imported>GCFairy No edit summary |
imported>Ufydomy No edit summary |
||
Line 1: | Line 1: | ||
---- | |||
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;"> | |||
---- | |||
=[http://akekuqegify.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]= | |||
---- | |||
=[http://akekuqegify.co.cc CLICK HERE]= | |||
---- | |||
</div> | |||
== Uniques == | == Uniques == | ||
Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by "?" in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. | Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &quot;?&quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. | ||
= Unique Equipments = | = Unique Equipments = | ||
Line 10: | Line 18: | ||
{| border="1" cellpadding="5" cellspacing="0" width="80%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; | ||
|align=center colspan=6|'''Variable Stat/level based bonuses <span style="color:red">(work in progress)</span>''' | |align=center colspan=6|'''Variable Stat/level based bonuses &lt;span style=&quot;color:red&quot;&gt;(work in progress)&lt;/span&gt;''' | ||
|-align="center" | |-align=&quot;center&quot; | ||
!width="30%"| Unique item | !width=&quot;30%&quot;| Unique item | ||
!width="10%"| Strength | !width=&quot;10%&quot;| Strength | ||
!width="10%"| Spirit | !width=&quot;10%&quot;| Spirit | ||
!width="10%"| Dexterity | !width=&quot;10%&quot;| Dexterity | ||
!width="10%"| Power | !width=&quot;10%&quot;| Power | ||
!width="30%"| Defense | !width=&quot;30%&quot;| Defense | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Fresh Breeze'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Fresh Breeze'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 26: | Line 34: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Slipheed'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Slipheed'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 33: | Line 41: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Elein'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Elein'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 40: | Line 48: | ||
| 8% | | 8% | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Parcae's Belt'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Parcae's Belt'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 47: | Line 55: | ||
| 8% | | 8% | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Topaz'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Topaz'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| (level)*1.9 | | (level)*1.9 | ||
Line 54: | Line 62: | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Graupnel'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Graupnel'''&lt;/span&gt; | ||
| (level)*.9 | | (level)*.9 | ||
| 0 | | 0 | ||
Line 61: | Line 69: | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Aquarine'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Aquarine'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 68: | Line 76: | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Noas'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Noas'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 75: | Line 83: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Tears of Heliades'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Tears of Heliades'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 82: | Line 90: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Will of Erinyes'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Will of Erinyes'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 89: | Line 97: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Largesse'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Largesse'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 96: | Line 104: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*40 | | (level{rounded to lowest 10})*40 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Spirit of Minerva'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Spirit of Minerva'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 103: | Line 111: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*80 | | (level{rounded to lowest 10})*80 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Rage of Erinyes'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Rage of Erinyes'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 110: | Line 118: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*80 | | (level{rounded to lowest 10})*80 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Rajas'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Rajas'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 117: | Line 125: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*80 | | (level{rounded to lowest 10})*80 | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''Infrascope'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''Infrascope'''&lt;/span&gt; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 124: | Line 132: | ||
| 0 | | 0 | ||
| (level{rounded to lowest 10})*80 | | (level{rounded to lowest 10})*80 | ||
|-align="center" | |-align=&quot;center&quot; | ||
|} | |} | ||
Line 132: | Line 140: | ||
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows: | All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows: | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
!width="25%"| Current Shade | !width=&quot;25%&quot;| Current Shade | ||
