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	<updated>2026-10-16T23:13:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
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		<title>File:Hq.png</title>
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		<updated>2023-04-13T01:13:33Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
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		<updated>2022-03-04T15:29:48Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
** BeginHere|New Player Information  (초보자 가이드)&lt;br /&gt;
** Levelingguide|Leveling Guide (육성 가이드)&lt;br /&gt;
** characters|Characters (캐릭터)&lt;br /&gt;
** XY_List|XY List (지도,맵 좌표)&lt;br /&gt;
** Boosters|Boosters (이노큘럼)&lt;br /&gt;
** armies|Armies (자유군)&lt;br /&gt;
** Earth_Rares|Earth Rares (지구아이템)&lt;br /&gt;
** Signus_Rares|Signus Rares (시그아이템)&lt;br /&gt;
** Sunsets|Sunsets (머스큘라)&lt;br /&gt;
** Uniques|Uniques (특템)&lt;br /&gt;
** One-Shot_List|One-Shot List (한방수치표)&lt;br /&gt;
** Pvp|PvP Guide (대인전 가이드)&lt;br /&gt;
** Alchemy|Alchemy Formulas (연금술 공식)&lt;br /&gt;
** Battle_Dimension‎|Battle Dimension‎&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** RMA_Staff|RMA Staff&lt;br /&gt;
** Faq |Faq&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Wiki&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4124</id>
		<title>BeginHere</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4124"/>
		<updated>2022-03-04T06:23:49Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* 구글크롬 신클라이언트 관련 안내 by cmd */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Player Information ==&lt;br /&gt;
&lt;br /&gt;
This section is designed for players that are new to Redmoon, not just Redmoon Advanced. If you are just beginning, then read this information before creating and leveling your character. Often players waste several hours leveling a character incorrectly.&lt;br /&gt;
&lt;br /&gt;
Now it is your turn to build upon the characteristics of the major characters to create your own persona and launch into adventures that will take you from Earth all the way to Signus. &lt;br /&gt;
Game Strategy RedMoon centers around the conflict between the agonist of the story, Aguilas, and those who would stand against him. The original story has the major characters: Azlar, Philar, Destino, Sadad, Jarexx, Canon, Lunarena, Kitara, and Lavita pitted against Aguilas and following their exploits on both Earth and Signus. Ultimately the resistance led by these characters defeat him and free the people.&lt;br /&gt;
  &lt;br /&gt;
If you haven’t yet, make sure to view the Characters page for more information when determining your choice. &lt;br /&gt;
You need to take this into consideration when choosing and developing your character. But all is not lost if you find that you have taken a &amp;quot;wrong turn&amp;quot; with some of your bonus point allocation - some monsters will drop a Poison Pill that will allow you to reset your stats (and reallocate your bonus points). Be warned though, that you will drop some (or all) of your items when you reset your attributes. If you move from where you are standing, someone else might grab your things, so stay still until you pick everything up again.&lt;br /&gt;
&lt;br /&gt;
But what do you need to do to be successful?&lt;br /&gt;
Completing  the “Beginner’s Zone” tutorial is essential in not only learning the basics of the game but in getting your character to level 3 and gaining bonus points before entering the main game world. Listen to the NPC&#039;s and the monsters, they tell you important information about the game. When accepting starting in the “Beginner’s Zone” you will be able to try fighting for the first time. Don’t worry about death, as here you can’t die. Just practice fighting the monsters and using your skills.&lt;br /&gt;
&lt;br /&gt;
== Commands (명령어) ==&lt;br /&gt;
&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on.&lt;br /&gt;
Example:&lt;br /&gt;
on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&lt;br /&gt;
off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&lt;br /&gt;
&lt;br /&gt;
Korean Guide&lt;br /&gt;
&lt;br /&gt;
명령어&lt;br /&gt;
&lt;br /&gt;
줍기모드 `pickupmode&lt;br /&gt;
&lt;br /&gt;
단축키모드 `shortkeymode on&lt;br /&gt;
&lt;br /&gt;
음악끄기 `music off&lt;br /&gt;
&lt;br /&gt;
효과음 끄기 `sound off&lt;br /&gt;
&lt;br /&gt;
이동모드 `movemode [on|off]&lt;br /&gt;
&lt;br /&gt;
교환 `trade [Player ID]&lt;br /&gt;
&lt;br /&gt;
리콜 `recall&lt;br /&gt;
&lt;br /&gt;
== Quick Bar ==&lt;br /&gt;
[[Image:Quickbarwindow.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items:&#039;&#039;&#039;  While in combat it is best to use the quick bar to heal yourself.  To put an item into the quick bar either right click on the item or drag it.  To use an item in slot one press: CTRL 1.  If you enable short key mode [`shortkeymode on], then you only have to press 1.  However, to talk you must press the Enter Key.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status Bar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Statusbar.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039;  To use a skill in the A box, simply right click.  A target may be needed.  If you wish to switch between your skills, press the letters Q W E R T A S D F G Z.  If you do not have short key mode on then you will need to use the CTRL key as well, i.e. CTRL Q.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Skill:&#039;&#039;&#039; To use your special skill hold shift and right click.  All characters only have 1 special skill.&lt;br /&gt;
[[Image:SkillWindow.png|thumb|300px|left|]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Window ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Character.png|thumb|300px|left|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Your name is displayed in blue text.  This character&#039;s name is Fairy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Current Experience:&#039;&#039;&#039; As you kill monsters, you gain experience.  If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience.  In other words, you will always have to kill at least 10 monsters to level.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bonus Points:&#039;&#039;&#039; When you level, you gain 2 bonus points.  You may add them to any of the 4 stats, strength-spirit-dexterity-power.  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Honor:&#039;&#039;&#039; Every character has 2 sets of skills.  Positive honor turns your name blue.  Negative honor turns your name red. To learn more about each characters skills, click here: [[Characters]].&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Weight Limit:&#039;&#039;&#039; As you increase your strength, you also increase your ability to carry more items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; To purchase items on Earth, you will use Gold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tau:&#039;&#039;&#039; To purchase items on Signus, you will use Tau.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The important thing to understand is how to use this window.  Players are often confused as to what they should do with their bonus points.  Fairy&#039;s stats are 50-1455-10-540.  She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For guidance on what your stats should be click here [[Begin-stats]].&lt;br /&gt;
&lt;br /&gt;
Current Experience: As you kill monsters, you gain experience. If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power.&lt;br /&gt;
Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each character&#039;s skills, click here: Characters.&lt;br /&gt;
Weight Limit: As you increase your strength, you also increase your ability to carry more items.&lt;br /&gt;
Gold: To purchase items on Earth, you will use Gold.&lt;br /&gt;
Tau: To purchase items on Signus, you will use Tau.&lt;br /&gt;
The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy&#039;s stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Equipment Window&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:F4.png|thumb]]&lt;br /&gt;
