases.

Level 35-150 JunkYard

-At level 35 With your armor and 120 power you should be able to take hits from cyborgs. Keep adding spirit until level 50.

NOTE You might feel a bit squishy at first but with armor upgrades you will slowly take less dmg from mobs. -At level 50 you learn Ice Rain. -Keep raising spirit until you can 1 hit Mutants. (Should be around lvl 95) -Once you hit level 95 you will spend the next 55 preparing for downtown 1 levels adding power.

Level 150-250 - Downtown 1-3

-At level 150 you learn Hatred. You should be able to level fairly comfortably in Downtown 1 and the top of Downtown 2. Your stats should look something like 10-3250-10-xxxx

Keep raising your spirit until level 210. At level 210 Go Back to Ice Rain. You should be able to 1 hit every monster in downtown 3 (except for supers)

Tip: Eidolon (which you get at level 200) replenishes your stamina. If you have quicks and anubs its super fast. Raise your spirit to 5554 and the rest power.

Level 250-350 sahara2-dungeon 1

At lvl 250 go back to level with Hatred, you should be able to 1 hit everything in sahara 2. Add power until 290 and from 290 to 300 add spirit.

Level 300-350

You have two options. You can either go to sahara 2 until 350 or level in sahara dungeon 1. Depending how confident you feel, but be careful because machine guns will hurt a lot. Raise your power until 4000 and the rest should go to spirit until 400

Level 400-500 Dungeon 1

At 400 You gain Psychic Boost, you can go ahead and switch back to Ice Rain. You should be able to 1 hit machine guns and 2 hit android. Raise your spirit until 450. At 450 you can either go to Sahara dungeon 2 and 1 hit everything with Hatred Or you can stay in sahara dungeon 1 and 1 hit everything with Rain.

Level 500-600 Himalayas

At 500 you get your best aoe Skill. Ice Storm. Level here until 600

leveel 600 and up

Signus At 600 if you followed the guide and have signus rares (C vends,2 Regen rings, and 1 eternity Ring) your stats should look something like this 10-xxxx-10-6010

This will allow you to 1 hit with IceStorm all signus maps (except Valleys) There are two options once you get to Signus and don't have any sunset gears. -You can keep adding spirit until you can 1 hit everything wearing 3 eternity ring (which will make everything feel easier. (Less restocking and more stamina)

-You can add power to safely take hits and add the rest of the points into spirit and still use two regen rings.

Note: Redmoon is really gear dependent. The reason my guides don’t go until 1000 is because 700 to 1000 really depends on what gear you possess. If you don’t have any unique or sunset you will most likely spend 700 till 901 in signus maps. Once you get to 900s you will have enough BPs to try Anatu with Sig rares, but even then FV will probably feel safer and faster anyways. At 901 you can group who are level 1000 (the ones that have Icons in their heads) ask them nicely and you might be able to leech some levels off of them. Be careful though, they usually level in way harder maps so be prepared to eat food really fast, the mobs will most likely 2 hit you.

Thank you for reading my Guide.