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	<updated>2026-10-16T23:14:12Z</updated>
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		<id>https://wiki.rmadvanced.com/index.php?title=Kitara&amp;diff=3914</id>
		<title>Kitara</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Kitara&amp;diff=3914"/>
		<updated>2021-07-15T18:39:24Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: Undo revision 3733 by Spumoni (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character&lt;br /&gt;
|Image           = KitaraStart.jpg&lt;br /&gt;
|Name            = Kitara&lt;br /&gt;
|Gender          = Female&lt;br /&gt;
|Birth           = ???&lt;br /&gt;
|Strength        = 10 /BP&lt;br /&gt;
|Spirit          = 15 /BP&lt;br /&gt;
|Dexterity       = 13 /BP&lt;br /&gt;
|Power           = 10 /BP&lt;br /&gt;
|Skill           = [[#Mystic Radian|Mystic Radian]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Kitara, as the daughter of a shaman Kitara is able to look into the future. It is this that led her to realize her fate was tied to Philar, and the eventual meeting when she was able to help him when he needed it most. But she also realizes that they must part and the subsequent emotional turmoil leads her into an accident. A blood transfusion from Philar makes her unique in her ability to harness his strength of will.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Weapons: [[Weapons#Swords|Sword]], [[Weapons#Guns|Gun]], [[Weapons#Wands|Wand]], [[Accessories#Rings|Ring]] (1)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill Chart ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;91%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#52617a; color:white&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Skill&lt;br /&gt;
!Icon&lt;br /&gt;
!Honor&lt;br /&gt;
!Spirit Required&lt;br /&gt;
!MP Use&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 1&lt;br /&gt;
|width=&amp;quot;6%&amp;quot;| [[Image:Kitarasi.gif]] ||width=&amp;quot;14%&amp;quot;| [[#Mystic Radian|Mystic Radian]] ||  ||  ||  || &lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 1&lt;br /&gt;
| [[Image:Kitara1i.gif]] || [[#Ghost Will|Ghost Will]] ||  ||  || 10 || 7%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 50&lt;br /&gt;
| [[Image:Kitara50i.gif]] || [[#Hasten|Hasten]] || [[Image:Kitara50b.gif]] ||  || 110 || 100&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 100&lt;br /&gt;
| [[Image:Kitara100i.gif]] || [[#Sweet Water|Sweet Water]] ||  ||  || 230 || 400&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 200&lt;br /&gt;
| [[Image:Kitara200i.gif]] || [[#Guardian Deity|Guardian Deity]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;150&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 450 || 750&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 300&lt;br /&gt;
| [[Image:Kitara300i.gif]] || [[#Goddess of Mercy|Goddess of Mercy]] || [[Image:Kitara300b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;250&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 680 || 1,000&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 400&lt;br /&gt;
| [[Image:Kitara400i.gif]] || [[#God of Death|God of Death]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;350&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 900 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 500&lt;br /&gt;
| [[Image:Kitara500i.gif]] || [[#Lord of Wars|Lord of Wars]] || [[Image:Kitara500b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;450&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,130 || 1,000&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 600&lt;br /&gt;
| [[Image:Kitara600i.gif]] || [[#Zyphyrus|Zyphyrus]] || [[Image:Kitara600b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;550&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,350 || 5,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 700&lt;br /&gt;
| [[Image:Kitara700i.gif]] || [[#Hell Fire|Hell Fire]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;650&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,880 || 25%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 800&lt;br /&gt;
| [[Image:Kitara800i.gif]] || [[#Godly Shield|Godly Shield]] || [[Image:Kitara800b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;750&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,620 || ???&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 200&lt;br /&gt;
| [[Image:Kitara-200i.gif]] || [[#Mistress Vampire|Mistress Vampire]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;150&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 450 || 15%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 300&lt;br /&gt;
| [[Image:Kitara-300i.gif]] || [[#Lord of Wars_2|Lord of Wars]] || [[Image:Kitara-300b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;250&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 680 || 1,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 400&lt;br /&gt;
| [[Image:Kitara-400i.gif]] || [[#Guardian Deity_2|Guardian Deity]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;350&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 900 || 750&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 500&lt;br /&gt;
| [[Image:Kitara-500i.gif]] || [[#Purification|Purification]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;450&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,130 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 600&lt;br /&gt;
| [[Image:Kitara-600i.gif]] || [[#God of Death|God of Death]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;550&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,350 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 700&lt;br /&gt;
| [[Image:Kitara-700i.gif]] || [[#Heavens Advent|Heavens Advent]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;650&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,880 || ???&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 800&lt;br /&gt;
| [[Image:Kitara-800i.gif]] || [[#Archangel|Archangel]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;750&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,620 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Skill ==&lt;br /&gt;
This skill is only available when your DP meter is full and flashing. Characters start with this skill at level 1.&lt;br /&gt;
=== Mystic Radian ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitarasi.gif&lt;br /&gt;
|SkillDesc = Single-target attack at close range.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Neutral Honor Skills ==&lt;br /&gt;
These skills require no specific honor to use them.&lt;br /&gt;
=== Ghost Will ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara1i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 1&amp;lt;/b&amp;gt; (Requires 10 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 7% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target medium range attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hasten ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara50i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 50&amp;lt;/b&amp;gt; (Requires 110 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 100 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Self-buff that doubles the speed of all actions and movement.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sweet Water ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara100i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 100&amp;lt;/b&amp;gt; (Requires 230 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 400 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Cleanses and cures harmful effects on yourself and those around you. Cannot be cast if you are already frozen (ex. Sleep, Cold Cell, etc).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue Honor Skills&amp;lt;/span&amp;gt; ==&lt;br /&gt;
These skills require positive (Blue name) honor to use them.&lt;br /&gt;
=== Guardian Deity ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara200i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 200&amp;lt;/b&amp;gt; (Requires 450 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 150 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 750 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Increases the defensive power of yourself and those around you. Commonly referred to as an &amp;quot;egg&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Guardian Deity will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Goddess of Mercy ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara300i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 300&amp;lt;/b&amp;gt; (Requires 680 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 250 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 1,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Restores the stamina and danger power (DP) of yourself and those around you to full. Also increases dexterity to those on whom the spell is cast. The amount of dexterity added scales with the spirit of the Kitara. &amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Goddess of Mercy will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== God of Death ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara400i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 400&amp;lt;/b&amp;gt; (Requires 900 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 350 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 20% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target long range attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Lord of Wars ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara500i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 500&amp;lt;/b&amp;gt; (Requires 1,130 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 450 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 1,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Increases the attack damage of yourself and those around you. &amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Lord of Wars will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Zyphyrus ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara600i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 600&amp;lt;/b&amp;gt; (Requires 1,350 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 550 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 5,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Accelerate the movement of yourself and those around you. Cannot be recast till duration expires, and even if you die or lose the buff you must wait for duration to recast. &amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Zyphyrus will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hell Fire ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara700i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 700&amp;lt;/b&amp;gt; (Requires 1,880 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 650 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 25% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Long-range area attack. This skill does not require a target.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Godly Shield ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara800i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 800&amp;lt;/b&amp;gt; (Requires 2,620 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 750 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: ??? &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Self-buff that increases Kitara&#039;s power by 5000.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red Honor Skills&amp;lt;/span&amp;gt; ==&lt;br /&gt;
These skills require negative (Red name) honor to use them.&lt;br /&gt;
=== Mistress Vampire ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-200i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 200&amp;lt;/b&amp;gt; (Requires 450 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -150 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 15% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack that returns 50% of the damage to Kitara as health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Lord of Wars ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-300i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 300&amp;lt;/b&amp;gt; (Requires 680 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -250 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 1,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Increases the attack damage of yourself and those around you. &amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Lord of Wars will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Guardian Deity ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-400i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 400&amp;lt;/b&amp;gt; (Requires 900 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -350 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 750 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Increases the defensive power of yourself and those around you. Commonly referred to as an &amp;quot;egg&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
The formula to determine how long Guardian Deity will effect you is: Spirit/1,200 = Minutes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Purification ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-500i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 500&amp;lt;/b&amp;gt; (Requires 1,130 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -450 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 20% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area attack that hits everyone nearby.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== God of Death ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-600i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 600&amp;lt;/b&amp;gt; (Requires 1,350 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -550 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 20% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target long range attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Heavens Advent ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-700i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 700&amp;lt;/b&amp;gt; (Requires 1,880 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -650 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: ??? &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Self-buff that gives a defense bonus 2 times stronger than [[#Guardian Deity|Guardian Deity]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Archangel ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Kitara-800i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 800&amp;lt;/b&amp;gt; (Requires 2,620 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -750 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 25% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack skill.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Leveling Guide ==&lt;br /&gt;
{{update}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Kitara can now wear a shield in the patch, and because of this some of the 1-hit stats could be off. Keep this in mind when reading this guide, which was made before the change. See discussion [[User:Slagar|Slagar]] 04:38, 19 March 2008 (UTC)&lt;br /&gt;
=== CC&#039;s Kitara Guide v2.1 (for RMC v3.9) ===&lt;br /&gt;
&lt;br /&gt;
A Kitara can be played as blue honor or red honor. Kitara’s attack is not as strong as other mages, but she has the best support skills in the game, making her a very desirable member of any group. For best use of bonus points in early stages, you may opt to add strength and use a spirit ring. However, when you advance in levels and can wear rare rings, your own strength is not necessary. To avoid having to use a poison pill, stats in this guide are for wearing a strength ring.&lt;br /&gt;
&lt;br /&gt;
==== Level 1 – 50 ====&lt;br /&gt;
Weapon – Gun/Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 16 – 10-490-10-10 &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 25 – 10-750-10-30 &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 50 – 10-1075-10-300 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For first 24 levels, add bonus points to spirit only, and play hit-and-run style. Until you can use your first wand at lvl 25, use a gun to supplement your Ghost Will. You may or may not wear armor, and carry mostly MP drinks. Stay in Street2 until lvl 16 (490 spirit), then move to Street3 to level on Robbers and Spy2 along the left side. When you reach lvl 25 and pick up your wand and necklace, you will be able to 1-hit Thugs, with lvl 24 spirit. Add 2 points from lvl 25 to power, and keep raising power upto 300. Pick up your strength ring at lvl 30, and start wearing full armor, if you haven’t already done so. Stay in Street3 until lvl 40, leveling on Thugs and Spy2. From lvl 40-50, you can either level on Cyborgs along top and left side of Street1 or try JY with a group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 50 – 100 ====&lt;br /&gt;
Weapon – Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 100 – 10-2590-10-300 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hasten, the lvl 50 skill will make you a very effective hit-and-run character. With this skill, you will be able to survive JY with 300 power. Concentrate on raising your spirit to 3010 (1-hit Mutant).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Level 100 – 150 ====&lt;br /&gt;
Weapon – Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 114 – 10-3010-10-300 &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 150 – 10-3010-10-1020 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continue to level in JY, and start building your power to prepare for Downtown. You can also try BY, which is a more spread out map, well suited for a Kitara. When your power is close to 1000, you can survive DT with a sword. Leveling in DT will be very difficult at this early stage, since you don’t yet have a strong attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 150 – 200====&lt;br /&gt;
Weapon – Wand or Sword &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 200 – 10-4210-10-1230 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raise your power to 1200 first, and then start building your spirit to 4210. These levels can be done in JY, BY, or DT1 with a good group. Before going into DT, make sure to pick up the sword from DT1 scientist. These swords will add additional defense to survive sniper hits, but you will lose attack from the wand. Make sure you have a group before attempting to level in DT1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 200 – 250====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon – Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 250 – 10-4555-10-2000 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will do most of these lvls in DT1 and DT2. With your stats at lvl 200, you can 1-hit Snipers and Commandos with MV (lvl 200 skill for red honor). MV will take a lot of MP (25%, compared to 10% GW), but will add HP when you kill. Carry mostly MP and minimal food. Raise your power to 2000 first, then start working on Spirit to 5005. When you raise your spirit to 4500, you should change to blue honor for egg, and use GW to kill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 250 – 300====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon – Wand&amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 300 – 10-5005-10-2710 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continue to raise your spirit up to 5005, then raise power to 3500. 5005 spirit with wand will not be enough to 2 hit espers until lvl 300, but if you want to level in Sahara, you can use boosters to add to your attack. Unless you have a good group, I do not recommend Sahara2 at this stage. The TNTs will take too long for you to kill, and they will cause heavy damage, especially in groups.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 300 – 400====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon – Wand or Sword &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 400 – 10-6835-10-3500 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GoM is a wonderful skill to have in a group. It will give your group unlimited stamina to run and level. For this reason (and eggs), a blue kitara is highly desired for leveling groups. Find a group to level in Sahara Dungeon1, and use a sword and shield for extra defense. If you have to level alone, level in Sahara1 or 2. After reaching 3500 power, raise your spirit to prepare for GoD at lvl 400.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 400 – 500====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon – Wand or Sword &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 500 – 10-9100-10-4000 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With GoD at 400, you finally get an attack skill you can use. It’s still best to join a group and level with sword and shield for maximum defense, but you can also solo. If you level alone, use a wand for maximum attack, and make sure to kill from a distance, as GoD has the longest range of any magic attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 500 – 600====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon – Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
*Stats at lvl 600 – 10-10615-10-5000 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you have a regular group that can take you to 600 and beyond, stay blue and level with the group. If not, change to red for Puri at 500. Although the range for Puri is rather short, you can level comfortably in Sahara Dungeon2 or BSD. With red honor, you have the option of using MV to fill your HP if you’re running low on food Raise your power to 5000 first, then work on your spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Level 600+====&lt;br /&gt;
&#039;&#039;&#039;Honor – &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Weapon - Wand &amp;lt;br/&amp;gt;&lt;br /&gt;
For Kitaras, it’s best to stay on earth until lvl 700. You have the option of lvling in Dungeon2 or BSD, which offers good leveling speed and good HP &amp;amp; MP drops, or Himalaya or Himalaya Dungeons. At lvl 700, with Evasion, you can level in relative safety on signus with 12k spirit and 6k power (with Regen necklace, e-ring and WoS).&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3836</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3836"/>
		<updated>2021-04-27T16:57:25Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 10% - 15% (needs to be tested)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
Set Requirements: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
&lt;br /&gt;
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ArmorOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:PantsOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:GlovesOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BeltOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ShieldofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BootsofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helm of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:HelmOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wearing the same level X and Y chips (e.g. X8 &amp;amp; Y8) give a small attack and defense bonus.  X9Y9 &amp;gt; X8Y9 &amp;gt; X8Y8 &amp;gt; X9Y8.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Adds 500 to all stats for an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the stat bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon indicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
Formerly an item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationOfSaturnus.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return.&lt;br /&gt;
| (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension is currently under Maintenance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham.  You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
[[File:Kasham.png|thumb]]&lt;br /&gt;
[[File:KashamReturn.png|thumb]]&lt;br /&gt;
Found from Super Wyvern in School Dungeon 3rd Floor.  Use along with a Sun Orb + Clear Sunset to create a sunset with the stats that is on the Sun Orb.  To use:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mail &amp;quot;Kasham&amp;quot;: Chamber + Sun Orb + 0-0-0-0-0 Sunset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Change maps after mailing.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3835</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3835"/>
		<updated>2021-04-27T16:56:54Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 10% - 15% (needs to be tested)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
Set Requirements: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
&lt;br /&gt;
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ArmorOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:PantsOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:GlovesOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BeltOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ShieldofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BootsofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helm of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:HelmOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wearing the same level X and Y chips (e.g. Y8 &amp;amp; Y8) give a small attack and defense bonus.  X9Y9 &amp;gt; X8Y9 &amp;gt; X8Y8 &amp;gt; X9Y8.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Adds 500 to all stats for an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the stat bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon indicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
Formerly an item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationOfSaturnus.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return.&lt;br /&gt;
| (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension is currently under Maintenance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham.  You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
[[File:Kasham.png|thumb]]&lt;br /&gt;
[[File:KashamReturn.png|thumb]]&lt;br /&gt;
Found from Super Wyvern in School Dungeon 3rd Floor.  Use along with a Sun Orb + Clear Sunset to create a sunset with the stats that is on the Sun Orb.  To use:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mail &amp;quot;Kasham&amp;quot;: Chamber + Sun Orb + 0-0-0-0-0 Sunset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Change maps after mailing.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3823</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3823"/>
		<updated>2020-12-08T05:30:18Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Alchemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Chip Upgrade Shortcuts =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 9 x Chip Core || 2 x Chip X-0 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip X-5 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip X-0 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 9 x Chip Core || 2 x Chip Y-0 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip Y-5 || Chip Y-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip Y-0 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 5000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spadona || 1 x Large Moradyne || 1 x Chrysaor&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Randiour || 1 x Large Couradyne || 1 x Wand of Sacrifice&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Impaler || 1 x Large Moradyne || 1 x Ranseur&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Prismatic Bow || 1 x Large Dextyne || 1 x Typhonic Bow&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Azoth || 1 x Large Moradyne || 1 x Calabog&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Ring || 1 x Large Couradyne || 1 x Eternity Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Ring || 1 x Large Couradyne || 1 x Regen Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Necklace || 1 x Large Couradyne || 1 x Eternity Necklace&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Necklace || 1 x Large Couradyne || 1 x Regen Necklace&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sunsets ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Saturnus Armor || 1 x Protection || 1 x SAME type Nauthiz Armor&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Mars Armor || 1 x Protection || 1 x SAME type Nauthiz Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in intervals of &#039;&#039;&#039;1, 5, 10, 50, and 100&#039;&#039;&#039;. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3822</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3822"/>
		<updated>2020-11-16T03:00:35Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Other */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 10% - 15% (needs to be tested)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
Set Requirements: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
&lt;br /&gt;