Equip yourself when you finally leave the tutorial, you will start the main game from the Hospital. Exiting the hospital will lead you onto Street2 and the fun will begin. Around you, you may see other players, and some monsters you may or may not recognize. Stay away from the monsters for now. Before trying to fight, you need to get armor and weapons, so visit one of the local Weapon Shops (located at X:33 Y:102 or X:99 Y:19. In the Weapon Shop, be sure to look at your current level and attributes, for they, along with the character you chose, determine what kind of armor and weapons you can use. Check back at the Weapons Shop frequently, because you may be able to use new things as you increase in level.&lt;br /&gt;
Pick up all the food and gold off the ground you can carry but don’t bother to pick up water or MP boosting stuff as at the early stages as it’s a waste of space. If you run out of food try to avoid fighting until you can either find or buy some more.&lt;br /&gt;
Now that you are equipped with food, armor and weapons, it is time to go hunting...&lt;br /&gt;
&lt;br /&gt;
== Where should you level? ==&lt;br /&gt;
[[Image:Street2map.png|thumb|300px|left|]]&lt;br /&gt;
&#039;&#039;&#039;Level 3-15&#039;&#039;&#039; You will begin in the street2 safe zone.  Follow the blue line and walk to the armory.  After the armor follow the white line and make a loop.  You should level in this area until you are able to handle spies.  If you are a mage your goal should be to 1 hit spies and not let them touch you.  If you are a melee character, you should have at least 50 power before attempting to fight spies.  The spies are located in the Red lined area.  At level 15 you should be strong enough to fight robbers, follow the yellow line to street3.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick Your Fights Carefully Until you reach level 5, go after gangsters only, as you won’t get the full experience points for killing hooligans until level 5, and avoid all other monsters for now. As you gain experience and level up, allocate your bonus points into the primary attributes you wish to develop.&lt;br /&gt;
Careful Attribute Point Allocation As your character rises in level you gain 2 bonus points for each level (except at 100, 200, 300, etc. when you get 3) that can be allocated to each of the 4 primary attributes: Strength, Dexterity, Spirit, and Power. However, each character gains different attribute points for each bonus point as detailed in their character description:&lt;br /&gt;
Azlar Canon Destino Jarexx Kitara Lavita Lunarena Philar Sadad&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bank Items and Money Periodically while playing as you might die, and after level 15, when you do, you will begin to lose items and experience. One way to preserve your excess items is to store them in a Bank.&lt;br /&gt;
Listen for Alarms Sounding Entry into selected rooms in certain dungeons will trigger an audible alarm. Be careful, as when you can hear this alarm all positive skill effects that you may have in place are removed!&lt;br /&gt;
&lt;br /&gt;
To PK or Not To PK? That is the question? Make sure you understand the ramifications before embarking on a life as a PK&#039;er… Check the PvP section for more information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group:&#039;&#039;&#039;&lt;br /&gt;
Safety in Numbers: Although it is easy to start playing on your own you may find it increasingly difficult to survive by yourself. So forming a Group with other players should be a high priority... in a Group, you will share the experience for monster kills (even getting a 20% experience bonus), but note that higher level members will get more than lower level members. It&#039;s also often more fun in a Group!&lt;br /&gt;
Note that positive skills are restricted to members of a group when cast by a group member and that negative skills don&#039;t affect members of the group when cast by a group member.&lt;br /&gt;
The chance of losing items when you die is reduced for members of a Group. **&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Items to Carry:&#039;&#039;&#039;&lt;br /&gt;
Remember, the final confrontations between the resistance and Aguilas will be between Armies!&lt;br /&gt;
Special Items To Look For PAS and Coffee Aside from food and drink, there are two other major items to stock up on when you can. The first is PAS, sold by the “Runaway Girl.” Using a PAS while you are under a hold spell releases you from hold. Spy2 and Spy3 both have hold spells that can last for a minute or longer, so having a PAS is vital if you don&#039;t want to just stand around for a minute taking hits. PAS cures Hold by Lavita and Coldcell by Azlar, but the PAS will disappear after using it, so you will need more than one. PAS will also free you from a few other spell types, such as slow.&lt;br /&gt;
The second, and much harder one to come by, is coffee. Coffee releases you from Sleep that is cast by high level monsters, or red Lavita NPC&#039;s or red Philar NPC&#039;s. Coffee can only be bought in Signus or Himalayas food shops. Save it for when you absolutely need it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Tips:&#039;&#039;&#039;&lt;br /&gt;
It&#039;s always a good idea to help your fellow player. If you run across a player who ran out of PAS or coffee and is in a tough spot, why not share a bit of yours. Who knows, someday you might be the guy surrounded by Spy3&#039;s and find out you left all your PASes in the bank.&lt;br /&gt;
Poison Pill will allow you to reset your attributes and re-allocate your bonus points.&lt;br /&gt;
Amnesia Green will lower your honor.&lt;br /&gt;
Legendary Medicine Allows characters to gain great extra bonus points (Maximum of 50 per character)&lt;br /&gt;
After Level 1000 on reaching Level 1000 you will receive a letter from Kasham:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 신규 한국인 유저를 위한 Redmoon Advanced 서버 기본지식 (Q&amp;amp;A) by cmd ==&lt;br /&gt;
Q: 왜 처음 시작 케릭터로 캐논을 추천하나요?&lt;br /&gt;
&lt;br /&gt;
A: 경험치 배율 4배라 어떤 케릭터로 시작하여도 레벨업은 수월합니다. 다만, 보다 빠른 육성을 위해 캐논 케릭터에 바주카포(M9)를 착용하는 것을 추천합니다. 바주카포는 단톡방에 요청해주시면 기존 유저분들께서 지원해 주십니다. 바주카포 무게가 100이므로 레벨5까지 육성후 올 근력 찍으시면 (근력150) 착용 가능합니다. 바주카포는 고유3정도의 공격력을 가진 것으로 알려져 있습니다. 사냥터별 몬스터 한방에 해당하는 근력을 맞춘 후 모든 스탯은 기골에 투자합니다. (정신, 민첩 X) 보통 근력,기골 1:1 비율로 찍어주시면 됩니다.&lt;br /&gt;
&lt;br /&gt;
Q: 만렙 1150이라는 것은 무슨 말인가요?&lt;br /&gt;
&lt;br /&gt;
A: 레드문 3.93버젼 기반으로 F2 케릭터 정보창에 표기되는 만렙은 1000입니다. 이후 레벨업을 할 경우 보너스포인트가 2포인트씩 주어지는데 300포인트(레벨로 환산시 150)까지이며, 그 이후 레벨업시 우편으로 생명수 또는 전설의단약이 랜덤으로 지급됩니다. 만렙 달성 전 전설의단약 복용이 가능하며(최대 50개) 단약 1개당 4포인트가 주어지게 됩니다. 단약 또는 레벨업으로 가능한 최대 포인트는 2310포인트이므로, 만렙 달성 전에 단약 50개(200포인트) 복용한 케릭터는 1000레벨 이후 50레벨업(100포인트)만 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 멀티 클라이언트(다중접속)이 허용되나요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 공식적으로 지원합니다. 여러 개의 Virtual Box 가상머신 또는 크롬 클라이언트 여러 개를 띄워 여러 케릭터를 동시에 플레이하는 것이 가능합니다. 동시 접속을 위해서는 당연히 다른 계정에 케릭터가 있어야 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 크롬 신클라이언트 (Redmoon JS)는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: Redmoon Advanced 서버만의 특징으로, 굳이 클라이언트 파일을 설치하지 않더라도 크롬 인터넷창에서 간단히 주소 입력만으로 게임 실행이 가능합니다. (디스코드에서 신청 필요) 그리고 기존 클라이언트에 비해 많은 편의 기능들이 추가되어 있습니다. 케릭터 자동 따라가기 기능, 아이템 트래킹(주요 아이템들이 드랍될 경우 잘 보이게 우측에 알려줌), 버프케릭터 원격버프사용 등이 가능합니다. 다만 외장그래픽카드가 없는 컴퓨터의 경우 동시에 2개이상의 신클라 동작이 어려울 수 있습니다. (버벅임이 심할경우 setup 메뉴의 Low render mode 체크하면 조금 나아짐)&lt;br /&gt;
&lt;br /&gt;
Q: 따라가기(follow) 기능은 어떻게 사용하나요?&lt;br /&gt;
&lt;br /&gt;
A: 크롬 신클라이언트에서만 가능합니다. 명령어는 `follow 케릭터명 이며, 지정된 케릭터를 자동으로 따라가게 됩니다. 화면에서 대상 케릭터가 벗어난 경우 따라가지 않습니다. 해제시에는 ESC 키를 누르거나 `unfollow 를 입력하면 됩니다. 이 기능을 통해 1개의 격수 케릭터만 사용자가 직접 조정(운전)하고, 나머지 케릭터들은 자동으로 따라오게 만들면서 솔플 그룹 레벨링이 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q:버프 용도로 한지화 케릭터는 꼭 필요한가요?&lt;br /&gt;
&lt;br /&gt;
A:꼭 그렇지는 않습니다. 기본적으로 상시 알,민,퍽이 적용되어 있으며,(지속시간 60분, 맵이동시 자동 갱신) 스피드뽕이 비렴무와 같은 2배 속도 효과인데 비해 풍백수호는 1.5배이므로 풍을 사용하지 않기 때문입니다. 또한 700 이하 케릭터들은 추가적으로 윈드워커(이동속도 2배) 버프가 자동 적용됩니다. 주말에는 추가적으로 버프 및 각종 이노큘럼이 자동 적용되는 이벤트가 적용되므로 참고하세요!&lt;br /&gt;
&lt;br /&gt;
Q: 버프 용도로 육성 필요성이 있는 케릭터는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 선라르(별의축복 – 디버프방지, 공격력20%, 방어력50%, 민첩2배), 선루나(달의축복 – 명중률50%), 선캐논(무한질주 – 스태미너 무제한), 선다드(사자후 - 방어력30%) 를 보통 사용합니다. 크롬 신클라이언트 Side Menu의 Buff 기능을 통해 각 케릭터들을 접속시켜서 사용하면 굳이 클라이언트를 여러 개 실행하지 않더라도 원격 버프 사용이 가능합니다. (각각 다른 계정에 키워야함)&lt;br /&gt;
&lt;br /&gt;
Q: 유저들간 아이템 거래에 사용되는 재화는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 토큰(Donation Token) 또는 복권(Fortune)으로 거래합니다. 각 아이템의 시세는 카톡방의 공지사항 글을 참고해주시면 되며, 사냥 중 얻을 수 있는 황금사과(Golden Apple)은 익일 복권(Fortune)으로 자동 변환 됩니다. &lt;br /&gt;
