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	<id>https://wiki.rmadvanced.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GMSirin</id>
	<title>Redmoon Advanced Wiki - User contributions [en]</title>
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	<updated>2026-10-16T22:51:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=4492</id>
		<title>XY List</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=XY_List&amp;diff=4492"/>
		<updated>2024-12-21T07:06:56Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Fix DX-1 entrance coordinates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== XY List ==&lt;br /&gt;
Here are XY coordinates for places in Redmoon. Almost all of the Earth XYs are aimed towards accuracy, so some won&#039;t be very remember-friendly.&lt;br /&gt;
&lt;br /&gt;
Fob has some maps on his website: http://www.fobjarexx.com/rmhelp.php?id=4&lt;br /&gt;
&lt;br /&gt;
=== Earth ===&lt;br /&gt;
==== Street1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street1 108 109&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street1 76 120&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street1 75 70&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street1 77 73&lt;br /&gt;
|-&lt;br /&gt;
! Spy House&lt;br /&gt;
| Street1 141 13&lt;br /&gt;
|-&lt;br /&gt;
! Backyard&lt;br /&gt;
| Street1 4 58&lt;br /&gt;
|-&lt;br /&gt;
! Junkyard&lt;br /&gt;
| Street1 90 9&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance&lt;br /&gt;
| Street1 25 198&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street1 148 175&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street1 147 74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Street2 160 48&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Street2 188 68&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street2 150 84&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Street2 170 48&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street2 160 65&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Street2 176 82&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Street2 105 240&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Liberation)&lt;br /&gt;
| Street2 145 66&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street2 2 12&lt;br /&gt;
|-&lt;br /&gt;
! Street3 Entrance&lt;br /&gt;
| Street2 189 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Street3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Street3 82 46&lt;br /&gt;
|-&lt;br /&gt;
! Studio3&lt;br /&gt;
| Street3 122 90&lt;br /&gt;
|-&lt;br /&gt;
! Park&lt;br /&gt;
| Street3 61 50&lt;br /&gt;
|-&lt;br /&gt;
! Mail&lt;br /&gt;
| Street3 52 67&lt;br /&gt;
|-&lt;br /&gt;
! Army Hall (Freedom)&lt;br /&gt;
| Street3 116 147&lt;br /&gt;
|-&lt;br /&gt;
! Street1 Entrance&lt;br /&gt;
| Street3 2 54&lt;br /&gt;
|-&lt;br /&gt;
! Street2 Entrance&lt;br /&gt;
| Street3 190 198&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital, Mail, Trader&lt;br /&gt;
| Downtown1 111 111&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown1 119 126&lt;br /&gt;
|-&lt;br /&gt;
! Scientist&lt;br /&gt;
| Downtown1 88 75&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown1 100 145&lt;br /&gt;
|-&lt;br /&gt;
! School Dungeon&lt;br /&gt;
| Downtown1 116 21&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Top)&lt;br /&gt;
| Downtown1 3 10&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown1 3 60&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Bottom)&lt;br /&gt;
| Downtown1 3 97&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Left)&lt;br /&gt;
| Downtown1 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Right)&lt;br /&gt;
| Downtown1 204 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====School Dungeon 1st Floor ====&lt;br /&gt;
Click link to watch&lt;br /&gt;
http://www.redmoonclassic.com/videos/sdun1-4/sdun1-4.html&lt;br /&gt;
[[Image:Sd1.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon1stFloor 151 81&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon1stFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
====School Dungeon 2nd Floor ====&lt;br /&gt;
[[Image:Sd2.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon2ndFloor 149 80&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon2ndFloor 139 13&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
====School Dungeon 3rd Floor ====&lt;br /&gt;
[[Image:Sd3.gif‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance&lt;br /&gt;
| SchoolDungeon3rdFloor 149 119&lt;br /&gt;
|-&lt;br /&gt;
! Exit&lt;br /&gt;
| SchoolDungeon3rdFloor 138 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Downtown2 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown2 153 153&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Downtown2 110 95&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (North)&lt;br /&gt;
| Downtown2 85 85&lt;br /&gt;
|-&lt;br /&gt;
! Food Store (South)&lt;br /&gt;
| Downtown2 50 246&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown2 127 203&lt;br /&gt;
|-&lt;br /&gt;
! Archaeologist&lt;br /&gt;
| Downtown2 67 180&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Top)&lt;br /&gt;
| Downtown2 247 12&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Middle)&lt;br /&gt;
| Downtown2 247 57&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Bottom)&lt;br /&gt;
| Downtown2 247 102&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Left)&lt;br /&gt;
| Downtown2 18 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown2 96 247&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Right)&lt;br /&gt;
| Downtown2 202 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown3 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Downtown3 75 66&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (North)&lt;br /&gt;
| Downtown3 150 10&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store (South)&lt;br /&gt;
| Downtown3 117 184&lt;br /&gt;
|-&lt;br /&gt;
! Battle Arena&lt;br /&gt;
| Downtown3 67 16&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown3 245 205&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Left)&lt;br /&gt;
| Downtown3 13 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Middle)&lt;br /&gt;
| Downtown3 98 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown2 Entrance (Right)&lt;br /&gt;
| Downtown3 214 6&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Top)&lt;br /&gt;
| Downtown3 248 28&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Middle)&lt;br /&gt;
| Downtown3 248 156&lt;br /&gt;
|-&lt;br /&gt;
! Downtown4 Entrance (Bottom)&lt;br /&gt;
| Downtown3 248 234&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Downtown4 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| Downtown4 13 96&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Downtown4 120 120&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Left)&lt;br /&gt;
| Downtown4 40 40&lt;br /&gt;
|-&lt;br /&gt;
! Airport (Right)&lt;br /&gt;
| Downtown4 60 40&lt;br /&gt;
|-&lt;br /&gt;
! [[Battle_Dimension|Battle Dimension]]&lt;br /&gt;