!width="25%"| Shade Chance | !width=&quot;25%&quot;| Shade Chance | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -0 [[Image:erin-0.PNG]] | ! -0 [[Image:erin-0.PNG]] | ||
| 50% | | 50% | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -1 [[Image:erin-1.PNG]] | ! -1 [[Image:erin-1.PNG]] | ||
| 40% | | 40% | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -2 [[Image:erin-2.PNG]] | ! -2 [[Image:erin-2.PNG]] | ||
| 30% | | 30% | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -3 [[Image:erin-3.PNG]] | ! -3 [[Image:erin-3.PNG]] | ||
| 20% | | 20% | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -4 [[Image:erin-4.PNG]] | ! -4 [[Image:erin-4.PNG]] | ||
| 10% | | 10% | ||
|-align="center" | |-align=&quot;center&quot; | ||
! -5 [[Image:erin-5.PNG]] | ! -5 [[Image:erin-5.PNG]] | ||
| 50% (a -5 uni that shades will fade/disappear) | | 50% (a -5 uni that shades will fade/disappear) | ||
Line 169: | Line 177: | ||
Increases attack ability 5%. | Increases attack ability 5%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 185: | Line 193: | ||
Increases attack ability 5%. | Increases attack ability 5%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 201: | Line 209: | ||
Increases attack ability 5%, adds dexterity. | Increases attack ability 5%, adds dexterity. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 217: | Line 225: | ||
Increases attack ability 5%, adds power. | Increases attack ability 5%, adds power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 239: | Line 247: | ||
Decrease damage received from other players by 10%. | Decrease damage received from other players by 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 255: | Line 263: | ||
Decrease damage received from other players by 10%. | Decrease damage received from other players by 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 271: | Line 279: | ||
Decrease damage received from other players by 10%. | Decrease damage received from other players by 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 292: | Line 300: | ||
Increases attack abilility 10%, and Increases defensive power 10%. | Increases attack abilility 10%, and Increases defensive power 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 308: | Line 316: | ||
Increases spirit attacks 10%, Increases defensive power 10%. | Increases spirit attacks 10%, Increases defensive power 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 324: | Line 332: | ||
Increases attack ability 10%, Increases defensive power 10%. | Increases attack ability 10%, Increases defensive power 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 340: | Line 348: | ||
Increases defensive power 10%, Decreases monster attack 20%. | Increases defensive power 10%, Decreases monster attack 20%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 362: | Line 370: | ||
Increase Strength by +1 per bonus point, adds strength. | Increase Strength by +1 per bonus point, adds strength. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| '''[[#Unique_Equipments|0]]''' | | '''[[#Unique_Equipments|0]]''' | ||
| 0 | | 0 | ||
Line 378: | Line 386: | ||
Increase Spirit by +1 per bonus point, adds spirit. | Increase Spirit by +1 per bonus point, adds spirit. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| '''[[#Unique_Equipments|0]]''' | | '''[[#Unique_Equipments|0]]''' | ||
Line 394: | Line 402: | ||
Increase Dexterity by +1 per bonus point, adds dexterity. | Increase Dexterity by +1 per bonus point, adds dexterity. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 415: | Line 423: | ||
Increase defensive power 15%. | Increase defensive power 15%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 431: | Line 439: | ||
Increase defensive power 15%, decrease monster attack 15%, adds power. | Increase defensive power 15%, decrease monster attack 15%, adds power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 452: | Line 460: | ||
Increase spirit attack 5%. | Increase spirit attack 5%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 4000 | | 4000 | ||
Line 468: | Line 476: | ||
Increase spirit attack 5%. | Increase spirit attack 5%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 500 | | 500 | ||
| 1000 | | 1000 | ||
Line 484: | Line 492: | ||
Increases defensive power 10%. | Increases defensive power 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 501: | Line 509: | ||
Gives permanent anubyne-like effect (does NOT protect against dispell). | Gives permanent anubyne-like effect (does NOT protect against dispell). | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 522: | Line 530: | ||
decrease attacks from monsters by 10%. | decrease attacks from monsters by 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 538: | Line 546: | ||
decrease attacks from monsters by 10%. | decrease attacks from monsters by 10%. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 560: | Line 568: | ||
Armor . | Armor . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 577: | Line 585: | ||
Pants . | Pants . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 594: | Line 602: | ||
Gloves . | Gloves . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 611: | Line 619: | ||
Belt . | Belt . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 628: | Line 636: | ||