&lt;br /&gt;
Q: 과금(또는 기부 Donation)으로 어떤것들이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 홈페이지 기부(Donation) 메뉴에서 가능하며, 1$ = 20 토큰이 지급됩니다. 토큰은 위의 설명처럼 유저들간 거래에 사용하거나, 주택가3의 방송국 제1스튜디오의 상점에서 성장템(머스) 구입에 사용할 수 있습니다.&lt;br /&gt;
&lt;br /&gt;
Q: 과금은 필수인가요?&lt;br /&gt;
&lt;br /&gt;
A: 그렇지 않습니다. 무과금으로도 충분히 즐기실 수 있습니다. 성장템은 어느정도 케릭터가 육성된 이후(940~1000레벨) 가능하므로, 오히려 초반에는 과금을 해도 사용처가 많지 않습니다. 굳이 초반 과금을 한다면 원활한 레벨링을 위해 전설의단약 50개(100~120토큰=약5$)을 복용하여 포인트 이득(100레벨)을 챙기는 정도면 충분합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 맵이동(워프)는 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A: 빠른 맵 이동을 위해 워프 기능이 추가되어 있습니다. !!!맵이름 명령어를 통해 워프가 가능합니다. 이동 가능한 지역은 !!!help 명령어로 확인가능합니다. 기본적으로 !!!st2 (주택가2) !!!fv (자유의마을) !!!trader (사하라 암거래상) !!!honor (명성존)  !!!ship (우주선) !!!sj (만렙전용 폐차장)정도 알아두시면 됩니다. 각 이벤트 일정에 맞게 천공 성장소(uu,au,bu 등) 워프가 열리기도 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 퀘스트를 직접 다 깨야 하나요? &lt;br /&gt;
&lt;br /&gt;
A: 네, 퀘스트는 직접 수행해야 합니다. 다만, 히말라야 던젼 필라르 육신 퀘스트 및 시그 우주선 퀘스트는 쉽게 깰 수 있게 되어 있습니다. !!!hdun4 워프를 통해 필라르 육신 앞으로 바로 이동 가능하며, !!!ship으로 시간에 상관없이 우주선에 탈 수 있습니다. (데스티노 불필요, 27분, 57분경 우주선 이동 후 탈출캡슐 탑승하면 곧 시그 도착, 도착하면 !!!fv로 자유의마을로 이동)&lt;br /&gt;
&lt;br /&gt;
Q: 케릭터 닉네임 변경이나 계정 이동이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 홈페이지에 로그인한 후 Dashboard에서 가능합니다. 닉네임 변경 및 계정 이동시 토큰이 약간 필요합니다. (닉네임 변경 10토큰=0.5$, 계정이동 6토큰=0.3$ 을 게임 내 Alchemist 우편으로 보내면 답장으로 받는 코드를 홈페이지에서 사용)&lt;br /&gt;
&lt;br /&gt;
Q:오브는 무엇인가요? 머스템 성장은 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A:오브(orb)는 아직 머스템으로 변환되지 않은 원석 같은 아이템입니다. 오브도 머스(성장) 아이템처럼 [0-0-0-0-0] 수치를 갖고 있으며, 똑같이 성장시킬 수 있습니다. 오브를 성장시킨 후 내가 원하는 머스템으로 변환이 가능합니다. (채임버+성장된오브+새삥머스 =&amp;gt;Kasham 우편 =&amp;gt;성장된머스) 바로 머스템으로 성장하지 않고 오브로 성장하는 이유는 오브가 더 저렴(방송국 1스튜디오 상점에서 오브=20토큰, 각 성장템 70~120토큰)하기도 하고, 원하는 머스템으로 변환이 가능하므로 거래시에도 유리하기 때문입니다.&lt;br /&gt;
&lt;br /&gt;
== 공식모더 이용법 by cmd ==&lt;br /&gt;
[[File:modder.png|center]]&lt;br /&gt;
&lt;br /&gt;
== 구글크롬 신클라이언트 관련 안내 by cmd ==&lt;br /&gt;
[[File:jsrequest.png|center]]&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
[[File:jsguide.png|center]]&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
[[File:buffer.png|center]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4123</id>
		<title>BeginHere</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4123"/>
		<updated>2022-03-04T06:23:03Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Player Information ==&lt;br /&gt;
&lt;br /&gt;
This section is designed for players that are new to Redmoon, not just Redmoon Advanced. If you are just beginning, then read this information before creating and leveling your character. Often players waste several hours leveling a character incorrectly.&lt;br /&gt;
&lt;br /&gt;
Now it is your turn to build upon the characteristics of the major characters to create your own persona and launch into adventures that will take you from Earth all the way to Signus. &lt;br /&gt;
Game Strategy RedMoon centers around the conflict between the agonist of the story, Aguilas, and those who would stand against him. The original story has the major characters: Azlar, Philar, Destino, Sadad, Jarexx, Canon, Lunarena, Kitara, and Lavita pitted against Aguilas and following their exploits on both Earth and Signus. Ultimately the resistance led by these characters defeat him and free the people.&lt;br /&gt;
  &lt;br /&gt;
If you haven’t yet, make sure to view the Characters page for more information when determining your choice. &lt;br /&gt;
You need to take this into consideration when choosing and developing your character. But all is not lost if you find that you have taken a &amp;quot;wrong turn&amp;quot; with some of your bonus point allocation - some monsters will drop a Poison Pill that will allow you to reset your stats (and reallocate your bonus points). Be warned though, that you will drop some (or all) of your items when you reset your attributes. If you move from where you are standing, someone else might grab your things, so stay still until you pick everything up again.&lt;br /&gt;
&lt;br /&gt;
But what do you need to do to be successful?&lt;br /&gt;
Completing  the “Beginner’s Zone” tutorial is essential in not only learning the basics of the game but in getting your character to level 3 and gaining bonus points before entering the main game world. Listen to the NPC&#039;s and the monsters, they tell you important information about the game. When accepting starting in the “Beginner’s Zone” you will be able to try fighting for the first time. Don’t worry about death, as here you can’t die. Just practice fighting the monsters and using your skills.&lt;br /&gt;
&lt;br /&gt;
== Commands (명령어) ==&lt;br /&gt;
&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on.&lt;br /&gt;
Example:&lt;br /&gt;
on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&lt;br /&gt;
off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&lt;br /&gt;
&lt;br /&gt;
Korean Guide&lt;br /&gt;
&lt;br /&gt;
명령어&lt;br /&gt;
&lt;br /&gt;
줍기모드 `pickupmode&lt;br /&gt;
&lt;br /&gt;
단축키모드 `shortkeymode on&lt;br /&gt;
&lt;br /&gt;
음악끄기 `music off&lt;br /&gt;
&lt;br /&gt;
효과음 끄기 `sound off&lt;br /&gt;
&lt;br /&gt;
이동모드 `movemode [on|off]&lt;br /&gt;
&lt;br /&gt;
교환 `trade [Player ID]&lt;br /&gt;
&lt;br /&gt;
리콜 `recall&lt;br /&gt;
&lt;br /&gt;
== Quick Bar ==&lt;br /&gt;
[[Image:Quickbarwindow.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items:&#039;&#039;&#039;  While in combat it is best to use the quick bar to heal yourself.  To put an item into the quick bar either right click on the item or drag it.  To use an item in slot one press: CTRL 1.  If you enable short key mode [`shortkeymode on], then you only have to press 1.  However, to talk you must press the Enter Key.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status Bar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Statusbar.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039;  To use a skill in the A box, simply right click.  A target may be needed.  If you wish to switch between your skills, press the letters Q W E R T A S D F G Z.  If you do not have short key mode on then you will need to use the CTRL key as well, i.e. CTRL Q.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Skill:&#039;&#039;&#039; To use your special skill hold shift and right click.  All characters only have 1 special skill.&lt;br /&gt;
[[Image:SkillWindow.png|thumb|300px|left|]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Window ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Character.png|thumb|300px|left|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Your name is displayed in blue text.  This character&#039;s name is Fairy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Current Experience:&#039;&#039;&#039; As you kill monsters, you gain experience.  If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience.  In other words, you will always have to kill at least 10 monsters to level.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bonus Points:&#039;&#039;&#039; When you level, you gain 2 bonus points.  You may add them to any of the 4 stats, strength-spirit-dexterity-power.  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Honor:&#039;&#039;&#039; Every character has 2 sets of skills.  Positive honor turns your name blue.  Negative honor turns your name red. To learn more about each characters skills, click here: [[Characters]].&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Weight Limit:&#039;&#039;&#039; As you increase your strength, you also increase your ability to carry more items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; To purchase items on Earth, you will use Gold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tau:&#039;&#039;&#039; To purchase items on Signus, you will use Tau.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The important thing to understand is how to use this window.  Players are often confused as to what they should do with their bonus points.  Fairy&#039;s stats are 50-1455-10-540.  She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For guidance on what your stats should be click here [[Begin-stats]].&lt;br /&gt;
&lt;br /&gt;
