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== Weapons == | == Weapons == | ||
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area. | |||
'''Nemesis Bow''' | |||
[[image:Nemesisbow.PNG]] | |||
Increases Increases strength, dexterity, power | |||
'''Madness Gun''' | |||
[[image:Madnessgun.PNG]] | |||
Increases Increases strength, dexterity, power | |||
'''Spear of Ares''' | |||
[[image:Spearofares.PNG]] | |||
Increases Increases strength, dexterity, power | |||
'''Wand of Gaia''' | |||
[[image:Wandofgaia.PNG]] | |||
Increases Increases strength, spirit, power | |||
'''Sword of Aeolus''' | |||
[[image:Swordofaeolus.PNG]] | |||
Increases Increases strength, dexterity, power | |||
== Other == | == Other == |
Revision as of 11:11, 17 April 2008
Uniques
Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by '?' in place of actual numbers in the item description, they also become stronger based on the level of the character that currently has the item equipped.
Unique Equipments
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear!
Shading/Fading
All unique equipment has a chance to Shade (lost a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:
Current Shade | Shade Chance |
---|---|
-0 File:Uni-0.PNG | 50% |
-1 File:Uni-1.PNG | 40% |
-2 File:Uni-2.PNG | 30% |
-3 File:Uni-3.PNG | 20% |
-4 File:Uni-4.PNG | 50% (a -4 uni that shades will fade/disapear) |
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.
Sets
Selion Set
Set Bonus: Increase attack ability 40%
Selion
Increases attack ability 5%
Noas
Increases attack ability 5%
Slipheed
Increases attack ability 5%
Elein
Increases attack ability 5%
Tamas Set
Set Bonus: Decrease damage received from other players by 80%
Tamas
Decrease damage received from other players by 20%
Rajas
Decrease damage received from other players by 20%
Largesse
Decrease damage received from other players by 20%
Erinyes Set
Set Bonus: Increase attack ability 40%, increase defensive ability 40%, increase spirit attack 30%, and decrease monster attack 30%
Spirit Of Erinyes
Increases attack abilility 10%
Rage Of Erinyes
Increases spirit attacks 10%, Increases defensive power 10%
Will Of Erinyes
Increases attack ability 10%, Increases defensive power 10%
Shield Of Erinyes
Increases defensive power 10%, Decreases monster attack 20%
Ring Set
Set Bonus: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.
Graupnel
Increase Strength by +1 per bonus point
Topaz
Increase Spirit by +1 per bonus point
Aquarine
Increase Dexterity by +1 per bonus point
Parcae's Set
Set Bonus: Increase attack ability 30% and decrease monster attack 20%
Parcae's Plate
Increase defensive power 15
Parcae's Buckle
Increase defensive power 5%, decrease monster attack 15%
Minerva's Set
Set Bonus: Increase spirit attacks 30%, increase defensive power 30%, and decrease monster attack 20%
Minerva's Tears
Increase spirit attack 5%
Minerva's Blessings
Increase spirit attack 5%
Minerva's Robe
Increases defensive power attack 10%
Weapons
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area.
Nemesis Bow
Increases Increases strength, dexterity, power
Madness Gun
Increases Increases strength, dexterity, power
Spear of Ares
Increases Increases strength, dexterity, power
Wand of Gaia
Increases Increases strength, spirit, power
Sword of Aeolus
Increases Increases strength, dexterity, power