| Downtown4 140 221&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Left)&lt;br /&gt;
| Downtown4 12 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown1 Entrance (Right)&lt;br /&gt;
| Downtown4 206 5&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Top)&lt;br /&gt;
| Downtown4 2 30&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Middle)&lt;br /&gt;
| Downtown4 2 155&lt;br /&gt;
|-&lt;br /&gt;
! Downtown3 Entrance (Bottom)&lt;br /&gt;
| Downtown4 2 236&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sahara1 ====&lt;br /&gt;
[[Image:Sahara1.jpg |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon1&lt;br /&gt;
| Sahara1 11 15&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Sahara1 233 223&lt;br /&gt;
|-&lt;br /&gt;
! Tradeshop&lt;br /&gt;
| Sahara1 130 140&lt;br /&gt;
|-&lt;br /&gt;
! Sahara2 Entrance&lt;br /&gt;
| Sahara1 121 247&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SaharaDungeon1 ====&lt;br /&gt;
[[Image:Dun1map.png|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| SaharaDungeon1 118 153&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==== Sahara2 ====&lt;br /&gt;
[[Image:Sahara2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Kasham&#039;s Place&lt;br /&gt;
| Sahara2 152 57&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 1&lt;br /&gt;
| Sahara2 175 24&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 2&lt;br /&gt;
| Sahara2 68 95&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 3&lt;br /&gt;
| Sahara2 177 182&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon2 Door 4&lt;br /&gt;
| Sahara2 148 126&lt;br /&gt;
|-&lt;br /&gt;
! Sahara1 Entrance&lt;br /&gt;
| Sahara2 108 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SaharaDungeon2 ====&lt;br /&gt;
[[Image:Dun2map cmd.png|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| SaharaDungeon2 63 4&lt;br /&gt;
|-&lt;br /&gt;
! BossSpyDungeon&lt;br /&gt;
| SaharaDungeon2 8 105&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== BossSpyDungeon ====&lt;br /&gt;
[[Image:Bossspydunmap.png|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| BossSpyDungeon 12 10&lt;br /&gt;
|-&lt;br /&gt;
! BossSpy Room&lt;br /&gt;
| BossSpyDungeon 149 108&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Himalayas ====&lt;br /&gt;
[[Image:Himas.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Himalayas 114 116&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Himalayas 108 155&lt;br /&gt;
|-&lt;br /&gt;
! Food Store and Bank&lt;br /&gt;
| Himalayas 133 102&lt;br /&gt;
|-&lt;br /&gt;
! Dungeon&lt;br /&gt;
| Himalayas 11 17&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Himalayas 177 154&lt;br /&gt;
|}&lt;br /&gt;
==== Himalayan Dungeon 1 ====&lt;br /&gt;
Click To Watch Video&lt;br /&gt;
http://www.redmoonclassic.com/videos/himalayas/himalayas.html&lt;br /&gt;
[[Image:Hd1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon1 116 152&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon1 100 108&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon1 82 92&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon1 101 61&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon1 91 50&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon1 108 43&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon1 56 5&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon2 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon1 67 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 2 ====&lt;br /&gt;
[[Image:Hd2.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon2 70 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon2 88 138&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon2 89 155&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon2 115 156&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon2 99 121&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon2 70 97&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon2 67 14&lt;br /&gt;
|-&lt;br /&gt;
! Port 7&lt;br /&gt;
| HimalayanDungeon2 74 16&lt;br /&gt;
|-&lt;br /&gt;
! Port 8&lt;br /&gt;
| HimalayanDungeon2 95 46&lt;br /&gt;
|-&lt;br /&gt;
! Port 9&lt;br /&gt;
| HimalayanDungeon2 113 31&lt;br /&gt;
|-&lt;br /&gt;
! Port 10&lt;br /&gt;
| HimalayanDungeon2 26 56&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon3 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon2 3 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 3 ====&lt;br /&gt;
[[Image:Hd3.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon3 3 41&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon3 15 36&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon3 61 25&lt;br /&gt;
|-&lt;br /&gt;
! Port 3&lt;br /&gt;
| HimalayanDungeon3 80 23&lt;br /&gt;
|-&lt;br /&gt;
! Port 4&lt;br /&gt;
| HimalayanDungeon3 115 3&lt;br /&gt;
|-&lt;br /&gt;
! Port 5&lt;br /&gt;
| HimalayanDungeon3 6 12&lt;br /&gt;
|-&lt;br /&gt;
! Port 6&lt;br /&gt;
| HimalayanDungeon3 16 128&lt;br /&gt;
|-&lt;br /&gt;
! HimalayanDungeon4 Entrance/Exit&lt;br /&gt;
| HimalayanDungeon3 37 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Himalayan Dungeon 4 ====&lt;br /&gt;
[[Image:Hd4.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/exit&lt;br /&gt;
| HimalayanDungeon4 53 153&lt;br /&gt;
|-&lt;br /&gt;
! Port 1&lt;br /&gt;
| HimalayanDungeon4 71 149&lt;br /&gt;
|-&lt;br /&gt;
! Port 2&lt;br /&gt;
| HimalayanDungeon4 6 4&lt;br /&gt;
|-&lt;br /&gt;
! Frozen Philar Body&lt;br /&gt;
| HimalayanDungeon1 27 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dokdo ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Spaceship&lt;br /&gt;
| Dokdo 40 25&lt;br /&gt;
|-&lt;br /&gt;
! Helipad&lt;br /&gt;
| Dokdo 40 85&lt;br /&gt;
|}&lt;br /&gt;
====SpaceShip====&lt;br /&gt;
[[Image:Spaceship.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Entrance/Exit&lt;br /&gt;
| Ship 51 157&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1 &lt;br /&gt;
| Ship 25 39&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1 &lt;br /&gt;
| Ship 83 36&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1 &lt;br /&gt;
| Ship 20 143&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1 &lt;br /&gt;
| Ship 82 139&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Space ===&lt;br /&gt;
==== FreedomVillage ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| FreedomVillage 120 195&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| FreedomVillage 131 165&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| FreedomVillage 90 185&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| FreedomVillage 95 145&lt;br /&gt;
|-&lt;br /&gt;
! SignusAX-1&lt;br /&gt;
| FreedomVillage 3 140&lt;br /&gt;
|-&lt;br /&gt;
! SignusBX-1&lt;br /&gt;
| FreedomVillage 197 290&lt;br /&gt;
|-&lt;br /&gt;
! SignusCX-1&lt;br /&gt;
| FreedomVillage 15 295&lt;br /&gt;
|-&lt;br /&gt;
! SignusDX-1&lt;br /&gt;
| FreedomVillage 195 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusAX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusAX-1 80 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusAX-1 55 45&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusAX-1 90 45&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusAX-1 10 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusAX-1 25 130&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusAX-1 118 75&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusBX-1 ====&lt;br /&gt;