Current Experience: As you kill monsters, you gain experience. If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power.&lt;br /&gt;
Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each character&#039;s skills, click here: Characters.&lt;br /&gt;
Weight Limit: As you increase your strength, you also increase your ability to carry more items.&lt;br /&gt;
Gold: To purchase items on Earth, you will use Gold.&lt;br /&gt;
Tau: To purchase items on Signus, you will use Tau.&lt;br /&gt;
The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy&#039;s stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Equipment Window&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:F4.png|thumb]]&lt;br /&gt;
Equip yourself when you finally leave the tutorial, you will start the main game from the Hospital. Exiting the hospital will lead you onto Street2 and the fun will begin. Around you, you may see other players, and some monsters you may or may not recognize. Stay away from the monsters for now. Before trying to fight, you need to get armor and weapons, so visit one of the local Weapon Shops (located at X:33 Y:102 or X:99 Y:19. In the Weapon Shop, be sure to look at your current level and attributes, for they, along with the character you chose, determine what kind of armor and weapons you can use. Check back at the Weapons Shop frequently, because you may be able to use new things as you increase in level.&lt;br /&gt;
Pick up all the food and gold off the ground you can carry but don’t bother to pick up water or MP boosting stuff as at the early stages as it’s a waste of space. If you run out of food try to avoid fighting until you can either find or buy some more.&lt;br /&gt;
Now that you are equipped with food, armor and weapons, it is time to go hunting...&lt;br /&gt;
&lt;br /&gt;
== Where should you level? ==&lt;br /&gt;
[[Image:Street2map.png|thumb|300px|left|]]&lt;br /&gt;
&#039;&#039;&#039;Level 3-15&#039;&#039;&#039; You will begin in the street2 safe zone.  Follow the blue line and walk to the armory.  After the armor follow the white line and make a loop.  You should level in this area until you are able to handle spies.  If you are a mage your goal should be to 1 hit spies and not let them touch you.  If you are a melee character, you should have at least 50 power before attempting to fight spies.  The spies are located in the Red lined area.  At level 15 you should be strong enough to fight robbers, follow the yellow line to street3.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick Your Fights Carefully Until you reach level 5, go after gangsters only, as you won’t get the full experience points for killing hooligans until level 5, and avoid all other monsters for now. As you gain experience and level up, allocate your bonus points into the primary attributes you wish to develop.&lt;br /&gt;
Careful Attribute Point Allocation As your character rises in level you gain 2 bonus points for each level (except at 100, 200, 300, etc. when you get 3) that can be allocated to each of the 4 primary attributes: Strength, Dexterity, Spirit, and Power. However, each character gains different attribute points for each bonus point as detailed in their character description:&lt;br /&gt;
Azlar Canon Destino Jarexx Kitara Lavita Lunarena Philar Sadad&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bank Items and Money Periodically while playing as you might die, and after level 15, when you do, you will begin to lose items and experience. One way to preserve your excess items is to store them in a Bank.&lt;br /&gt;
Listen for Alarms Sounding Entry into selected rooms in certain dungeons will trigger an audible alarm. Be careful, as when you can hear this alarm all positive skill effects that you may have in place are removed!&lt;br /&gt;
&lt;br /&gt;
To PK or Not To PK? That is the question? Make sure you understand the ramifications before embarking on a life as a PK&#039;er… Check the PvP section for more information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group:&#039;&#039;&#039;&lt;br /&gt;
Safety in Numbers: Although it is easy to start playing on your own you may find it increasingly difficult to survive by yourself. So forming a Group with other players should be a high priority... in a Group, you will share the experience for monster kills (even getting a 20% experience bonus), but note that higher level members will get more than lower level members. It&#039;s also often more fun in a Group!&lt;br /&gt;
Note that positive skills are restricted to members of a group when cast by a group member and that negative skills don&#039;t affect members of the group when cast by a group member.&lt;br /&gt;
The chance of losing items when you die is reduced for members of a Group. **&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Items to Carry:&#039;&#039;&#039;&lt;br /&gt;
Remember, the final confrontations between the resistance and Aguilas will be between Armies!&lt;br /&gt;
Special Items To Look For PAS and Coffee Aside from food and drink, there are two other major items to stock up on when you can. The first is PAS, sold by the “Runaway Girl.” Using a PAS while you are under a hold spell releases you from hold. Spy2 and Spy3 both have hold spells that can last for a minute or longer, so having a PAS is vital if you don&#039;t want to just stand around for a minute taking hits. PAS cures Hold by Lavita and Coldcell by Azlar, but the PAS will disappear after using it, so you will need more than one. PAS will also free you from a few other spell types, such as slow.&lt;br /&gt;
The second, and much harder one to come by, is coffee. Coffee releases you from Sleep that is cast by high level monsters, or red Lavita NPC&#039;s or red Philar NPC&#039;s. Coffee can only be bought in Signus or Himalayas food shops. Save it for when you absolutely need it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Tips:&#039;&#039;&#039;&lt;br /&gt;
It&#039;s always a good idea to help your fellow player. If you run across a player who ran out of PAS or coffee and is in a tough spot, why not share a bit of yours. Who knows, someday you might be the guy surrounded by Spy3&#039;s and find out you left all your PASes in the bank.&lt;br /&gt;
Poison Pill will allow you to reset your attributes and re-allocate your bonus points.&lt;br /&gt;
Amnesia Green will lower your honor.&lt;br /&gt;
Legendary Medicine Allows characters to gain great extra bonus points (Maximum of 50 per character)&lt;br /&gt;
After Level 1000 on reaching Level 1000 you will receive a letter from Kasham:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 신규 한국인 유저를 위한 Redmoon Advanced 서버 기본지식 (Q&amp;amp;A) by cmd ==&lt;br /&gt;
Q: 왜 처음 시작 케릭터로 캐논을 추천하나요?&lt;br /&gt;
&lt;br /&gt;
A: 경험치 배율 4배라 어떤 케릭터로 시작하여도 레벨업은 수월합니다. 다만, 보다 빠른 육성을 위해 캐논 케릭터에 바주카포(M9)를 착용하는 것을 추천합니다. 바주카포는 단톡방에 요청해주시면 기존 유저분들께서 지원해 주십니다. 바주카포 무게가 100이므로 레벨5까지 육성후 올 근력 찍으시면 (근력150) 착용 가능합니다. 바주카포는 고유3정도의 공격력을 가진 것으로 알려져 있습니다. 사냥터별 몬스터 한방에 해당하는 근력을 맞춘 후 모든 스탯은 기골에 투자합니다. (정신, 민첩 X) 보통 근력,기골 1:1 비율로 찍어주시면 됩니다.&lt;br /&gt;
&lt;br /&gt;
Q: 만렙 1150이라는 것은 무슨 말인가요?&lt;br /&gt;
&lt;br /&gt;
A: 레드문 3.93버젼 기반으로 F2 케릭터 정보창에 표기되는 만렙은 1000입니다. 이후 레벨업을 할 경우 보너스포인트가 2포인트씩 주어지는데 300포인트(레벨로 환산시 150)까지이며, 그 이후 레벨업시 우편으로 생명수 또는 전설의단약이 랜덤으로 지급됩니다. 만렙 달성 전 전설의단약 복용이 가능하며(최대 50개) 단약 1개당 4포인트가 주어지게 됩니다. 단약 또는 레벨업으로 가능한 최대 포인트는 2310포인트이므로, 만렙 달성 전에 단약 50개(200포인트) 복용한 케릭터는 1000레벨 이후 50레벨업(100포인트)만 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 멀티 클라이언트(다중접속)이 허용되나요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 공식적으로 지원합니다. 여러 개의 Virtual Box 가상머신 또는 크롬 클라이언트 여러 개를 띄워 여러 케릭터를 동시에 플레이하는 것이 가능합니다. 동시 접속을 위해서는 당연히 다른 계정에 케릭터가 있어야 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 크롬 신클라이언트 (Redmoon JS)는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: Redmoon Advanced 서버만의 특징으로, 굳이 클라이언트 파일을 설치하지 않더라도 크롬 인터넷창에서 간단히 주소 입력만으로 게임 실행이 가능합니다. (디스코드에서 신청 필요) 그리고 기존 클라이언트에 비해 많은 편의 기능들이 추가되어 있습니다. 케릭터 자동 따라가기 기능, 아이템 트래킹(주요 아이템들이 드랍될 경우 잘 보이게 우측에 알려줌), 버프케릭터 원격버프사용 등이 가능합니다. 다만 외장그래픽카드가 없는 컴퓨터의 경우 동시에 2개이상의 신클라 동작이 어려울 수 있습니다. (버벅임이 심할경우 setup 메뉴의 Low render mode 체크하면 조금 나아짐)&lt;br /&gt;
&lt;br /&gt;
Q: 따라가기(follow) 기능은 어떻게 사용하나요?&lt;br /&gt;
&lt;br /&gt;