Sheild . | Sheild . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 645: | Line 653: | ||
Boots . | Boots . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 662: | Line 670: | ||
Armor . | Armor . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 684: | Line 692: | ||
Armor . | Armor . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 701: | Line 709: | ||
Pants . | Pants . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 718: | Line 726: | ||
Gloves . | Gloves . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 735: | Line 743: | ||
Belt . | Belt . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 752: | Line 760: | ||
Sheild . | Sheild . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 769: | Line 777: | ||
Boots . | Boots . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 786: | Line 794: | ||
Armor . | Armor . | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 799: | Line 807: | ||
== Weapons == | == Weapons == | ||
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area. | All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &quot;splash damage&quot; effect that deals 33% of all opponents remaining HP within a large area. | ||
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]] | [[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]] | ||
'''Nemesis Bow''' | '''Nemesis Bow''' | ||
Line 806: | Line 814: | ||
Increases strength, dexterity, power. | Increases strength, dexterity, power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 823: | Line 831: | ||
Increases strength, dexterity, power. | Increases strength, dexterity, power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 840: | Line 848: | ||
Increases strength, dexterity, power. | Increases strength, dexterity, power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 857: | Line 865: | ||
Increases strength, spirit, power. | Increases strength, spirit, power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 2000 | | 2000 | ||
Line 874: | Line 882: | ||
Increases strength, dexterity, power. | Increases strength, dexterity, power. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 895: | Line 903: | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 30 + (level*30) | | 30 + (level*30) | ||
| 50 + (level*50) | | 50 + (level*50) | ||
Line 914: | Line 922: | ||
Level requirement increases as chip is upgraded. | Level requirement increases as chip is upgraded. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 10 + (level*10) | | 10 + (level*10) | ||
| 10 + (level*10) | | 10 + (level*10) | ||
Line 927: | Line 935: | ||
For your convienance, stats go as follows: | For your convienance, stats go as follows: | ||
{| border="1" cellpadding="5" cellspacing="0" width="80%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; | ||
|align=center colspan=6|'''Variable Stat/level based bonuses <span style="color:red">(work in progress)</span>''' | |align=center colspan=6|'''Variable Stat/level based bonuses &lt;span style=&quot;color:red&quot;&gt;(work in progress)&lt;/span&gt;''' | ||
|-align="center" | |-align=&quot;center&quot; | ||
!width="30%"| Unique item | !width=&quot;30%&quot;| Unique item | ||
!width="10%"| Level Req. | !width=&quot;10%&quot;| Level Req. | ||
!width="10%"| Strength | !width=&quot;10%&quot;| Strength | ||
!width="10%"| Spirit | !width=&quot;10%&quot;| Spirit | ||
!width="10%"| Dexterity | !width=&quot;10%&quot;| Dexterity | ||
!width="10%"| Power | !width=&quot;10%&quot;| Power | ||
!width="30%"| Defense | !width=&quot;30%&quot;| Defense | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-0'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-0'''&lt;/span&gt; | ||
| 500+ | | 500+ | ||
| 30 | | 30 | ||
Line 945: | Line 953: | ||
| 10 | | 10 | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-1'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-1'''&lt;/span&gt; | ||
| 600+ | | 600+ | ||
| 60 | | 60 | ||
Line 953: | Line 961: | ||
| 20 | | 20 | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-2'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-2'''&lt;/span&gt; | ||
| 700+ | | 700+ | ||
| 90 | | 90 | ||
Line 961: | Line 969: | ||
| 30 | | 30 | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-3'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-3'''&lt;/span&gt; | ||
| 800+ | | 800+ | ||
| 120 | | 120 | ||
Line 969: | Line 977: | ||
| 40 | | 40 | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-4'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-4'''&lt;/span&gt; | ||
| 900+ | | 900+ | ||
| 150 | | 150 | ||
Line 977: | Line 985: | ||
| 50 | | 50 | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-5'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-5'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| ukn | | ukn | ||
Line 985: | Line 993: | ||
| ukn | | ukn | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-6'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-6'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 993: | Line 1,001: | ||
| unk | | unk | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-7'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-7'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,001: | Line 1,009: | ||
| unk | | unk | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-8'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-8'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,009: | Line 1,017: | ||