[[Image:Signusbx1.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusBX-1 70 40&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusBX-1 60 25&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusBX-1 55 75&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusBX-1 30 130&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusBX-1 110 120&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusBX-1 5 65&lt;br /&gt;
|-&lt;br /&gt;
! Signus Valley&lt;br /&gt;
| SignusBX-1 110 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusCX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusCX-1 50 75&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusCX-1 80 40&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusCX-1 65 50&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusCX-1 15 105&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusCX-1 110 125&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusCX-1 105 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== SignusDX-1 ====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| SignusDX-1 65 35&lt;br /&gt;
|-&lt;br /&gt;
! Food Store&lt;br /&gt;
| SignusDX-1 105 95&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| SignusDX-1 65 110&lt;br /&gt;
|-&lt;br /&gt;
! Escape Pod&lt;br /&gt;
| SignusDX-1 15 65&lt;br /&gt;
|-&lt;br /&gt;
! Launch Pad&lt;br /&gt;
| SignusDX-1 80 70&lt;br /&gt;
|-&lt;br /&gt;
! FreedomVillage&lt;br /&gt;
| SignusDX-1 60 157&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Valley ====&lt;br /&gt;
[[Image:SV_Map_med.jpg|thumb|500px|center]]&lt;br /&gt;
&lt;br /&gt;
==== Uni ====&lt;br /&gt;
[[Image:Uni.jpg|thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Uni 165 115&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Uni 180 215&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Uni 115 265&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Uni 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Uni 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Uni 140 240&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Uni 145 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Anatu ====&lt;br /&gt;
[[Image:Anatu.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Anatu 190 160&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Anatu 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Anatu 80 275&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Anatu 155 110&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Anatu 175 115&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Anatu 170 210&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Anatu 115 265&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Bau ====&lt;br /&gt;
[[Image:Bau.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Bau 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Bau 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Bau 115 270&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Bau 180 160&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Bau 75 175&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Bau 190 165&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Bau 175 115&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Cyrn ====&lt;br /&gt;
[[Image:Cyrn.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Pad (Warp)&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Cyrn 195 70&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Cyrn 105 75&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Cyrn 180 110&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Cyrn 150 115&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Cyrn 145 240&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Cyrn 170 205&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Cyrn 145 100&lt;br /&gt;
|-&lt;br /&gt;
! Castle (Dungeon)&lt;br /&gt;
| Cyrn 110 160&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dyaus ====&lt;br /&gt;
[[Image:Dyaus.JPG‎ |thumb|115px|left]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;48%&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:Gainsboro; color:black&amp;quot;&lt;br /&gt;
|width=&amp;quot;24%&amp;quot; align=&amp;quot;center&amp;quot;| &amp;lt;i&amp;gt;Location&amp;lt;/i&amp;gt;&lt;br /&gt;
!width=&amp;quot;24%&amp;quot;| XY&lt;br /&gt;
|-&lt;br /&gt;
! Hospital&lt;br /&gt;
| Dyaus 150 240&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Store&lt;br /&gt;
| Dyaus 160 115&lt;br /&gt;
|-&lt;br /&gt;
! Food&lt;br /&gt;
| Dyaus 145 90&lt;br /&gt;
|-&lt;br /&gt;
! Bank&lt;br /&gt;
| Dyaus 170 215&lt;br /&gt;
|-&lt;br /&gt;
! Ring/Necklace&lt;br /&gt;
| Dyaus 195 170&lt;br /&gt;
|-&lt;br /&gt;
! Thrift Store (Upgrade)&lt;br /&gt;
| Dyaus 170 110&lt;br /&gt;
|-&lt;br /&gt;
! Armor&lt;br /&gt;
| Dyaus 115 265&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=4487</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=4487"/>
		<updated>2023-07-12T22:05:24Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Add sidebar link to &amp;quot;Normal Items&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** BeginHere|New Player Information  (초보자 가이드)&lt;br /&gt;
** Levelingguide|Leveling Guide (육성 가이드)&lt;br /&gt;
** characters|Characters (캐릭터)&lt;br /&gt;
** XY_List|XY List (지도,맵 좌표)&lt;br /&gt;
** Boosters|Boosters (이노큘럼)&lt;br /&gt;
** armies|Armies (자유군)&lt;br /&gt;
** Normal_Items|Normal Items (일반아이템)&lt;br /&gt;
** Earth_Rares|Earth Rares (지구아이템)&lt;br /&gt;
** Signus_Rares|Signus Rares (시그아이템)&lt;br /&gt;
** Sunsets|Sunsets (머스큘라)&lt;br /&gt;
** Uniques|Uniques (특템)&lt;br /&gt;
** One-Shot_List|One-Shot List (한방수치표)&lt;br /&gt;
** Pvp|PvP Guide (대인전 가이드)&lt;br /&gt;
** Alchemy|Alchemy Formulas (연금술 공식)&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** RMA_Staff|RMA Staff&lt;br /&gt;
** Faq |Faq&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=One-Shot_List&amp;diff=3924</id>
		<title>One-Shot List</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=One-Shot_List&amp;diff=3924"/>
		<updated>2021-10-23T17:52:31Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Update download link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== legacy1&#039;s Attack Calculator ==&lt;br /&gt;
&#039;&#039;All of this information is from legacy1&#039;s post at: http://www.redmoonclassic.com/forums.php?m=posts&amp;amp;q=3718&amp;amp;d=0&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;GCFairy has created an updated post: http://www.redmoonclassic.com/forums.php?m=posts&amp;amp;q=6846&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Attack Calculator&#039;&#039;&#039; (RMAC) is a helpful program (developed by legacy1) that will calculate when your character will one-shot any monster.&lt;br /&gt;
&lt;br /&gt;