A: 크롬 신클라이언트에서만 가능합니다. 명령어는 `follow 케릭터명 이며, 지정된 케릭터를 자동으로 따라가게 됩니다. 화면에서 대상 케릭터가 벗어난 경우 따라가지 않습니다. 해제시에는 ESC 키를 누르거나 `unfollow 를 입력하면 됩니다. 이 기능을 통해 1개의 격수 케릭터만 사용자가 직접 조정(운전)하고, 나머지 케릭터들은 자동으로 따라오게 만들면서 솔플 그룹 레벨링이 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q:버프 용도로 한지화 케릭터는 꼭 필요한가요?&lt;br /&gt;
&lt;br /&gt;
A:꼭 그렇지는 않습니다. 기본적으로 상시 알,민,퍽이 적용되어 있으며,(지속시간 60분, 맵이동시 자동 갱신) 스피드뽕이 비렴무와 같은 2배 속도 효과인데 비해 풍백수호는 1.5배이므로 풍을 사용하지 않기 때문입니다. 또한 700 이하 케릭터들은 추가적으로 윈드워커(이동속도 2배) 버프가 자동 적용됩니다. 주말에는 추가적으로 버프 및 각종 이노큘럼이 자동 적용되는 이벤트가 적용되므로 참고하세요!&lt;br /&gt;
&lt;br /&gt;
Q: 버프 용도로 육성 필요성이 있는 케릭터는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 선라르(별의축복 – 디버프방지, 공격력20%, 방어력50%, 민첩2배), 선루나(달의축복 – 명중률50%), 선캐논(무한질주 – 스태미너 무제한), 선다드(사자후 - 방어력30%) 를 보통 사용합니다. 크롬 신클라이언트 Side Menu의 Buff 기능을 통해 각 케릭터들을 접속시켜서 사용하면 굳이 클라이언트를 여러 개 실행하지 않더라도 원격 버프 사용이 가능합니다. (각각 다른 계정에 키워야함)&lt;br /&gt;
&lt;br /&gt;
Q: 유저들간 아이템 거래에 사용되는 재화는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 토큰(Donation Token) 또는 복권(Fortune)으로 거래합니다. 각 아이템의 시세는 카톡방의 공지사항 글을 참고해주시면 되며, 사냥 중 얻을 수 있는 황금사과(Golden Apple)은 익일 복권(Fortune)으로 자동 변환 됩니다. &lt;br /&gt;
&lt;br /&gt;
Q: 과금(또는 기부 Donation)으로 어떤것들이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 홈페이지 기부(Donation) 메뉴에서 가능하며, 1$ = 20 토큰이 지급됩니다. 토큰은 위의 설명처럼 유저들간 거래에 사용하거나, 주택가3의 방송국 제1스튜디오의 상점에서 성장템(머스) 구입에 사용할 수 있습니다.&lt;br /&gt;
&lt;br /&gt;
Q: 과금은 필수인가요?&lt;br /&gt;
&lt;br /&gt;
A: 그렇지 않습니다. 무과금으로도 충분히 즐기실 수 있습니다. 성장템은 어느정도 케릭터가 육성된 이후(940~1000레벨) 가능하므로, 오히려 초반에는 과금을 해도 사용처가 많지 않습니다. 굳이 초반 과금을 한다면 원활한 레벨링을 위해 전설의단약 50개(100~120토큰=약5$)을 복용하여 포인트 이득(100레벨)을 챙기는 정도면 충분합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 맵이동(워프)는 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A: 빠른 맵 이동을 위해 워프 기능이 추가되어 있습니다. !!!맵이름 명령어를 통해 워프가 가능합니다. 이동 가능한 지역은 !!!help 명령어로 확인가능합니다. 기본적으로 !!!st2 (주택가2) !!!fv (자유의마을) !!!trader (사하라 암거래상) !!!honor (명성존)  !!!ship (우주선) !!!sj (만렙전용 폐차장)정도 알아두시면 됩니다. 각 이벤트 일정에 맞게 천공 성장소(uu,au,bu 등) 워프가 열리기도 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 퀘스트를 직접 다 깨야 하나요? &lt;br /&gt;
&lt;br /&gt;
A: 네, 퀘스트는 직접 수행해야 합니다. 다만, 히말라야 던젼 필라르 육신 퀘스트 및 시그 우주선 퀘스트는 쉽게 깰 수 있게 되어 있습니다. !!!hdun4 워프를 통해 필라르 육신 앞으로 바로 이동 가능하며, !!!ship으로 시간에 상관없이 우주선에 탈 수 있습니다. (데스티노 불필요, 27분, 57분경 우주선 이동 후 탈출캡슐 탑승하면 곧 시그 도착, 도착하면 !!!fv로 자유의마을로 이동)&lt;br /&gt;
&lt;br /&gt;
Q: 케릭터 닉네임 변경이나 계정 이동이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 홈페이지에 로그인한 후 Dashboard에서 가능합니다. 닉네임 변경 및 계정 이동시 토큰이 약간 필요합니다. (닉네임 변경 10토큰=0.5$, 계정이동 6토큰=0.3$ 을 게임 내 Alchemist 우편으로 보내면 답장으로 받는 코드를 홈페이지에서 사용)&lt;br /&gt;
&lt;br /&gt;
Q:오브는 무엇인가요? 머스템 성장은 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A:오브(orb)는 아직 머스템으로 변환되지 않은 원석 같은 아이템입니다. 오브도 머스(성장) 아이템처럼 [0-0-0-0-0] 수치를 갖고 있으며, 똑같이 성장시킬 수 있습니다. 오브를 성장시킨 후 내가 원하는 머스템으로 변환이 가능합니다. (채임버+성장된오브+새삥머스 =&amp;gt;Kasham 우편 =&amp;gt;성장된머스) 바로 머스템으로 성장하지 않고 오브로 성장하는 이유는 오브가 더 저렴(방송국 1스튜디오 상점에서 오브=20토큰, 각 성장템 70~120토큰)하기도 하고, 원하는 머스템으로 변환이 가능하므로 거래시에도 유리하기 때문입니다.&lt;br /&gt;
&lt;br /&gt;
== 공식모더 이용법 by cmd ==&lt;br /&gt;
[[File:modder.png|center]]&lt;br /&gt;
&lt;br /&gt;
== 구글크롬 신클라이언트 관련 안내 by cmd ==&lt;br /&gt;
[[File:jsrequest.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[File:jsguide.png|center]]&lt;br /&gt;
&lt;br /&gt;
[[File:buffer.png|center]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4122</id>
		<title>BeginHere</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4122"/>
		<updated>2022-03-04T06:21:38Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Player Information ==&lt;br /&gt;
&lt;br /&gt;
This section is designed for players that are new to Redmoon, not just Redmoon Advanced. If you are just beginning, then read this information before creating and leveling your character. Often players waste several hours leveling a character incorrectly.&lt;br /&gt;
&lt;br /&gt;
Now it is your turn to build upon the characteristics of the major characters to create your own persona and launch into adventures that will take you from Earth all the way to Signus. &lt;br /&gt;
Game Strategy RedMoon centers around the conflict between the agonist of the story, Aguilas, and those who would stand against him. The original story has the major characters: Azlar, Philar, Destino, Sadad, Jarexx, Canon, Lunarena, Kitara, and Lavita pitted against Aguilas and following their exploits on both Earth and Signus. Ultimately the resistance led by these characters defeat him and free the people.&lt;br /&gt;
  &lt;br /&gt;
If you haven’t yet, make sure to view the Characters page for more information when determining your choice. &lt;br /&gt;
You need to take this into consideration when choosing and developing your character. But all is not lost if you find that you have taken a &amp;quot;wrong turn&amp;quot; with some of your bonus point allocation - some monsters will drop a Poison Pill that will allow you to reset your stats (and reallocate your bonus points). Be warned though, that you will drop some (or all) of your items when you reset your attributes. If you move from where you are standing, someone else might grab your things, so stay still until you pick everything up again.&lt;br /&gt;
&lt;br /&gt;
But what do you need to do to be successful?&lt;br /&gt;
Completing  the “Beginner’s Zone” tutorial is essential in not only learning the basics of the game but in getting your character to level 3 and gaining bonus points before entering the main game world. Listen to the NPC&#039;s and the monsters, they tell you important information about the game. When accepting starting in the “Beginner’s Zone” you will be able to try fighting for the first time. Don’t worry about death, as here you can’t die. Just practice fighting the monsters and using your skills.&lt;br /&gt;
&lt;br /&gt;
== Commands (명령어) ==&lt;br /&gt;
&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on.&lt;br /&gt;
Example:&lt;br /&gt;
on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&lt;br /&gt;
off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&lt;br /&gt;
&lt;br /&gt;
Korean Guide&lt;br /&gt;
&lt;br /&gt;
명령어&lt;br /&gt;
&lt;br /&gt;
줍기모드 `pickupmode&lt;br /&gt;
&lt;br /&gt;
단축키모드 `shortkeymode on&lt;br /&gt;
&lt;br /&gt;
음악끄기 `music off&lt;br /&gt;
&lt;br /&gt;
효과음 끄기 `sound off&lt;br /&gt;
&lt;br /&gt;
이동모드 `movemode [on|off]&lt;br /&gt;
&lt;br /&gt;
교환 `trade [Player ID]&lt;br /&gt;
&lt;br /&gt;
리콜 `recall&lt;br /&gt;
&lt;br /&gt;
== Quick Bar ==&lt;br /&gt;
[[Image:Quickbarwindow.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items:&#039;&#039;&#039;  While in combat it is best to use the quick bar to heal yourself.  To put an item into the quick bar either right click on the item or drag it.  To use an item in slot one press: CTRL 1.  If you enable short key mode [`shortkeymode on], then you only have to press 1.  However, to talk you must press the Enter Key.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status Bar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Statusbar.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039;  To use a skill in the A box, simply right click.  A target may be needed.  If you wish to switch between your skills, press the letters Q W E R T A S D F G Z.  If you do not have short key mode on then you will need to use the CTRL key as well, i.e. CTRL Q.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Skill:&#039;&#039;&#039; To use your special skill hold shift and right click.  All characters only have 1 special skill.&lt;br /&gt;
[[Image:SkillWindow.png|thumb|300px|left|]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Window ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Character.png|thumb|300px|left|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Your name is displayed in blue text.  This character&#039;s name is Fairy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Current Experience:&#039;&#039;&#039; As you kill monsters, you gain experience.  If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience.  In other words, you will always have to kill at least 10 monsters to level.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bonus Points:&#039;&#039;&#039; When you level, you gain 2 bonus points.  You may add them to any of the 4 stats, strength-spirit-dexterity-power.  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Honor:&#039;&#039;&#039; Every character has 2 sets of skills.  Positive honor turns your name blue.  Negative honor turns your name red. To learn more about each characters skills, click here: [[Characters]].&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Weight Limit:&#039;&#039;&#039; As you increase your strength, you also increase your ability to carry more items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; To purchase items on Earth, you will use Gold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tau:&#039;&#039;&#039; To purchase items on Signus, you will use Tau.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The important thing to understand is how to use this window.  Players are often confused as to what they should do with their bonus points.  Fairy&#039;s stats are 50-1455-10-540.  She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For guidance on what your stats should be click here [[Begin-stats]].&lt;br /&gt;