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ArmorOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:PantsOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:GlovesOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BeltOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ShieldofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BootsofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helm of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:HelmOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Adds 500 to all stats for an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the stat bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
Formerly an item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationOfSaturnus.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return.&lt;br /&gt;
| (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension is currently under Maintenance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham.  You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
[[File:Kasham.png|thumb]]&lt;br /&gt;
[[File:KashamReturn.png|thumb]]&lt;br /&gt;
Found from Super Wyvern in School Dungeon 3rd Floor.  Use along with a Sun Orb + Clear Sunset to create a sunset with the stats that is on the Sun Orb.  To use:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mail &amp;quot;Kasham&amp;quot;: Chamber + Sun Orb + 0-0-0-0-0 Sunset&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Change maps after mailing.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3753</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3753"/>
		<updated>2020-09-16T22:05:12Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Erinyes Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.  This item is only available during select events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 10% - 15% (needs to be tested)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
Set Requirements: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
&lt;br /&gt;
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ArmorOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:PantsOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:GlovesOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BeltOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ShieldofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BootsofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helm of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:HelmOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
Formerly an item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationOfSaturnus.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return.&lt;br /&gt;
| (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham.  You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop from the Wyvern located in School Dungeon 3rd Floor, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3752</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3752"/>
		<updated>2020-09-16T22:04:03Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Erinyes Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.  This item is only available during certain events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.  This item is only available during certain events.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 10% - 15% (needs to be tested)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
Set Requirements: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shield&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
&lt;br /&gt;
Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.&lt;br /&gt;
&lt;br /&gt;
Set Effect: PVM Attack and Defense Boost&lt;br /&gt;
&lt;br /&gt;
Note: This set does not provide PVP benefits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ArmorOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:PantsOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:GlovesOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BeltOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ShieldofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:BootsofMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helm of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:HelmOfMars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used. Legendary Medicine is the first of two possible items received from auto-gambling bonus points after level 1150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
Formerly an item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationOfSaturnus.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return.&lt;br /&gt;
| (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you from Kasham.  You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop from the Wyvern located in School Dungeon 3rd Floor, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3745</id>
		<title>RMA Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3745"/>
		<updated>2020-08-24T06:44:09Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The staff for Redmoon Classic consists of Game Masters and Game Counselors.&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
A Game Master (GM) is a non-paid volunteer that keeps the game safe and fun to play. You can always identify a Game Master by the initials GM in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GM&#039;&#039;&#039;Raven). No other player can create a name that start with GM so you can always be sure that it is infact a real GM.&lt;br /&gt;
&lt;br /&gt;
While GMs do have extra &amp;quot;powers&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly effect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Masters (Current)&#039;&#039;&#039;&lt;br /&gt;
*GMRaven - GMRaven@redmoonclassic.com (Head Game Master)&lt;br /&gt;
*GMCygnus - GMCygnus@redmoonclassic.com (Sr. Game Master)&lt;br /&gt;
&lt;br /&gt;
== Game Counselors ==&lt;br /&gt;
A Game Counselor (GC) is a non-paid volunteer that gives information and makes the game safe and playable for you. You can always identify a Game Counseler by the initials GC in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GC&#039;&#039;&#039;Bonta). No other player can create a name that start with GC so you can always be sure that it is infact a real GC.&lt;br /&gt;
&lt;br /&gt;
While GCs do have extra &amp;quot;powers&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly effect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Counselors (Current)&#039;&#039;&#039;&lt;br /&gt;
*GCSirin&lt;br /&gt;
*GCDank&lt;br /&gt;
&lt;br /&gt;
== Contact Information ==&lt;br /&gt;
&#039;&#039;&#039;Redmoon Classic Support&#039;&#039;&#039;&lt;br /&gt;
* Support@Redmoonclassic.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Classic IRC Channel&#039;&#039;&#039;&lt;br /&gt;
* #redmoonclassic@irc.rizon.net&lt;br /&gt;
&lt;br /&gt;
== Retired Staff ==&lt;br /&gt;
&#039;&#039;&#039;Retired GMs&#039;&#039;&#039;&lt;br /&gt;
*GMAximili &lt;br /&gt;
*GMDesire&lt;br /&gt;
*GMDove &lt;br /&gt;
*GMFalcon &lt;br /&gt;
*GMHawk &lt;br /&gt;
*GMHuginn&lt;br /&gt;
*GMLyre&lt;br /&gt;
*GMMuninn&lt;br /&gt;
*GMPegasus &lt;br /&gt;
*GMPhoenix &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Retired GCs&#039;&#039;&#039;&lt;br /&gt;
*GCAnza &lt;br /&gt;
*GCArtorius &lt;br /&gt;
*GCBuzzard &lt;br /&gt;
*GCDemon&lt;br /&gt;
*GCEagle&lt;br /&gt;
*GCEstatto &lt;br /&gt;
*GCFairy &lt;br /&gt;
*GCGargoyle&lt;br /&gt;
*GCGlaurung&lt;br /&gt;
*GCGriffin&lt;br /&gt;
*GCHarrier&lt;br /&gt;
*GCIcarus&lt;br /&gt;
*GCMalachi &lt;br /&gt;
*GCOrnithos&lt;br /&gt;
*GCSkylark&lt;br /&gt;
*GCSparrow&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3744</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3744"/>
		<updated>2020-07-06T02:03:43Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Upgrade Shortcuts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Chip Upgrade Shortcuts =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 9 x Chip Core || 2 x Chip X-0 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip X-5 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip X-0 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 9 x Chip Core || 2 x Chip Y-0 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip Y-5 || Chip Y-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip Y-0 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 5000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spadona || 1 x Large Moradyne || 1 x Chrysaor&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Randiour || 1 x Large Couradyne || 1 x Wand of Sacrifice&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Impaler || 1 x Large Moradyne || 1 x Ranseur&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Prismatic Bow || 1 x Large Dextyne || 1 x Typhonic Bow&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Azoth || 1 x Large Moradyne || 1 x Calabog&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Ring || 1 x Large Couradyne || 1 x Eternity Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Ring || 1 x Large Couradyne || 1 x Regen Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Necklace || 1 x Large Couradyne || 1 x Eternity Necklace&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Necklace || 1 x Large Couradyne || 1 x Regen Necklace&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in intervals of &#039;&#039;&#039;1, 5, 10, 50, and 100&#039;&#039;&#039;. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=3707</id>
		<title>XY List</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=3707"/>
		<updated>2020-04-14T17:32:00Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Space */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== XY List ==&lt;br /&gt;
Here are XY coordinates for places in Redmoon. Almost all of the Earth XYs are aimed towards accuracy, so some won&#039;t be very remember-friendly.&lt;br /&gt;
&lt;br /&gt;
Fob has some maps on his website: http://www.fobjarexx.com/rmhelp.php?id=4&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
==== Street1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street1 108 109&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street1 76 120&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street1 75 70&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Spy House&lt;br /&gt;
| Street1 141 13&lt;br /&gt;
|-&lt;br /&gt;
! Backyard&lt;br /&gt;
| Street1 4 58&lt;br /&gt;
|-&lt;br /&gt;
! Junkyard&lt;br /&gt;
| Street1 90 9&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance&lt;br /&gt;
| Street1 25 198&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street1 148 175&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street1 147 74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street2 160 48&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street2 188 68&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street2 150 84&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street2 170 48&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street2 160 65&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Street2 176 82&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Street2 105 240&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Liberation)&lt;br /&gt;
| Street2 145 66&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street2 2 12&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street2 189 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street3 82 46&lt;br /&gt;
|-&lt;br /&gt;
! Studio3&lt;br /&gt;
| Street3 122 90&lt;br /&gt;
|-&lt;br /&gt;
! Park&lt;br /&gt;
| Street3 61 50&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street3 52 67&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Freedom)&lt;br /&gt;
| Street3 116 147&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street3 2 54&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street3 190 198&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital, Mail, Trader&lt;br /&gt;
| Downtown1 111 111&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown1 119 126&lt;br /&gt;
|-&lt;br /&gt;
! Scientist&lt;br /&gt;
| Downtown1 88 75&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown1 100 145&lt;br /&gt;
|-&lt;br /&gt;
! School Dungeon&lt;br /&gt;
| Downtown1 116 21&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Top)&lt;br /&gt;
| Downtown1 3 10&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown1 3 60&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Bottom)&lt;br /&gt;
| Downtown1 3 97&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Left)&lt;br /&gt;
| Downtown1 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Right)&lt;br /&gt;
| Downtown1 204 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====School Dungeon 1st Floor ====&lt;br /&gt;
Click link to watch&lt;br /&gt;
http://www.redmoonclassic.com/videos/sdun1-4/sdun1-4.html&lt;br /&gt;
[[Image:Sd1.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon1stFloor 151 81&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon1stFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====School Dungeon 2nd Floor ====&lt;br /&gt;
[[Image:Sd2.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon2ndFloor 149 80&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon2ndFloor 139 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====School Dungeon 3rd Floor ====&lt;br /&gt;
[[Image:Sd3.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon3rdFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon3rdFloor 138 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown2 153 153&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Downtown2 110 95&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (North)&lt;br /&gt;
| Downtown2 85 85&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (South)&lt;br /&gt;
| Downtown2 50 246&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown2 127 203&lt;br /&gt;
|-&lt;br /&gt;
! Archaeologist&lt;br /&gt;
| Downtown2 67 180&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Top)&lt;br /&gt;
| Downtown2 247 12&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Middle)&lt;br /&gt;
| Downtown2 247 57&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Bottom)&lt;br /&gt;
| Downtown2 247 102&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Left)&lt;br /&gt;
| Downtown2 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown2 96 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Right)&lt;br /&gt;
| Downtown2 202 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown3 75 66&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (North)&lt;br /&gt;
| Downtown3 150 10&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (South)&lt;br /&gt;
| Downtown3 117 184&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown3 67 16&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown3 245 205&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Left)&lt;br /&gt;
| Downtown3 13 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown3 98 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Right)&lt;br /&gt;
| Downtown3 214 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Top)&lt;br /&gt;
| Downtown3 248 28&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Middle)&lt;br /&gt;
| Downtown3 248 156&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Bottom)&lt;br /&gt;
| Downtown3 248 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown4 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Downtown4 13 96&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown4 120 120&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Left)&lt;br /&gt;
| Downtown4 40 40&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Right)&lt;br /&gt;
| Downtown4 60 40&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Downtown4 140 221&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Left)&lt;br /&gt;
| Downtown4 12 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Right)&lt;br /&gt;
| Downtown4 206 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Top)&lt;br /&gt;
| Downtown4 2 30&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown4 2 155&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Bottom)&lt;br /&gt;
| Downtown4 2 236&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sahara1 ====&lt;br /&gt;
[[Image:Sahara1.jpg |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon1&lt;br /&gt;
| Sahara1 11 15&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Sahara1 233 223&lt;br /&gt;
|-&lt;br /&gt;
! Tradeshop&lt;br /&gt;
| Sahara1 130 140&lt;br /&gt;
|-&lt;br /&gt;
! Sahara2 Entrance&lt;br /&gt;
| Sahara1 121 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sahara2 ====&lt;br /&gt;
[[Image:Sahara2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Kasham&#039;s Place&lt;br /&gt;
| Sahara2 152 57&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 1&lt;br /&gt;
| Sahara2 175 24&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 2&lt;br /&gt;
| Sahara2 68 95&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 3&lt;br /&gt;
| Sahara2 177 182&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 4&lt;br /&gt;
| Sahara2 148 126&lt;br /&gt;
|-&lt;br /&gt;
! Sahara1 Entrance&lt;br /&gt;
| Sahara2 108 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayas ====&lt;br /&gt;
[[Image:Himas.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Himalayas 114 116&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Himalayas 108 155&lt;br /&gt;
|-&lt;br /&gt;
! Food Store and Bank&lt;br /&gt;
| Himalayas 133 102&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
| Himalayas 11 17&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Himalayas 177 154&lt;br /&gt;
|}&lt;br /&gt;
==== Himalayan Dungeon 1 ====&lt;br /&gt;
Click To Watch Video&lt;br /&gt;
http://www.redmoonclassic.com/videos/himalayas/himalayas.html&lt;br /&gt;
[[Image:Hd1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon1 116 152&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon1 100 108&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon1 82 92&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon1 101 61&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon1 91 50&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon1 108 43&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon1 56 5&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon2 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon1 67 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 2 ====&lt;br /&gt;
[[Image:Hd2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon2 70 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon2 88 138&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon2 89 155&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon2 115 156&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon2 99 121&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon2 70 97&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon2 67 14&lt;br /&gt;
|-&lt;br /&gt;
! Port 7&lt;br /&gt;
| HimalayanDungeon2 74 16&lt;br /&gt;
|-&lt;br /&gt;
! Port 8&lt;br /&gt;
| HimalayanDungeon2 95 46&lt;br /&gt;
|-&lt;br /&gt;
! Port 9&lt;br /&gt;
| HimalayanDungeon2 113 31&lt;br /&gt;
|-&lt;br /&gt;
! Port 10&lt;br /&gt;
| HimalayanDungeon2 26 56&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon3 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon2 3 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 3 ====&lt;br /&gt;
[[Image:Hd3.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon3 3 41&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon3 15 36&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon3 61 25&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon3 80 23&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon3 115 3&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon3 6 12&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon3 16 128&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon4 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon3 37 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 4 ====&lt;br /&gt;
[[Image:Hd4.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon4 53 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon4 71 149&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon4 6 4&lt;br /&gt;
|-&lt;br /&gt;
! Frozen Philar Body&lt;br /&gt;
| HimalayanDungeon1 27 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dokdo ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Spaceship&lt;br /&gt;
| Dokdo 40 25&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Dokdo 40 85&lt;br /&gt;
|}&lt;br /&gt;
====SpaceShip====&lt;br /&gt;
[[Image:Spaceship.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| Ship 51 157&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1 &lt;br /&gt;
| Ship 25 39&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1 &lt;br /&gt;
| Ship 83 36&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1 &lt;br /&gt;
| Ship 20 143&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1 &lt;br /&gt;
| Ship 82 139&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
==== FreedomVillage ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| FreedomVillage 120 195&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| FreedomVillage 131 165&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| FreedomVillage 90 185&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| FreedomVillage 95 145&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1&lt;br /&gt;
| FreedomVillage 3 140&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1&lt;br /&gt;
| FreedomVillage 197 290&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1&lt;br /&gt;
| FreedomVillage 15 295&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1&lt;br /&gt;
| FreedomVillage 95 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusAX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusAX-1 80 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusAX-1 55 45&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusAX-1 90 45&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusAX-1 10 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusAX-1 25 130&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusAX-1 118 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusBX-1 ====&lt;br /&gt;
[[Image:Signusbx1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusBX-1 70 40&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusBX-1 60 25&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusBX-1 55 75&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusBX-1 30 130&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusBX-1 110 120&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusBX-1 5 65&lt;br /&gt;
|-&lt;br /&gt;
! Signus Valley&lt;br /&gt;
| SignusBX-1 110 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusCX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusCX-1 50 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusCX-1 80 40&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusCX-1 65 50&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusCX-1 15 105&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusCX-1 110 125&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusCX-1 105 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusDX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusDX-1 65 35&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusDX-1 105 95&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusDX-1 65 110&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusDX-1 15 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusDX-1 80 70&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusDX-1 60 157&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Valley ====&lt;br /&gt;
[[Image:SV_Map_med.jpg|thumb|500px|center]]&lt;br /&gt;
&lt;br /&gt;
==== Uni ====&lt;br /&gt;
[[Image:Uni.jpg|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Uni 165 115&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Uni 180 215&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Uni 115 265&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Uni 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Uni 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Uni 140 240&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Uni 145 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Anatu ====&lt;br /&gt;
[[Image:Anatu.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Anatu 190 160&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Anatu 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Anatu 80 275&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Anatu 155 110&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Anatu 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Anatu 170 210&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Anatu 115 265&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bau ====&lt;br /&gt;
[[Image:Bau.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Bau 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Bau 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Bau 115 270&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Bau 180 160&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Bau 75 175&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Bau 190 165&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Bau 175 115&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cyrn ====&lt;br /&gt;
[[Image:Cyrn.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Pad (Warp)&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Cyrn 105 75&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Cyrn 180 110&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Cyrn 150 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Cyrn 145 240&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Cyrn 170 205&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Cyrn 145 100&lt;br /&gt;
|-&lt;br /&gt;
! Castle (Dungeon)&lt;br /&gt;
| Cyrn 110 160&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dyaus ====&lt;br /&gt;
[[Image:Dyaus.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Dyaus 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Dyaus 160 115&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Dyaus 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Dyaus 170 215&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Dyaus 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Dyaus 170 110&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Dyaus 115 265&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=3706</id>
		<title>XY List</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=3706"/>
		<updated>2020-04-14T17:14:33Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Space */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== XY List ==&lt;br /&gt;
Here are XY coordinates for places in Redmoon. Almost all of the Earth XYs are aimed towards accuracy, so some won&#039;t be very remember-friendly.&lt;br /&gt;
&lt;br /&gt;
Fob has some maps on his website: http://www.fobjarexx.com/rmhelp.php?id=4&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
==== Street1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street1 108 109&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street1 76 120&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street1 75 70&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Spy House&lt;br /&gt;
| Street1 141 13&lt;br /&gt;
|-&lt;br /&gt;
! Backyard&lt;br /&gt;
| Street1 4 58&lt;br /&gt;
|-&lt;br /&gt;
! Junkyard&lt;br /&gt;
| Street1 90 9&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance&lt;br /&gt;
| Street1 25 198&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street1 148 175&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street1 147 74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street2 160 48&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street2 188 68&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street2 150 84&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street2 170 48&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street2 160 65&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Street2 176 82&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Street2 105 240&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Liberation)&lt;br /&gt;
| Street2 145 66&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street2 2 12&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street2 189 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street3 82 46&lt;br /&gt;
|-&lt;br /&gt;
! Studio3&lt;br /&gt;
| Street3 122 90&lt;br /&gt;
|-&lt;br /&gt;
! Park&lt;br /&gt;
| Street3 61 50&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street3 52 67&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Freedom)&lt;br /&gt;
| Street3 116 147&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street3 2 54&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street3 190 198&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital, Mail, Trader&lt;br /&gt;
| Downtown1 111 111&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown1 119 126&lt;br /&gt;
|-&lt;br /&gt;
! Scientist&lt;br /&gt;
| Downtown1 88 75&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown1 100 145&lt;br /&gt;
|-&lt;br /&gt;
! School Dungeon&lt;br /&gt;
| Downtown1 116 21&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Top)&lt;br /&gt;
