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[[image:Bdpass.PNG]] | [[image:Bdpass.PNG]] | ||
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you | Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham. You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975. | ||
'''Golden Apple''' | '''Golden Apple''' |
Revision as of 23:41, 14 May 2020
Uniques
Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by "?" in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped.
Unique Equipments
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).
- The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.
Variable Stat/level based bonuses (work in progress) | |||||
Unique item | Strength | Spirit | Dexterity | Power | Defense |
---|---|---|---|---|---|
Fresh Breeze | 0 | 0 | (level)*1.5 | 0 | (level{rounded to lowest 10})*40 |
Slipheed | 0 | 0 | (level)*1.5 | 0 | (level{rounded to lowest 10})*40 |
Elein | 0 | 0 | 0 | 8% | (level{rounded to lowest 10})*40 |
Parcae's Belt | 0 | 0 | 0 | 8% | (level{rounded to lowest 10})*40 |
Topaz | 0 | (level)*1.9 | 0 | 0 | 0 |
Graupnel | (level)*.9 | 0 | 0 | 0 | 0 |
Aquarine | 0 | 0 | (level)*.9 | 0 | 0 |
Noas | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
Tears of Heliades | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
Will of Erinyes | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
Largesse | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
Spirit of Minerva | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
Rage of Erinyes | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
Rajas | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
Infrascope | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
Shading/Fading
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:
Current Shade | Name Color | Shade Chance |
---|---|---|
-0 | 50% | |
-1 | 40% | |
-2 | 30% | |
-3 | 20% | |
-4 | 10% | |
-5 | 50%
(a -5 uni that shades will fade/disappear) |
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.
Armor Sets
- Screen shots included for all sets to clarify placement of each item.
Selion Set
Set Effect: Increase attack ability 50%.
Selion
Increases attack ability 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Noas
Increases attack ability 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Slipheed
Increases attack ability 5%, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Elein
Increases attack ability 5%, adds 8% power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Tamas Set
Set Effect: Decrease damage received from other players by 40%.
Tamas
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Rajas
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Largesse
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Erinyes Set
Set Effect: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.
Spirit Of Erinyes
Increases attack ability 10%, Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Rage Of Erinyes
Increases attack ability 10%, Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Will Of Erinyes
Increases attack ability 10%, Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Shield Of Erinyes
Increases defensive power 10%, Decreases monster attack 20%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 1000 | 2000 |
Ring Set
- Note: can be worn by all characters, not just mages, see screenshot at right. It's also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set.
Set Effect: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.
Graupnel
Increase Strength by +1 per bonus point, adds strength.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Topaz
Increase Spirit by +1 per bonus point, adds spirit.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Aquarine
Increase Dexterity by +1 per bonus point, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Parcae's Set
Set Effect: Increase defensive power 30% and decrease monster attack 20%.
Parcae's Plate
Increase defensive power 10% - 15% (needs to be tested)
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Parcae's Buckle
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Minerva's Set
Set Effect: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.
Minerva's Tears
Increase spirit attack 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 4000 | 0 | 500 |
Minerva's Blessings
Increase spirit attack 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
500 | 1000 | 1000 | 500 |
Minerva's Robe
Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Spirit of Minerva
Gives permanent anubyne-like effect (does NOT protect against dispell).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Jupiter Set
Set Effect: decrease attacks from monsters by 50%.
Jupiter Plate
decrease attacks from monsters by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Tears of Heliades
decrease attacks from monsters by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Saturnus set
Set Requirements: Level 700 required to equip; Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.
Set Effect: PVM Attack and Defense Boost
Note: This set does not provide PVP benefits
Armor of Saturnus
Armor
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Pants of Saturnus
Pants
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Gloves of Saturnus
Gloves
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Belt of Saturnus
Belt
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 300 |
Shield of Saturnus
Shield
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Boots of Saturnus
Boots
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 500 | 0 |
Helmet of Saturnus
Armor
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Mars set
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.
Set Effect: PVM Attack and Defense Boost
Note: This set does not provide PVP benefits
Armor of Mars
[[image:]]
Armor
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Pants of Mars
[[image:]]
Pants
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Gloves of Mars
[[image:]]
Gloves
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Belt of Mars
[[image:]]
Belt
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 300 |
Shield of Mars
[[image:]]
Shield
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Boots of Mars
[[image:]]
Boots
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 500 | 0 |
Helmet of Mars
[[image:]]
Helmet
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Weapons
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area.