RMAC is very accurate calculator. Its lowest accuracy is 99.998%. But usually its 100% accurate. That means if RMAC shows you that you can one-shot some monster you might need to put only 1 more bonus point to your attacking stat to actually one-shot that monster. Also, be advised that you must type in your character&#039;s base stats (without armor on).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;legacy1 recoded RMAC using .NET Framework 2.0 and added support for all characters. So you will need to install .NET Framework 2.0 to make it work. You can install .NET Framework 2.0 from Windows Update or from the Microsoft website.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshot ===&lt;br /&gt;
[[Image:RMAC12.jpg]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Screenshot of RMAC...&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
legacy1&#039;s RMAC was uploaded to this URL:&lt;br /&gt;
*http://download.rmadvanced.com/rmac12.rar&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3915</id>
		<title>RMA Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3915"/>
		<updated>2021-09-06T09:49:43Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Fix expired discord link and add official support email address&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The staff for Redmoon Advanced consists of Game Masters and Game Counselors.&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
A Game Master (GM) is a non-paid volunteer that keeps the game safe and fun to play. You can always identify a Game Master by the initials GM in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GM&#039;&#039;&#039;Sirin). No other player can create a name that start with GM so you can always be sure that it is infact a real GM.&lt;br /&gt;
&lt;br /&gt;
While GMs do have extra &amp;quot;powers&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly effect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Masters (Current)&#039;&#039;&#039;&lt;br /&gt;
*GMWyvern - email address pending&lt;br /&gt;
*GMQuetzalcoatl - email address pending&lt;br /&gt;
*GMSirin - email address pending&lt;br /&gt;
*GMDank - email address pending&lt;br /&gt;
*GMDragon - email address pending&lt;br /&gt;
&lt;br /&gt;
== Game Counselors ==&lt;br /&gt;
A Game Counselor (GC) is a non-paid volunteer that gives information and makes the game safe and playable for you. You can always identify a Game Counselor by the initials GC in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GC&#039;&#039;&#039;Bonta). No other player can create a name that start with GC so you can always be sure that it is in fact a real GC.&lt;br /&gt;
&lt;br /&gt;
While GCs do have extra &amp;quot;powers,&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly affect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Counselors (Current)&#039;&#039;&#039;&lt;br /&gt;
The game counselor positions will be filled at a later date.&lt;br /&gt;
&lt;br /&gt;
== Contact Information ==&lt;br /&gt;
&#039;&#039;&#039;Redmoon Advanced Support&#039;&#039;&#039;&lt;br /&gt;
* [mailto:support@rmadvanced.com support@rmadvanced.com]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Advanced Discord Server&#039;&#039;&#039;&lt;br /&gt;
* https://discord.gg/bp7yXvcyxX&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3913</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3913"/>
		<updated>2021-07-06T22:05:26Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** BeginHere|New Player Information&lt;br /&gt;
** Game play|Game play&lt;br /&gt;
** characters|Characters&lt;br /&gt;
** commands|Commands&lt;br /&gt;
** Boosters|Boosters / 이노큘럼&lt;br /&gt;
** armies|Armies&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Earth_Rares|Earth Rares&lt;br /&gt;
** One-Shot_List|One-Shot List&lt;br /&gt;
** Pvp|PvP Guide&lt;br /&gt;
** Signus_Rares|Signus Rares&lt;br /&gt;
** Sunsets|Sunsets&lt;br /&gt;
** Uniques|Uniques&lt;br /&gt;
** Alchemy|Alchemy Formulas / 연금술 공식&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** XY_List|XY List&lt;br /&gt;
** RMA_Staff|RMA Staff&lt;br /&gt;
** Faq |Faq&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=RMC_Staff&amp;diff=3912</id>
		<title>RMC Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=RMC_Staff&amp;diff=3912"/>
		<updated>2021-07-06T22:05:00Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: GCSirin moved page RMC Staff to RMA Staff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RMA Staff]]&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3911</id>
		<title>RMA Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=RMA_Staff&amp;diff=3911"/>
		<updated>2021-07-06T22:05:00Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: GCSirin moved page RMC Staff to RMA Staff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The staff for Redmoon Advanced consists of Game Masters and Game Counselors.&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
A Game Master (GM) is a non-paid volunteer that keeps the game safe and fun to play. You can always identify a Game Master by the initials GM in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GM&#039;&#039;&#039;Sirin). No other player can create a name that start with GM so you can always be sure that it is infact a real GM.&lt;br /&gt;
&lt;br /&gt;
While GMs do have extra &amp;quot;powers&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly effect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Masters (Current)&#039;&#039;&#039;&lt;br /&gt;
*GMWyvern - email address pending&lt;br /&gt;
*GMQuetzalcoatl - email address pending&lt;br /&gt;
*GMSirin - email address pending&lt;br /&gt;
*GMDank - email address pending&lt;br /&gt;
*GMDragon - email address pending&lt;br /&gt;
&lt;br /&gt;
== Game Counselors ==&lt;br /&gt;
A Game Counselor (GC) is a non-paid volunteer that gives information and makes the game safe and playable for you. You can always identify a Game Counselor by the initials GC in front of their names (&#039;&#039;Example:&#039;&#039; &#039;&#039;&#039;GC&#039;&#039;&#039;Bonta). No other player can create a name that start with GC so you can always be sure that it is in fact a real GC.&lt;br /&gt;
&lt;br /&gt;
While GCs do have extra &amp;quot;powers,&amp;quot; it&#039;s important to know that they have special rules that they must follow. One of the most important one is they can&#039;t directly affect game play. This means they are not permitted to give items, gold, xp, levels, power ups, or anything else to players. They can&#039;t tank or help you level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Game Counselors (Current)&#039;&#039;&#039;&lt;br /&gt;
The game counselor positions will be filled at a later date.&lt;br /&gt;
&lt;br /&gt;
== Contact Information ==&lt;br /&gt;
&#039;&#039;&#039;Redmoon Advanced Support&#039;&#039;&#039;&lt;br /&gt;
* email address pending&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redmoon Advanced Discord Server&#039;&#039;&#039;&lt;br /&gt;
* https://discord.gg/ag3QvUmR&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3907</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3907"/>
		<updated>2021-06-28T20:32:30Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Redmoon Advanced Wiki ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Wiki!&lt;br /&gt;