&lt;br /&gt;
Current Experience: As you kill monsters, you gain experience. If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power.&lt;br /&gt;
Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each character&#039;s skills, click here: Characters.&lt;br /&gt;
Weight Limit: As you increase your strength, you also increase your ability to carry more items.&lt;br /&gt;
Gold: To purchase items on Earth, you will use Gold.&lt;br /&gt;
Tau: To purchase items on Signus, you will use Tau.&lt;br /&gt;
The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy&#039;s stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Equipment Window&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:F4.png|thumb]]&lt;br /&gt;
Equip yourself when you finally leave the tutorial, you will start the main game from the Hospital. Exiting the hospital will lead you onto Street2 and the fun will begin. Around you, you may see other players, and some monsters you may or may not recognize. Stay away from the monsters for now. Before trying to fight, you need to get armor and weapons, so visit one of the local Weapon Shops (located at X:33 Y:102 or X:99 Y:19. In the Weapon Shop, be sure to look at your current level and attributes, for they, along with the character you chose, determine what kind of armor and weapons you can use. Check back at the Weapons Shop frequently, because you may be able to use new things as you increase in level.&lt;br /&gt;
Pick up all the food and gold off the ground you can carry but don’t bother to pick up water or MP boosting stuff as at the early stages as it’s a waste of space. If you run out of food try to avoid fighting until you can either find or buy some more.&lt;br /&gt;
Now that you are equipped with food, armor and weapons, it is time to go hunting...&lt;br /&gt;
&lt;br /&gt;
== Where should you level? ==&lt;br /&gt;
[[Image:Street2map.png|thumb|300px|left|]]&lt;br /&gt;
&#039;&#039;&#039;Level 3-15&#039;&#039;&#039; You will begin in the street2 safe zone.  Follow the blue line and walk to the armory.  After the armor follow the white line and make a loop.  You should level in this area until you are able to handle spies.  If you are a mage your goal should be to 1 hit spies and not let them touch you.  If you are a melee character, you should have at least 50 power before attempting to fight spies.  The spies are located in the Red lined area.  At level 15 you should be strong enough to fight robbers, follow the yellow line to street3.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick Your Fights Carefully Until you reach level 5, go after gangsters only, as you won’t get the full experience points for killing hooligans until level 5, and avoid all other monsters for now. As you gain experience and level up, allocate your bonus points into the primary attributes you wish to develop.&lt;br /&gt;
Careful Attribute Point Allocation As your character rises in level you gain 2 bonus points for each level (except at 100, 200, 300, etc. when you get 3) that can be allocated to each of the 4 primary attributes: Strength, Dexterity, Spirit, and Power. However, each character gains different attribute points for each bonus point as detailed in their character description:&lt;br /&gt;
Azlar Canon Destino Jarexx Kitara Lavita Lunarena Philar Sadad&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bank Items and Money Periodically while playing as you might die, and after level 15, when you do, you will begin to lose items and experience. One way to preserve your excess items is to store them in a Bank.&lt;br /&gt;
Listen for Alarms Sounding Entry into selected rooms in certain dungeons will trigger an audible alarm. Be careful, as when you can hear this alarm all positive skill effects that you may have in place are removed!&lt;br /&gt;
&lt;br /&gt;
To PK or Not To PK? That is the question? Make sure you understand the ramifications before embarking on a life as a PK&#039;er… Check the PvP section for more information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group:&#039;&#039;&#039;&lt;br /&gt;
Safety in Numbers: Although it is easy to start playing on your own you may find it increasingly difficult to survive by yourself. So forming a Group with other players should be a high priority... in a Group, you will share the experience for monster kills (even getting a 20% experience bonus), but note that higher level members will get more than lower level members. It&#039;s also often more fun in a Group!&lt;br /&gt;
Note that positive skills are restricted to members of a group when cast by a group member and that negative skills don&#039;t affect members of the group when cast by a group member.&lt;br /&gt;
The chance of losing items when you die is reduced for members of a Group. **&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Items to Carry:&#039;&#039;&#039;&lt;br /&gt;
Remember, the final confrontations between the resistance and Aguilas will be between Armies!&lt;br /&gt;
Special Items To Look For PAS and Coffee Aside from food and drink, there are two other major items to stock up on when you can. The first is PAS, sold by the “Runaway Girl.” Using a PAS while you are under a hold spell releases you from hold. Spy2 and Spy3 both have hold spells that can last for a minute or longer, so having a PAS is vital if you don&#039;t want to just stand around for a minute taking hits. PAS cures Hold by Lavita and Coldcell by Azlar, but the PAS will disappear after using it, so you will need more than one. PAS will also free you from a few other spell types, such as slow.&lt;br /&gt;
The second, and much harder one to come by, is coffee. Coffee releases you from Sleep that is cast by high level monsters, or red Lavita NPC&#039;s or red Philar NPC&#039;s. Coffee can only be bought in Signus or Himalayas food shops. Save it for when you absolutely need it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Tips:&#039;&#039;&#039;&lt;br /&gt;
It&#039;s always a good idea to help your fellow player. If you run across a player who ran out of PAS or coffee and is in a tough spot, why not share a bit of yours. Who knows, someday you might be the guy surrounded by Spy3&#039;s and find out you left all your PASes in the bank.&lt;br /&gt;
Poison Pill will allow you to reset your attributes and re-allocate your bonus points.&lt;br /&gt;
Amnesia Green will lower your honor.&lt;br /&gt;
Legendary Medicine Allows characters to gain great extra bonus points (Maximum of 50 per character)&lt;br /&gt;
After Level 1000 on reaching Level 1000 you will receive a letter from Kasham:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 신규 한국인 유저를 위한 Redmoon Advanced 서버 기본지식 (Q&amp;amp;A) by cmd ==&lt;br /&gt;
Q: 왜 처음 시작 케릭터로 캐논을 추천하나요?&lt;br /&gt;
&lt;br /&gt;
A: 경험치 배율 4배라 어떤 케릭터로 시작하여도 레벨업은 수월합니다. 다만, 보다 빠른 육성을 위해 캐논 케릭터에 바주카포(M9)를 착용하는 것을 추천합니다. 바주카포는 단톡방에 요청해주시면 기존 유저분들께서 지원해 주십니다. 바주카포 무게가 100이므로 레벨5까지 육성후 올 근력 찍으시면 (근력150) 착용 가능합니다. 바주카포는 고유3정도의 공격력을 가진 것으로 알려져 있습니다. 사냥터별 몬스터 한방에 해당하는 근력을 맞춘 후 모든 스탯은 기골에 투자합니다. (정신, 민첩 X) 보통 근력,기골 1:1 비율로 찍어주시면 됩니다.&lt;br /&gt;
&lt;br /&gt;
Q: 만렙 1150이라는 것은 무슨 말인가요?&lt;br /&gt;
&lt;br /&gt;