Nemesis Bow
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Madness Gun
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Spear of Ares
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Wand of Gaia
Increases strength, spirit, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 2000 | 0 | 500 |
Sword of Aeolus
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Chip Set
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the Alchemist. Chip X-0 can be created by mailing "Alchemist" 25x Legendary Medicine + 50 million money. Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4. The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).
Stats are as follows:
Name | Level Req. | Strength | Spirit | Dexterity | Power | Defense | Alchemy Formula |
---|---|---|---|---|---|---|---|
Chip X-0 | 500 | 30 | 50 | 30 | 10 | unknown | 25x Legendary Medicine + 50,000,000 Money |
Chip X-1 | 600 | 60 | 100 | 60 | 20 | unknown | 1x Chip X-0 + 1x Chip Core |
Chip X-2 | 700 | 90 | 150 | 90 | 30 | unknown | 1x Chip X-1 + 1x Chip Core |
Chip X-3 | 800 | 120 | 200 | 120 | 40 | unknown | 1x Chip X-2 + 1x Chip Core |
Chip X-4 | 900 | 150 | 250 | 150 | 50 | unknown | 1x Chip X-3 + 1x Chip Core |
Chip X-5 | 920 | 180 | 300 | 180 | 60 | unknown | 2x Chip X-4 + 1x Chip Core |
Chip X-6 | 940 | 210 | 350 | 210 | 70 | unknown | 1x Chip X-5 + 2x Chip Core |
Chip X-7 | 960 | 270 | 500 | 270 | 100 | unknown | 1x Chip X-6 + 2x Chip Core |
Chip X-8 | 980 | 350 | 700 | 350 | 150 | unknown | 1x Chip X-7 + 2x Chip Core |
Chip X-9 | 1000 | 500 | 1000 | 500 | 250 | unknown | 2x Chip X-8 + 5x Chip Core |
Stats are as follows:
Name | Level Req. | Strength | Spirit | Dexterity | Power | Defense | Alchemy Formula |
---|---|---|---|---|---|---|---|
Chip Y-0 | 500 | 10 | 10 | 10 | 50 | unk | 30x Legendary Medicine + 75,000,000 Money |
Chip Y-1 | 600 | 20 | 20 | 20 | 100 | unk | 1x Chip Y-0 + 1x Chip Core |
Chip Y-2 | 700 | 30 | 30 | 30 | 150 | unk | 1x Chip Y-1 + 1x Chip Core |
Chip Y-3 | 800 | 40 | 40 | 40 | 200 | unk | 1x Chip Y-2 + 1x Chip Core |
Chip Y-4 | 900 | 50 | 50 | 50 | 300 | unk | 1x Chip Y-3 + 1x Chip Core |
Chip Y-5 | 920 | 60 | 60 | 60 | 400 | unk | 2x Chip Y-4 + 1x Chip Core |
Chip Y-6 | 940 | 70 | 70 | 70 | 500 | unk | 1x Chip Y-5 + 2x Chip Core |
Chip Y-7 | 960 | 100 | 100 | 100 | 600 | unk | 1x Chip Y-6 + 2x Chip Core |
Chip Y-8 | 980 | 150 | 150 | 150 | 800 | unk | 1x Chip Y-7 + 2x Chip Core |
Chip Y-9 | 1000 | 250 | 250 | 250 | 1000 | unk | 2x Chip Y-8 + 5x Chip Core |
For your convenience:
Chip 8 can be created with 2x Chip 0 + 15x Chip Core
Chip 9 can be created with 4x Chip 0 + 35x Chip Core
Chip X can be converted to Y and vice versa, up to level 4. The alchemy formula is 5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)
Other
Nagrepar
Increases accuracy (not dex), attack, and gives permanent toxyne effect.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
God of War
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
500 | 500 | 500 | 500 |
Fresh Breeze
Gives permanent quickyne effect, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Infrascope
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Other Uniques
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.
Unique Consumables
Poison Pill
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).
Protection
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.
Amnesia Greens
Lowers your current honor by 100 points.
Legendary Medicine
Gained by gambling bonus points earned on a 1000 character at Kasham's house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.
Durability
Formerly an item won through the Battle Dimension, if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.)
Ariadne's Thread
When used inside a dungeon, you will be warped to that dungeon's entrance.
Escape Capsule
When used, you will be warped to the nearest hospital.
Redmoon Fortune
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and most equippable uniques.
Radiation of Mars
When mailed to "Alchemist" along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return. | (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)
Radiation of Saturnus
[[image:]]
When mailed to "Alchemist" along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return. | (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)
Other Uniques
Battle Dimension Pass
Allows you one free admission to the Battle Dimension, this ticket gets mailed to you from Kasham. You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.
Golden Apple
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).
Catalyst Chamber
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.