| Downtown1 3 10&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown1 3 60&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Bottom)&lt;br /&gt;
| Downtown1 3 97&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Left)&lt;br /&gt;
| Downtown1 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Right)&lt;br /&gt;
| Downtown1 204 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====School Dungeon 1st Floor ====&lt;br /&gt;
Click link to watch&lt;br /&gt;
http://www.redmoonclassic.com/videos/sdun1-4/sdun1-4.html&lt;br /&gt;
[[Image:Sd1.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon1stFloor 151 81&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon1stFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====School Dungeon 2nd Floor ====&lt;br /&gt;
[[Image:Sd2.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon2ndFloor 149 80&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon2ndFloor 139 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====School Dungeon 3rd Floor ====&lt;br /&gt;
[[Image:Sd3.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon3rdFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon3rdFloor 138 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown2 153 153&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Downtown2 110 95&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (North)&lt;br /&gt;
| Downtown2 85 85&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (South)&lt;br /&gt;
| Downtown2 50 246&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown2 127 203&lt;br /&gt;
|-&lt;br /&gt;
! Archaeologist&lt;br /&gt;
| Downtown2 67 180&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Top)&lt;br /&gt;
| Downtown2 247 12&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Middle)&lt;br /&gt;
| Downtown2 247 57&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Bottom)&lt;br /&gt;
| Downtown2 247 102&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Left)&lt;br /&gt;
| Downtown2 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown2 96 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Right)&lt;br /&gt;
| Downtown2 202 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown3 75 66&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (North)&lt;br /&gt;
| Downtown3 150 10&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (South)&lt;br /&gt;
| Downtown3 117 184&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown3 67 16&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown3 245 205&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Left)&lt;br /&gt;
| Downtown3 13 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown3 98 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Right)&lt;br /&gt;
| Downtown3 214 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Top)&lt;br /&gt;
| Downtown3 248 28&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Middle)&lt;br /&gt;
| Downtown3 248 156&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Bottom)&lt;br /&gt;
| Downtown3 248 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown4 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Downtown4 13 96&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown4 120 120&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Left)&lt;br /&gt;
| Downtown4 40 40&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Right)&lt;br /&gt;
| Downtown4 60 40&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Downtown4 140 221&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Left)&lt;br /&gt;
| Downtown4 12 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Right)&lt;br /&gt;
| Downtown4 206 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Top)&lt;br /&gt;
| Downtown4 2 30&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown4 2 155&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Bottom)&lt;br /&gt;
| Downtown4 2 236&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sahara1 ====&lt;br /&gt;
[[Image:Sahara1.jpg |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon1&lt;br /&gt;
| Sahara1 11 15&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Sahara1 233 223&lt;br /&gt;
|-&lt;br /&gt;
! Tradeshop&lt;br /&gt;
| Sahara1 130 140&lt;br /&gt;
|-&lt;br /&gt;
! Sahara2 Entrance&lt;br /&gt;
| Sahara1 121 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sahara2 ====&lt;br /&gt;
[[Image:Sahara2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Kasham&#039;s Place&lt;br /&gt;
| Sahara2 152 57&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 1&lt;br /&gt;
| Sahara2 175 24&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 2&lt;br /&gt;
| Sahara2 68 95&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 3&lt;br /&gt;
| Sahara2 177 182&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 4&lt;br /&gt;
| Sahara2 148 126&lt;br /&gt;
|-&lt;br /&gt;
! Sahara1 Entrance&lt;br /&gt;
| Sahara2 108 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayas ====&lt;br /&gt;
[[Image:Himas.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Himalayas 114 116&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Himalayas 108 155&lt;br /&gt;
|-&lt;br /&gt;
! Food Store and Bank&lt;br /&gt;
| Himalayas 133 102&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
| Himalayas 11 17&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Himalayas 177 154&lt;br /&gt;
|}&lt;br /&gt;
==== Himalayan Dungeon 1 ====&lt;br /&gt;
Click To Watch Video&lt;br /&gt;
http://www.redmoonclassic.com/videos/himalayas/himalayas.html&lt;br /&gt;
[[Image:Hd1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon1 116 152&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon1 100 108&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon1 82 92&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon1 101 61&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon1 91 50&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon1 108 43&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon1 56 5&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon2 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon1 67 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 2 ====&lt;br /&gt;
[[Image:Hd2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon2 70 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon2 88 138&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon2 89 155&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon2 115 156&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon2 99 121&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon2 70 97&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon2 67 14&lt;br /&gt;
|-&lt;br /&gt;
! Port 7&lt;br /&gt;
| HimalayanDungeon2 74 16&lt;br /&gt;
|-&lt;br /&gt;
! Port 8&lt;br /&gt;
| HimalayanDungeon2 95 46&lt;br /&gt;
|-&lt;br /&gt;
! Port 9&lt;br /&gt;
| HimalayanDungeon2 113 31&lt;br /&gt;
|-&lt;br /&gt;
! Port 10&lt;br /&gt;
| HimalayanDungeon2 26 56&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon3 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon2 3 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 3 ====&lt;br /&gt;
[[Image:Hd3.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon3 3 41&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon3 15 36&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon3 61 25&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon3 80 23&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon3 115 3&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon3 6 12&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon3 16 128&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon4 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon3 37 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 4 ====&lt;br /&gt;
[[Image:Hd4.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon4 53 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon4 71 149&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon4 6 4&lt;br /&gt;
|-&lt;br /&gt;
! Frozen Philar Body&lt;br /&gt;
| HimalayanDungeon1 27 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dokdo ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Spaceship&lt;br /&gt;
| Dokdo 40 25&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Dokdo 40 85&lt;br /&gt;
|}&lt;br /&gt;
====SpaceShip====&lt;br /&gt;
[[Image:Spaceship.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| Ship 51 157&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1 &lt;br /&gt;
| Ship 25 39&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1 &lt;br /&gt;
| Ship 83 36&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1 &lt;br /&gt;
| Ship 20 143&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1 &lt;br /&gt;
| Ship 82 139&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
==== FreedomVillage ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| FreedomVillage 120 195&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| FreedomVillage 131 165&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| FreedomVillage 90 185&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| FreedomVillage 95 145&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1&lt;br /&gt;
| FreedomVillage 3 140&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1&lt;br /&gt;
| FreedomVillage 197 290&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1&lt;br /&gt;
| FreedomVillage 15 295&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1&lt;br /&gt;
| FreedomVillage 95 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusAX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusAX-1 80 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusAX-1 55 45&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusAX-1 90 45&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusAX-1 10 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusAX-1 25 130&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusAX-1 118 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusBX-1 ====&lt;br /&gt;
[[Image:Signusbx1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusBX-1 70 40&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusBX-1 60 25&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusBX-1 55 75&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusBX-1 30 130&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusBX-1 110 120&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusBX-1 5 65&lt;br /&gt;
|-&lt;br /&gt;
! Signus Valley&lt;br /&gt;
| SignusBX-1 110 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusCX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusCX-1 50 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusCX-1 80 40&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusCX-1 65 50&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusCX-1 15 105&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusCX-1 110 125&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusCX-1 105 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusDX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusDX-1 65 35&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusDX-1 105 95&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusDX-1 65 110&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusDX-1 15 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusDX-1 80 70&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusDX-1 60 157&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Valley ====&lt;br /&gt;
[[Image:SV_Map_med.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Uni ====&lt;br /&gt;
[[Image:Uni.jpg|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Uni 165 115&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Uni 180 215&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Uni 115 265&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Uni 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Uni 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Uni 140 240&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Uni 145 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Anatu ====&lt;br /&gt;
[[Image:Anatu.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Anatu 190 160&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Anatu 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Anatu 80 275&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Anatu 155 110&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Anatu 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Anatu 170 210&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Anatu 115 265&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bau ====&lt;br /&gt;
[[Image:Bau.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Bau 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Bau 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Bau 115 270&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Bau 180 160&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Bau 75 175&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Bau 190 165&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Bau 175 115&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cyrn ====&lt;br /&gt;
[[Image:Cyrn.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Pad (Warp)&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Cyrn 105 75&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Cyrn 180 110&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Cyrn 150 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Cyrn 145 240&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Cyrn 170 205&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Cyrn 145 100&lt;br /&gt;
|-&lt;br /&gt;
! Castle (Dungeon)&lt;br /&gt;
| Cyrn 110 160&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dyaus ====&lt;br /&gt;
[[Image:Dyaus.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Dyaus 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Dyaus 160 115&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Dyaus 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Dyaus 170 215&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Dyaus 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Dyaus 170 110&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Dyaus 115 265&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:SV_Map_med.jpg&amp;diff=3705</id>
		<title>File:SV Map med.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:SV_Map_med.jpg&amp;diff=3705"/>
		<updated>2020-04-14T17:12:38Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Philar&amp;diff=3704</id>
		<title>Philar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Philar&amp;diff=3704"/>
		<updated>2020-04-04T06:24:08Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Fire Shield */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{character&lt;br /&gt;
|Image           = PhilarStart.jpg&lt;br /&gt;
|Name            = Philar&lt;br /&gt;
|Gender          = Male&lt;br /&gt;
|Birth           = ???&lt;br /&gt;
|Strength        =  8 /BP&lt;br /&gt;
|Spirit          = 20 /BP&lt;br /&gt;
|Dexterity       = 10 /BP&lt;br /&gt;
|Power           = 10 /BP&lt;br /&gt;
|Skill           = [[#Blood Fire|Blood Fire]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Philar as a regular high school student, is led by his subconscious mind to a destiny and a past he does not want. Discovering the truth, he as a prince of Signus must leave Earth and return to where he was born and confront his future. He must embrace the tragic pain of losing his only brother, Azlar, gaining strength of character and despite his weakness of body develop a will, so iron strong as to be invincible. By turning this strength to creation rather than destruction he can become the savior of Signus, the one and the only Sun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Weapons: [[Accessories#Rings|Rings]] (3)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill Chart ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;91%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#52617a; color:white&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Skill&lt;br /&gt;
!Icon&lt;br /&gt;
!Honor&lt;br /&gt;
!Spirit Required&lt;br /&gt;
!MP Use&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 1&lt;br /&gt;
|width=&amp;quot;6%&amp;quot;| [[Image:Philarsi.gif]] ||width=&amp;quot;14%&amp;quot;| [[#Blood Fire|Blood Fire]] ||  ||  ||  || &lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 1&lt;br /&gt;
| [[Image:Philar1i.gif]] || [[#Cure|Cure]] ||  ||  || 10 || 10+&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 10&lt;br /&gt;
| [[Image:Philar10i.gif]] || [[#Soul Sphere|Soul Sphere]] ||  ||  || 10 || 15%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 50&lt;br /&gt;
| [[Image:Philar50i.gif]] || [[#Heal|Heal]] ||  ||  || 10 || 10+&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 100&lt;br /&gt;
| [[Image:Philar100i.gif]] || [[#Night and Dream|Night and Dream]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;150&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 500 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 200&lt;br /&gt;
| [[Image:Philar200i.gif]] || [[#Awakening|Awakening]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;250&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,000 || 400&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 300&lt;br /&gt;
| [[Image:Philar300i.gif]] || [[#Dimensional Gate|Dimensional Gate]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;350&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,500 || 1,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 400&lt;br /&gt;
| [[Image:Philar400i.gif]] || [[#Psychic Punch|Psychic Punch]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;450&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,000 || 30%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 500&lt;br /&gt;
| [[Image:Philar500i.gif]] || [[#Resurrection|Resurrection]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;550&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,500 || 0 (50% of HP)&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 600&lt;br /&gt;
| [[Image:Philar600i.gif]] || [[#Starlight|Starlight]] || [[Image:Philar600b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;650&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 3,000 || 100%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 700&lt;br /&gt;
| [[Image:Philar700i.gif]] || [[#Terror|Terror]] ||  || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;750&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 3,500 || 50%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 800&lt;br /&gt;
| [[Image:Philar800i.gif]] || [[#Camouflage|Camouflage]] || [[Image:Philar800b.gif]] || &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;850&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 4,100 || 10,000&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 100&lt;br /&gt;
| [[Image:Philar-100i.gif]] || [[#Voodoo|Voodoo]] || [[Image:Philar-100b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;150&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 500 || 1,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 200&lt;br /&gt;
| [[Image:Philar-200i.gif]] || [[#Psychic Punch_2|Psychic Punch]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;250&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,000 || 30%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 300&lt;br /&gt;
| [[Image:Philar-300i.gif]] || [[#Sandman|Sandman]] || [[Image:Philar-300b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;350&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 1,500 || 3,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 400&lt;br /&gt;
| [[Image:Philar-400i.gif]] || [[#Wraith|Wraith]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;450&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,000 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 500&lt;br /&gt;
| [[Image:Philar-500i.gif]] || [[#Morpheus|Morpheus]] || [[Image:Philar-500b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;550&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 2,500 || 5,000&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 600&lt;br /&gt;
| [[Image:Philar-600i.gif]] || [[#Soul Crush|Soul Crush]] || [[Image:Philar-600b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;650&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 3,000 || 100%&lt;br /&gt;
|- style=&amp;quot;background:#C6CEEC; color:black&amp;quot;&lt;br /&gt;
! 700&lt;br /&gt;
| [[Image:Philar-700i.gif]] || [[#Blood Sun|Blood Sun]] ||  || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;750&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 3,500 || 50%&lt;br /&gt;
|- style=&amp;quot;background:#DFE3F4; color:black&amp;quot;&lt;br /&gt;
! 800&lt;br /&gt;
| [[Image:Philar-800i.gif]] || [[#Fire Shield|Fire Shield]] || [[Image:Philar-800b.gif]] || &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-&#039;&#039;&#039;850&#039;&#039;&#039;&amp;lt;/span&amp;gt; || 4,100 || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Skill ==&lt;br /&gt;
This skill is only available when your DP meter is full and flashing. Characters start with this skill at level 1.&lt;br /&gt;
=== Blood Fire ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philarsi.gif&lt;br /&gt;
|SkillDesc = Area attack that hits everyone nearby.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Neutral Honor Skills ==&lt;br /&gt;
These skills require no specific honor to use them.&lt;br /&gt;
=== Cure ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar1i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 1&amp;lt;/b&amp;gt; (Requires 10 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 10+ &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Self-heal that restores health at the cost of mana. The more health healed, the more mana used.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Soul Sphere ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar10i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 10&amp;lt;/b&amp;gt; (Requires 10 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 15% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack with medium range.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Heal ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar50i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 1&amp;lt;/b&amp;gt; (Requires 10 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 10+ &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target heal that restores the health of an ally at the cost of mana. The more health healed, the more mana used.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blue Honor Skills&amp;lt;/span&amp;gt; ==&lt;br /&gt;
These skills require positive (Blue name) honor to use them.&lt;br /&gt;
=== Night and Dream ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar100i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 100&amp;lt;/b&amp;gt; (Requires 500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 150 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 20% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area heal that restores the health of those around you.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Awakening ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar200i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 200&amp;lt;/b&amp;gt; (Requires 1,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 250 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 400 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Cleanses and cures harmful effects on yourself and those around you. Cannot be cast if you are already frozen (ex. Sleep, Cold Cell, etc).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Dimensional Gate ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar300i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 300&amp;lt;/b&amp;gt; (Requires 1,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 350 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 1,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Opens a gate that can transport multiple people to a specified map. Commonly referred to as a &amp;quot;taxi&amp;quot;. Cannot be used inside or to dungeons. Also, some safe zones do not allow the Dimensional Gates to work.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Psychic Punch ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar400i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 400&amp;lt;/b&amp;gt; (Requires 2,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 450 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 30% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack that has a long range.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Resurrection ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar500i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 500&amp;lt;/b&amp;gt; (Requires 2,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 550 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 0% &amp;lt;/b&amp;gt;(Gives half of current health)&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Resurrect an ally by giving them 50% of your current health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Starlight ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar600i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 600&amp;lt;/b&amp;gt; (Requires 3,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 650 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 100% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area buff that protects against most status effects, 20% Damage boost, 50% Defense boost, doubles dexterity and refills stamina. Cannot be recast till duration expires, and even if you die or lose the buff you must wait for duration to recast.&lt;br /&gt;
Formula for Starlight duration is Spirit/3000 = X minutes}}&lt;br /&gt;
&lt;br /&gt;
=== Terror ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar700i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 700&amp;lt;/b&amp;gt; (Requires 3,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 750 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 50% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack that has a long range. Previously known as Blue Soul or Surgeon Blue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Camouflage ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar800i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 800&amp;lt;/b&amp;gt; (Requires 4,100 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: 850 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 10,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Increases Philar&#039;s chance to avoid attacks (something like anti-Master).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red Honor Skills&amp;lt;/span&amp;gt; ==&lt;br /&gt;
These skills require negative (Red name) honor to use them.&lt;br /&gt;
=== Voodoo ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-100i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 100&amp;lt;/b&amp;gt; (Requires 500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -150 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 1,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target debuff that causes the target(s) to receive the same amount of damage as you. It won&#039;t kill them, but will reduce their health to about 1 HP.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Psychic Punch ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-200i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 200&amp;lt;/b&amp;gt; (Requires 1,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -250 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 30% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target attack that has a long range.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandman ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-300i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 300&amp;lt;/b&amp;gt; (Requires 1,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -350 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 3,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Sleeps your opponent so they cannot move or attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wraith ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-400i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 400&amp;lt;/b&amp;gt; (Requires 2,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -450 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 20% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area attack that hits everyone around you.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Morpheus ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-500i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 500&amp;lt;/b&amp;gt; (Requires 2,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -550 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 5,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area skill that sleeps all opponents nearby so they cannot move or attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Soul Crush ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-600i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 600&amp;lt;/b&amp;gt; (Requires 3,000 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -650 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 100% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Single-target debuff that dispels all helpful buffs the target has and puts them to sleep(cannot see, move or cast skills). Soul Crushed PLAYER can still melee attack if in range. Cannot be recast till duration expires, and even if you die or the target escapes Soul Crush you must wait for duration to recast.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blood Sun ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-700i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 700&amp;lt;/b&amp;gt; (Requires 3,500 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -750 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 50% &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Area attack skill that hits 3 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Fire Shield ===&lt;br /&gt;