| unk | | unk | ||
| unknown | | unknown | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipX-9'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipX-9'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,021: | Line 1,029: | ||
{| border="1" cellpadding="5" cellspacing="0" width="80%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;80%&quot; | ||
|align=center colspan=6|'''Variable Stat/level based bonuses <span style="color:red">(work in progress)</span>''' | |align=center colspan=6|'''Variable Stat/level based bonuses &lt;span style=&quot;color:red&quot;&gt;(work in progress)&lt;/span&gt;''' | ||
|-align="center" | |-align=&quot;center&quot; | ||
!width="30%"| Unique item | !width=&quot;30%&quot;| Unique item | ||
!width="10%"| Level Req. | !width=&quot;10%&quot;| Level Req. | ||
!width="10%"| Strength | !width=&quot;10%&quot;| Strength | ||
!width="10%"| Spirit | !width=&quot;10%&quot;| Spirit | ||
!width="10%"| Dexterity | !width=&quot;10%&quot;| Dexterity | ||
!width="10%"| Power | !width=&quot;10%&quot;| Power | ||
!width="30%"| Defense | !width=&quot;30%&quot;| Defense | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-0'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-0'''&lt;/span&gt; | ||
| 500+ | | 500+ | ||
| 10 | | 10 | ||
Line 1,039: | Line 1,047: | ||
| 50 | | 50 | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-1'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-1'''&lt;/span&gt; | ||
| 600+ | | 600+ | ||
| 20 | | 20 | ||
Line 1,047: | Line 1,055: | ||
| 100 | | 100 | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-2'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-2'''&lt;/span&gt; | ||
| 700+ | | 700+ | ||
| 30 | | 30 | ||
Line 1,055: | Line 1,063: | ||
| 150 | | 150 | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-3'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-3'''&lt;/span&gt; | ||
| 800+ | | 800+ | ||
| 40 | | 40 | ||
Line 1,063: | Line 1,071: | ||
| 200 | | 200 | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-4'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-4'''&lt;/span&gt; | ||
| 900+ | | 900+ | ||
| 50 | | 50 | ||
Line 1,071: | Line 1,079: | ||
| 250 | | 250 | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-5'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-5'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,079: | Line 1,087: | ||
| unk | | unk | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-6'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-6'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,087: | Line 1,095: | ||
| unk | | unk | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-7'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-7'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,095: | Line 1,103: | ||
| unk | | unk | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-8'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-8'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,103: | Line 1,111: | ||
| unk | | unk | ||
| unk | | unk | ||
|-align="center" | |-align=&quot;center&quot; | ||
| <span style="color:#330099">'''ChipY-9'''</span> | | &lt;span style=&quot;color:#330099&quot;&gt;'''ChipY-9'''&lt;/span&gt; | ||
| ?? | | ?? | ||
| unk | | unk | ||
Line 1,120: | Line 1,128: | ||
Increases accuracy (not dex), attack, and gives permanent toxyne effect. | Increases accuracy (not dex), attack, and gives permanent toxyne effect. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,137: | Line 1,145: | ||
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus). | Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus). | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 500 | | 500 | ||
| 500 | | 500 | ||
Line 1,154: | Line 1,162: | ||
Gives permanent quickyne effect, adds dexterity. | Gives permanent quickyne effect, adds dexterity. | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,172: | Line 1,180: | ||
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters). | Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters). | ||
{| border="1" cellpadding="5" cellspacing="0" width="50%" | {| border=&quot;1&quot; cellpadding=&quot;5&quot; cellspacing=&quot;0&quot; width=&quot;50%&quot; | ||
|align=center colspan=4|'''Stats Added''' | |align=center colspan=4|'''Stats Added''' | ||
|- bgcolor="#CCCCCC" | |- bgcolor=&quot;#CCCCCC&quot; | ||
!width="25%"| Strength !! Spirit !! Dexterity !! Power | !width=&quot;25%&quot;| Strength !! Spirit !! Dexterity !! Power | ||
|-align="center" | |-align=&quot;center&quot; | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,252: | Line 1,260: | ||
[[image:RadiationMars.png]] | [[image:RadiationMars.png]] | ||
When mailed to "Alchemist" along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return. | When mailed to &quot;Alchemist&quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return. | ||
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars) | | (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars) | ||
Revision as of 19:46, 23 November 2010
Uniques
Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by "?" in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped.
Unique Equipments
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).
- The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.