A: 레드문 3.93버젼 기반으로 F2 케릭터 정보창에 표기되는 만렙은 1000입니다. 이후 레벨업을 할 경우 보너스포인트가 2포인트씩 주어지는데 300포인트(레벨로 환산시 150)까지이며, 그 이후 레벨업시 우편으로 생명수 또는 전설의단약이 랜덤으로 지급됩니다. 만렙 달성 전 전설의단약 복용이 가능하며(최대 50개) 단약 1개당 4포인트가 주어지게 됩니다. 단약 또는 레벨업으로 가능한 최대 포인트는 2310포인트이므로, 만렙 달성 전에 단약 50개(200포인트) 복용한 케릭터는 1000레벨 이후 50레벨업(100포인트)만 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 멀티 클라이언트(다중접속)이 허용되나요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 공식적으로 지원합니다. 여러 개의 Virtual Box 가상머신 또는 크롬 클라이언트 여러 개를 띄워 여러 케릭터를 동시에 플레이하는 것이 가능합니다. 동시 접속을 위해서는 당연히 다른 계정에 케릭터가 있어야 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 크롬 신클라이언트 (Redmoon JS)는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: Redmoon Advanced 서버만의 특징으로, 굳이 클라이언트 파일을 설치하지 않더라도 크롬 인터넷창에서 간단히 주소 입력만으로 게임 실행이 가능합니다. (디스코드에서 신청 필요) 그리고 기존 클라이언트에 비해 많은 편의 기능들이 추가되어 있습니다. 케릭터 자동 따라가기 기능, 아이템 트래킹(주요 아이템들이 드랍될 경우 잘 보이게 우측에 알려줌), 버프케릭터 원격버프사용 등이 가능합니다. 다만 외장그래픽카드가 없는 컴퓨터의 경우 동시에 2개이상의 신클라 동작이 어려울 수 있습니다. (버벅임이 심할경우 setup 메뉴의 Low render mode 체크하면 조금 나아짐)&lt;br /&gt;
&lt;br /&gt;
Q: 따라가기(follow) 기능은 어떻게 사용하나요?&lt;br /&gt;
&lt;br /&gt;
A: 크롬 신클라이언트에서만 가능합니다. 명령어는 `follow 케릭터명 이며, 지정된 케릭터를 자동으로 따라가게 됩니다. 화면에서 대상 케릭터가 벗어난 경우 따라가지 않습니다. 해제시에는 ESC 키를 누르거나 `unfollow 를 입력하면 됩니다. 이 기능을 통해 1개의 격수 케릭터만 사용자가 직접 조정(운전)하고, 나머지 케릭터들은 자동으로 따라오게 만들면서 솔플 그룹 레벨링이 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q:버프 용도로 한지화 케릭터는 꼭 필요한가요?&lt;br /&gt;
&lt;br /&gt;
A:꼭 그렇지는 않습니다. 기본적으로 상시 알,민,퍽이 적용되어 있으며,(지속시간 60분, 맵이동시 자동 갱신) 스피드뽕이 비렴무와 같은 2배 속도 효과인데 비해 풍백수호는 1.5배이므로 풍을 사용하지 않기 때문입니다. 또한 700 이하 케릭터들은 추가적으로 윈드워커(이동속도 2배) 버프가 자동 적용됩니다. 주말에는 추가적으로 버프 및 각종 이노큘럼이 자동 적용되는 이벤트가 적용되므로 참고하세요!&lt;br /&gt;
&lt;br /&gt;
Q: 버프 용도로 육성 필요성이 있는 케릭터는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 선라르(별의축복 – 디버프방지, 공격력20%, 방어력50%, 민첩2배), 선루나(달의축복 – 명중률50%), 선캐논(무한질주 – 스태미너 무제한), 선다드(사자후 - 방어력30%) 를 보통 사용합니다. 크롬 신클라이언트 Side Menu의 Buff 기능을 통해 각 케릭터들을 접속시켜서 사용하면 굳이 클라이언트를 여러 개 실행하지 않더라도 원격 버프 사용이 가능합니다. (각각 다른 계정에 키워야함)&lt;br /&gt;
&lt;br /&gt;
Q: 유저들간 아이템 거래에 사용되는 재화는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 토큰(Donation Token) 또는 복권(Fortune)으로 거래합니다. 각 아이템의 시세는 카톡방의 공지사항 글을 참고해주시면 되며, 사냥 중 얻을 수 있는 황금사과(Golden Apple)은 익일 복권(Fortune)으로 자동 변환 됩니다. &lt;br /&gt;
&lt;br /&gt;
Q: 과금(또는 기부 Donation)으로 어떤것들이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 홈페이지 기부(Donation) 메뉴에서 가능하며, 1$ = 20 토큰이 지급됩니다. 토큰은 위의 설명처럼 유저들간 거래에 사용하거나, 주택가3의 방송국 제1스튜디오의 상점에서 성장템(머스) 구입에 사용할 수 있습니다.&lt;br /&gt;
&lt;br /&gt;
Q: 과금은 필수인가요?&lt;br /&gt;
&lt;br /&gt;
A: 그렇지 않습니다. 무과금으로도 충분히 즐기실 수 있습니다. 성장템은 어느정도 케릭터가 육성된 이후(940~1000레벨) 가능하므로, 오히려 초반에는 과금을 해도 사용처가 많지 않습니다. 굳이 초반 과금을 한다면 원활한 레벨링을 위해 전설의단약 50개(100~120토큰=약5$)을 복용하여 포인트 이득(100레벨)을 챙기는 정도면 충분합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 맵이동(워프)는 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A: 빠른 맵 이동을 위해 워프 기능이 추가되어 있습니다. !!!맵이름 명령어를 통해 워프가 가능합니다. 이동 가능한 지역은 !!!help 명령어로 확인가능합니다. 기본적으로 !!!st2 (주택가2) !!!fv (자유의마을) !!!trader (사하라 암거래상) !!!honor (명성존)  !!!ship (우주선) !!!sj (만렙전용 폐차장)정도 알아두시면 됩니다. 각 이벤트 일정에 맞게 천공 성장소(uu,au,bu 등) 워프가 열리기도 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 퀘스트를 직접 다 깨야 하나요? &lt;br /&gt;
&lt;br /&gt;
A: 네, 퀘스트는 직접 수행해야 합니다. 다만, 히말라야 던젼 필라르 육신 퀘스트 및 시그 우주선 퀘스트는 쉽게 깰 수 있게 되어 있습니다. !!!hdun4 워프를 통해 필라르 육신 앞으로 바로 이동 가능하며, !!!ship으로 시간에 상관없이 우주선에 탈 수 있습니다. (데스티노 불필요, 27분, 57분경 우주선 이동 후 탈출캡슐 탑승하면 곧 시그 도착, 도착하면 !!!fv로 자유의마을로 이동)&lt;br /&gt;
&lt;br /&gt;
Q: 케릭터 닉네임 변경이나 계정 이동이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 홈페이지에 로그인한 후 Dashboard에서 가능합니다. 닉네임 변경 및 계정 이동시 토큰이 약간 필요합니다. (닉네임 변경 10토큰=0.5$, 계정이동 6토큰=0.3$ 을 게임 내 Alchemist 우편으로 보내면 답장으로 받는 코드를 홈페이지에서 사용)&lt;br /&gt;
&lt;br /&gt;
Q:오브는 무엇인가요? 머스템 성장은 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A:오브(orb)는 아직 머스템으로 변환되지 않은 원석 같은 아이템입니다. 오브도 머스(성장) 아이템처럼 [0-0-0-0-0] 수치를 갖고 있으며, 똑같이 성장시킬 수 있습니다. 오브를 성장시킨 후 내가 원하는 머스템으로 변환이 가능합니다. (채임버+성장된오브+새삥머스 =&amp;gt;Kasham 우편 =&amp;gt;성장된머스) 바로 머스템으로 성장하지 않고 오브로 성장하는 이유는 오브가 더 저렴(방송국 1스튜디오 상점에서 오브=20토큰, 각 성장템 70~120토큰)하기도 하고, 원하는 머스템으로 변환이 가능하므로 거래시에도 유리하기 때문입니다.&lt;br /&gt;
&lt;br /&gt;
== 공식모더 이용법 ==&lt;br /&gt;
[[File:modder.png|center]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Modder.png&amp;diff=4121</id>
		<title>File:Modder.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Modder.png&amp;diff=4121"/>
		<updated>2022-03-04T06:16:55Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Buffer.png&amp;diff=4120</id>
		<title>File:Buffer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Buffer.png&amp;diff=4120"/>
		<updated>2022-03-04T06:16:47Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Jsrequest.png&amp;diff=4119</id>
		<title>File:Jsrequest.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Jsrequest.png&amp;diff=4119"/>
		<updated>2022-03-04T06:16:36Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Jsguide.png&amp;diff=4118</id>
		<title>File:Jsguide.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Jsguide.png&amp;diff=4118"/>
		<updated>2022-03-04T06:16:24Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4117</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4117"/>
		<updated>2022-03-04T06:13:20Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Sadad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Kitara]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lavita]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lunarena]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Philar]] ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Sadad]] ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4116</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4116"/>
		<updated>2022-03-04T06:13:14Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Philar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Kitara]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lavita]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lunarena]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Philar]] ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4115</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4115"/>
		<updated>2022-03-04T06:13:06Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lunarena */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Kitara]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lavita]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lunarena]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4114</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4114"/>
		<updated>2022-03-04T06:12:49Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lavita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Kitara]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Lavita]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4113</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4113"/>
		<updated>2022-03-04T06:12:40Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Kitara */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== [[Kitara]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4112</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4112"/>
		<updated>2022-03-04T06:12:09Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Jarexx */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Jarexx]] ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4111</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4111"/>
		<updated>2022-03-04T06:11:50Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Destino */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== [[Destino]] ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4110</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4110"/>
		<updated>2022-03-04T06:11:28Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== [[Canon]] ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4109</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4109"/>
		<updated>2022-03-04T06:11:09Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Azlar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== [[Azlar]] ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_canon&amp;diff=4108</id>
		<title>Guides canon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_canon&amp;diff=4108"/>
		<updated>2022-03-04T06:10:28Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;RMA 서버 신규 유저를 위한 캐논 레벨링 가이드&amp;lt;/big&amp;gt; by cmd&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;왜 캐논인가?&amp;lt;/big&amp;gt; =====&lt;br /&gt;
레드문 게임을 한 번이라도 해본 경험이 있는 유저라면, 보통은 캐논 케릭터를 그다지 선호하지 않을 것입니다. 하지만, RMA 서버에서 처음 시작하여 자리잡기에는 캐논 케릭터가 가장 좋습니다. M9 바주카포와 핵폭발 무클릭 다수 공격스킬로 인해 타 케릭터에 비해 육성이 월등하게 수월하기 때문입니다. 캐논 케릭터를 육성하면서 아이템 파밍 등 기반을 다진 이후 다른 케릭터를 육성하는 것을 추천합니다.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;캐논 육성에 앞서…&amp;lt;/big&amp;gt; =====&lt;br /&gt;