&lt;br /&gt;
If you would like a wiki account, please contact a [{{fullurl:Special:ListUsers|group=sysop}} Wiki Administrator] or staff member on [https://discord.gg/bp7yXvcyxX the Discord server].&lt;br /&gt;
&lt;br /&gt;
We hope to open up registration or enable wiki account creation from the main website in the future.&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Template:Update&amp;diff=3788</id>
		<title>Template:Update</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Template:Update&amp;diff=3788"/>
		<updated>2020-09-17T03:03:27Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Reverted edits by Amanda (talk) to last revision by imported&amp;gt;Slagar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;width: 80%; height:40px; border: 1px solid rgb(170,170,170); border-left: 10px solid rgb(242,133,0); background-color: rgb(250,250,250);&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;width:60px; text-align:center;&amp;quot;&amp;gt;[[Image:Importantclock_40px.gif]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td style=&amp;quot;vertical-align:middle;&amp;quot;&amp;gt;&#039;&#039;&#039;This article or section needs to be updated.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
		&amp;lt;small&amp;gt;Please update the article to reflect recent events, and remove this template when finished.&amp;lt;/small&amp;gt;&lt;br /&gt;
	&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Place &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{update}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; in the area of a page you want this block to appear in. This has been replicated in a simpler form from Wikipedia&#039;s own.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Faq&amp;diff=3785</id>
		<title>Faq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Faq&amp;diff=3785"/>
		<updated>2020-09-17T02:56:48Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: GCSirin moved page Faq to FAQ: because why is this page Faq and not FAQ ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FAQ]]&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=FAQ&amp;diff=3784</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=FAQ&amp;diff=3784"/>
		<updated>2020-09-17T02:56:48Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: GCSirin moved page Faq to FAQ: because why is this page Faq and not FAQ ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;FAQ&#039;s&lt;br /&gt;
Answers to some commonly asked questions:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*How can I turn the background music ON/OFF?&lt;br /&gt;
&lt;br /&gt;
Type: `music on and `music off&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How can I turn the sound effects ON/OFF?&lt;br /&gt;
&lt;br /&gt;
Type: `sound on and `sound off&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How can I find out where I am?&lt;br /&gt;
&lt;br /&gt;
Type: `xy and the map you are on, together with your X and Y coordinates will be displayed on the screen (and recorded to the history)&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*Where can I fight other characters to prove I am the best?&lt;br /&gt;
&lt;br /&gt;
Visit the Battle Arena where you can fight without fear of loss of items or experience.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I died, now what?&lt;br /&gt;
&lt;br /&gt;
When you die, just click on the screen to be respawned in a hospital. The penalty for death is losing half of your current experience points (but not your current level). As you progress in the game, you will also start losing items and gold when you die. Take it in stride, it happens to us all.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How do I get out of the hospital?&lt;br /&gt;
&lt;br /&gt;
You died and you left all your belongings where you died and you resurrected in the hospital and you don&#039;t know how to get out of this hospital. Well the door in the hospital does not work. So don&#039;t try to open it. Just indicate mouse point to 6 o&#039;clock and move your character to exit...&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How do I change hospitals?&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a way to designate which hospital you respawn at. This is determined by what level you are. As you gain levels, you will eventually spawn in hospitals on different maps and more dangerous areas.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*Now I&#039;ve started what do I do first?&lt;br /&gt;
&lt;br /&gt;
Start killing things! Best start with gangsters, because when you start, even a hooligan can wipe the floor with you. Stay away from spies and robbers for awhile, they are even harder than hooligans.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also a good idea to get yourself some armor and a weapon (if your character allows it). There are two Weapon Shops on Street2, one on the middle west side of the map, the other in the middle north side. At the beginning, you won&#039;t be able to carry much, but you will be able to carry some things, and every little bit helps. Check every 5 levels, because you can usually carry more...&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I just gained a level, now what?&lt;br /&gt;
&lt;br /&gt;
Well, if you are not safe, you might want to run away and then distribute your attribute points on your character screen (F2). If you are safe, just distribute your points.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*What are these attribute buttons?&lt;br /&gt;
&lt;br /&gt;
In order from left to right, they are Strength (melee attacks hit harder, and you can carry more weight), Spirit (gives you more MP, and makes your skills more powerful), Dexterity (increases your ability to dodge, to hit more accurately, and increases Stamina point so you can run more), and Power (increases your HP so you can take more damage).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*What is the most important attribute?&lt;br /&gt;
&lt;br /&gt;
That depends entirely on your character and how you want to play the game. If you want to use a sword or bare handed fighting, Strength will increase your damage. If however, you are using a bow or a gun, Dexterity will be more important, as this will allow you to use better weapons. Power is always good, especially at the beginning when you have little defense. It&#039;s all about Strategy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*Why is players name red, blue, black?&lt;br /&gt;
&lt;br /&gt;
Depending on a persons honor, their names will be white (no honor), red (negative honor), or blue (positive honor). Honor doesn&#039;t come into play until after level 100. It determines what type of special skills your character can get. A player who&#039;s name is black is a Player Killer (PK). It means they recently killed another player outside the Battle Arena.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How do I get honor?&lt;br /&gt;
&lt;br /&gt;
Honor is obtained by killing monsters who themselves have honor. Killing a red named monster gives you positive honor, while killing blue named monsters gives you negative honor.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*When do I get a new skill?&lt;br /&gt;
&lt;br /&gt;
Depending on the character you are using, you may get a new skill every 50 to 150 levels. Check Skills for exact numbers.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How come I don&#039;t have that skill?&lt;br /&gt;
&lt;br /&gt;
If you have reached the level that you should have gotten a new skill, but you don&#039;t see it, more than likely you don&#039;t have enough spirit or power to use it. When you raise your spirit/power to the minimum requirement for the skill, it will appear in your skill panel.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*When do I get a quest?&lt;br /&gt;
&lt;br /&gt;
Quests are given to you every hundred levels. Currently up to level 400.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*Why is this person talking in yellow/blue/green/red?&lt;br /&gt;
&lt;br /&gt;
The color of text depends on how it is being said. Talking normally, text will appear as white. This type of talk can be heard by everyone nearby, like on the same screen as you. Yellow text means that the message is being shouted. Shouts can be heard by everyone on the same map, and take up about 1/6 of your stamina (green bar). Blue text means that what is being said is whispered to you. Whispers can reach you no matter what map you are in,and can only be heard by you and the person who said it. Green text is from people in a group you have joined. It is like a whisper in that only the group will hear it. Red text will normally only come as announcements from the RedMoon staff. This is heard throughout the entire game.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I see another player with their name displayed in yellow?&lt;br /&gt;
&lt;br /&gt;
Players penalized by the Game Master&#039;s for inappropriate play such as looting will have their character names changed to yellow for a period of time. During this time such characters suffer from the same restrictions as those invoked by PK&#039;ing another character.&lt;br /&gt;
&lt;br /&gt;
However, both Game Masters and Game Councillors also have their names displayed in yellow (as this prevents them from accidently harming other players).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*How can I identify a Game Master (GM) character?&lt;br /&gt;
&lt;br /&gt;
Game Master character names all start with &#039;GM&#039;, and no other players can create character names that start with the string &#039;GM&#039; (in ANY case combination).&lt;br /&gt;
&lt;br /&gt;
Game Master characters are distinguished with a unique icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*How do I re-allocate my bonus points?&lt;br /&gt;
&lt;br /&gt;
You need a Posion Vile; a rare item dropped by some monsters.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I was just struck by lightning and killed?&lt;br /&gt;
&lt;br /&gt;
You were a PK&#039;er that was subject to Divine Punishment, a random event that only affects PK&#039;ers.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I see monsters in an area I can&#039;t get to?&lt;br /&gt;
&lt;br /&gt;
There are ceratin closed off &amp;quot;dead spots&amp;quot; within the game into which monsters can spawn and into which unscrupulous players can transport other players. Although these are very rare if you do come across one please report it to the Games Masters with the appropriate location (map and XY coordinates).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
*I lost items when I died?&lt;br /&gt;
&lt;br /&gt;
At low Level characters (&amp;lt;100) that die lose very little but the chance of losing items and money increases with Level. One way to reduce this risk is to form a Group.&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3783</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3783"/>
		<updated>2020-09-17T02:50:33Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** BeginHere|New Player Information&lt;br /&gt;
** armies|Armies&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Boosters|Boosters&lt;br /&gt;
** characters|Characters&lt;br /&gt;
** commands|Commands&lt;br /&gt;
** Earth_Rares|Earth Rares&lt;br /&gt;
** One-Shot_List|One-Shot List&lt;br /&gt;
** Pvp|PvP Guide&lt;br /&gt;
** Signus_Rares|Signus Rares&lt;br /&gt;
** Sunsets|Sunsets&lt;br /&gt;
** Uniques|Uniques&lt;br /&gt;
** Alchemy|Alchemy Formulas&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** XY_List|XY List&lt;br /&gt;
** RMC_Staff|RMC Staff&lt;br /&gt;
** Faq | FAQ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3743</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3743"/>
		<updated>2020-07-05T01:37:16Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Add Signus Rare Weapon, Ring, and Necklace Formulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Chip Upgrade Shortcuts =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 18 x Chip Core || 2 x Chip X-0 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip X-5 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip X-0 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 18 x Chip Core || 2 x Chip Y-0 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip Y-5 || Chip Y-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip Y-0 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 5000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spadona || 1 x Large Moradyne || 1 x Chrysaor&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Randiour || 1 x Large Couradyne || 1 x Wand of Sacrifice&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Impaler || 1 x Large Moradyne || 1 x Ranseur&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Prismatic Bow || 1 x Large Dextyne || 1 x Typhonic Bow&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Azoth || 1 x Large Moradyne || 1 x Calabog&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Ring || 1 x Large Couradyne || 1 x Eternity Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Ring || 1 x Large Couradyne || 1 x Regen Ring&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Spirit Necklace || 1 x Large Couradyne || 1 x Eternity Necklace&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Individuality Necklace || 1 x Large Couradyne || 1 x Regen Necklace&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in intervals of &#039;&#039;&#039;1, 5, 10, 50, and 100&#039;&#039;&#039;. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3701</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3701"/>
		<updated>2020-03-05T05:29:20Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: /* Chip Upgrades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Chip Upgrade Shortcuts =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 18 x Chip Core || 2 x Chip X-0 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip X-5 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip X-0 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 18 x Chip Core || 2 x Chip Y-0 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 17 x Chip Core || 2 x Chip Y-5 || Chip Y-9&lt;br /&gt;
|-&lt;br /&gt;
| 35 x Chip Core || 4 x Chip Y-0 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 5000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in intervals of &#039;&#039;&#039;1, 5, 10, 50, and 100&#039;&#039;&#039;. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3700</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3700"/>
		<updated>2020-02-29T20:05:57Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Chip Cores formula was very expensive. Price adjusted in alchemist and reflected here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 5000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in intervals of &#039;&#039;&#039;1, 5, 10, 50, and 100&#039;&#039;&#039;. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Commands&amp;diff=3687</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Commands&amp;diff=3687"/>
		<updated>2020-01-16T05:52:06Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Reverted edits by GCSirin (talk) to last revision by Amanda&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on. &amp;lt;br&amp;gt;&#039;&#039;Example: &amp;lt;br&amp;gt;on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&amp;lt;br&amp;gt;off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Korean guide&lt;br /&gt;
&lt;br /&gt;
명령어&lt;br /&gt;
&lt;br /&gt;
줍기모드 `pickupmode&lt;br /&gt;
&lt;br /&gt;
단축키모드 `shortkeymode on&lt;br /&gt;
&lt;br /&gt;
음악끄기 `music off&lt;br /&gt;
&lt;br /&gt;
효과음 끄기 `sound off&lt;br /&gt;
&lt;br /&gt;
이동모드 `movemode [on|off] &lt;br /&gt;
&lt;br /&gt;
교환 `trade [Player ID]&lt;br /&gt;
&lt;br /&gt;
리콜 `recall&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Commands&amp;diff=3686</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Commands&amp;diff=3686"/>
		<updated>2020-01-16T05:46:01Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Reverted edits by Amanda (talk) to last revision by imported&amp;gt;Sun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on. &amp;lt;br&amp;gt;&#039;&#039;Example: &amp;lt;br&amp;gt;on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&amp;lt;br&amp;gt;off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3607</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3607"/>
		<updated>2019-11-20T18:46:38Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: /* Redmoon Classic Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Redmoon Classic Wiki ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Wiki!&lt;br /&gt;
&lt;br /&gt;
After a long time, the wiki is now ready to be edited again.&lt;br /&gt;
In addition to updating information that has changed over the years, we will be restructuring the [[MediaWiki:Sidebar|Sidebar]] and splitting pages to provide better wiki navigation.&lt;br /&gt;
If at any time links to old pages are lost or you wish to reference unused/outdated pages, [[Special:AncientPages|this page list]] is very useful.&lt;br /&gt;
&lt;br /&gt;
For spam prevention and a number of other reasons, user registration is currently disabled.&lt;br /&gt;
If you would like a wiki account, please contact [//www.redmoonclassic.com/members/GCSirin/ GCSirin] via PM on the main website or another [{{fullurl:Special:ListUsers|group=sysop}} Wiki Administrator].&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Character_Rename&amp;diff=3606</id>
		<title>Character Rename</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Character_Rename&amp;diff=3606"/>
		<updated>2019-08-27T04:00:05Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Redirected page to Alchemy#Support Codes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alchemy#Support_Codes]]&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Account_Transfer&amp;diff=3605</id>
		<title>Account Transfer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Account_Transfer&amp;diff=3605"/>
		<updated>2019-08-27T03:59:32Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Redirected page to Alchemy#Support Codes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alchemy#Support_Codes]]&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3604</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3604"/>
		<updated>2019-08-27T03:57:28Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Transfer/Rename code costs added. Redirects will be used for external links in case these are moved later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 50000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in &#039;&#039;&#039;1x, 5x, 10x, 50x, and 100x&#039;&#039;&#039; multiples. Ex: Send 200 Small Booster, receive 100 Large Booster &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;br /&gt;
==== Support Codes ====&lt;br /&gt;
Transfer and Rename codes are used in the [//support.redmoonclassic.com support pages]. Unlike other alchemist formulas, these return a text code in the mail instead of an item.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 6 x Donation Token || Transfer Code&lt;br /&gt;
|-&lt;br /&gt;
| 10 x Donation Token || Rename Code&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3602</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3602"/>
		<updated>2019-05-06T01:44:56Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Add small/large booster conversion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 50000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;br /&gt;
==== Booster Conversion ====&lt;br /&gt;
Convert same type booster. Can be used in &#039;&#039;&#039;5x, 10x, 50x, and 100x&#039;&#039;&#039; multiples.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Return&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Small (5 minute) Booster || 1 x Large (10 minute) Booster&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Large (10 minute) Booster || 2 x Small (5 minute) Booster&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3601</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3601"/>
		<updated>2019-05-06T00:46:15Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** armies|Armies&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Boosters|Boosters&lt;br /&gt;
** characters|Characters&lt;br /&gt;
** commands|Commands&lt;br /&gt;
** Earth_Rares|Earth Rares&lt;br /&gt;
** BeginHere|New Player Information&lt;br /&gt;
** One-Shot_List|One-Shot List&lt;br /&gt;
** Signus_Rares|Signus Rares&lt;br /&gt;
** Sunsets|Sunsets&lt;br /&gt;
** Uniques|Uniques&lt;br /&gt;
** Alchemy|Alchemy Formulas&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** XY_List|XY List&lt;br /&gt;
** RMC_Staff|RMC Staff&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3600</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3600"/>
		<updated>2019-05-06T00:35:03Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Added signus armor upgrade formulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 50000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
==== Signus Rare Armor Upgrades ====&lt;br /&gt;
For convenience these formulas also work in &#039;&#039;&#039;5x&#039;&#039;&#039; and &#039;&#039;&#039;10x&#039;&#039;&#039; amounts. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Item(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type E-Vend || 1 x Large Couradyne || 1 x SAME type C-Vend&lt;br /&gt;
|-&lt;br /&gt;
| 1 x ANY type Sigrium || 1 x Large Moradyne || 1 x SAME type A-Vend&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3597</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Main_Page&amp;diff=3597"/>
		<updated>2019-03-02T05:58:47Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Redmoon Classic Wiki ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Wiki!&lt;br /&gt;
&lt;br /&gt;
After a long time, the wiki is now ready to be edited again.&lt;br /&gt;
In addition to updating information that has changed over the years, we will be restructuring the [[MediaWiki:Sidebar|Sidebar]] and splitting pages to provide better wiki navigation.&lt;br /&gt;
If at any time links to old pages are lost or you wish to reference unused/outdated pages, [[Special:AncientPages|this page list]] is very useful.&lt;br /&gt;
&lt;br /&gt;
For spam prevention and a number of other reasons, user registration is currently disabled.&lt;br /&gt;
If you would like a wiki account, please contact [http://www.redmoonclassic.com/members/deadly/ merc7492] via PM on the main website or another [{{fullurl:Special:ListUsers|group=sysop}} Wiki Administrator].&lt;br /&gt;
&lt;br /&gt;
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemist&amp;diff=3596</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemist&amp;diff=3596"/>
		<updated>2019-02-24T21:34:03Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Redirected page to Alchemy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alchemy]]&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3595</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Alchemy&amp;diff=3595"/>
		<updated>2019-02-24T21:28:22Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Alchemy Formulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is performed by sending a mail to the &amp;quot;Alchemist&amp;quot; with the correct combination of items. Below is a list of the publicly disclosed and well-know formulas.&lt;br /&gt;
&lt;br /&gt;
==== Chip Upgrades ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-0 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-1 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-2 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip X-3 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip X-4 || Chip X-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-5 || Chip X-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-6 || Chip X-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip X-7 || Chip X-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip X-8 || Chip X-9&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-0 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-1 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-2 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 1 x Chip Y-3 || Chip Y-4&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Chip Core || 2 x Chip Y-4 || Chip Y-5&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-5 || Chip Y-6&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-6 || Chip Y-7&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Chip Core || 1 x Chip Y-7 || Chip Y-8&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Chip Core || 2 x Chip Y-8 || Chip Y-9&lt;br /&gt;
|}&lt;br /&gt;
==== Chip Creation and Conversion ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 50000000 x Money || Chip Core&lt;br /&gt;
|-&lt;br /&gt;
| 25 x Legendary Medicine || 50000000 x Money || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-0 || Chip X-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-1 || Chip X-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-2 || Chip X-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-3 || Chip X-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip Y-4 || Chip X-4&lt;br /&gt;
|-&lt;br /&gt;
| 30 x Legendary Medicine || 75000000 x Money || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-0 || Chip Y-0&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-1 || Chip Y-1&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-2 || Chip Y-2&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-3 || Chip Y-3&lt;br /&gt;
|-&lt;br /&gt;
| 5 x Legendary Medicine || 1 x Chip X-4 || Chip Y-4&lt;br /&gt;
|}&lt;br /&gt;
==== Mars Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Armor || Armor of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Belt || Belt of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Boots || Boots of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Glove || Gloves of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Helmet || Helm of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-Vend Pants || Pants of Mars&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Mars || 10 x C-vend Shield || Shield of Mars&lt;br /&gt;
|}&lt;br /&gt;
==== Saturnus Set ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Armor || Armor of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Belt || Belt of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Boots || Boots of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Glove || Gloves of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Helmet || Helm of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Pants || Pants of Saturnus&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Radiation of Saturnus || 10 x A-Vend Shield || Shield of Saturnus&lt;br /&gt;
|}&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input Item(s) !! Input Items(s) !! Return Item(s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 x Legendary Medicine || 10000000 x Money || Poison Pill&lt;br /&gt;
|-&lt;br /&gt;
| 1 x Legendary Medicine || 30000000 x Money || Protection&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3583</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=3583"/>
		<updated>2019-02-23T03:30:27Z</updated>

		<summary type="html">&lt;p&gt;GMSirin: Created page with &amp;quot;** mainpage|Home ** armies|Armies ** Battle_Dimension‎|Battle Dimension‎ ** Boosters|Boosters ** characters|Characters ** commands|Commands ** Earth_Rares|Earth Rares ** B...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** armies|Armies&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Boosters|Boosters&lt;br /&gt;
** characters|Characters&lt;br /&gt;
** commands|Commands&lt;br /&gt;
** Earth_Rares|Earth Rares&lt;br /&gt;
** BeginHere|New Player Information&lt;br /&gt;
** One-Shot_List|One-Shot List&lt;br /&gt;
** Signus_Rares|Signus Rares&lt;br /&gt;
** Sunsets|Sunsets&lt;br /&gt;
** Uniques|Uniques&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** XY_List|XY List&lt;br /&gt;
** RMC_Staff|RMC Staff&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GMSirin</name></author>
	</entry>
</feed>