Variable Stat/level based bonuses <span style="color:red">(work in progress)</span> | |||||
Unique item | Strength | Spirit | Dexterity | Power | Defense |
---|---|---|---|---|---|
<span style="color:#330099">Fresh Breeze</span> | 0 | 0 | (level)*1.5 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Slipheed</span> | 0 | 0 | (level)*1.5 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Elein</span> | 0 | 0 | 0 | 8% | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Parcae's Belt</span> | 0 | 0 | 0 | 8% | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Topaz</span> | 0 | (level)*1.9 | 0 | 0 | 0 |
<span style="color:#330099">Graupnel</span> | (level)*.9 | 0 | 0 | 0 | 0 |
<span style="color:#330099">Aquarine</span> | 0 | 0 | (level)*.9 | 0 | 0 |
<span style="color:#330099">Noas</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Tears of Heliades</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Will of Erinyes</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Largesse</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*40 |
<span style="color:#330099">Spirit of Minerva</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
<span style="color:#330099">Rage of Erinyes</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
<span style="color:#330099">Rajas</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
<span style="color:#330099">Infrascope</span> | 0 | 0 | 0 | 0 | (level{rounded to lowest 10})*80 |
Shading/Fading
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:
Current Shade | Shade Chance |
---|---|
-0 | 50% |
-1 | 40% |
-2 | 30% |
-3 | 20% |
-4 | 10% |
-5 | 50% (a -5 uni that shades will fade/disappear) |
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.
Armor Sets
- Screen shots included for all sets to clarify placement of each item.
Selion Set
Set Effect: Increase attack ability 50%.
Selion
Increases attack ability 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Noas
Increases attack ability 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Slipheed
Increases attack ability 5%, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Elein
Increases attack ability 5%, adds power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Tamas Set
Set Effect: Decrease damage received from other players by 40%.
Tamas
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Rajas
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Largesse
Decrease damage received from other players by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Erinyes Set
Set Effect: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.
Spirit Of Erinyes
Increases attack abilility 10%, and Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Rage Of Erinyes
Increases spirit attacks 10%, Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Will Of Erinyes
Increases attack ability 10%, Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Shield Of Erinyes
Increases defensive power 10%, Decreases monster attack 20%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 1000 | 2000 |
Ring Set
- Note: can be worn by all characters, not just mages, see screenshot at right. It's also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set.
Set Effect: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.
Graupnel
Increase Strength by +1 per bonus point, adds strength.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Topaz
Increase Spirit by +1 per bonus point, adds spirit.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Aquarine
Increase Dexterity by +1 per bonus point, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Parcae's Set
Set Effect: Increase defensive power 40% and decrease monster attack 20%.
Parcae's Plate
Increase defensive power 15%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Parcae's Buckle
Increase defensive power 15%, decrease monster attack 15%, adds power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Minerva's Set
Set Effect: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.
Minerva's Tears
Increase spirit attack 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 4000 | 0 | 500 |
Minerva's Blessings
Increase spirit attack 5%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
500 | 1000 | 1000 | 500 |
Minerva's Robe
Increases defensive power 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Spirit of Minerva
Gives permanent anubyne-like effect (does NOT protect against dispell).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Jupiter Set
Set Effect: decrease attacks from monsters by 50%.
Jupiter Plate
decrease attacks from monsters by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Tears of Heliades
decrease attacks from monsters by 10%.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Saturnus set
Set Effect: lvl requirement 700, Equiped by Jarexx,Lunarena,Lavita,Canon,Destino,Sadad.
Armor of Saturnus
Armor .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Pants of Saturnus
Pants .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Gloves of Saturnus
Gloves .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Belt of Saturnus
Belt .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 300 |
Shield of Saturnus
Sheild .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Boots of Saturnus
Boots .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 500 | 0 |
Helmet of Saturnus
Armor .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Mars set
[[Image:]] Set Effect: lvl requirement 700, Equiped by Philar,Azlar,Kitara
Armor of Mars
[[image:]]
Armor .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Pants of Mars
[[image:]]
Pants .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Gloves of Mars
[[image:]]
Gloves .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Belt of Mars
[[image:]]
Belt .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Shield of Mars
[[image:]]
Sheild .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Boots of Mars
[[image:]]
Boots .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Helmet of Mars
[[image:]]
Armor .
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Weapons
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area.
Nemesis Bow
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Madness Gun
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Spear of Ares
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Wand of Gaia
Increases strength, spirit, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 2000 | 0 | 500 |
Sword of Aeolus
Increases strength, dexterity, power.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
1000 | 0 | 1000 | 500 |
Chip Set
Chip X-0 Chip X-5
Adds appropriate stats according to upgraded level (not to exceed 9). Level requirement increases as chip is upgraded.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
30 + (level*30) | 50 + (level*50) | 30 + (level*30) | 10 + (level*10) |
Chip Y-0
Adds appropriate stats according to upgraded level (not to exceed 9). Level requirement increases as chip is upgraded.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
10 + (level*10) | 10 + (level*10) | 10 + (level*10) | 50 + (level*50) |
For your convienance, stats go as follows:
Variable Stat/level based bonuses <span style="color:red">(work in progress)</span> | ||||||
Unique item | Level Req. | Strength | Spirit | Dexterity | Power | Defense |
---|---|---|---|---|---|---|
<span style="color:#330099">ChipX-0</span> | 500+ | 30 | 50 | 30 | 10 | unknown |
<span style="color:#330099">ChipX-1</span> | 600+ | 60 | 100 | 60 | 20 | unknown |
<span style="color:#330099">ChipX-2</span> | 700+ | 90 | 150 | 90 | 30 | unknown |
<span style="color:#330099">ChipX-3</span> | 800+ | 120 | 200 | 120 | 40 | unknown |
<span style="color:#330099">ChipX-4</span> | 900+ | 150 | 250 | 150 | 50 | unknown |
<span style="color:#330099">ChipX-5</span> | ?? | ukn | ukn | ukn | ukn | unknown |
<span style="color:#330099">ChipX-6</span> | ?? | unk | unk | unk | unk | unknown |
<span style="color:#330099">ChipX-7</span> | ?? | unk | unk | unk | unk | unknown |
<span style="color:#330099">ChipX-8</span> | ?? | unk | unk | unk | unk | unknown |
<span style="color:#330099">ChipX-9</span> | ?? | unk | unk | unk | unk | unknown |
Upgraded by sending 1 chip core and either chip x or y to Alchemist till lvl 4
Variable Stat/level based bonuses <span style="color:red">(work in progress)</span> | ||||||
Unique item | Level Req. | Strength | Spirit | Dexterity | Power | Defense |
---|---|---|---|---|---|---|
<span style="color:#330099">ChipY-0</span> | 500+ | 10 | 10 | 10 | 50 | unk |
<span style="color:#330099">ChipY-1</span> | 600+ | 20 | 20 | 20 | 100 | unk |
<span style="color:#330099">ChipY-2</span> | 700+ | 30 | 30 | 30 | 150 | unk |
<span style="color:#330099">ChipY-3</span> | 800+ | 40 | 40 | 40 | 200 | unk |
<span style="color:#330099">ChipY-4</span> | 900+ | 50 | 50 | 50 | 250 | unk |
<span style="color:#330099">ChipY-5</span> | ?? | unk | unk | unk | unk | unk |
<span style="color:#330099">ChipY-6</span> | ?? | unk | unk | unk | unk | unk |
<span style="color:#330099">ChipY-7</span> | ?? | unk | unk | unk | unk | unk |
<span style="color:#330099">ChipY-8</span> | ?? | unk | unk | unk | unk | unk |
<span style="color:#330099">ChipY-9</span> | ?? | unk | unk | unk | unk | unk |
Other
Nagrepar
Increases accuracy (not dex), attack, and gives permanent toxyne effect.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
God of War
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
500 | 500 | 500 | 500 |
Fresh Breeze
Gives permanent quickyne effect, adds dexterity.
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Infrascope
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).
Stats Added | |||
Strength | Spirit | Dexterity | Power |
---|---|---|---|
0 | 0 | 0 | 0 |
Other Uniques
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.
Unique Consumables
Poison Pill
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).
Protection
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.
Amnesia Greens
Lowers your current honor by 100 points.
Legendary Medicine
Gained by gambling bonus points earned on a 1000 character at Kasham's house, these items add additional bonus points when used.
Durability
An item won through the Battle Dimension, if used while you are dead it will revive you, also used as currency at the sahara trader.
Ariadne's Thread
When used inside a dungeon, you will be warped to that dungeon's entrance.
Escape Capsule
When used, you will be warped to the nearest hospital.
Redmoon Fortune
When used, you receive a random item in your mailbox.
Radiation of Mars
When mailed to "Alchemist" along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return. | (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)
Other Uniques
Battle Dimension Pass
Allows you one free admission to the Battle Dimension, this ticket gets mailed to you at certain levels from Kasham.
Golden Apple
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.
Catalyst Chamber
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.