{{skills&lt;br /&gt;
|SkillIcon = Philar-800i.gif&lt;br /&gt;
|SkillDesc = &amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Level: 800&amp;lt;/b&amp;gt; (Requires 4,100 spirit)&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;Honor: -850 &amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;b&amp;gt;MP Use: 10,000 &amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Self-buff that gives a 20% Damage boost and a 20% Defense boost.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Leveling Guide ==&lt;br /&gt;
{{update}}&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Philar&#039;s [[#Soul Sphere|Soul Sphere]] was changed to level 10 in the patch. Keep this in mind when reading this guide, which was made before the change occurred.&lt;br /&gt;
=== CC&#039;s Philar Guide v2.2 (for RMC v3.9) ===&lt;br /&gt;
&lt;br /&gt;
A Philar can be played with either Red or Blue honor, but for most efficient leveling, Red honor is recommended. For best use of bonus points, add points only to spirit and power. Until you can use rare rings and/or necklaces, you should always wear 1 strength ring and 2 power rings.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 1 – 50 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 50 – 10-1430-10-300 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Philar does not get a kill skill until level 50. You will need to seek help from other players to reach level 50. There are a few ways to get help.&lt;br /&gt;
#Group - Try to find other players to group until level 50. You will raise mostly power in the beginning, so you can offer to be the group tank, and you can be helpful by using your healing skill to help other group members.&lt;br /&gt;
#Enlist a friend to help - Get a friend to help you by making a new character, preferably a Lavita, to group with you until 50.&lt;br /&gt;
#Find a blue 300+ Kitara to help - With Kitara&#039;s GoM, you can keep casting danger skill to kill monsters.&lt;br /&gt;
&lt;br /&gt;
Get 300 power first, then add spirit until you can 1 hit mutants. At lvl 30, wear 1 strength ring and 2 power rings, and you should be able to survive JY. This does not mean you can tank Mutants, but you will be able to survive in there with proper eating. At lvl 50, your stats should be 10-1430-10-300, and you will be very close to 1-hitting Jesters with Soul Sphere.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 50 – 100 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 100 – 10-3130-10-460 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These levels should be done in JY. Keep raising spirit to 1-hit Mutants (3130). If you want to 1-hit Mutants quicker, you can wear 1 strength, 1 spirit, and 1 power ring. Once you get past lvl 60, the armor will help you to survive JY with only 1 power ring.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 100 – 150 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 150 – 10-4250-10-900 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most of these levels should be done in JY or BY. You will raise your spirit to 4250 to 1 hit Spy3, and raise your power to survive Snipers in Downtown. If you want to conserve MP, keep your spirit at 3130 and raise the power first. If you want to to kill Spy3 in BY, raise your spirit first.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 150 – 200 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 180 – 10-4250-10-1500 &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 200 – 10-4250-10-1910 (1-hit Commando w/ PP) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should be able to level in DT1 &amp;amp; DT2, as long as you avoid large groups and supers. Unless you have an egg and a good group, you should avoid Commandos in bottom of DT2 until lvl 195. Keep your 4250 spirit, and raise power only. You can 1-hit Mutants and Spy3&#039;s, 2-hit Commandos and 3-hit Snipers. You CAN sort of 1-hit snipers by using Voodoo and letting sniper&#039;s health drop down before hitting with SS. From lvl 180, with 10-4250-10-1500, you can 1-hit snipers by wearing 1 strength &amp;amp; 2 spirit rings. Keep raising your power, and make sure you pick up your shield at lvl 195. At lvl 200, with 4250 spirit, you will 1-hit Snipers and Commandos with PP, wearing 2 power rings.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 200 – 300 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 251 – 10-6110-10-2000 (1-hit Esper w/ PP) &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 300 – 10-7250-10-2420 (1-hit TNT w/ PP) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You should stay in Downtown for first half of these levels. After reaching 2000 power, you should be able to level comfortably in DT3 &amp;amp; DT4. If you want to save MP, you can keep stats at 10-4250-10-2000, and save your BP until level 251. If you want to add more to power, you can do so, but it will take you longer to 1-hit Espers. At lvl 251, you can add your saved bonus points to spirit and 1-hit Espers with 10-6110-10-2000. When trying Sahara at this early level, you should try to separate Espers to face only 1 at a time. The Espers will miss you often, due to your high spirit, but more than 2 espers or if you see a Super Esper, run... If you want to level in Sahara2, build your power to 2400 to be able to take at least 3 hits from espers, and your spirit up to 7250 to 1-hit TNT.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 300 – 400 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 400 – 10-9710-10-3200 (1-hit Android w/ Wraith) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will grind out most of these levels in Sahara2 &amp;amp; Sahara Dungeon1. Early on, the MG’s in Sahara Dungeon1 will tear you apart faster than you can eat. Since you can already 1 hit MG with PP, raise your power first to prepare yourself for Sahara Dungeon1. Once you pick up new shield and armor at 365 &amp;amp; 370, it will be better, but still difficult without an egg. If without an egg, you might want to consider lvling in Sahara1 &amp;amp; 2 instead of the Dungeon1. When leveling in Dungeon1, work out a route to not face more than 2 MGs at once.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 400 – 500 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 500 – 10-13110-10-3500 (1-hit Lab Tech w/ Wraith) &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 500 – 10-12130-10-4000 (with 2 or 3 rare rings) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The level 400 red philar skill, Wraith, is one of the best leveling skills in Redmoon. It has an excellent range, speed, and accuracy. You should be able to level in Dungeon1, Dungeon2 and BSD. If you can get a hold of them, use the rare all-stats rings. Wearing 3 of the rare rings will give you 1.5 ring equivalents of Strength, Spirit, Dexterity, and Power. With the rare rings, you you should add less spirit and more power for safer leveling. If you’re uncomfortable with losing ½ ring worth of power, try wearing 2 rare rings and 1 power ring. This will give you same power and strength as wearing normal rings, with additional spirit and dexterity as bonus.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 500 – 600 &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
Stats at lvl 600 – 10-13550-10-5300 (1-hit Signus w/ Wraith) &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These levels can be done in BSD, Dungeon2 and Himalaya. Make sure to raise your power before heading out to Himalaya, as the monsters there will hurt you quite a bit. The wounded Yeti will deal much greater damage than full health one, so you need to keep your distance if you do not 1-hit them. Make sure to kill Destroyers first, as they will blind you. The Shivas in Himalaya Dungeons can dispel and sleep you. Make sure to carry some coffee into the dungeons if you plan on leveling there. The signus 1-hit stats are with 2 regen rings, 1 e-ring, and regen necklace.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Level 600+ &amp;lt;br/&amp;gt;&lt;br /&gt;
Honor – Red &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With full set of c-vend armor, regen necklace, 2 regen rings and 1 eternity ring, you can level on Signus. Raise your power to 6k+ as soon as possible, since it’s very risky with lower power without eggs or SL. You should consider leveling in Himalaya or Himalaya Dungeons until you can build up additional power. You should have 14k spirit and 7k power by lvl 700. Good future base stats are 15k spirit with 10k power at lvl 870 or 14k spirit and 11k power at lvl 900.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Armies&amp;diff=3703</id>
		<title>Armies</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Armies&amp;diff=3703"/>
		<updated>2020-03-28T05:02:40Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Army Rank bonus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Armies==&lt;br /&gt;
There are two &amp;quot;army buildings&amp;quot; referred to as &amp;quot;Camps&amp;quot;:&lt;br /&gt;
*Camp Liberation (used to be the Street2 Army Building)&lt;br /&gt;
*Camp Freedom (new building on Street3)&lt;br /&gt;
&lt;br /&gt;
You must be a member of an army in order to use the elevators.&lt;br /&gt;
&lt;br /&gt;
===Army Icons===&lt;br /&gt;
All of the choices for army icons when [[#Forming an Army|forming an army]]. Icons are unique to armies and can only be chosen once. Currently in-use icons will not be shown, and the place will be empty.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Image:str2crests.jpg]] !! [[Image:str3crests.jpg]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Liberation Icons (Street2)&lt;br /&gt;
! Freedom Icons (Street3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Army Halls===&lt;br /&gt;
*Each Camp has 20 Army Halls (floors) that can be rented (an Army can only rent 1 Hall), or captured through conquest in battle (any number of Halls), by individual armies.&lt;br /&gt;
*The Army Commander is responsible for a Security Deposit of 100,000,000 and monthly rent of 20,000,000, which is paid by clicking on the Manager within the appropriate Army Building.&lt;br /&gt;
*If you take over a Hall through battle, the rental month starts from that day.&lt;br /&gt;
*For Hall&#039;s acquired through war, armies can defer the rent payment.&lt;br /&gt;
*You will receive a message in the mail reminding you to pay rent 5 days before rent is due.&lt;br /&gt;
*If you do not pay the rent then you will lose your Hall and all the items and money that have been stored will be lost.&lt;br /&gt;
*The Commander may abandon an Army Hall at any time.&lt;br /&gt;
*The Security Deposit is ONLY returned if the Army Hall is abandoned.&lt;br /&gt;
&lt;br /&gt;
==Army HQ==&lt;br /&gt;
There is a single Army HQ accessible from both Army Buildings by entering B2 (Basement Level 2) to the floor selection prompt in the elevator. If the HQ is occupied then only members of the occupying army, or members of an opposing army at war for the HQ, can enter. This represents the ultimate army facility!&lt;br /&gt;
&lt;br /&gt;
*An unoccupied HQ can be taken over by having 4 members of your army stand within the &amp;quot;proximity zone&amp;quot; around the HQ Central Computer for 180 seconds.&lt;br /&gt;
*If you choose to abandon the HQ, all items and money stored will be lost.&lt;br /&gt;
*An abandoned HQ is not available for occupation for 7 days.&lt;br /&gt;
*All members of your army will be mailed a notice informing them if the HQ is lost.&lt;br /&gt;
*Only the Commander and Lieutenant (with the Commander&#039;s permission) have the ability to store or withdraw items (up to 100 different kinds), as well as buying items directly from the HQ.&lt;br /&gt;
*You cannot Warp to the HQ.&lt;br /&gt;
*Using the Return to Hall option from the Army Window will return you to the HQ if you are in the occupying army.&lt;br /&gt;
&lt;br /&gt;
===Army HQ Management===&lt;br /&gt;
Only the Commander of the army occupying the HQ is able to use the HQ Central Computer; to do so requires entry of the Commander&#039;s Password.&lt;br /&gt;
&lt;br /&gt;
The HQ Mgmt option allows the Commander to:&lt;br /&gt;
*Levy a Tax on Other Armies&lt;br /&gt;
**This tax (up to 20%) is added to the Army Hall rent and paid to the Elite Forces Army that occupies the HQ.&lt;br /&gt;
**Armies in the same Camp as that occupying the HQ pay this tax, whereas armies in the opposing Camp pay this tax + 10%.&lt;br /&gt;
&lt;br /&gt;
===Maintaining The HQ Defense System===&lt;br /&gt;
*The HQ Defense system consists of 25 Machine Guns, 25 Landmines and 25 Posion Traps. They are automatically deployed but once destroyed they can be redeployed as desired.&lt;br /&gt;
*The cost for each is 1,000,000.&lt;br /&gt;
*Defenses cannot be deployed while at war!&lt;br /&gt;
&lt;br /&gt;
===Maintaining the The HQ Barriers===&lt;br /&gt;
*There are a number of barriers that must be destroyed to enter the HQ. At any time the occupying army may view the damage sustained to each and repair them if so desired.&lt;br /&gt;
*The cost is 3,000,000 per % point of damage.&lt;br /&gt;
*Repairs cannot be made while at war!&lt;br /&gt;
&lt;br /&gt;
==Army Shops==&lt;br /&gt;
Armies are able to control a number of Shops/NPC&#039;s where they can decide the price of items. This is done by looking at the list of shops and double clicking on the shop you own - the list of items appears and you can adjust the price up to 50%. If you do not adjust the price, the items will be sold at the standard Redmoon price.&lt;br /&gt;
&lt;br /&gt;
*The Army Commander has an opportunity to own a shop by clicking on the Shopkeeper, at which point he/she will be prompted: &amp;quot;What can I do for you?&amp;quot; Optional replies are:&lt;br /&gt;
*#&amp;quot;I need your help to conquer the enemy and becoming the Sun.&amp;quot;&lt;br /&gt;
*#*In this case the Shopkeeper will reply &amp;quot;I will join you in your fight to conquer evil for the Sun&amp;quot; and the army now owns the shop.&lt;br /&gt;
*#&amp;quot;I am here to make a purchase.&amp;quot;&lt;br /&gt;
*Members of the occupying army pay standard prices, NOT the adjusted prices.&lt;br /&gt;
*The tax collected is delivered via the mail system once it reaches 1,000,000.&lt;br /&gt;
&lt;br /&gt;
==Army Types==&lt;br /&gt;
Wars fought between different types of army are decided on varying criteria, and allows armies to capture opposing Halls, Shops and the HQ.&lt;br /&gt;
&lt;br /&gt;
===Free Agent Army===&lt;br /&gt;
*A &amp;quot;wandering army&amp;quot; that has not yet acquired any Army Hall, Army HQ, or Army Shop.&lt;br /&gt;
*Such armies still need to pay an Operations Fee of 1,000,000 per month (via the Manager in either Army Building).&lt;br /&gt;
*A Free Agent Army is affiliated with the Camp whose building they use to form and pay the Operations Fee. This will restrict them to occupying Army Halls in that Camp&#039;s Army Building in the future.&lt;br /&gt;
&lt;br /&gt;
===Regular Forces Army===&lt;br /&gt;
*An army that has acquired an Army Hall but has not yet acquired an Army Shop or the Army HQ.&lt;br /&gt;
&lt;br /&gt;
===Special Forces Army===&lt;br /&gt;
*An Army that has acquired an Army Hall AND an Army Shop, but as yet has not secured the Army HQ.&lt;br /&gt;
&lt;br /&gt;
===Elite Forces Army===&lt;br /&gt;
*An Army that has acquired an Army Hall AND the Army HQ; they may or may not have an Army Shop(s).&lt;br /&gt;
&lt;br /&gt;
==Army Window (F9)==&lt;br /&gt;
*Displaying the Army Window will generate a system message of the time left, for an army engaged in a war over the HQ, to seize the HQ Central Computer.&lt;br /&gt;
*Note that the Lieutenant name will only be displayed if you are a member of a Unit, otherwise it will be left blank.&lt;br /&gt;
&lt;br /&gt;
==Forming an Army==&lt;br /&gt;
*Enter either Camp Freedom or Camp Liberation, and use the computer located in the common area to form your army. You will effectively belong to the Camp whose building you use to create your army.&lt;br /&gt;
*The Army Commander (who forms the army) must be at least Level 400, with positive or negative 400 Honor.&lt;br /&gt;
*There must initially be at least 10 additional army members of at least Level 300 (no Honor requirement).&lt;br /&gt;
*Army formation can either be &amp;quot;Immediate&amp;quot; (all members must be in-game to receive the invitation) or &amp;quot;Pending&amp;quot; (the latter allows 168 hours to find and recruit the required 10 members).&lt;br /&gt;
&lt;br /&gt;
===Immediate Army Formation===&lt;br /&gt;
#Choose the option for &amp;quot;immediate army formation&amp;quot;.&lt;br /&gt;
#Input the army name (up to 5 characters).&lt;br /&gt;
#Choose an army icon.&lt;br /&gt;
#If a commander invites you into an army, you will receive a pop up window requesting your enlistment into the army.&lt;br /&gt;
#If you answer the request and get disconnected before your name is placed on the list, you will still be counted as one of the 10 members.&lt;br /&gt;
#When all 10 members (currently online) are enlisted and press the &amp;quot;OK&amp;quot; button your army has been officially registered.&lt;br /&gt;
#If you have less than 10 members, you will receive a system message informing you that you do not have enough members to form an army.&lt;br /&gt;
&lt;br /&gt;
===Pending Army Formation===&lt;br /&gt;
#Choose the option for &amp;quot;pending army formation&amp;quot;.&lt;br /&gt;
#Enter your army name and press &amp;quot;OK&amp;quot; - your army name will be placed on the list of pending armies.&lt;br /&gt;
#After enter your army name, you have 168 hours to gather 10 members for your army - if you are unable to then your army will be deleted from the list.&lt;br /&gt;
#If your army is deleted, you will receive a system message informing you that your army has been deleted from the system because you have not been able to gather 10 members in the given time.&lt;br /&gt;
#If you feel that you will not be able to find 10 members for your army, you can delete the army name yourself.&lt;br /&gt;
#When all 10 members have enlisted, the members will receive a message through mail informing them to meet with their Commander at a designated area.&lt;br /&gt;
#Once all 10 initial members have joined, the army&#039;s status can be changed from &amp;quot;pending formation&amp;quot; to that of official army (the Commander must: (1) click on the name of his/her army in the list of pending armies, (2) click on &amp;quot;establish army&amp;quot;, (3) enter the army name, (4) enter the Commander&#039;s password, (5) choose an army icon, (6) click &amp;lt;OK&amp;gt;. Unlike the &amp;quot;immediate army formation&amp;quot; process, an additional army member window will not pop up).&lt;br /&gt;
#All requirements must be met in order to move army status from pending to official - any attempt to become an official army without doing so will be met with a message informing you that you have not met all necessary criteria.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; - players who sign up for a Pending Army cannot quit that army until it fully forms, or is deleted due to expiration of the time limit on finding the founding members.&lt;br /&gt;
&lt;br /&gt;
==Disbanding An Army==&lt;br /&gt;
&lt;br /&gt;
*The Commander must have 400 honor (positive or negative) when taking control of an army.&lt;br /&gt;
*An army must always have 10 people of at least Level 300 or it will be disbanded.&lt;br /&gt;
*A disbanded army will have their accommodations (Hall, Shop, HQ) returned to their original unoccupied state.&lt;br /&gt;
*The commander has the power to disband his/her army at any time - doing so will result in a message being sent through the mail informing his/her soldiers.&lt;br /&gt;
*At the conclusion of a war where the loser is determined to be disbanded then again an appropriate message will be sent through the mail informing all members of the army.&lt;br /&gt;
*During a war between armies from the same camp, a message will be sent to the loosing army informing them that their army will be dissolved (please refer to the section on War).&lt;br /&gt;
*If an army ever has less than 11 people (meeting the appropriate requirements) then all members will receive a message through the mail stating: &amp;quot;Your army will be disbanded because you do not have enough members in your army. Your army must always have 10 people at Level 300&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
==Organizing An Army==&lt;br /&gt;
Once an army has been formed its organization is of paramount importance:&lt;br /&gt;
*Each Commander can designate up to 5 Lieutenants.&lt;br /&gt;
*A Commander can also take the position of Lieutenant.&lt;br /&gt;
*Each Lieutenant is in charge of 1 Unit (capable of seeing their own announcements).&lt;br /&gt;
*Each Army Hall can accommodate up to 5 Units (and as each Camp Building has 20 Army Halls this means a maximum of 100 Units per Camp).&lt;br /&gt;
*The maximum number of soldiers that an army can have = 50 + (Commander&#039;s Level/20).&lt;br /&gt;
*To assist organization you can list the Commander, Lieutenant, Unit Members, Regular Soldiers, and Mercenaries in your Army.&lt;br /&gt;
&lt;br /&gt;
===Recruiting Soldiers===&lt;br /&gt;
*Select &amp;quot;New Soldier Hire/Fire&amp;quot; (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*If the player you are recruiting is not in-game, or part of another army, then you will receive an appropriate system message.&lt;br /&gt;
*The invited player receives a system message with the request.&lt;br /&gt;
*If the player rejects/accepts the request then the commander will receive an appropriate system message.&lt;br /&gt;
&lt;br /&gt;
===Firing Soldiers===&lt;br /&gt;
*Select &amp;quot;New Soldier Hire/Fire&amp;quot; (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id (who does not need to be in-game) and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The player will receive a message in the mail informing him/her that they have been fired from the army.&lt;br /&gt;
*The fired player will directed to the commanding officer for more details.&lt;br /&gt;
&lt;br /&gt;
===Hiring Mercenaries===&lt;br /&gt;
Only 1 mercenary can be hired. They must:&lt;br /&gt;
*Be in-game&lt;br /&gt;
*Not part of another army&lt;br /&gt;
*Not hired as a mercenary to another army&lt;br /&gt;
*Not higher Level than the Commander&lt;br /&gt;
&lt;br /&gt;
Hiring a mercenary requires that you:&lt;br /&gt;
*Select Mercenary Hire/Fire (In the Army Window - F9)&lt;br /&gt;
*Input the selected Player Id to be hired.&lt;br /&gt;
*If they do not meet the requirements then you will receive an appropriate system message informing you it is not possible to hire that player.&lt;br /&gt;
*The player will receive a message in the mail informing him/her of the offer.&lt;br /&gt;
*The player has the option to accept or decline.&lt;br /&gt;
&lt;br /&gt;
===Firing Mercenaries===&lt;br /&gt;
*A mercenary can be fired even if they are not in-game.&lt;br /&gt;
*Select Mercenary Hire/Fire (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be fired and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The mercenary soldier will receive a message in the mail saying he/she has been fired and will be directed to the commander for further details.&lt;br /&gt;
*When the war is over all hired mercenary soldiers are automatically fired.&lt;br /&gt;
&lt;br /&gt;
===Promoting Soldiers To Become A Unit Member===&lt;br /&gt;
*The soldier must be in-game, and not part of another Unit.&lt;br /&gt;
*Select Unit Member Promotion/Demotion (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be promoted and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*The soldier will receive a pop-up window with a message indicating the commander&#039;s request.&lt;br /&gt;
*The soldier can accept or reject the request by pressing &amp;lt;YES&amp;gt; or &amp;lt;NO&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Demoting A Unit Member Back To Regular Soldier===&lt;br /&gt;
*The soldier need not be in-game.&lt;br /&gt;
*Select Unit Member Promotion/Demotion (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The soldier will receive message of demotion through the mail and will be directed to the commander for further details.&lt;br /&gt;
&lt;br /&gt;
===Appointing Lieutenants===&lt;br /&gt;
The soldier for promotion to lieutenant of a unit must be:&lt;br /&gt;
#In-game.&lt;br /&gt;
#An elite soldier.&lt;br /&gt;
#Not already a lieutenant of another unit.&lt;br /&gt;
&lt;br /&gt;
To promote:&lt;br /&gt;
#Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
#Input the selected Player Id to be appointed and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
#Allocate the available abilities to the new Lieutenant (the new Lieutenant is notified by mail).&lt;br /&gt;
#Once the player&#039;s (who has met all requirements) ID is entered, the player will receive a pop up window that requires him/her to enter the unit name and a password and click the OK button. A new unit has been created.&lt;br /&gt;
&lt;br /&gt;
===Demoting a Lieutenant===&lt;br /&gt;
The lieutenant need not be in-game&lt;br /&gt;
&lt;br /&gt;
#Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
#Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
#The player will receive a message in the mail saying he has been demoted to a regular soldier and will be directed to the commander for further details.&lt;br /&gt;
#The Unit, if any, lead by the demoted lieutenant is disbanded, and all members return to being regular soldiers.&lt;br /&gt;
&lt;br /&gt;
===Changing a Lieutenant===&lt;br /&gt;
*The soldier for promotion to lieutenant of a unit must be in-game, an elite soldier, and NOT already a lieutenant of another. The lieutenant who is effectively being demoted need not be in-game.&lt;br /&gt;
*Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
*Input the selected Player Id to be promoted and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The original lieutenant and Unit Members (who retain their status) will receive a message in the mail informing them of the change.&lt;br /&gt;
&lt;br /&gt;
===Transferring Title Of Commander===&lt;br /&gt;
*The player chosen to receive the title of Commander must meet all requirements and be an existing member of the Army.&lt;br /&gt;
*After accepting this position the new commander has to change the commander password.&lt;br /&gt;
*Once the new Commander is in place, all members of the army will receive a message in the mail informing them of the change.&lt;br /&gt;
&lt;br /&gt;
==Warping to Soldiers==&lt;br /&gt;
*The Commander can warp to any soldier in his/her Army.&lt;br /&gt;
*A Lieutenant can only warp to his/her unit members.&lt;br /&gt;
&lt;br /&gt;
==Forming/Dissolving Alliances==&lt;br /&gt;
*An army can only form an alliance with another army in the same camp.&lt;br /&gt;
*An army can form an alliance with up to 4 other armies.&lt;br /&gt;
*An army accepting an alliance cannot form their own independent alliances.&lt;br /&gt;
*The overall commanding officer can be changed even if they are not in-game.&lt;br /&gt;
*When an alliance is dissolved all parties involved will receive an appropriate mail message.&lt;br /&gt;
&lt;br /&gt;
==Wars==&lt;br /&gt;
===Declaring War===&lt;br /&gt;
*A war declaration is made via any computer in either Army Building (Camp).&lt;br /&gt;
*A newly formed army must wait 168 hours before they can declare war on another army.&lt;br /&gt;
*You cannot declare war on an army already engaged in a war battle.&lt;br /&gt;
*48 hours must pass from the last battle before war can be declared again (if you try within this period of time then you will receive an appropriate system message stating you must wait).&lt;br /&gt;
*120 hours must pass from the last battle before war can be declared between the same two armies (i.e. they fought the last battle).&lt;br /&gt;
*The Camp computer can be accessed to determine information regarding an army&#039;s Halls, Shops, etc. as well as the status of a battle.&lt;br /&gt;
*Once war is declared it must start after 24-100 hours (to give the enemy time to prepare).&lt;br /&gt;
*A battle lasts 1,2, or 4 hours (and must be selected).&lt;br /&gt;
&lt;br /&gt;
