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New Player Information

This section is designed for players that are new to Redmoon, not just Redmoon Advanced. If you are just beginning, then read this information before creating and leveling your character. Often players waste several hours leveling a character incorrectly.

Now it is your turn to build upon the characteristics of the major characters to create your own persona and launch into adventures that will take you from Earth all the way to Signus. Game Strategy RedMoon centers around the conflict between the agonist of the story, Aguilas, and those who would stand against him. The original story has the major characters: Azlar, Philar, Destino, Sadad, Jarexx, Canon, Lunarena, Kitara, and Lavita pitted against Aguilas and following their exploits on both Earth and Signus. Ultimately the resistance led by these characters defeat him and free the people.

If you haven’t yet, make sure to view the Characters page for more information when determining your choice. You need to take this into consideration when choosing and developing your character. But all is not lost if you find that you have taken a "wrong turn" with some of your bonus point allocation - some monsters will drop a Poison Pill that will allow you to reset your stats (and reallocate your bonus points). Be warned though, that you will drop some (or all) of your items when you reset your attributes. If you move from where you are standing, someone else might grab your things, so stay still until you pick everything up again.

But what do you need to do to be successful? Completing the “Beginner’s Zone” tutorial is essential in not only learning the basics of the game but in getting your character to level 3 and gaining bonus points before entering the main game world. Listen to the NPC's and the monsters, they tell you important information about the game. When accepting starting in the “Beginner’s Zone” you will be able to try fighting for the first time. Don’t worry about death, as here you can’t die. Just practice fighting the monsters and using your skills.


Quick Bar

Quickbarwindow.png

Items: While in combat it is best to use the quick bar to heal yourself. To put an item into the quick bar either right click on the item or drag it. To use an item in slot one press: CTRL 1. If you enable short key mode [`shortkeymode on], then you only have to press 1. However, to talk you must press the Enter Key.

Status Bar

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Skills: To use a skill in the A box, simply right click. A target may be needed. If you wish to switch between your skills, press the letters Q W E R T A S D F G Z. If you do not have short key mode on then you will need to use the CTRL key as well, i.e. CTRL Q.

Special Skill: To use your special skill hold shift and right click. All characters only have 1 special skill.

SkillWindow.png

















Character Window

Character.png


Name: Your name is displayed in blue text. This character's name is Fairy.
Current Experience: As you kill monsters, you gain experience. If a monster's experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.
Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power.
Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each characters skills, click here: Characters.
Weight Limit: As you increase your strength, you also increase your ability to carry more items.
Gold: To purchase items on Earth, you will use Gold.
Tau: To purchase items on Signus, you will use Tau.

The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy's stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.

For guidance on what your stats should be click here Begin-stats.

Current Experience: As you kill monsters, you gain experience. If a monster's experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.


Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power. Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each character's skills, click here: Characters. Weight Limit: As you increase your strength, you also increase your ability to carry more items. Gold: To purchase items on Earth, you will use Gold. Tau: To purchase items on Signus, you will use Tau. The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy's stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.


Equipment Window

F4.png

Equip yourself when you finally leave the tutorial, you will start the main game from the Hospital. Exiting the hospital will lead you onto Street2 and the fun will begin. Around you, you may see other players, and some monsters you may or may not recognize. Stay away from the monsters for now. Before trying to fight, you need to get armor and weapons, so visit one of the local Weapon Shops (located at X:33 Y:102 or X:99 Y:19. In the Weapon Shop, be sure to look at your current level and attributes, for they, along with the character you chose, determine what kind of armor and weapons you can use. Check back at the Weapons Shop frequently, because you may be able to use new things as you increase in level. Pick up all the food and gold off the ground you can carry but don’t bother to pick up water or MP boosting stuff as at the early stages as it’s a waste of space. If you run out of food try to avoid fighting until you can either find or buy some more. Now that you are equipped with food, armor and weapons, it is time to go hunting...

Where should you level?

Street2map.png

Level 3-15 You will begin in the street2 safe zone. Follow the blue line and walk to the armory. After the armor follow the white line and make a loop. You should level in this area until you are able to handle spies. If you are a mage your goal should be to 1 hit spies and not let them touch you. If you are a melee character, you should have at least 50 power before attempting to fight spies. The spies are located in the Red lined area. At level 15 you should be strong enough to fight robbers, follow the yellow line to street3.

Pick Your Fights Carefully Until you reach level 5, go after gangsters only, as you won’t get the full experience points for killing hooligans until level 5, and avoid all other monsters for now. As you gain experience and level up, allocate your bonus points into the primary attributes you wish to develop. Careful Attribute Point Allocation As your character rises in level you gain 2 bonus points for each level (except at 100, 200, 300, etc. when you get 3) that can be allocated to each of the 4 primary attributes: Strength, Dexterity, Spirit, and Power. However, each character gains different attribute points for each bonus point as detailed in their character description: Azlar Canon Destino Jarexx Kitara Lavita Lunarena Philar Sadad


Bank Items and Money Periodically while playing as you might die, and after level 15, when you do, you will begin to lose items and experience. One way to preserve your excess items is to store them in a Bank. Listen for Alarms Sounding Entry into selected rooms in certain dungeons will trigger an audible alarm. Be careful, as when you can hear this alarm all positive skill effects that you may have in place are removed!

To PK or Not To PK? That is the question? Make sure you understand the ramifications before embarking on a life as a PK'er… Check the PvP section for more information.

Group: Safety in Numbers: Although it is easy to start playing on your own you may find it increasingly difficult to survive by yourself. So forming a Group with other players should be a high priority... in a Group, you will share the experience for monster kills (even getting a 20% experience bonus), but note that higher level members will get more than lower level members. It's also often more fun in a Group! Note that positive skills are restricted to members of a group when cast by a group member and that negative skills don't affect members of the group when cast by a group member. The chance of losing items when you die is reduced for members of a Group. **

Additional Items to Carry: Remember, the final confrontations between the resistance and Aguilas will be between Armies! Special Items To Look For PAS and Coffee Aside from food and drink, there are two other major items to stock up on when you can. The first is PAS, sold by the “Runaway Girl.” Using a PAS while you are under a hold spell releases you from hold. Spy2 and Spy3 both have hold spells that can last for a minute or longer, so having a PAS is vital if you don't want to just stand around for a minute taking hits. PAS cures Hold by Lavita and Coldcell by Azlar, but the PAS will disappear after using it, so you will need more than one. PAS will also free you from a few other spell types, such as slow. The second, and much harder one to come by, is coffee. Coffee releases you from Sleep that is cast by high level monsters, or red Lavita NPC's or red Philar NPC's. Coffee can only be bought in Signus or Himalayas food shops. Save it for when you absolutely need it.

Final Tips: It's always a good idea to help your fellow player. If you run across a player who ran out of PAS or coffee and is in a tough spot, why not share a bit of yours. Who knows, someday you might be the guy surrounded by Spy3's and find out you left all your PASes in the bank. Poison Pill will allow you to reset your attributes and re-allocate your bonus points. Amnesia Green will lower your honor. Legendary Medicine Allows characters to gain great extra bonus points (Maximum of 50 per character) After Level 1000 on reaching Level 1000 you will receive a letter from Kasham: