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=[http://ynejynezex.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
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=[http://ynejynezex.co.cc CLICK HERE]=
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</div>
This page is dedicated to informing new players how to level their characters.  All stats are based on the RM Attack Calculator.  The stats are written '''without''' buff skills that increase attack damage or defense.  This isn't the fastest way to level; it is the easiest way to level without worrying about dying in every fight.
This page is dedicated to informing new players how to level their characters.  All stats are based on the RM Attack Calculator.  The stats are written '''without''' buff skills that increase attack damage or defense.  This isn't the fastest way to level; it is the easiest way to level without worrying about dying in every fight.


Line 12: Line 4:


== Azlar ==
== Azlar ==
{| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; style=&quot;text-align:center&quot; align=&quot;center&quot;
{| border="1" cellpadding="5" cellspacing="0" width="80%" style="text-align:center" align="center"
|- style=&quot;background:#52617a; color:white&quot;
|- style="background:#52617a; color:white"
!width=&quot;10%&quot;| Level
!width="10%"| Level
!width=&quot;10%&quot;| Strength
!width="10%"| Strength
!width=&quot;10%&quot;| Spirit
!width="10%"| Spirit
!width=&quot;10%&quot;| Dexterity
!width="10%"| Dexterity
!width=&quot;10%&quot;| Power
!width="10%"| Power
!width=&quot;30%&quot;| Notes
!width="30%"| Notes
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''5'''
| '''5'''
| 10
| 10
Line 27: Line 19:
| 10
| 10
| Hit and Run, 2-hit Gangsters
| Hit and Run, 2-hit Gangsters
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''10'''
| '''10'''
| 10
| 10
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| 10
| 10
| 2-hit Hooligans and Spy1s
| 2-hit Hooligans and Spy1s
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''15'''
| '''15'''
| 10
| 10
Line 41: Line 33:
| 10
| 10
| 2-hit Robbers and Spy2s
| 2-hit Robbers and Spy2s
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''25'''
| '''25'''
| 10
| 10
Line 48: Line 40:
| 10
| 10
| 2-hit Thugs
| 2-hit Thugs
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''30'''
| '''30'''
| 10
| 10
Line 55: Line 47:
| 10
| 10
| 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
| 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''40'''
| '''40'''
| 10
| 10
Line 62: Line 54:
| 82
| 82
| Stay in street3
| Stay in street3
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''50'''
| '''50'''
| 10
| 10
Line 69: Line 61:
| 310
| 310
| 1-hit Cyborg with Ice Rain, Go to JunkYard
| 1-hit Cyborg with Ice Rain, Go to JunkYard
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''80'''
| '''80'''
| 10
| 10
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| 310
| 310
| 1 hit Dragon Infantry
| 1 hit Dragon Infantry
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''150'''
| '''150'''
| 10
| 10
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| Hatred: 1 hit Sniper, Level in Downtown1
| Hatred: 1 hit Sniper, Level in Downtown1
|}
|}
&lt;br&gt;&lt;br&gt;
<br><br>


== Philar ==
== Philar ==
{| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; style=&quot;text-align:center&quot; align=&quot;center&quot;
{| border="1" cellpadding="5" cellspacing="0" width="80%" style="text-align:center" align="center"
|- style=&quot;background:#52617a; color:white&quot;
|- style="background:#52617a; color:white"
!width=&quot;10%&quot;| Level
!width="10%"| Level
!width=&quot;10%&quot;| Strength
!width="10%"| Strength
!width=&quot;10%&quot;| Spirit
!width="10%"| Spirit
!width=&quot;10%&quot;| Dexterity
!width="10%"| Dexterity
!width=&quot;10%&quot;| Power
!width="10%"| Power
!width=&quot;30%&quot;| Notes
!width="30%"| Notes
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''5'''
| '''5'''
| 10
| 10
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| 10
| 10
| Punch Gangsters
| Punch Gangsters
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''10'''
| '''10'''
| 10
| 10
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| 10
| 10
| 1-hit Spy1s
| 1-hit Spy1s
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''15'''
| '''15'''
| 10
| 10
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| 10
| 10
| 1-hit Robbers and Spy2s, Level in Street3
| 1-hit Robbers and Spy2s, Level in Street3
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''xx'''
| '''xx'''
| 10
| 10
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| 10
| 10
| Note
| Note
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''yy'''
| '''yy'''
| 10
| 10
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| note
| note
|}
|}
&lt;br&gt;&lt;br&gt;
<br><br>


== Kitara ==  
== Kitara ==  
'''This table was copied from the Azlar section.&lt;br&gt;
'''This table was copied from the Azlar section.<br>
Do not follow it!'''&lt;br&gt;
Do not follow it!'''<br>
{| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; style=&quot;text-align:center&quot; align=&quot;center&quot;
{| border="1" cellpadding="5" cellspacing="0" width="80%" style="text-align:center" align="center"
|- style=&quot;background:#52617a; color:white&quot;
|- style="background:#52617a; color:white"
!width=&quot;10%&quot;| Level
!width="10%"| Level
!width=&quot;10%&quot;| Strength
!width="10%"| Strength
!width=&quot;10%&quot;| Spirit
!width="10%"| Spirit
!width=&quot;10%&quot;| Dexterity
!width="10%"| Dexterity
!width=&quot;10%&quot;| Power
!width="10%"| Power
!width=&quot;30%&quot;| Notes
!width="30%"| Notes
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''5'''
| '''5'''
| 10
| 10
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| 10
| 10
| Hit and Run, 2-hit Gangsters
| Hit and Run, 2-hit Gangsters
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''10'''
| '''10'''
| 10
| 10
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| 10
| 10
| 2-hit Hooligans and Spy1s
| 2-hit Hooligans and Spy1s
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''15'''
| '''15'''
| 10
| 10
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| 10
| 10
| 2-hit Robbers and Spy2s
| 2-hit Robbers and Spy2s
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''25'''
| '''25'''
| 10
| 10
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| 10
| 10
| 2-hit Thugs
| 2-hit Thugs
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''30'''
| '''30'''
| 10
| 10
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| 10
| 10
| 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
| 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''40'''
| '''40'''
| 10
| 10
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| 82
| 82
| Stay in street3
| Stay in street3
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''50'''
| '''50'''
| 10
| 10
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| 310
| 310
| 1-hit Cyborg with Ice Rain, Go to JunkYard
| 1-hit Cyborg with Ice Rain, Go to JunkYard
|- style=&quot;background:#DFE3F4; color:black;
|- style="background:#DFE3F4; color:black;
| '''80'''
| '''80'''
| 10
| 10
Line 200: Line 192:
| 310
| 310
| 1 hit Dragon Infantry
| 1 hit Dragon Infantry
|-style=&quot;background:#C6CEEC; color:black&quot;
|-style="background:#C6CEEC; color:black"
| '''150'''
| '''150'''
| 10
| 10
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| Hatred: 1 hit Sniper, Level in Downtown1
| Hatred: 1 hit Sniper, Level in Downtown1
|}
|}
&lt;br&gt;&lt;br&gt;
<br><br>

Revision as of 21:36, 23 November 2010

This page is dedicated to informing new players how to level their characters. All stats are based on the RM Attack Calculator. The stats are written without buff skills that increase attack damage or defense. This isn't the fastest way to level; it is the easiest way to level without worrying about dying in every fight.

The stats listed below do not show what your items add; these are base stats.

Azlar

Level Strength Spirit Dexterity Power Notes
5 10 190 10 10 Hit and Run, 2-hit Gangsters
10 10 370 10 10 2-hit Hooligans and Spy1s
15 10 550 10 10 2-hit Robbers and Spy2s
25 10 802 10 10 2-hit Thugs
30 10 1090 10 10 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
40 10 1340 10 82 Stay in street3
50 10 1360 10 310 1-hit Cyborg with Ice Rain, Go to JunkYard
80 10 2440 10 310 1 hit Dragon Infantry
150 10 3502 10 1294 Hatred: 1 hit Sniper, Level in Downtown1



Philar

Level Strength Spirit Dexterity Power Notes
5 10 210 10 10 Punch Gangsters
10 10 410 10 10 1-hit Spy1s
15 10 610 10 10 1-hit Robbers and Spy2s, Level in Street3
xx 10 10 10 10 Note
yy 10 10 10 10 note



Kitara

This table was copied from the Azlar section.
Do not follow it!

Level Strength Spirit Dexterity Power Notes
5 10 190 10 10 Hit and Run, 2-hit Gangsters
10 10 370 10 10 2-hit Hooligans and Spy1s
15 10 550 10 10 2-hit Robbers and Spy2s
25 10 10 802 10 2-hit Thugs
30 10 1090 10 10 1-hit Thugs, Stay in street3, Rings: 2 spr 1 str
40 10 1340 10 82 Stay in street3
50 10 1360 10 310 1-hit Cyborg with Ice Rain, Go to JunkYard
80 10 2440 10 310 1 hit Dragon Infantry
150 10 3502 10 1294 Hatred: 1 hit Sniper, Level in Downtown1