When all the information has been submitted, all parties involved in the war (soldiers, allies, commanders, the opposing army, etc.) will receive a message through in-game mail informing them of time left until battle, battle duration, battle location (note - if war is waged on a Free Agent or &amp;quot;wandering army&amp;quot; they will receive the same message without the location information).&lt;br /&gt;
&lt;br /&gt;
===Ending a War===&lt;br /&gt;
====Via an End of War agreement====&lt;br /&gt;
*Can only be made between the two armies at war (alliances have no say).&lt;br /&gt;
*If the enemy army rejects this request, it cannot be made again.&lt;br /&gt;
*If both sides agree to end the war, no one is penalized.&lt;br /&gt;
&lt;br /&gt;
====Via a Surrender====&lt;br /&gt;
*The surrendering army loses the war.&lt;br /&gt;
*The winning army will receive a message in the mail of their win.&lt;br /&gt;
&lt;br /&gt;
===Determining Winners and Losers===&lt;br /&gt;
When a war is fought between armies over the occupation of a location (i.e. Army Hall, Shop or HQ) then they must designate it at the time war is declared.&lt;br /&gt;
&lt;br /&gt;
Wars are decided on points:&lt;br /&gt;
*Both sides will start off with 1000 points, and points are gained by killing members of the opposing army; the number of points increases as the difference in level between victor and loser increases (e.g. a Level 10 character killing a Level 100 character gains more points than if he/she were Level 50). If insufficient points are scored then the war is declared null and void.&lt;br /&gt;
*The war does NOT end when an army reaches 0 points - it continues until the time limit for the war has expires.&lt;br /&gt;
&lt;br /&gt;
In the case where the war is over an Army Hall the attacking army may opt to take the Hall as follows:&lt;br /&gt;
*Before the war starts, the Commander and/or Lieutenant of each army go to Kasham&#039;s house and request the entrance password and codes: Army Hall entrance code, Army Management code, Warehouse Management code, and BulletinBoard computer code for the Hall being fought for. They will need to mail the codes to other members in their army.&lt;br /&gt;
*The codes are complex 10-character codes. For example: EeYS&amp;amp;amp;amp;{?(e}&lt;br /&gt;
*The attacking army may procede to the Army Building housing the Hall they are fighting for and by clicking on the Army Hall Manager AND entering the correct Army Hall entrance code will be allowed access to the Hall.&lt;br /&gt;
*A Security Guard will attack any enemy army member entering a Hall that does not belong to them.&lt;br /&gt;
*All 3 remaining codes must be entered into the Hall computer to gain control and win the battle for that Hall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;HOWEVER&#039;&#039;, while in the Army Hall being fought over - if the defending army is able to gain more points than the attacking army, the attacking army will lose 1 point/10seconds. The army with the most points at the end of the war is the winner (or if both sides have the same points, it will be declared a tie).&lt;br /&gt;
&lt;br /&gt;
===Wars Within The Same Camp===&lt;br /&gt;
(1) FA-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army is disbanded.&lt;br /&gt;
&lt;br /&gt;
(2) FA-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(3) FA-Army vs. SF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(4) FA-Army vs. EF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(9) RF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
&lt;br /&gt;
(10) RF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*Attacking RF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*Attacking RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*Defending RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*Defending RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(11) RF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*RF-Army Wins: Take over the Shop.&lt;br /&gt;
*SF-Army Wins: Retain their Shop.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(12) RF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*RF-Army Wins: Take over the HQ.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose everything and are DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(17) SF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army will be disbanded, and any occupied Army Shops and Army Hall&#039;s will return to their original unoccupied status. All their possessions will be lost.&lt;br /&gt;
&lt;br /&gt;
(18) SF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*SF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(19) SF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall - refer to (18)&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*Attacking SF-Army Wins: Take over the Shop.&lt;br /&gt;
*Defending SF-Army Wins: Retain their Shop.&lt;br /&gt;
&lt;br /&gt;
(20) SF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*SF-Army Wins: Take over the HQ.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose everything and are DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(25) EF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army DISBANDED.&lt;br /&gt;
*EF-Army Loses: Lose everything and DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(26) EF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*EF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*EF-Army Loses: Lose everything and DISBANDED.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(27) EF-Army vs. SF-Army&lt;br /&gt;
*If they are fighting over Army Shops then war is not possible, otherwise consider it as (26).&lt;br /&gt;
&lt;br /&gt;
(28) EF-Army vs. EF-Army&lt;br /&gt;
*There is only one Army HQ per Army Building (Camp) so this scenario is not possible.&lt;br /&gt;
&lt;br /&gt;
===Wars Between Opposing Camps===&lt;br /&gt;
(5) FA-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army is disbanded.&lt;br /&gt;
&lt;br /&gt;
(6) FA-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(7) FA-Army vs. SF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(8) FA-Army vs. EF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(13) RF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army disbanded.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
&lt;br /&gt;
(14) RF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*Attacking RF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*Attacking RF-Army Loses: Lose all Army Hall&#039;s and become a FA-Army.&lt;br /&gt;
*Defending RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*Defending RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(15) RF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*RF-Army Wins: Take over the Shop.&lt;br /&gt;
*SF-Army Wins: Retain their Shop.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(16) RF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*RF-Army Wins: Take over the HQ.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s and become a FA-Army.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose control of the HQ but as they still retain their Army Hall(s) they become an RF-Army.&lt;br /&gt;
&lt;br /&gt;
(21) SF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
&lt;br /&gt;
(22) SF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*SF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they become a FA-Army, but if they have more than one they will only lose the Army Hall taken over during the war.&lt;br /&gt;
&lt;br /&gt;
(23) SF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall - refer to (22)&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*Attacking SF-Army Wins: Take over the Shop.&lt;br /&gt;
*Defending SF-Army Wins: Retain their Shop.&lt;br /&gt;
&lt;br /&gt;
(24) SF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*SF-Army Wins: Take over the HQ.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose control of the HQ. If they occupy just the HQ then they become a FA-Army. If they own at least one Army Hall(s) besides the HQ then they only lose the HQ but keep the Army Hall(s).&lt;br /&gt;
&lt;br /&gt;
(29) EF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army DISBANDED.&lt;br /&gt;
*EF-Army Loses: All Army Halls and the Army HQ will return to their original unoccupied status and they become a FA-Army.&lt;br /&gt;
&lt;br /&gt;
(30) EF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*EF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*EF-Army Loses: Lose everything and become a FA-Army.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they become an FA-Army, but if they have more than one they will only lose the Army Hall taken over during the war.&lt;br /&gt;
&lt;br /&gt;
(31) EF-Army vs. SF-Army&lt;br /&gt;
*If they are fighting over Army Shops then war is not possible.&lt;br /&gt;
&lt;br /&gt;
(32) EF-Army vs. EF-Army&lt;br /&gt;
*There is only one Army HQ per Army Building (Camp) so this scenario is not possible.&lt;br /&gt;
&lt;br /&gt;
===Skill Restrictions===&lt;br /&gt;
*During war, players are prohibited from casting positive skills on any member of the enemy army. This prevents, for example, the use of Resurrect to continually kill - resurrect - kill - resurrect - etc.&lt;br /&gt;
&lt;br /&gt;
*Despite the fact that PK must be turned ON while engaged in war, skills used by army members DO NOT affect other players not in any of the warring armies. This prevents area of affect skills from killing innocent bystanders during a war.&lt;br /&gt;
&lt;br /&gt;
==Army Ranking System==&lt;br /&gt;
&lt;br /&gt;
===General information===&lt;br /&gt;
*Every army will start with 300 points.&lt;br /&gt;
*You will not show up in army rankings untill you made/lost your first points.&lt;br /&gt;
*Winning wars will give your army more rank points.&lt;br /&gt;
*Losing wars will make your army lose rank points.&lt;br /&gt;
*Upgrading sunsets from X9-X0 will give your army more rank points.&lt;br /&gt;
*Leveling after level 1000 will give your army rank points.&lt;br /&gt;
*The higher your rank points the higher your army rank.&lt;br /&gt;
*Winning from an army with less than 15 points won&#039;t give any money/points.&lt;br /&gt;
*Losing as an army with less then 15 points won&#039;t give any money/points.&lt;br /&gt;
*If your army has less then 15 points you need to gain points by lvling/upgrading.&lt;br /&gt;
*On disband you lose your rank points.&lt;br /&gt;
&lt;br /&gt;
===Army ranks===&lt;br /&gt;
*Army Rank 1 = 0 - 499&lt;br /&gt;
*Army Rank 2 = 500 - 1499&lt;br /&gt;
*Army Rank 3 = 1500 - 4499&lt;br /&gt;
*Army Rank 4 = 5000 - 9999&lt;br /&gt;
*Army Rank 5 = 10000 - 24999&lt;br /&gt;
*Army Rank 6 = 25000+&lt;br /&gt;
&lt;br /&gt;
===Level/Upgrade Rank points===&lt;br /&gt;
*Every level past 1,000 (excluding LM&#039;s) gives +9 points.&lt;br /&gt;
*On successful Sunset upgrade 29-30 gives +3 point.&lt;br /&gt;
*On successful Sunset upgrade 39-40 gives +6 point.&lt;br /&gt;
*On successful Sunset upgrade 49-50 gives +12 points.&lt;br /&gt;
*On successful Sunset upgrade 59-60 gives +24 points.&lt;br /&gt;
*On successful Sunset upgrade 69-70 gives +48 points.&lt;br /&gt;
*On successful Sunset upgrade 79-80 gives +96 points.&lt;br /&gt;
*On successful Sunset upgrade 89-90 gives +192 points.&lt;br /&gt;
&lt;br /&gt;
===War Rank Points===&lt;br /&gt;
*Winning from highest ranked army +250 extra points.&lt;br /&gt;
*Losing as highest ranked army -250 extra points.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Win&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Lose&lt;br /&gt;
|-&lt;br /&gt;
| -5&lt;br /&gt;
| +700&lt;br /&gt;
| -350&lt;br /&gt;
|-&lt;br /&gt;
| -4&lt;br /&gt;
| +550&lt;br /&gt;
| -300&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
| +450&lt;br /&gt;
| -200&lt;br /&gt;
|-&lt;br /&gt;
| -2&lt;br /&gt;
| +350&lt;br /&gt;
| -150&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
| +300&lt;br /&gt;
| -125&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| +250&lt;br /&gt;
| -100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +150&lt;br /&gt;
| -75&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +100&lt;br /&gt;
| -50&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +75&lt;br /&gt;
| -40&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| +50&lt;br /&gt;
| -30&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| +10&lt;br /&gt;
| -25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Winning Rank - Losing Rank = X&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)6=-5&lt;br /&gt;
&lt;br /&gt;
Army B will win +700 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will lose -350 points.&lt;br /&gt;
&lt;br /&gt;
Example 2: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army A wins from Army B.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)1=0&lt;br /&gt;
&lt;br /&gt;
Army A will lose +250 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army B will win -100 points.&lt;br /&gt;
&lt;br /&gt;
Example 3: Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank5 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)5-(Rank)6=-1&lt;br /&gt;
&lt;br /&gt;
Army A is highest ranking army.&lt;br /&gt;
&lt;br /&gt;
Army A will lose -375 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army B will win +550 points.&lt;br /&gt;
&lt;br /&gt;
===War winning/losing bonus===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Win&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Lose&lt;br /&gt;
|-&lt;br /&gt;
| -5&lt;br /&gt;
| 200.000.000&lt;br /&gt;
| 5.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -4&lt;br /&gt;
| 160.000.000&lt;br /&gt;
| 10.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
| 140.000.000&lt;br /&gt;
| 20.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -2&lt;br /&gt;
| 120.000.000&lt;br /&gt;
| 30.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
| 100.000.000&lt;br /&gt;
| 40.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 80.000.000&lt;br /&gt;
| 50.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 60.000.000&lt;br /&gt;
| 70.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 40.000.000&lt;br /&gt;
| 80.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 25.000.000&lt;br /&gt;
| 90.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 15.000.000&lt;br /&gt;
| 95.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 10.000.000&lt;br /&gt;
| 100.000.000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)6=-5&lt;br /&gt;
&lt;br /&gt;
Army B will earn 200.000.000/Members Gold &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will earn 5.000.000/Members Gold&lt;br /&gt;
&lt;br /&gt;
Example 2: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank4 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)4-(Rank)1=3&lt;br /&gt;
&lt;br /&gt;
Army B will earn 25.000.000/Members Gold &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will earn 90.000.000/Members Gold&lt;br /&gt;
&lt;br /&gt;
*Why does it give more gold to the losing army?&lt;br /&gt;
**When the losing army is a lower rank, they will need more help to get stronger. This also prevents people from warring weaker armies for the goal of making money.&lt;br /&gt;
&lt;br /&gt;
===Army Rank bonus===&lt;br /&gt;
Bonus is for Army members/Commander and lieutenants within an army.&lt;br /&gt;
&lt;br /&gt;
*First ranked army:&lt;br /&gt;
**++3% LM chance.&lt;br /&gt;
**+5% Gold base/shop.&lt;br /&gt;
**+10% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 1:&lt;br /&gt;
**++1% LM chance.&lt;br /&gt;
**+1% Gold base/shop.&lt;br /&gt;
**+0% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 2:&lt;br /&gt;
**++2% LM chance.&lt;br /&gt;
**+1% Gold base/shop.&lt;br /&gt;
**+5% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 3:&lt;br /&gt;
**++3% LM chance.&lt;br /&gt;
**+2% Gold base/shop.&lt;br /&gt;
**+10% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 4:&lt;br /&gt;
**++4% LM chance.&lt;br /&gt;
**+3% Gold base/shop.&lt;br /&gt;
**+15% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 5:&lt;br /&gt;
**++5% LM chance.&lt;br /&gt;
**+4% Gold base/shop.&lt;br /&gt;
**+20% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 6:&lt;br /&gt;
**++7% LM chance.&lt;br /&gt;
**+5% Gold base/shop.&lt;br /&gt;
**+25% uniq mail chance.&lt;br /&gt;
**+10% better uniq chance.&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Member A is in an Army with rank 5. &amp;lt;br&amp;gt;&lt;br /&gt;
Member A tries to gamble. &amp;lt;br&amp;gt;&lt;br /&gt;
Normal gamble chance success=30%. &amp;lt;br&amp;gt;&lt;br /&gt;
Member A has 35% success chance.&lt;br /&gt;
&lt;br /&gt;
===Extra winning Bonus===&lt;br /&gt;
*Highly increased chances of gaining unique items!&lt;br /&gt;
*Items include: Fresh Breeze, WoG, SoA Sword, SoA Spear, Nemesis bow, Madness gun, Minerva&#039;s tear, Minerva&#039;s blessings, ChipX-5, ChipY-5 and many more!&lt;br /&gt;
&lt;br /&gt;
*Commander will receive a mail with 1 of these items.&lt;br /&gt;
*Only the winning commander has the chance of gaining these.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Armies&amp;diff=3702</id>
		<title>Armies</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Armies&amp;diff=3702"/>
		<updated>2020-03-28T05:00:33Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Level/Upgrade Rank points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Armies==&lt;br /&gt;
There are two &amp;quot;army buildings&amp;quot; referred to as &amp;quot;Camps&amp;quot;:&lt;br /&gt;
*Camp Liberation (used to be the Street2 Army Building)&lt;br /&gt;
*Camp Freedom (new building on Street3)&lt;br /&gt;
&lt;br /&gt;
You must be a member of an army in order to use the elevators.&lt;br /&gt;
&lt;br /&gt;
===Army Icons===&lt;br /&gt;
All of the choices for army icons when [[#Forming an Army|forming an army]]. Icons are unique to armies and can only be chosen once. Currently in-use icons will not be shown, and the place will be empty.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Image:str2crests.jpg]] !! [[Image:str3crests.jpg]]&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Liberation Icons (Street2)&lt;br /&gt;
! Freedom Icons (Street3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Army Halls===&lt;br /&gt;
*Each Camp has 20 Army Halls (floors) that can be rented (an Army can only rent 1 Hall), or captured through conquest in battle (any number of Halls), by individual armies.&lt;br /&gt;
*The Army Commander is responsible for a Security Deposit of 100,000,000 and monthly rent of 20,000,000, which is paid by clicking on the Manager within the appropriate Army Building.&lt;br /&gt;
*If you take over a Hall through battle, the rental month starts from that day.&lt;br /&gt;
*For Hall&#039;s acquired through war, armies can defer the rent payment.&lt;br /&gt;
*You will receive a message in the mail reminding you to pay rent 5 days before rent is due.&lt;br /&gt;
*If you do not pay the rent then you will lose your Hall and all the items and money that have been stored will be lost.&lt;br /&gt;
*The Commander may abandon an Army Hall at any time.&lt;br /&gt;
*The Security Deposit is ONLY returned if the Army Hall is abandoned.&lt;br /&gt;
&lt;br /&gt;
==Army HQ==&lt;br /&gt;
There is a single Army HQ accessible from both Army Buildings by entering B2 (Basement Level 2) to the floor selection prompt in the elevator. If the HQ is occupied then only members of the occupying army, or members of an opposing army at war for the HQ, can enter. This represents the ultimate army facility!&lt;br /&gt;
&lt;br /&gt;
*An unoccupied HQ can be taken over by having 4 members of your army stand within the &amp;quot;proximity zone&amp;quot; around the HQ Central Computer for 180 seconds.&lt;br /&gt;
*If you choose to abandon the HQ, all items and money stored will be lost.&lt;br /&gt;
*An abandoned HQ is not available for occupation for 7 days.&lt;br /&gt;
*All members of your army will be mailed a notice informing them if the HQ is lost.&lt;br /&gt;
*Only the Commander and Lieutenant (with the Commander&#039;s permission) have the ability to store or withdraw items (up to 100 different kinds), as well as buying items directly from the HQ.&lt;br /&gt;
*You cannot Warp to the HQ.&lt;br /&gt;
*Using the Return to Hall option from the Army Window will return you to the HQ if you are in the occupying army.&lt;br /&gt;
&lt;br /&gt;
===Army HQ Management===&lt;br /&gt;
Only the Commander of the army occupying the HQ is able to use the HQ Central Computer; to do so requires entry of the Commander&#039;s Password.&lt;br /&gt;
&lt;br /&gt;
The HQ Mgmt option allows the Commander to:&lt;br /&gt;
*Levy a Tax on Other Armies&lt;br /&gt;
**This tax (up to 20%) is added to the Army Hall rent and paid to the Elite Forces Army that occupies the HQ.&lt;br /&gt;
**Armies in the same Camp as that occupying the HQ pay this tax, whereas armies in the opposing Camp pay this tax + 10%.&lt;br /&gt;
&lt;br /&gt;
===Maintaining The HQ Defense System===&lt;br /&gt;
*The HQ Defense system consists of 25 Machine Guns, 25 Landmines and 25 Posion Traps. They are automatically deployed but once destroyed they can be redeployed as desired.&lt;br /&gt;
*The cost for each is 1,000,000.&lt;br /&gt;
*Defenses cannot be deployed while at war!&lt;br /&gt;
&lt;br /&gt;
===Maintaining the The HQ Barriers===&lt;br /&gt;
*There are a number of barriers that must be destroyed to enter the HQ. At any time the occupying army may view the damage sustained to each and repair them if so desired.&lt;br /&gt;
*The cost is 3,000,000 per % point of damage.&lt;br /&gt;
*Repairs cannot be made while at war!&lt;br /&gt;
&lt;br /&gt;
==Army Shops==&lt;br /&gt;
Armies are able to control a number of Shops/NPC&#039;s where they can decide the price of items. This is done by looking at the list of shops and double clicking on the shop you own - the list of items appears and you can adjust the price up to 50%. If you do not adjust the price, the items will be sold at the standard Redmoon price.&lt;br /&gt;
&lt;br /&gt;
*The Army Commander has an opportunity to own a shop by clicking on the Shopkeeper, at which point he/she will be prompted: &amp;quot;What can I do for you?&amp;quot; Optional replies are:&lt;br /&gt;
*#&amp;quot;I need your help to conquer the enemy and becoming the Sun.&amp;quot;&lt;br /&gt;
*#*In this case the Shopkeeper will reply &amp;quot;I will join you in your fight to conquer evil for the Sun&amp;quot; and the army now owns the shop.&lt;br /&gt;
*#&amp;quot;I am here to make a purchase.&amp;quot;&lt;br /&gt;
*Members of the occupying army pay standard prices, NOT the adjusted prices.&lt;br /&gt;
*The tax collected is delivered via the mail system once it reaches 1,000,000.&lt;br /&gt;
&lt;br /&gt;
==Army Types==&lt;br /&gt;
Wars fought between different types of army are decided on varying criteria, and allows armies to capture opposing Halls, Shops and the HQ.&lt;br /&gt;
&lt;br /&gt;
===Free Agent Army===&lt;br /&gt;
*A &amp;quot;wandering army&amp;quot; that has not yet acquired any Army Hall, Army HQ, or Army Shop.&lt;br /&gt;
*Such armies still need to pay an Operations Fee of 1,000,000 per month (via the Manager in either Army Building).&lt;br /&gt;
*A Free Agent Army is affiliated with the Camp whose building they use to form and pay the Operations Fee. This will restrict them to occupying Army Halls in that Camp&#039;s Army Building in the future.&lt;br /&gt;
&lt;br /&gt;
===Regular Forces Army===&lt;br /&gt;
*An army that has acquired an Army Hall but has not yet acquired an Army Shop or the Army HQ.&lt;br /&gt;
&lt;br /&gt;
===Special Forces Army===&lt;br /&gt;
*An Army that has acquired an Army Hall AND an Army Shop, but as yet has not secured the Army HQ.&lt;br /&gt;
&lt;br /&gt;
===Elite Forces Army===&lt;br /&gt;
*An Army that has acquired an Army Hall AND the Army HQ; they may or may not have an Army Shop(s).&lt;br /&gt;
&lt;br /&gt;
==Army Window (F9)==&lt;br /&gt;
*Displaying the Army Window will generate a system message of the time left, for an army engaged in a war over the HQ, to seize the HQ Central Computer.&lt;br /&gt;
*Note that the Lieutenant name will only be displayed if you are a member of a Unit, otherwise it will be left blank.&lt;br /&gt;
&lt;br /&gt;
==Forming an Army==&lt;br /&gt;
*Enter either Camp Freedom or Camp Liberation, and use the computer located in the common area to form your army. You will effectively belong to the Camp whose building you use to create your army.&lt;br /&gt;
*The Army Commander (who forms the army) must be at least Level 400, with positive or negative 400 Honor.&lt;br /&gt;
*There must initially be at least 10 additional army members of at least Level 300 (no Honor requirement).&lt;br /&gt;
*Army formation can either be &amp;quot;Immediate&amp;quot; (all members must be in-game to receive the invitation) or &amp;quot;Pending&amp;quot; (the latter allows 168 hours to find and recruit the required 10 members).&lt;br /&gt;
&lt;br /&gt;
===Immediate Army Formation===&lt;br /&gt;
#Choose the option for &amp;quot;immediate army formation&amp;quot;.&lt;br /&gt;
#Input the army name (up to 5 characters).&lt;br /&gt;
#Choose an army icon.&lt;br /&gt;
#If a commander invites you into an army, you will receive a pop up window requesting your enlistment into the army.&lt;br /&gt;
#If you answer the request and get disconnected before your name is placed on the list, you will still be counted as one of the 10 members.&lt;br /&gt;
#When all 10 members (currently online) are enlisted and press the &amp;quot;OK&amp;quot; button your army has been officially registered.&lt;br /&gt;
#If you have less than 10 members, you will receive a system message informing you that you do not have enough members to form an army.&lt;br /&gt;
&lt;br /&gt;
===Pending Army Formation===&lt;br /&gt;
#Choose the option for &amp;quot;pending army formation&amp;quot;.&lt;br /&gt;
#Enter your army name and press &amp;quot;OK&amp;quot; - your army name will be placed on the list of pending armies.&lt;br /&gt;
#After enter your army name, you have 168 hours to gather 10 members for your army - if you are unable to then your army will be deleted from the list.&lt;br /&gt;
#If your army is deleted, you will receive a system message informing you that your army has been deleted from the system because you have not been able to gather 10 members in the given time.&lt;br /&gt;
#If you feel that you will not be able to find 10 members for your army, you can delete the army name yourself.&lt;br /&gt;
#When all 10 members have enlisted, the members will receive a message through mail informing them to meet with their Commander at a designated area.&lt;br /&gt;
#Once all 10 initial members have joined, the army&#039;s status can be changed from &amp;quot;pending formation&amp;quot; to that of official army (the Commander must: (1) click on the name of his/her army in the list of pending armies, (2) click on &amp;quot;establish army&amp;quot;, (3) enter the army name, (4) enter the Commander&#039;s password, (5) choose an army icon, (6) click &amp;lt;OK&amp;gt;. Unlike the &amp;quot;immediate army formation&amp;quot; process, an additional army member window will not pop up).&lt;br /&gt;
#All requirements must be met in order to move army status from pending to official - any attempt to become an official army without doing so will be met with a message informing you that you have not met all necessary criteria.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; - players who sign up for a Pending Army cannot quit that army until it fully forms, or is deleted due to expiration of the time limit on finding the founding members.&lt;br /&gt;
&lt;br /&gt;
==Disbanding An Army==&lt;br /&gt;
&lt;br /&gt;
*The Commander must have 400 honor (positive or negative) when taking control of an army.&lt;br /&gt;
*An army must always have 10 people of at least Level 300 or it will be disbanded.&lt;br /&gt;
*A disbanded army will have their accommodations (Hall, Shop, HQ) returned to their original unoccupied state.&lt;br /&gt;
*The commander has the power to disband his/her army at any time - doing so will result in a message being sent through the mail informing his/her soldiers.&lt;br /&gt;
*At the conclusion of a war where the loser is determined to be disbanded then again an appropriate message will be sent through the mail informing all members of the army.&lt;br /&gt;
*During a war between armies from the same camp, a message will be sent to the loosing army informing them that their army will be dissolved (please refer to the section on War).&lt;br /&gt;
*If an army ever has less than 11 people (meeting the appropriate requirements) then all members will receive a message through the mail stating: &amp;quot;Your army will be disbanded because you do not have enough members in your army. Your army must always have 10 people at Level 300&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
==Organizing An Army==&lt;br /&gt;
Once an army has been formed its organization is of paramount importance:&lt;br /&gt;
*Each Commander can designate up to 5 Lieutenants.&lt;br /&gt;
*A Commander can also take the position of Lieutenant.&lt;br /&gt;
*Each Lieutenant is in charge of 1 Unit (capable of seeing their own announcements).&lt;br /&gt;
*Each Army Hall can accommodate up to 5 Units (and as each Camp Building has 20 Army Halls this means a maximum of 100 Units per Camp).&lt;br /&gt;
*The maximum number of soldiers that an army can have = 50 + (Commander&#039;s Level/20).&lt;br /&gt;
*To assist organization you can list the Commander, Lieutenant, Unit Members, Regular Soldiers, and Mercenaries in your Army.&lt;br /&gt;
&lt;br /&gt;
===Recruiting Soldiers===&lt;br /&gt;
*Select &amp;quot;New Soldier Hire/Fire&amp;quot; (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*If the player you are recruiting is not in-game, or part of another army, then you will receive an appropriate system message.&lt;br /&gt;
*The invited player receives a system message with the request.&lt;br /&gt;
*If the player rejects/accepts the request then the commander will receive an appropriate system message.&lt;br /&gt;
&lt;br /&gt;
===Firing Soldiers===&lt;br /&gt;
*Select &amp;quot;New Soldier Hire/Fire&amp;quot; (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id (who does not need to be in-game) and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The player will receive a message in the mail informing him/her that they have been fired from the army.&lt;br /&gt;
*The fired player will directed to the commanding officer for more details.&lt;br /&gt;
&lt;br /&gt;
===Hiring Mercenaries===&lt;br /&gt;
Only 1 mercenary can be hired. They must:&lt;br /&gt;
*Be in-game&lt;br /&gt;
*Not part of another army&lt;br /&gt;
*Not hired as a mercenary to another army&lt;br /&gt;
*Not higher Level than the Commander&lt;br /&gt;
&lt;br /&gt;
Hiring a mercenary requires that you:&lt;br /&gt;
*Select Mercenary Hire/Fire (In the Army Window - F9)&lt;br /&gt;
*Input the selected Player Id to be hired.&lt;br /&gt;
*If they do not meet the requirements then you will receive an appropriate system message informing you it is not possible to hire that player.&lt;br /&gt;
*The player will receive a message in the mail informing him/her of the offer.&lt;br /&gt;
*The player has the option to accept or decline.&lt;br /&gt;
&lt;br /&gt;
===Firing Mercenaries===&lt;br /&gt;
*A mercenary can be fired even if they are not in-game.&lt;br /&gt;
*Select Mercenary Hire/Fire (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be fired and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The mercenary soldier will receive a message in the mail saying he/she has been fired and will be directed to the commander for further details.&lt;br /&gt;
*When the war is over all hired mercenary soldiers are automatically fired.&lt;br /&gt;
&lt;br /&gt;
===Promoting Soldiers To Become A Unit Member===&lt;br /&gt;
*The soldier must be in-game, and not part of another Unit.&lt;br /&gt;
*Select Unit Member Promotion/Demotion (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be promoted and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*The soldier will receive a pop-up window with a message indicating the commander&#039;s request.&lt;br /&gt;
*The soldier can accept or reject the request by pressing &amp;lt;YES&amp;gt; or &amp;lt;NO&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Demoting A Unit Member Back To Regular Soldier===&lt;br /&gt;
*The soldier need not be in-game.&lt;br /&gt;
*Select Unit Member Promotion/Demotion (In the Army Window - F9).&lt;br /&gt;
*Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The soldier will receive message of demotion through the mail and will be directed to the commander for further details.&lt;br /&gt;
&lt;br /&gt;
===Appointing Lieutenants===&lt;br /&gt;
The soldier for promotion to lieutenant of a unit must be:&lt;br /&gt;
#In-game.&lt;br /&gt;
#An elite soldier.&lt;br /&gt;
#Not already a lieutenant of another unit.&lt;br /&gt;
&lt;br /&gt;
To promote:&lt;br /&gt;
#Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
#Input the selected Player Id to be appointed and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
#Allocate the available abilities to the new Lieutenant (the new Lieutenant is notified by mail).&lt;br /&gt;
#Once the player&#039;s (who has met all requirements) ID is entered, the player will receive a pop up window that requires him/her to enter the unit name and a password and click the OK button. A new unit has been created.&lt;br /&gt;
&lt;br /&gt;
===Demoting a Lieutenant===&lt;br /&gt;
The lieutenant need not be in-game&lt;br /&gt;
&lt;br /&gt;
#Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
#Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
#The player will receive a message in the mail saying he has been demoted to a regular soldier and will be directed to the commander for further details.&lt;br /&gt;
#The Unit, if any, lead by the demoted lieutenant is disbanded, and all members return to being regular soldiers.&lt;br /&gt;
&lt;br /&gt;
===Changing a Lieutenant===&lt;br /&gt;
*The soldier for promotion to lieutenant of a unit must be in-game, an elite soldier, and NOT already a lieutenant of another. The lieutenant who is effectively being demoted need not be in-game.&lt;br /&gt;
*Select Manage Army (using the computer in either Camp building or Hall).&lt;br /&gt;
*Input the selected Player Id to be promoted and click the &amp;lt;+&amp;gt; button.&lt;br /&gt;
*Input the selected Player Id to be demoted and click the &amp;lt;-&amp;gt; button.&lt;br /&gt;
*The original lieutenant and Unit Members (who retain their status) will receive a message in the mail informing them of the change.&lt;br /&gt;
&lt;br /&gt;
===Transferring Title Of Commander===&lt;br /&gt;
*The player chosen to receive the title of Commander must meet all requirements and be an existing member of the Army.&lt;br /&gt;
*After accepting this position the new commander has to change the commander password.&lt;br /&gt;
*Once the new Commander is in place, all members of the army will receive a message in the mail informing them of the change.&lt;br /&gt;
&lt;br /&gt;
==Warping to Soldiers==&lt;br /&gt;
*The Commander can warp to any soldier in his/her Army.&lt;br /&gt;
*A Lieutenant can only warp to his/her unit members.&lt;br /&gt;
&lt;br /&gt;
==Forming/Dissolving Alliances==&lt;br /&gt;
*An army can only form an alliance with another army in the same camp.&lt;br /&gt;
*An army can form an alliance with up to 4 other armies.&lt;br /&gt;
*An army accepting an alliance cannot form their own independent alliances.&lt;br /&gt;
*The overall commanding officer can be changed even if they are not in-game.&lt;br /&gt;
*When an alliance is dissolved all parties involved will receive an appropriate mail message.&lt;br /&gt;
&lt;br /&gt;
==Wars==&lt;br /&gt;
===Declaring War===&lt;br /&gt;
*A war declaration is made via any computer in either Army Building (Camp).&lt;br /&gt;
*A newly formed army must wait 168 hours before they can declare war on another army.&lt;br /&gt;
*You cannot declare war on an army already engaged in a war battle.&lt;br /&gt;
*48 hours must pass from the last battle before war can be declared again (if you try within this period of time then you will receive an appropriate system message stating you must wait).&lt;br /&gt;
*120 hours must pass from the last battle before war can be declared between the same two armies (i.e. they fought the last battle).&lt;br /&gt;
*The Camp computer can be accessed to determine information regarding an army&#039;s Halls, Shops, etc. as well as the status of a battle.&lt;br /&gt;
*Once war is declared it must start after 24-100 hours (to give the enemy time to prepare).&lt;br /&gt;
*A battle lasts 1,2, or 4 hours (and must be selected).&lt;br /&gt;
&lt;br /&gt;
When all the information has been submitted, all parties involved in the war (soldiers, allies, commanders, the opposing army, etc.) will receive a message through in-game mail informing them of time left until battle, battle duration, battle location (note - if war is waged on a Free Agent or &amp;quot;wandering army&amp;quot; they will receive the same message without the location information).&lt;br /&gt;
&lt;br /&gt;
===Ending a War===&lt;br /&gt;
====Via an End of War agreement====&lt;br /&gt;
*Can only be made between the two armies at war (alliances have no say).&lt;br /&gt;
*If the enemy army rejects this request, it cannot be made again.&lt;br /&gt;
*If both sides agree to end the war, no one is penalized.&lt;br /&gt;
&lt;br /&gt;
====Via a Surrender====&lt;br /&gt;
*The surrendering army loses the war.&lt;br /&gt;
*The winning army will receive a message in the mail of their win.&lt;br /&gt;
&lt;br /&gt;
===Determining Winners and Losers===&lt;br /&gt;
When a war is fought between armies over the occupation of a location (i.e. Army Hall, Shop or HQ) then they must designate it at the time war is declared.&lt;br /&gt;
&lt;br /&gt;
Wars are decided on points:&lt;br /&gt;
*Both sides will start off with 1000 points, and points are gained by killing members of the opposing army; the number of points increases as the difference in level between victor and loser increases (e.g. a Level 10 character killing a Level 100 character gains more points than if he/she were Level 50). If insufficient points are scored then the war is declared null and void.&lt;br /&gt;
*The war does NOT end when an army reaches 0 points - it continues until the time limit for the war has expires.&lt;br /&gt;
&lt;br /&gt;
In the case where the war is over an Army Hall the attacking army may opt to take the Hall as follows:&lt;br /&gt;
*Before the war starts, the Commander and/or Lieutenant of each army go to Kasham&#039;s house and request the entrance password and codes: Army Hall entrance code, Army Management code, Warehouse Management code, and BulletinBoard computer code for the Hall being fought for. They will need to mail the codes to other members in their army.&lt;br /&gt;
*The codes are complex 10-character codes. For example: EeYS&amp;amp;amp;amp;{?(e}&lt;br /&gt;
*The attacking army may procede to the Army Building housing the Hall they are fighting for and by clicking on the Army Hall Manager AND entering the correct Army Hall entrance code will be allowed access to the Hall.&lt;br /&gt;
*A Security Guard will attack any enemy army member entering a Hall that does not belong to them.&lt;br /&gt;
*All 3 remaining codes must be entered into the Hall computer to gain control and win the battle for that Hall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;HOWEVER&#039;&#039;, while in the Army Hall being fought over - if the defending army is able to gain more points than the attacking army, the attacking army will lose 1 point/10seconds. The army with the most points at the end of the war is the winner (or if both sides have the same points, it will be declared a tie).&lt;br /&gt;
&lt;br /&gt;
===Wars Within The Same Camp===&lt;br /&gt;
(1) FA-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army is disbanded.&lt;br /&gt;
&lt;br /&gt;
(2) FA-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(3) FA-Army vs. SF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(4) FA-Army vs. EF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(9) RF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
&lt;br /&gt;
(10) RF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*Attacking RF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*Attacking RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*Defending RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*Defending RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(11) RF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*RF-Army Wins: Take over the Shop.&lt;br /&gt;
*SF-Army Wins: Retain their Shop.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(12) RF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*RF-Army Wins: Take over the HQ.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose everything and are DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(17) SF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army will be disbanded, and any occupied Army Shops and Army Hall&#039;s will return to their original unoccupied status. All their possessions will be lost.&lt;br /&gt;
&lt;br /&gt;
(18) SF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*SF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(19) SF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall - refer to (18)&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*Attacking SF-Army Wins: Take over the Shop.&lt;br /&gt;
*Defending SF-Army Wins: Retain their Shop.&lt;br /&gt;
&lt;br /&gt;
(20) SF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*SF-Army Wins: Take over the HQ.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose everything and are DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(25) EF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army DISBANDED.&lt;br /&gt;
*EF-Army Loses: Lose everything and DISBANDED!&lt;br /&gt;
&lt;br /&gt;
(26) EF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*EF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*EF-Army Loses: Lose everything and DISBANDED.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(27) EF-Army vs. SF-Army&lt;br /&gt;
*If they are fighting over Army Shops then war is not possible, otherwise consider it as (26).&lt;br /&gt;
&lt;br /&gt;
(28) EF-Army vs. EF-Army&lt;br /&gt;
*There is only one Army HQ per Army Building (Camp) so this scenario is not possible.&lt;br /&gt;
&lt;br /&gt;
===Wars Between Opposing Camps===&lt;br /&gt;
(5) FA-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*The losing army is disbanded.&lt;br /&gt;
&lt;br /&gt;
(6) FA-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*FA-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(7) FA-Army vs. SF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(8) FA-Army vs. EF-Army&lt;br /&gt;
*War is not possible between two such armies.&lt;br /&gt;
&lt;br /&gt;
(13) RF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army disbanded.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s which are returned to unoccupied status, all their possessions are lost, and the army will be DISBANDED.&lt;br /&gt;
&lt;br /&gt;
(14) RF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*Attacking RF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*Attacking RF-Army Loses: Lose all Army Hall&#039;s and become a FA-Army.&lt;br /&gt;
*Defending RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*Defending RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(15) RF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*RF-Army Wins: Take over the Shop.&lt;br /&gt;
*SF-Army Wins: Retain their Shop.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they are disbanded, but if they have more than one they will only lose the Army Hall taken over during the war and are NOT disbanded.&lt;br /&gt;
&lt;br /&gt;
(16) RF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*RF-Army Wins: Take over the HQ.&lt;br /&gt;
*RF-Army Loses: Lose all Army Hall&#039;s and become a FA-Army.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose control of the HQ but as they still retain their Army Hall(s) they become an RF-Army.&lt;br /&gt;
&lt;br /&gt;
(21) SF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army is DISBANDED.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
&lt;br /&gt;
(22) SF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*SF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they become a FA-Army, but if they have more than one they will only lose the Army Hall taken over during the war.&lt;br /&gt;
&lt;br /&gt;
(23) SF-Army vs. SF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall - refer to (22)&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Shop.&lt;br /&gt;
*Winner: Determined by points, which are gained (5 per second) by players standing next to the Shop NPC.&lt;br /&gt;
*Attacking SF-Army Wins: Take over the Shop.&lt;br /&gt;
*Defending SF-Army Wins: Retain their Shop.&lt;br /&gt;
&lt;br /&gt;
(24) SF-Army vs. EF-Army&lt;br /&gt;
*War Target: HQ&lt;br /&gt;
*Winner: Determined by success of attacking army in taking over the HQ (via the HQ Central Computer).&lt;br /&gt;
*SF-Army Wins: Take over the HQ.&lt;br /&gt;
*SF-Army Loses: Lose all Army Hall&#039;s and Shops which are returned to unoccupied status, all their possessions are lost, and the army becomes a FA-Army.&lt;br /&gt;
*EF-Army Wins: Retain occupation of the HQ.&lt;br /&gt;
*EF-Army Loses: Lose control of the HQ. If they occupy just the HQ then they become a FA-Army. If they own at least one Army Hall(s) besides the HQ then they only lose the HQ but keep the Army Hall(s).&lt;br /&gt;
&lt;br /&gt;
(29) EF-Army vs. FA-Army&lt;br /&gt;
*War Target: None, instead attacking army designates XY coordinates for battle.&lt;br /&gt;
*Winner: Determined by points.&lt;br /&gt;
*FA-Army Loses: Army DISBANDED.&lt;br /&gt;
*EF-Army Loses: All Army Halls and the Army HQ will return to their original unoccupied status and they become a FA-Army.&lt;br /&gt;
&lt;br /&gt;
(30) EF-Army vs. RF-Army&lt;br /&gt;
*War Target: (Selected) Defending army&#039;s Army Hall.&lt;br /&gt;
*Winner: Determined by points (see above for detailed description).&lt;br /&gt;
*EF-Army Wins: Take over the losing RF-Army&#039;s Army Hall and possessions in that Army Hall.&lt;br /&gt;
*EF-Army Loses: Lose everything and become a FA-Army.&lt;br /&gt;
*RF-Army Wins: Keep their Army Hall.&lt;br /&gt;
*RF-Army Loses: If the losing RF-Army occupies only one Army Hall then they become an FA-Army, but if they have more than one they will only lose the Army Hall taken over during the war.&lt;br /&gt;
&lt;br /&gt;
(31) EF-Army vs. SF-Army&lt;br /&gt;
*If they are fighting over Army Shops then war is not possible.&lt;br /&gt;
&lt;br /&gt;
(32) EF-Army vs. EF-Army&lt;br /&gt;
*There is only one Army HQ per Army Building (Camp) so this scenario is not possible.&lt;br /&gt;
&lt;br /&gt;
===Skill Restrictions===&lt;br /&gt;
*During war, players are prohibited from casting positive skills on any member of the enemy army. This prevents, for example, the use of Resurrect to continually kill - resurrect - kill - resurrect - etc.&lt;br /&gt;
&lt;br /&gt;
*Despite the fact that PK must be turned ON while engaged in war, skills used by army members DO NOT affect other players not in any of the warring armies. This prevents area of affect skills from killing innocent bystanders during a war.&lt;br /&gt;
&lt;br /&gt;
==Army Ranking System==&lt;br /&gt;
&lt;br /&gt;
===General information===&lt;br /&gt;
*Every army will start with 300 points.&lt;br /&gt;
*You will not show up in army rankings untill you made/lost your first points.&lt;br /&gt;
*Winning wars will give your army more rank points.&lt;br /&gt;
*Losing wars will make your army lose rank points.&lt;br /&gt;
*Upgrading sunsets from X9-X0 will give your army more rank points.&lt;br /&gt;
*Leveling after level 1000 will give your army rank points.&lt;br /&gt;
*The higher your rank points the higher your army rank.&lt;br /&gt;
*Winning from an army with less than 15 points won&#039;t give any money/points.&lt;br /&gt;
*Losing as an army with less then 15 points won&#039;t give any money/points.&lt;br /&gt;
*If your army has less then 15 points you need to gain points by lvling/upgrading.&lt;br /&gt;
*On disband you lose your rank points.&lt;br /&gt;
&lt;br /&gt;
===Army ranks===&lt;br /&gt;
*Army Rank 1 = 0 - 499&lt;br /&gt;
*Army Rank 2 = 500 - 1499&lt;br /&gt;
*Army Rank 3 = 1500 - 4499&lt;br /&gt;
*Army Rank 4 = 5000 - 9999&lt;br /&gt;
*Army Rank 5 = 10000 - 24999&lt;br /&gt;
*Army Rank 6 = 25000+&lt;br /&gt;
&lt;br /&gt;
===Level/Upgrade Rank points===&lt;br /&gt;
*Every level past 1,000 (excluding LM&#039;s) gives +9 points.&lt;br /&gt;
*On successful Sunset upgrade 29-30 gives +3 point.&lt;br /&gt;
*On successful Sunset upgrade 39-40 gives +6 point.&lt;br /&gt;
*On successful Sunset upgrade 49-50 gives +12 points.&lt;br /&gt;
*On successful Sunset upgrade 59-60 gives +24 points.&lt;br /&gt;
*On successful Sunset upgrade 69-70 gives +48 points.&lt;br /&gt;
*On successful Sunset upgrade 79-80 gives +96 points.&lt;br /&gt;
*On successful Sunset upgrade 89-90 gives +192 points.&lt;br /&gt;
&lt;br /&gt;
===War Rank Points===&lt;br /&gt;
*Winning from highest ranked army +250 extra points.&lt;br /&gt;
*Losing as highest ranked army -250 extra points.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Win&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Lose&lt;br /&gt;
|-&lt;br /&gt;
| -5&lt;br /&gt;
| +700&lt;br /&gt;
| -350&lt;br /&gt;
|-&lt;br /&gt;
| -4&lt;br /&gt;
| +550&lt;br /&gt;
| -300&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
| +450&lt;br /&gt;
| -200&lt;br /&gt;
|-&lt;br /&gt;
| -2&lt;br /&gt;
| +350&lt;br /&gt;
| -150&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
| +300&lt;br /&gt;
| -125&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| +250&lt;br /&gt;
| -100&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +150&lt;br /&gt;
| -75&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +100&lt;br /&gt;
| -50&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +75&lt;br /&gt;
| -40&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| +50&lt;br /&gt;
| -30&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| +10&lt;br /&gt;
| -25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Winning Rank - Losing Rank = X&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)6=-5&lt;br /&gt;
&lt;br /&gt;
Army B will win +700 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will lose -350 points.&lt;br /&gt;
&lt;br /&gt;
Example 2: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army A wins from Army B.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)1=0&lt;br /&gt;
&lt;br /&gt;
Army A will lose +250 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army B will win -100 points.&lt;br /&gt;
&lt;br /&gt;
Example 3: Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank5 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)5-(Rank)6=-1&lt;br /&gt;
&lt;br /&gt;
Army A is highest ranking army.&lt;br /&gt;
&lt;br /&gt;
Army A will lose -375 points. &amp;lt;br&amp;gt;&lt;br /&gt;
Army B will win +550 points.&lt;br /&gt;
&lt;br /&gt;
===War winning/losing bonus===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Rank&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Win&lt;br /&gt;
!width=&amp;quot;12.5%&amp;quot;| Lose&lt;br /&gt;
|-&lt;br /&gt;
| -5&lt;br /&gt;
| 200.000.000&lt;br /&gt;
| 5.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -4&lt;br /&gt;
| 160.000.000&lt;br /&gt;
| 10.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -3&lt;br /&gt;
| 140.000.000&lt;br /&gt;
| 20.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -2&lt;br /&gt;
| 120.000.000&lt;br /&gt;
| 30.000.000&lt;br /&gt;
|-&lt;br /&gt;
| -1&lt;br /&gt;
| 100.000.000&lt;br /&gt;
| 40.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 80.000.000&lt;br /&gt;
| 50.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 60.000.000&lt;br /&gt;
| 70.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 40.000.000&lt;br /&gt;
| 80.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 25.000.000&lt;br /&gt;
| 90.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 15.000.000&lt;br /&gt;
| 95.000.000&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 10.000.000&lt;br /&gt;
| 100.000.000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank6 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)1-(Rank)6=-5&lt;br /&gt;
&lt;br /&gt;
Army B will earn 200.000.000/Members Gold &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will earn 5.000.000/Members Gold&lt;br /&gt;
&lt;br /&gt;
Example 2: &amp;lt;br&amp;gt;&lt;br /&gt;
Army A=Rank1 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B=Rank4 &amp;lt;br&amp;gt;&lt;br /&gt;
Army B wins from Army A.&lt;br /&gt;
&lt;br /&gt;
(Rank)4-(Rank)1=3&lt;br /&gt;
&lt;br /&gt;
Army B will earn 25.000.000/Members Gold &amp;lt;br&amp;gt;&lt;br /&gt;
Army A will earn 90.000.000/Members Gold&lt;br /&gt;
&lt;br /&gt;
*Why does it give more gold to the losing army?&lt;br /&gt;
**When the losing army is a lower rank, they will need more help to get stronger. This also prevents people from warring weaker armies for the goal of making money.&lt;br /&gt;
&lt;br /&gt;
===Army Rank bonus===&lt;br /&gt;
Bonus is for Army members/Commander and lieutenants within an army.&lt;br /&gt;
&lt;br /&gt;
*First ranked army:&lt;br /&gt;
**++3% LM chance.&lt;br /&gt;
**+5% Gold base/shop.&lt;br /&gt;
**+10% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 1:&lt;br /&gt;
**++1% LM chance.&lt;br /&gt;
**+1% Gold base/shop.&lt;br /&gt;
**+0% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 2:&lt;br /&gt;
**++2% LM chance.&lt;br /&gt;
**+1% Gold base/shop.&lt;br /&gt;
**+5% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 3:&lt;br /&gt;
**++3% LM chance.&lt;br /&gt;
**+2% Gold base/shop.&lt;br /&gt;
**+10% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 4:&lt;br /&gt;
**++4% LM chance.&lt;br /&gt;
**+3% Gold base/shop.&lt;br /&gt;
**+15% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 5:&lt;br /&gt;
**++5% LM chance.&lt;br /&gt;
**+4% Gold base/shop.&lt;br /&gt;
**+20% uniq mail chance.&lt;br /&gt;
&lt;br /&gt;
*Army Rank 6:&lt;br /&gt;
**++7% LM chance.&lt;br /&gt;
**+5% Gold base/shop.&lt;br /&gt;
**+25% uniq mail chance.&lt;br /&gt;
**+10% better uniq chance.&lt;br /&gt;
&lt;br /&gt;
Example 1: &amp;lt;br&amp;gt;&lt;br /&gt;
Member A is in an Army with rank 5. &amp;lt;br&amp;gt;&lt;br /&gt;
Member A tries to gamble. &amp;lt;br&amp;gt;&lt;br /&gt;
Normal gamble chance succes=30%. &amp;lt;br&amp;gt;&lt;br /&gt;
Member A has 35% succes chance.&lt;br /&gt;
&lt;br /&gt;
===Extra winning Bonus===&lt;br /&gt;
*Highly increased chances of gaining unique items!&lt;br /&gt;
*Items include: Fresh Breeze, WoG, SoA Sword, SoA Spear, Nemesis bow, Madness gun, Minerva&#039;s tear, Minerva&#039;s blessings, ChipX-5, ChipY-5 and many more!&lt;br /&gt;
&lt;br /&gt;
*Commander will receive a mail with 1 of these items.&lt;br /&gt;
*Only the winning commander has the chance of gaining these.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3692</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3692"/>
		<updated>2020-02-13T17:52:38Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Parcae&amp;#039;s Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 5%, decrease monster attack 15%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3691</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3691"/>
		<updated>2020-02-13T17:52:15Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Armor Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds 8% power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 30% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3682</id>
		<title>Pvp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3682"/>
		<updated>2020-01-11T07:35:50Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Max defense power mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;UNDER CONSTRUCTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Player vs Player&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Player vs Player in short PvP page. Here everything will be explained concerning PvP.&lt;br /&gt;
&lt;br /&gt;
=== PvP mechanics ===&lt;br /&gt;
&lt;br /&gt;
The basics to PvP start with turning the Player-Kill (PK) mode on. The TAB key toggles PK mode ON and OFF. If your PK mode is off, there will be a short pause and &amp;quot;Turning PK Mode ON&amp;quot; will show up in system chat. It will then say &amp;quot;PK Mode ON&amp;quot; when it&#039;s activated. You will also notice an icon above your head when PK Mode is on. Other players cannot see this unless they use the consumable &#039;Mind eye&#039; or with the Destino skill &#039;Mind&#039;s Eye&#039;. When turning PK mode off, there is no pause. It shuts off immediately. If attacked by another player your PK mode is automatically turned ON.&lt;br /&gt;
&lt;br /&gt;
=== Random Player Killing (PK-ing) ===&lt;br /&gt;
&lt;br /&gt;
Random PK-ing can be done on almost all maps, some maps are considered &amp;quot;safe zones&amp;quot; and PKing is not allowed. You can turn PK Mode on and attack other players, but they will not receive damage. Examples of safe zones are: Street 1, Street 2, Street 3, and inside any building. The exceptions are: in the Battle arena, during a war or when you have a &#039;PK-tag&#039;.&lt;br /&gt;
&lt;br /&gt;
There are consequences to killing someone randomly. Your character turns completely yellow and is &amp;quot;frozen&amp;quot; in place (unable to move or use skills, but able to use items) for a short time. If you are killed in this state, when you are respawned in the hospital you will be &amp;quot;unfrozen&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Your name will turn black (this is called a &amp;quot;PK tag&amp;quot; or being &amp;quot;tagged&amp;quot;) for a limited time, identifying you as a &amp;quot;killer&amp;quot; to other players. During this time you are penalized as follows:&lt;br /&gt;
&lt;br /&gt;
1. You are unable to kill other non-PKers until your tag runs out. You can kill other PKers.&lt;br /&gt;
&lt;br /&gt;
2. Any player in any location except Prison can attack and kill you without being penalized themselves.&lt;br /&gt;
&lt;br /&gt;
3. You are unable to take Quests.&lt;br /&gt;
&lt;br /&gt;
4. Hide and Invisibility skills do not conceal you from other players.&lt;br /&gt;
&lt;br /&gt;
5. You can lose experience and items if you are killed with a PK tag. The chance of dropping items increases with your PK count.&lt;br /&gt;
&lt;br /&gt;
If you kill subsequent players then penalty times are cumulative. So for example: First PK = Penalty Time, Second PK = Penalty Time x2, Third PK = Penalty Time x3... nth PK = Penalty Time xn. &lt;br /&gt;
One PK is 5 minutes, so, if you have 10 PKs, you have a 50 (5*10) minute tag.&lt;br /&gt;
&lt;br /&gt;
Accumulated PK penalty time multipliers (n in the above example) are decremented by not PKing. For every 10 hours you spend in-game WITHOUT a PK tag, your PK count goes down by one. Thus, your PK tag time goes down by 5 minutes.&lt;br /&gt;
&lt;br /&gt;
If you are attacked by another player before you attack them, your PK mode will be turned on and you will get a system message that says you can legally retaliate against &amp;lt;player&amp;gt;. This means, if someone attacks you (and you survive), you can fire back right away.&lt;br /&gt;
&lt;br /&gt;
=== Battle arena ===&lt;br /&gt;
&lt;br /&gt;
To test your strength against other players without consequences you can fight each other in the Battle arena. The extrance to the arena can be found on several maps: Street 2, Downtown 1 &amp;amp; Downtown 3.&lt;br /&gt;
&lt;br /&gt;
If you die in the arena you will not lose the consumable &#039;Protection&#039; and [[Uniques]] will not fade but you will lose the effect of used [[Boosters]] and Buffs.&lt;br /&gt;
&lt;br /&gt;
=== Wars between Armies ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how wars work can be found on the [[Armies]] page.&lt;br /&gt;
&lt;br /&gt;
=== Battle Dimension ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how Battle Dimension works can be found on the [[Battle Dimension]] page.&lt;br /&gt;
&lt;br /&gt;
=== 5:1 mechanics ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To understand this knowledge of stats and attack basics are needed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The 5:1 mechanics are a way to calculate the optimal stats for maximum attack of a character in a PvP situation. This is calculated that the attack stat (str/spr/dex) must not pass 5 times the amount of power added or else the attack will be cut in half.&lt;br /&gt;
&lt;br /&gt;
For example some fictional Philar stats:&lt;br /&gt;
&lt;br /&gt;
All spr stats 10-25000-10-10&amp;lt;br&amp;gt;&lt;br /&gt;
5:1 stats 10-25000-10-5010&lt;br /&gt;
&lt;br /&gt;
In this situation the All spr Philar does half the damage that the 5:1 Philar does in PvP but they do the same damage in PvM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The stats are only affected by the base stats: all items (including ringset and sunsets), boosters en buffs dont count in the calculation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Max defense power mechanics ===&lt;br /&gt;
&lt;br /&gt;
The defense power cap for PvP is 90%.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! PvP defense power %&lt;br /&gt;
|-&lt;br /&gt;
| [[Boosters|Booster]] Protyne P || 15%&lt;br /&gt;
|-&lt;br /&gt;
| All necklaces || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Weapons|Signus Weapon]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Weapons|Sunset weapon]] (all stages) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Weapons|Unique weapon]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Rings and Necklaces|Signus ring]] || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Necklace and Rings|Majestic ring]] (all stages) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Tears]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Armor|Signus armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S0 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S1 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S2 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S3 sunset armor]] (per piece) || 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S4 sunset armor]] (per piece) || 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Tamas set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Individual Tamas piece]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Parcae&#039;s set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Individual Parcae&#039;s piece]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Rage Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Will Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Robe]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So for example 2 Lunarena&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 1: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), Chrysaor (20%), Regen Necklace (10%) and Protyne P (15%) has a total of 101% which will be capped at 90%&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 2: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), [[Uniques#Weapons|Unique Nemesis Bow]] (0%), Regen Necklace (10%) and Protyne P (15%) has a total of 81%&lt;br /&gt;
&lt;br /&gt;
Lunarena 2 has a 9% lower PvP defense power than Lunarena 1&lt;br /&gt;
&lt;br /&gt;
Buff skills casted by characters like: Guardian Deity (egg) and Heavens Advent (red egg) &#039;&#039;&#039;don&#039;t&#039;&#039;&#039; effect the Max defense power cap.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3681</id>
		<title>Pvp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3681"/>
		<updated>2020-01-11T07:33:49Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Max defense power mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;UNDER CONSTRUCTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Player vs Player&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Player vs Player in short PvP page. Here everything will be explained concerning PvP.&lt;br /&gt;
&lt;br /&gt;
=== PvP mechanics ===&lt;br /&gt;
&lt;br /&gt;
The basics to PvP start with turning the Player-Kill (PK) mode on. The TAB key toggles PK mode ON and OFF. If your PK mode is off, there will be a short pause and &amp;quot;Turning PK Mode ON&amp;quot; will show up in system chat. It will then say &amp;quot;PK Mode ON&amp;quot; when it&#039;s activated. You will also notice an icon above your head when PK Mode is on. Other players cannot see this unless they use the consumable &#039;Mind eye&#039; or with the Destino skill &#039;Mind&#039;s Eye&#039;. When turning PK mode off, there is no pause. It shuts off immediately. If attacked by another player your PK mode is automatically turned ON.&lt;br /&gt;
&lt;br /&gt;
=== Random Player Killing (PK-ing) ===&lt;br /&gt;
&lt;br /&gt;
Random PK-ing can be done on almost all maps, some maps are considered &amp;quot;safe zones&amp;quot; and PKing is not allowed. You can turn PK Mode on and attack other players, but they will not receive damage. Examples of safe zones are: Street 1, Street 2, Street 3, and inside any building. The exceptions are: in the Battle arena, during a war or when you have a &#039;PK-tag&#039;.&lt;br /&gt;
&lt;br /&gt;
There are consequences to killing someone randomly. Your character turns completely yellow and is &amp;quot;frozen&amp;quot; in place (unable to move or use skills, but able to use items) for a short time. If you are killed in this state, when you are respawned in the hospital you will be &amp;quot;unfrozen&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Your name will turn black (this is called a &amp;quot;PK tag&amp;quot; or being &amp;quot;tagged&amp;quot;) for a limited time, identifying you as a &amp;quot;killer&amp;quot; to other players. During this time you are penalized as follows:&lt;br /&gt;
&lt;br /&gt;
1. You are unable to kill other non-PKers until your tag runs out. You can kill other PKers.&lt;br /&gt;
&lt;br /&gt;
2. Any player in any location except Prison can attack and kill you without being penalized themselves.&lt;br /&gt;
&lt;br /&gt;
3. You are unable to take Quests.&lt;br /&gt;
&lt;br /&gt;
4. Hide and Invisibility skills do not conceal you from other players.&lt;br /&gt;
&lt;br /&gt;
5. You can lose experience and items if you are killed with a PK tag. The chance of dropping items increases with your PK count.&lt;br /&gt;
&lt;br /&gt;
If you kill subsequent players then penalty times are cumulative. So for example: First PK = Penalty Time, Second PK = Penalty Time x2, Third PK = Penalty Time x3... nth PK = Penalty Time xn. &lt;br /&gt;
One PK is 5 minutes, so, if you have 10 PKs, you have a 50 (5*10) minute tag.&lt;br /&gt;
&lt;br /&gt;
Accumulated PK penalty time multipliers (n in the above example) are decremented by not PKing. For every 10 hours you spend in-game WITHOUT a PK tag, your PK count goes down by one. Thus, your PK tag time goes down by 5 minutes.&lt;br /&gt;
&lt;br /&gt;
If you are attacked by another player before you attack them, your PK mode will be turned on and you will get a system message that says you can legally retaliate against &amp;lt;player&amp;gt;. This means, if someone attacks you (and you survive), you can fire back right away.&lt;br /&gt;
&lt;br /&gt;
=== Battle arena ===&lt;br /&gt;
&lt;br /&gt;
To test your strength against other players without consequences you can fight each other in the Battle arena. The extrance to the arena can be found on several maps: Street 2, Downtown 1 &amp;amp; Downtown 3.&lt;br /&gt;
&lt;br /&gt;
If you die in the arena you will not lose the consumable &#039;Protection&#039; and [[Uniques]] will not fade but you will lose the effect of used [[Boosters]] and Buffs.&lt;br /&gt;
&lt;br /&gt;
=== Wars between Armies ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how wars work can be found on the [[Armies]] page.&lt;br /&gt;
&lt;br /&gt;
=== Battle Dimension ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how Battle Dimension works can be found on the [[Battle Dimension]] page.&lt;br /&gt;
&lt;br /&gt;
=== 5:1 mechanics ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To understand this knowledge of stats and attack basics are needed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The 5:1 mechanics are a way to calculate the optimal stats for maximum attack of a character in a PvP situation. This is calculated that the attack stat (str/spr/dex) must not pass 5 times the amount of power added or else the attack will be cut in half.&lt;br /&gt;
&lt;br /&gt;
For example some fictional Philar stats:&lt;br /&gt;
&lt;br /&gt;
All spr stats 10-25000-10-10&amp;lt;br&amp;gt;&lt;br /&gt;
5:1 stats 10-25000-10-5010&lt;br /&gt;
&lt;br /&gt;
In this situation the All spr Philar does half the damage that the 5:1 Philar does in PvP but they do the same damage in PvM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The stats are only affected by the base stats: all items (including ringset and sunsets), boosters en buffs dont count in the calculation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Max defense power mechanics ===&lt;br /&gt;
&lt;br /&gt;
The defense power cap for PvP is 90%.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! PvP defense power %&lt;br /&gt;
|-&lt;br /&gt;
| [[Boosters|Booster]] Protyne P || 15%&lt;br /&gt;
|-&lt;br /&gt;
| All necklaces || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Weapons|Signus Weapon]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Weapons|Sunset weapon]] (all stages) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Weapons|Unique weapon]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Rings and Necklaces|Signus ring]] || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Necklace and Rings|Majestic ring]] (all stages) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Tears]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Armor|Signus armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S0 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S1 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S2 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S3 sunset armor]] (per piece) || 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S4 sunset armor]] (per piece) || 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Tamas set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Individual Tamas piece]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Parcae&#039;s set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Individual Parcae&#039;s piece]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Rage Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Will Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Robe]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So for example 2 Lunarena&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 1: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), Chrysaor (20%), Regen Necklace (10%) and Protyne P (15%) has a total of 101% which will be capped at 90%&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 2: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), [[Uniques#Weapons|Unique Nemesis Bow]] (0%), Regen Necklace (10%) and Protyne P (15%) has a total of 81%&lt;br /&gt;
&lt;br /&gt;
Lunarena 2 has a 9% lower PvP defense power than Lunarena 1&lt;br /&gt;
&lt;br /&gt;
Buff skills casted by characters like: Guardian Diety (egg) and Heaven&#039;s Advent (red egg) &#039;&#039;&#039;dont&#039;&#039;&#039; effect the Max defense power cap.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3680</id>
		<title>Pvp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3680"/>
		<updated>2020-01-11T07:31:16Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: Defense has a cap in PvM - Jupiter set puts you at the cap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;UNDER CONSTRUCTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Player vs Player&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Player vs Player in short PvP page. Here everything will be explained concerning PvP.&lt;br /&gt;
&lt;br /&gt;
=== PvP mechanics ===&lt;br /&gt;
&lt;br /&gt;
The basics to PvP start with turning the Player-Kill (PK) mode on. The TAB key toggles PK mode ON and OFF. If your PK mode is off, there will be a short pause and &amp;quot;Turning PK Mode ON&amp;quot; will show up in system chat. It will then say &amp;quot;PK Mode ON&amp;quot; when it&#039;s activated. You will also notice an icon above your head when PK Mode is on. Other players cannot see this unless they use the consumable &#039;Mind eye&#039; or with the Destino skill &#039;Mind&#039;s Eye&#039;. When turning PK mode off, there is no pause. It shuts off immediately. If attacked by another player your PK mode is automatically turned ON.&lt;br /&gt;
&lt;br /&gt;
=== Random Player Killing (PK-ing) ===&lt;br /&gt;
&lt;br /&gt;
Random PK-ing can be done on almost all maps, some maps are considered &amp;quot;safe zones&amp;quot; and PKing is not allowed. You can turn PK Mode on and attack other players, but they will not receive damage. Examples of safe zones are: Street 1, Street 2, Street 3, and inside any building. The exceptions are: in the Battle arena, during a war or when you have a &#039;PK-tag&#039;.&lt;br /&gt;
&lt;br /&gt;
There are consequences to killing someone randomly. Your character turns completely yellow and is &amp;quot;frozen&amp;quot; in place (unable to move or use skills, but able to use items) for a short time. If you are killed in this state, when you are respawned in the hospital you will be &amp;quot;unfrozen&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Your name will turn black (this is called a &amp;quot;PK tag&amp;quot; or being &amp;quot;tagged&amp;quot;) for a limited time, identifying you as a &amp;quot;killer&amp;quot; to other players. During this time you are penalized as follows:&lt;br /&gt;
&lt;br /&gt;
1. You are unable to kill other non-PKers until your tag runs out. You can kill other PKers.&lt;br /&gt;
&lt;br /&gt;
2. Any player in any location except Prison can attack and kill you without being penalized themselves.&lt;br /&gt;
&lt;br /&gt;
3. You are unable to take Quests.&lt;br /&gt;
&lt;br /&gt;
4. Hide and Invisibility skills do not conceal you from other players.&lt;br /&gt;
&lt;br /&gt;
5. You can lose experience and items if you are killed with a PK tag. The chance of dropping items increases with your PK count.&lt;br /&gt;
&lt;br /&gt;
If you kill subsequent players then penalty times are cumulative. So for example: First PK = Penalty Time, Second PK = Penalty Time x2, Third PK = Penalty Time x3... nth PK = Penalty Time xn. &lt;br /&gt;
One PK is 5 minutes, so, if you have 10 PKs, you have a 50 (5*10) minute tag.&lt;br /&gt;
&lt;br /&gt;
Accumulated PK penalty time multipliers (n in the above example) are decremented by not PKing. For every 10 hours you spend in-game WITHOUT a PK tag, your PK count goes down by one. Thus, your PK tag time goes down by 5 minutes.&lt;br /&gt;
&lt;br /&gt;
If you are attacked by another player before you attack them, your PK mode will be turned on and you will get a system message that says you can legally retaliate against &amp;lt;player&amp;gt;. This means, if someone attacks you (and you survive), you can fire back right away.&lt;br /&gt;
&lt;br /&gt;
=== Battle arena ===&lt;br /&gt;
&lt;br /&gt;
To test your strength against other players without consequences you can fight each other in the Battle arena. The extrance to the arena can be found on several maps: Street 2, Downtown 1 &amp;amp; Downtown 3.&lt;br /&gt;
&lt;br /&gt;
If you die in the arena you will not lose the consumable &#039;Protection&#039; and [[Uniques]] will not fade but you will lose the effect of used [[Boosters]] and Buffs.&lt;br /&gt;
&lt;br /&gt;
=== Wars between Armies ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how wars work can be found on the [[Armies]] page.&lt;br /&gt;
&lt;br /&gt;
=== Battle Dimension ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how Battle Dimension works can be found on the [[Battle Dimension]] page.&lt;br /&gt;
&lt;br /&gt;
=== 5:1 mechanics ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To understand this knowledge of stats and attack basics are needed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The 5:1 mechanics are a way to calculate the optimal stats for maximum attack of a character in a PvP situation. This is calculated that the attack stat (str/spr/dex) must not pass 5 times the amount of power added or else the attack will be cut in half.&lt;br /&gt;
&lt;br /&gt;
For example some fictional Philar stats:&lt;br /&gt;
&lt;br /&gt;
All spr stats 10-25000-10-10&amp;lt;br&amp;gt;&lt;br /&gt;
5:1 stats 10-25000-10-5010&lt;br /&gt;
&lt;br /&gt;
In this situation the All spr Philar does half the damage that the 5:1 Philar does in PvP but they do the same damage in PvM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The stats are only affected by the base stats: all items (including ringset and sunsets), boosters en buffs dont count in the calculation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Max defense power mechanics ===&lt;br /&gt;
&lt;br /&gt;
The defense power cap for PvP is 90%.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! PvP defense power %&lt;br /&gt;
|-&lt;br /&gt;
| [[Boosters|Booster]] Protyne P || 15%&lt;br /&gt;
|-&lt;br /&gt;
| All necklaces || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Weapons|Signus Weapon]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Weapons|Sunset weapon]] (all stages) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Weapons|Unique weapon]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Rings and Necklaces|Signus ring]] || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Necklace and Rings|Majestic ring]] (all stages) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Tears]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Armor|Signus armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S0 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S1 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S2 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S3 sunset armor]] (per piece) || 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S4 sunset armor]] (per piece) || 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Tamas set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Individual Tamas piece]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Parcae&#039;s set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Individual Parcae&#039;s piece]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Rage Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Will Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Robe]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So for example 2 Lunarena&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 1: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), Chrysaor (20%), Regen necklace (10%) and Protyne P (15%) has a total of 101% wich will be capped at 90%&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 2: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), [[Uniques#Weapons|Unique Nemesis Bow]] (0%), Regen necklace (10%) and Protyne P (15%) has a total of 81%&lt;br /&gt;
&lt;br /&gt;
Lunarena 2 has a 9% lower PvP defense power than Lunarena 1&lt;br /&gt;
&lt;br /&gt;
Buff skills casted by characters like: Guardian Deity (egg) and Heavens Advent (red egg) &#039;&#039;&#039;dont&#039;&#039;&#039; effect the Max defense power cap.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3679</id>
		<title>Pvp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Pvp&amp;diff=3679"/>
		<updated>2020-01-11T07:29:52Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* 5:1 mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;UNDER CONSTRUCTION&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
== &#039;&#039;&#039;Player vs Player&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Player vs Player in short PvP page. Here everything will be explained concerning PvP.&lt;br /&gt;
&lt;br /&gt;
=== PvP mechanics ===&lt;br /&gt;
&lt;br /&gt;
The basics to PvP start with turning the Player-Kill (PK) mode on. The TAB key toggles PK mode ON and OFF. If your PK mode is off, there will be a short pause and &amp;quot;Turning PK Mode ON&amp;quot; will show up in system chat. It will then say &amp;quot;PK Mode ON&amp;quot; when it&#039;s activated. You will also notice an icon above your head when PK Mode is on. Other players cannot see this unless they use the consumable &#039;Mind eye&#039; or with the Destino skill &#039;Mind&#039;s Eye&#039;. When turning PK mode off, there is no pause. It shuts off immediately. If attacked by another player your PK mode is automatically turned ON.&lt;br /&gt;
&lt;br /&gt;
=== Random Player Killing (PK-ing) ===&lt;br /&gt;
&lt;br /&gt;
Random PK-ing can be done on almost all maps, some maps are considered &amp;quot;safe zones&amp;quot; and PKing is not allowed. You can turn PK Mode on and attack other players, but they will not receive damage. Examples of safe zones are: Street 1, Street 2, Street 3, and inside any building. The exceptions are: in the Battle arena, during a war or when you have a &#039;PK-tag&#039;.&lt;br /&gt;
&lt;br /&gt;
There are consequences to killing someone randomly. Your character turns completely yellow and is &amp;quot;frozen&amp;quot; in place (unable to move or use skills, but able to use items) for a short time. If you are killed in this state, when you are respawned in the hospital you will be &amp;quot;unfrozen&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Your name will turn black (this is called a &amp;quot;PK tag&amp;quot; or being &amp;quot;tagged&amp;quot;) for a limited time, identifying you as a &amp;quot;killer&amp;quot; to other players. During this time you are penalized as follows:&lt;br /&gt;
&lt;br /&gt;
1. You are unable to kill other non-PKers until your tag runs out. You can kill other PKers.&lt;br /&gt;
&lt;br /&gt;
2. Any player in any location except Prison can attack and kill you without being penalized themselves.&lt;br /&gt;
&lt;br /&gt;
3. You are unable to take Quests.&lt;br /&gt;
&lt;br /&gt;
4. Hide and Invisibility skills do not conceal you from other players.&lt;br /&gt;
&lt;br /&gt;
5. You can lose experience and items if you are killed with a PK tag. The chance of dropping items increases with your PK count.&lt;br /&gt;
&lt;br /&gt;
If you kill subsequent players then penalty times are cumulative. So for example: First PK = Penalty Time, Second PK = Penalty Time x2, Third PK = Penalty Time x3... nth PK = Penalty Time xn. &lt;br /&gt;
One PK is 5 minutes, so, if you have 10 PKs, you have a 50 (5*10) minute tag.&lt;br /&gt;
&lt;br /&gt;
Accumulated PK penalty time multipliers (n in the above example) are decremented by not PKing. For every 10 hours you spend in-game WITHOUT a PK tag, your PK count goes down by one. Thus, your PK tag time goes down by 5 minutes.&lt;br /&gt;
&lt;br /&gt;
If you are attacked by another player before you attack them, your PK mode will be turned on and you will get a system message that says you can legally retaliate against &amp;lt;player&amp;gt;. This means, if someone attacks you (and you survive), you can fire back right away.&lt;br /&gt;
&lt;br /&gt;
=== Battle arena ===&lt;br /&gt;
&lt;br /&gt;
To test your strength against other players without consequences you can fight each other in the Battle arena. The extrance to the arena can be found on several maps: Street 2, Downtown 1 &amp;amp; Downtown 3.&lt;br /&gt;
&lt;br /&gt;
If you die in the arena you will not lose the consumable &#039;Protection&#039; and [[Uniques]] will not fade but you will lose the effect of used [[Boosters]] and Buffs.&lt;br /&gt;
&lt;br /&gt;
=== Wars between Armies ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how wars work can be found on the [[Armies]] page.&lt;br /&gt;
&lt;br /&gt;
=== Battle Dimension ===&lt;br /&gt;
&lt;br /&gt;
In depth explanation on how Battle Dimension works can be found on the [[Battle Dimension]] page.&lt;br /&gt;
&lt;br /&gt;
=== 5:1 mechanics ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To understand this knowledge of stats and attack basics are needed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The 5:1 mechanics are a way to calculate the optimal stats for maximum attack of a character in a PvP situation. This is calculated that the attack stat (str/spr/dex) must not pass 5 times the amount of power added or else the attack will be cut in half.&lt;br /&gt;
&lt;br /&gt;
For example some fictional Philar stats:&lt;br /&gt;
&lt;br /&gt;
All spr stats 10-25000-10-10&amp;lt;br&amp;gt;&lt;br /&gt;
5:1 stats 10-25000-10-5010&lt;br /&gt;
&lt;br /&gt;
In this situation the All spr Philar does half the damage that the 5:1 Philar does in PvP but they do the same damage in PvM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The stats are only affected by the base stats: all items (including ringset and sunsets), boosters en buffs dont count in the calculation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Max defense power mechanics ===&lt;br /&gt;
&lt;br /&gt;
The defense power cap for PvP is 90% unlike for PvM where it is unlimited.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! PvP defense power %&lt;br /&gt;
|-&lt;br /&gt;
| [[Boosters|Booster]] Protyne P || 15%&lt;br /&gt;
|-&lt;br /&gt;
| All necklaces || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Weapons|Signus Weapon]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Weapons|Sunset weapon]] (all stages) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Weapons|Unique weapon]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Rings and Necklaces|Signus ring]] || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Necklace and Rings|Majestic ring]] (all stages) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Tears]] || 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[Signus Rares#Armor|Signus armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S0 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S1 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S2 sunset armor]] (per piece) || 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S3 sunset armor]] (per piece) || 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sunsets#Armor|S4 sunset armor]] (per piece) || 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Tamas set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Tamas Set|Individual Tamas piece]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Parcae&#039;s set]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Parcae&#039;s Set|Individual Parcae&#039;s piece]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Rage Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Erinyes Set|Will Of Erinyes]] || 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Uniques#Minerva&#039;s Set|Minerva&#039;s Robe]] || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So for example 2 Lunarena&#039;s&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 1: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), Chrysaor (20%), Regen necklace (10%) and Protyne P (15%) has a total of 101% wich will be capped at 90%&amp;lt;br&amp;gt;&lt;br /&gt;
Lunarena 2: Tamas set (40%), 4 pieces of A-vend (4 * 4% = 16%), [[Uniques#Weapons|Unique Nemesis Bow]] (0%), Regen necklace (10%) and Protyne P (15%) has a total of 81%&lt;br /&gt;
&lt;br /&gt;
Lunarena 2 has a 9% lower PvP defense power than Lunarena 1&lt;br /&gt;
&lt;br /&gt;
Buff skills casted by characters like: Guardian Deity (egg) and Heavens Advent (red egg) &#039;&#039;&#039;dont&#039;&#039;&#039; effect the Max defense power cap.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3621</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3621"/>
		<updated>2019-12-27T08:30:41Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Other Uniques */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3620</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3620"/>
		<updated>2019-12-27T08:23:38Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3619</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3619"/>
		<updated>2019-12-27T08:23:03Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
[[Image:Chips.png|right|thumb|100|Chip X-9 and Chip Y-9]]&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:chipx-5.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipX-9.png]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-0.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chip Y-9&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
[[image:ChipY-9.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:ChipY-9.png&amp;diff=3618</id>
		<title>File:ChipY-9.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:ChipY-9.png&amp;diff=3618"/>
		<updated>2019-12-27T08:15:40Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:ChipX-9.png&amp;diff=3617</id>
		<title>File:ChipX-9.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:ChipX-9.png&amp;diff=3617"/>
		<updated>2019-12-27T08:15:16Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Chips.png&amp;diff=3616</id>
		<title>File:Chips.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Chips.png&amp;diff=3616"/>
		<updated>2019-12-27T08:08:40Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: Chip X-9 and Chip Y-9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Chip X-9 and Chip Y-9&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3615</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3615"/>
		<updated>2019-12-27T07:43:38Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For your convenience:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 8&#039;&#039;&#039; can be created with &#039;&#039;&#039;2x Chip 0 + 15x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip 9&#039;&#039;&#039; can be created with &#039;&#039;&#039;4x Chip 0 + 35x Chip Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chip X can be converted to Y and vice versa, up to level 4.  The alchemy formula is &#039;&#039;&#039;5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3613</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3613"/>
		<updated>2019-12-27T07:23:09Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-0&#039;&#039;&#039;&lt;br /&gt;
| 500&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-1&#039;&#039;&#039;&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-2&#039;&#039;&#039;&lt;br /&gt;
| 700&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-3&#039;&#039;&#039;&lt;br /&gt;
| 800&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-4&#039;&#039;&#039;&lt;br /&gt;
| 900&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-5&#039;&#039;&#039;&lt;br /&gt;
| 920&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-6&#039;&#039;&#039;&lt;br /&gt;
| 940&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-7&#039;&#039;&#039;&lt;br /&gt;
| 960&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-8&#039;&#039;&#039;&lt;br /&gt;
| 980&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip Y-9&#039;&#039;&#039;&lt;br /&gt;
| 1000&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3612</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3612"/>
		<updated>2019-12-27T07:20:22Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the [[Alchemist]].  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million money.  Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-0&#039;&#039;&#039;&lt;br /&gt;
| 500+&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-1&#039;&#039;&#039;&lt;br /&gt;
| 600+&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-2&#039;&#039;&#039;&lt;br /&gt;
| 700+&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-3&#039;&#039;&#039;&lt;br /&gt;
| 800+&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-4&#039;&#039;&#039;&lt;br /&gt;
| 900+&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
| 920+&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-6&#039;&#039;&#039;&lt;br /&gt;
| 940+&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-7&#039;&#039;&#039;&lt;br /&gt;
| 960+&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-8&#039;&#039;&#039;&lt;br /&gt;
| 980+&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Chip X-9&#039;&#039;&#039;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats are as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;8%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;32%&amp;quot;| Alchemy Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-0&#039;&#039;&#039;&lt;br /&gt;
| 500+&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
| 30x Legendary Medicine + 75,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-1&#039;&#039;&#039;&lt;br /&gt;
| 600+&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-2&#039;&#039;&#039;&lt;br /&gt;
| 700+&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-3&#039;&#039;&#039;&lt;br /&gt;
| 800+&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-4&#039;&#039;&#039;&lt;br /&gt;
| 900+&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-5&#039;&#039;&#039;&lt;br /&gt;
| 920+&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-6&#039;&#039;&#039;&lt;br /&gt;
| 940+&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-7&#039;&#039;&#039;&lt;br /&gt;
| 960+&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-8&#039;&#039;&#039;&lt;br /&gt;
| 980+&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
| 1x Chip Y-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ChipY-9&#039;&#039;&#039;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
| 2x Chip Y-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3611</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3611"/>
		<updated>2019-12-27T05:35:57Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the Alchemist.  Chip X-0 can be created by mailing &amp;quot;Alchemist&amp;quot; 25x Legendary Medicine + 50 million gold.  Upgrade by mailing one (1) chip core (purchased from Sahara trader for 2 Durability) and either chip X or chip Y to Alchemist until level 4.  The maximum level of a chip is 9 (Chip X-9).&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Defense&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Alchemist Formula&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
| 25x Legendary Medicine + 50,000,000 Money&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-0 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-1 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-2 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-3 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-4 + 1x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-5 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-6 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
| 1x Chip X-7 + 2x Chip Core&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
| 2x Chip X-8 + 5x Chip Core&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3610</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3610"/>
		<updated>2019-12-25T17:28:55Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
Upgrade by mailing one (1) chip core and either chip X or chip Y to Alchemist until level 4.&lt;br /&gt;
The rest are a secret!&lt;br /&gt;
Hint: Level 5+ &amp;quot;It takes two to tango&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 30 + (level*30) &lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
| 30 + (level*30)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3609</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3609"/>
		<updated>2019-12-25T17:27:56Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
Upgrade by mailing one (1) chip core and either chip X or chip Y to Alchemist until level 4.&lt;br /&gt;
The rest are a secret!&lt;br /&gt;
Hint: Level 5+ &amp;quot;It takes two to tango&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 30 + (level*30) &lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
| 30 + (level*30)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 250&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 400&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 500&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 600&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 150&lt;br /&gt;
| 800&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| 1000&lt;br /&gt;
| unk&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3608</id>
		<title>Uniques</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Uniques&amp;diff=3608"/>
		<updated>2019-12-25T17:25:25Z</updated>

		<summary type="html">&lt;p&gt;Lyrondak: /* Chip Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Uniques ==&lt;br /&gt;
Unique Items are items that are very rare to find in game and don&#039;t drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by &amp;quot;?&amp;quot; in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped. &lt;br /&gt;
&lt;br /&gt;
= Unique Equipments =&lt;br /&gt;
A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.&lt;br /&gt;
&lt;br /&gt;
Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).&lt;br /&gt;
&lt;br /&gt;
*The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Slipheed&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.5&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Elein&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Parcae&#039;s Belt&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 8%&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Topaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*1.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Graupnel&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Aquarine&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level)*.9&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Noas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Will of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Largesse&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*40&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rage of Erinyes&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Rajas&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;Infrascope&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| (level{rounded to lowest 10})*80&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shading/Fading ==&lt;br /&gt;
&lt;br /&gt;
All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Current Shade&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;| Name Color&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Shade Chance&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -0&lt;br /&gt;
|[[Image:erin-0.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -1&lt;br /&gt;
|[[Image:erin-1.PNG]]&lt;br /&gt;
| 40%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -2&lt;br /&gt;
|[[Image:erin-2.PNG]]&lt;br /&gt;
| 30%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -3&lt;br /&gt;
|[[Image:erin-3.PNG]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -4&lt;br /&gt;
|[[Image:erin-4.PNG]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! -5&lt;br /&gt;
|[[Image:erin-5.PNG]]&lt;br /&gt;
| 50%&lt;br /&gt;
(a -5 uni that shades will fade/disappear)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.&lt;br /&gt;
&lt;br /&gt;
== Armor Sets ==&lt;br /&gt;
*Screen shots included for all sets to clarify placement of each item.&lt;br /&gt;
=== Selion Set ===&lt;br /&gt;
[[Image:Ig_selionset.PNG|right|thumb|100|Selion Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Selion.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Noas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slipheed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Slipheed.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elein&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Elein.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 5%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tamas Set ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_tamasset.PNG|right|thumb|100|Tamas Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Decrease damage received from other players by 40%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tamas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tamas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rajas&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rajas.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Largesse&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Largesse.PNG]]&lt;br /&gt;
&lt;br /&gt;
Decrease damage received from other players by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Erinyes Set ===&lt;br /&gt;
[[Image:Ig_erinyesset.PNG|right|thumb|100|Erinyes Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritoferinyespg.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack abilility 10%, and Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rage Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Rageoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases spirit attacks 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Will Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Willoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack ability 10%, Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield Of Erinyes&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Shieldoferinyes.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%, Decreases monster attack 20%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ring Set ===&lt;br /&gt;
*Note: can be worn by all characters, not just mages, see screenshot at right. It&#039;s also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set. &lt;br /&gt;
[[Image:Ig_ringset.PNG|right|thumb|100|Ring Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graupnel&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Graupnel.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Strength by +1 per bonus point, adds strength.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Topaz&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Topaz.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Spirit by +1 per bonus point, adds spirit.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aquarine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Aquarine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase Dexterity by +1 per bonus point, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parcae&#039;s Set ===&lt;br /&gt;
[[Image:Ig_parcaesset.PNG|right|thumb|100|Parcae&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increase defensive power 40% and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesplate.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parcae&#039;s Buckle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Parcaesbuckle.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase defensive power 15%, decrease monster attack 15%, adds power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minerva&#039;s Set ===&lt;br /&gt;
[[Image:Ig_minervasset.PNG|right|thumb|100|Minerva&#039;s Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Tears&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervastear.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 4000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Blessings&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasblessings.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increase spirit attack 5%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minerva&#039;s Robe&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Minervasrobe.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases defensive power 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of Minerva&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spiritofminerva.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent anubyne-like effect (does NOT protect against dispell).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jupiter Set ===&lt;br /&gt;
[[Image:Ig_jupiterset.PNG|right|thumb|100|Jupiter Set]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: decrease attacks from monsters by 50%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jupiter Plate&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Jupiter.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tears of Heliades&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Tearsofheliades.PNG]]&lt;br /&gt;
&lt;br /&gt;
decrease attacks from monsters by 10%.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saturnus set ===&lt;br /&gt;
[[Image:Pos.JPG]]&lt;br /&gt;
&#039;&#039;&#039;Set Requirements&#039;&#039;&#039;: Level 700 required to equip;&lt;br /&gt;
Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Pantsos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:beltos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:sos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bos.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of Saturnus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Helm.JPG]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mars set ===&lt;br /&gt;
[[Image:]]&lt;br /&gt;
&#039;&#039;&#039;Set Effect&#039;&#039;&#039;: lvl requirement 700, Equiped by  &lt;br /&gt;
Philar,Azlar,Kitara&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pants of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pants .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloves of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gloves .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belt of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belt .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shield of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sheild .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boots of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boots .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helmet of  Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor .&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&lt;br /&gt;
All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a &amp;quot;splash damage&amp;quot; effect that deals 33% of all opponents remaining HP within a large area.&lt;br /&gt;
[[Image:Ig_nembow.PNG|right|thumb|100|Nemesis Bow on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Nemesis Bow&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nemesisbow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_madgun.PNG|right|thumb|100|Madness Gun on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Madness Gun&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Madnessgun.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soaspear.PNG|right|thumb|100|Spear of Ares on a Jarexx]]&lt;br /&gt;
&#039;&#039;&#039;Spear of Ares&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Spearofares.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_gaiawand.PNG|right|thumb|100|Wand of Gaia on a Kitara]]&lt;br /&gt;
&#039;&#039;&#039;Wand of Gaia&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Wandofgaia.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, spirit, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 2000&lt;br /&gt;
| 0&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_soasword.PNG|right|thumb|100|Sword of Aeolus on a Destino]]&lt;br /&gt;
&#039;&#039;&#039;Sword of Aeolus&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Swordofaeolus.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases strength, dexterity, power.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1000&lt;br /&gt;
| 0&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chip Set ==&lt;br /&gt;
&#039;&#039;&#039;Chip X-0&#039;&#039;&#039; &#039;&#039;&#039;Chip X-5&#039;&#039;&#039;&lt;br /&gt;
Upgrade by mailing one (1) chip core and either chip X or chip Y to Alchemist until level 4.&lt;br /&gt;
The rest are a secret!&lt;br /&gt;
Hint: Level 5+ &amp;quot;It takes two to tango&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[image:ChipX-0.png]]&lt;br /&gt;
[[image:chipx-5.JPG]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 30 + (level*30) &lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
| 30 + (level*30)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 60&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
| 20&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 120&lt;br /&gt;
| 200&lt;br /&gt;
| 120&lt;br /&gt;
| 40&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 150&lt;br /&gt;
| 250&lt;br /&gt;
| 150&lt;br /&gt;
| 50&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| 180&lt;br /&gt;
| 60&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| 210&lt;br /&gt;
| 350&lt;br /&gt;
| 210&lt;br /&gt;
| 70&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| 270&lt;br /&gt;
| 500&lt;br /&gt;
| 270&lt;br /&gt;
| 100&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| 350&lt;br /&gt;
| 700&lt;br /&gt;
| 350&lt;br /&gt;
| 150&lt;br /&gt;
| unknown&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipX-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| 500&lt;br /&gt;
| 1000&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chip Y-0&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:ChipY-0.png]]&lt;br /&gt;
&lt;br /&gt;
Adds appropriate stats according to upgraded level (not to exceed 9).&lt;br /&gt;
Level requirement increases as chip is upgraded.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 10 + (level*10)&lt;br /&gt;
| 50 + (level*50)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For your convenience, stats go as follows:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|align=center colspan=6|&#039;&#039;&#039;Variable Stat/level based bonuses &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(work in progress)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Unique item&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Level Req.&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Strength&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Spirit&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Dexterity&lt;br /&gt;
!width=&amp;quot;10%&amp;quot;| Power&lt;br /&gt;
!width=&amp;quot;30%&amp;quot;| Defense&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-0&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 500+&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 50&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-1&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 600+&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-2&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 700+&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 150&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-3&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 800+&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 200&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-4&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 900+&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 250&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-5&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 920+&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-6&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 940+&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-7&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 960+&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-8&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 980+&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#330099&amp;quot;&amp;gt;&#039;&#039;&#039;ChipY-9&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| 1000+&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
| unk&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
[[Image:Ig_otherequip.PNG|right|thumb|100|Several Misc. uniques that don&#039;t belong to a set]]&lt;br /&gt;
&#039;&#039;&#039;Nagrepar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Nagrepar.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases accuracy (not dex), attack, and gives permanent toxyne effect.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;God of War&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:gow.PNG]]&lt;br /&gt;
&lt;br /&gt;
Increases attack strength of an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the attack bonus).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh Breeze&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Freshbreeze.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent quickyne effect, adds dexterity.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &#039;&#039;&#039;[[#Unique_Equipments|0]]&#039;&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
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&#039;&#039;&#039;Infrascope&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Infrascope.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|align=center colspan=4|&#039;&#039;&#039;Stats Added&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!width=&amp;quot;25%&amp;quot;| Strength !! Spirit !! Dexterity !! Power&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Other Uniques =&lt;br /&gt;
&lt;br /&gt;
Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.&lt;br /&gt;
&lt;br /&gt;
== Unique Consumables ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poison Pill&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Poisonpill.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Prot_on.PNG|right|thumb|100|Protection on a Destino, the icon incicated at the bottom left]]&#039;&#039;&#039;Protection&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Protection.PNG]]&lt;br /&gt;
&lt;br /&gt;
Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&#039;&#039;&#039;Amnesia Greens&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Amnesiagreen.PNG]]&lt;br /&gt;
&lt;br /&gt;
Lowers your current honor by 100 points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Ig_legmed.PNG|right|thumb|100|Gambling for a Legendary Medicine at Kasham&#039;s]]&lt;br /&gt;
&#039;&#039;&#039;Legendary Medicine&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Legmedicine.PNG]]&lt;br /&gt;
&lt;br /&gt;
Gained by gambling bonus points earned on a 1000 character at Kasham&#039;s house, these items add additional bonus points when used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Durability&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Durability.PNG]]&lt;br /&gt;
&lt;br /&gt;
An item won through the [[Battle_Dimension|Battle Dimension]], if used while you are dead it will revive you, also used as currency at the sahara trader. &lt;br /&gt;
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&#039;&#039;&#039;Ariadne&#039;s Thread&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Ariadnesthread.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used inside a dungeon, you will be warped to that dungeon&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Escape Capsule&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Escapecapsule.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you will be warped to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Fortune&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Redmoonfortune.PNG]]&lt;br /&gt;
&lt;br /&gt;
When used, you receive a random item in your mailbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radiation of Mars&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:RadiationMars.png]]&lt;br /&gt;
&lt;br /&gt;
When mailed to &amp;quot;Alchemist&amp;quot; along with 10 quantities of a single C-vend piece, you will receive a single piece of Mars equipment from the mail in return.&lt;br /&gt;
| (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)&lt;br /&gt;
&lt;br /&gt;
== Other Uniques ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle Dimension Pass&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Bdpass.PNG]]&lt;br /&gt;
&lt;br /&gt;
Allows you one free admission to the [[Battle_Dimension|Battle Dimension]], this ticket gets mailed to you at certain levels from Kasham.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golden Apple&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[image:Goldenapple.PNG]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, this automatically will turn into a Redmoon Fortune (see above) at the end of each week.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catalyst Chamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Cat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Found as a monster drop, used along with Sun Orb to create a sunset with the stats that is on the Sun Orb.&lt;/div&gt;</summary>
		<author><name>Lyrondak</name></author>
	</entry>
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