먼저 기초적인 서버 정보를 익혀두는 것이 좋습니다. (많은 신규 유저들로부터 받은 공통적인 질문&amp;amp;답은 별도로 정리하였으며 글 하단에 첨부합니다) 특히 RMA 서버만의 특징인 크롬 웹클라이언트는 꼭 신청하여 처음부터 사용하는 것이 좋습니다. 웹클라이언트 사용시 별도 파일 형태의 클라이언트 프로그램을 설치하지 않고도 어디서나 게임 접속이 가능하며, 60fps 그래픽 지원, 케릭터 자동 따라가기, 버프 케릭터 원격 접속, 드랍된 아이템 추적 등의 기능이 있습니다. 아래 레벨링 가이드는 웹클라이언트 사용을 기준으로 작성되었습니다.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;케릭터 생성 및 초보존(lv 1~3)&amp;lt;/big&amp;gt; =====&lt;br /&gt;
초보존에서는 HP가 닳아도 죽지 않기 때문에 레벨 3까지 육성을 하고 나오는 것이 좋습니다. 웹클라이언트를 두개 켜서 다른 계정에 다른 케릭터를 생성하여 그룹과 동시에 육성하는 것도 좋습니다. 특히, 박진희 케릭터를 캐논과 함께 육성하는 것을 추천합니다. 레벨 3까지 만든 후 주어지는 스탯 포인트는 모두 근력에 투자합니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image1.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 초보존에서는 사망하지 않는다 //&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;(선택사항) 왜 박진희 케릭터와 함께 육성하는 것을 추천하는가?&amp;lt;/big&amp;gt; =====&lt;br /&gt;
M9 바주카포를 장착한 캐논 케릭터는 그 자체로도 강력하지만, 더 안전한 레벨링을 위해 기골 위주로 성장시킨 박진희와 함께라면 더 빠르게 상위 사냥터 공략이 가능하기 때문입니다. 특히 선계열의 고함 스킬은 원거리 공격 몬스터들을 바보로 만들어 주기 때문에(케릭터에 딱 붙을때까지 공격하지 않고 다가오기만) 매우 안전하게 육성할 수 있습니다. 웹클라이언트의 따라가기 기능(`follow 케릭터이름)을 사용하면 박진희 케릭터를 따로 컨트롤 하지 않아도 됩니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image3.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 웹클라이언트에서 케릭터 자동 따라가기 명령어 //&lt;br /&gt;
박진희 케릭터와 같이 육성하는 것을 결정하였다면, 초보존에서 캐논 케릭터보다 자석(몬스터가 먼저 인식)임을 확인하고 진행합니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image2.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 몬스터들 어그로는 박진희가 담당이다 //&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;레벨5에 바주카포 장착&amp;lt;/big&amp;gt; =====&lt;br /&gt;
레벨3에 주택가2 병원에서 나왔다면, 아래 무기점에서 기본 총(시그) 하나를 구입하여 착용하고 근처에 있는 깡패와 불량배를 잡아 레벨5를 만듭니다. 레벨 5까지 모든 보너스포인트를 근력에 투자하면 근력이 정확히 150이 되는데, 바주카포M9를 들 수 있는 최소값입니다.(무게100) 바주카포는 공식 카톡방 또는 디스코드를 통해 요청할 수 있습니다. 혹은 게임상 글로벌채팅(!!메시지)으로 신규유저임을 밝히고 바주카포 지원을 요청하면 기존 유저들이 바로 도와줄 것입니다. 바주카포를 장착하면 민첩 2천이라는 수치가 주어집니다. 이후 주어지는 스탯 포인트는 근력과 기골에만 투자합니다. 레벨업을 하고 있는 맵의 몬스터 한방수치를 맞춘 후 남는 포인트는 모두 기골에 투자합니다.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;주택가 지역 (lv 5 ~ 100)&amp;lt;/big&amp;gt; =====&lt;br /&gt;
기본적인 레벨업 순서는 주택가2 -&amp;gt; 주택가3 -&amp;gt; 주택가1 -&amp;gt; 폐차장 -&amp;gt; 뒷동산 입니다. 몬스터 10마리 사냥시 레벨1업 하는 경험치를 유지하면서 상위 사냥터로 진출하면 좋습니다. 주택가2 (lv 15이하), 주택가3 (lv 30이하)를 거쳐 주택가1에서는 바로 폐차장으로 진출하는 것이 좋으며 폐차장에서 레벨70~80까지, 뒷동산에서 레벨100까지 육성합니다. 바주카포를 착용한 캐논은 악계열로 진행하므로 파란색 이름의 몬스터를 잡아 명성치를 –로 맞추어 줍니다. 스킬은 레벨1에 기본적으로 주어지는 저격(Sharpshot, 공격력20%)만 우선 사용합니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image5.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 주택가1에서 사이보그1을 잡아본 후 폐차장으로 진출하자 //&lt;br /&gt;
레벨업을 하다보면, 몬스터로부터 생명수와 황금사과가 가끔 드랍되는데, 잘 모아놓도록 합니다. 특히 황금사과 아이템은 다음날 레드문 복권으로 자동 변환되는데 유저들간 아이템 거래의 재화로 사용됩니다. &lt;br /&gt;
&lt;br /&gt;
[[Image:image4.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 초반 목표는 황금사과 5~10개 모으기 //&lt;br /&gt;
주택가3(놀이터), 주택가1(중앙광장)에는 아주머니가 목걸이 아이템을 판매하고 있으므로, 각 레벨에 맞는 목걸이를 착용하면 약간의 스탯이 상승합니다. (추후에도 스킬 사용에 필요한 정신 능력치는 모두 목걸이에서 충당합니다)&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;번화가 지역 (lv 100 ~ 200)&amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 1,000 ~ 1,500&lt;br /&gt;
* 추천 근력 : 스나이퍼 코만도 한방수치 3340 (별의축복 버프시 3140)&lt;br /&gt;
(저격, 명왕초혼 적용 기준이며 아래에서는 같은 내용 생략)&lt;br /&gt;
레벨 50이 되면 첫번째 첩자 퀘스트가 활성화되는데, 레벨 100에 번화가 진출시기에 완료 하는 것을 추천합니다. 박진희 케릭터와 함께 육성중이라면, 꼭 해당 레벨에 맞는 창을 착용한 상태로 첩자의 집에 들어가도록 합니다.(기골 위주이므로 첩자 잡는데 많은 시간이 소요됩니다) &lt;br /&gt;
&lt;br /&gt;
[[Image:image7.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 주택가1 오른쪽 위 첩자의 집 //&lt;br /&gt;
첫번째 퀘스트를 완료하면 번화가로 진출할 수 있습니다. 스나이퍼, 코만도는 원거리 공격을 하기 때문에 기골을 중점적으로 올려 주는 것이 좋습니다. 특히 번화가4에서는 에스퍼가 등장하는데, 기골 2천이상이 되어야(버프 제외시) 사망하지 않습니다. 에스퍼 2-3마리 동시 사냥시에도 별다른 무리가 없다면 사막으로 진출할 준비가 되었다고 볼 수 있습니다. 사냥 중 자연스럽게 번화가2에 들러 고고학자-지리학자 퀘스트를 해결해 줍니다. (지리학자는 주택가3 놀이터 중앙에 위치함)&lt;br /&gt;
&lt;br /&gt;
[[Image:image6.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 그래도 HP를 회복하는 스나이퍼보다는 코만도가 좋다 // &lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;사하라1,2지역 (lv 200 ~ 300) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 2,500&lt;br /&gt;
* 추천 근력 : 에스퍼 4570 (별의축복 4300)  폭파병 5130 (별의축복 4830)&lt;br /&gt;
번화가4 공항에서 사하라를 선택하여 이동합니다. 이때부터는 레벨업이 조금씩 느려지게 됩니다. 몬스터 10마리로 레벨업을 하는 시기는 지났을 것입니다. 사하라1의 주 몬스터인 에스퍼는 정신공격을 사용하기 때문에 항상 데미지가 같으므로, 에스퍼의 공격이 조금 버겁다면 맵 상단에서 출몰하는 케킬러스 위주로 사냥을 해도 되며, 사하라2에서 등장하는 폭파병(물리공격) 위주로 사냥하는 것도 좋습니다. 박진희 케릭터와 함께 육성하는 경우 레벨 250때 박진희의 최고 기술인 &#039;고함(Roar)’을 배울 수 있고, 이때부터는 고함을 주기적으로 사용하면 원거리 공격 몬스터인 코만도, 에스퍼 등이 박진희에게 다가올때까지 공격을 하지 못하므로 육성이 수월해집니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image9.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 에스퍼의 원거리 정신 공격은 은근히 아프다 //&lt;br /&gt;
사하라2에 가면 카샴의 집에서 우선 다음 퀘스트(사하라던젼 에스퍼 사냥) 의뢰를 받은 후 사냥을 진행합니다. 레벨업을 하다 보면, 황금사과가 약 5개 이상 모이게 되는데(경우에 따라 더 일찍 또는 늦게 모일수도) 디스코드,카톡방 또는 전체외치기(!!하고싶은말)를 통해 유저들에게 전설의단약 50개를 구매(시세 레드문복권 5~10개 변동)하여 복용하는 것이 좋습니다. 전설의단약 50개를 복용하면 100레벨업에 해당하는 스탯 보너스를 얻게 되므로 육성이 더욱 수월해 집니다. 그러므로 처음 서버를 시작하는 유저의 경우 초반 레벨링의 목표는 전설의단약 50개 구입으로 정하는 것이 좋습니다. &lt;br /&gt;
&lt;br /&gt;
[[Image:image8.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 황금사과는 복권으로 자동변환되고, 거래 재화로 사용된다 //&lt;br /&gt;
아래 가이드에서는 전설의단약을 복용하지 않은 순수 케릭터의 스탯을 기준으로 작성하였으므로, 전설의단약을 복용하였다면, 레벨100정도 상위 사냥터에서 진행하면 됩니다. &lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;사하라던젼 또는 번화가던젼1층 (lvl 300 ~ 400) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 3,500 이상&lt;br /&gt;
* 추천 근력 : 안드로이드 5470 (별의축복 5150) 미노타우르스 6120 (별의축복 5750)&lt;br /&gt;
사하라1 좌측 상단의 사하라던젼을 입장하기 위해서는 그 전에 카샴의집에 들러 에스퍼 퀘스트를 받고 가야 합니다. 사하라던젼 입구에는 벽면기관총 4개가 연속으로 스폰되어 있으므로 주의해서 지나가도록 합니다. 여러 개의 벽면기관총과 미노타우르스 공격을 버티기 위해서는 기골 3500~4000 이상이 되어야 합니다. 사하라던젼에는 위치에 따라 버프가 모두 풀리는 앵방이 존재하므로 주의해서 사냥합니다. (기본 버프가 풀렸다면 재접속) 사하라던전에 랜덤으로 출현하는 에스퍼를 잡고 (그룹 되어 있어도 개인별로 잡아야 인정됨) 다시 카샴에게 방문하면 퀘스트가 완료됩니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image10.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 여기서는 에스퍼가 반갑다 //&lt;br /&gt;
사하라던젼의 앵방 때문에 사냥이 번거롭다면, 번화가1의 번화가던젼(일명 학교던젼) 1층에서도 레벨업을 진행할 수 있습니다. 번화가던젼에서는 원거리 공격 몬스터가 없기 때문에 조금 더 안전한 레벨업이 가능하나, 리치맨(머리) 공격에 맞으면 스태미너가 모두 흡수되어버리는 번거로움도 있습니다.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;신전, 첩보대장던젼 (lvl 400 ~ 500) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 4,500 이상&lt;br /&gt;
* 추천 근력 : 연구원 6730 (별의축복 6350) 중장기병 7600 (별의축복 7150)&lt;br /&gt;
에스퍼 퀘스트를 완료한 후 다시 카샴에게 대화를 걸면 첩보대장을 제거하라는 퀘스트를 받을 수 있습니다. 사하라2에는 총 4개의 신전 입구가 있으므로, 들어가지지 않는다면 다른 입구를 찾아 들어가야 합니다.(원래는 불이 켜져 있습니다) 신전1층에는 앵방이 존재하며, 신전2층(첩보대장던젼)은 앵방이 없으므로, 첩보대장던젼에서 사냥하는 것을 추천합니다.(추천 기골 약 4-5천이상) 신전1층의 근성 연구원과 첩보대장던젼의 근성 중장기병은 매우 강력하므로 주의해야 합니다. &lt;br /&gt;
첩보대장던젼의 첩보대장방에서는 주기적으로 첩보대장(Boss Spy)이 리젠되며 이 몬스터를 잡아야 퀘스트를 완료할 수 있고 다음 맵인 히말라야에 갈 수 있습니다. 아래 맵에 표시해놓은 첩보대장방에서 스폰되는 진짜 첩보대장을 잡아야하며, 다른 방에서는 가짜 첩보대장이 등장합니다. 첩보대장은 공격 중 은신 스킬을 사용하기 때문에 울트라비전 이노큘럼(Visyne)를 먹으면 볼 수 있습니다. (그룹 내 모든 유저가 퀘스트를 깨지 않은 경우 그룹원 모두 다 퀘스트가 완료됩니다)&lt;br /&gt;
&lt;br /&gt;
[[Image:image11.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 첩보대장던젼 맵 //&lt;br /&gt;
&lt;br /&gt;
[[Image:image13.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 첩보대장은 일반 몬스터보다 강력하고, 은신 스킬을 사용한다 //&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;히말라야지역 (lvl 500 ~600) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 6,000 이상&lt;br /&gt;
* 추천 근력 : 설인 8400 (별의축복 7910)&lt;br /&gt;
첩보대장 퀘스트를 완료하고 카샴에게 대화를 걸면 다음 퀘스트를 진행할 수 있습니다. 번화가4 공항에서 히말라야로 이동이 가능하며, 히말라야 필드에서는 설인, 부치스, 디스트로이어 몬스터가 등장합니다. (추천 기골 5-6천이상) 디스트로이어의 원거리 공격은 스플래쉬 데미지가 있으므로 주의해야 하며, 설인은 피가 닳으면 더 공격력이 강해지는 특성이 있으므로, 한방수치를 맞추는 것이 중요합니다. &lt;br /&gt;
히말라야 필드에서 사냥을 진행하다가 좌측 상단의 히말라야 던젼 입구에 도착하면 퀘스트가 진행됩니다. 다시 카샴을 방문하여 대화를 건 후, 히말라야 던젼 4층에 있는 얼어있는 필라르 육신을 찾아야 합니다. 히말라야 던젼의 길이 복잡하기 때문에 원래 난이도가 있는 퀘스트이나, RMA 서버에서는 !!!frozenPhilar 또는 !!!hdun4 를 입력하여 즉시 필라르 육신 앞으로 워프 할 수 있습니다. &lt;br /&gt;
필라르 육신을 클릭하여 대화를 진행(모든 답은 1번)하면 퀘스트가 완료되고, 명성치 제한이 +-1000까지 해제됩니다. &lt;br /&gt;
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[[Image:image14.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
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// !!!hdun4로 워프하면 얼어있는 필라르 육신을 찾을 수 있다 //&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;우주선 퀘스트 및 시그너스 지역 (lvl 600 ~700) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 8,000 이상&lt;br /&gt;
* 추천 근력 : 정찰기,정찰로봇 10700 (별의축복 10050)&lt;br /&gt;
시그너스로 진출하게 되는 우주선 퀘스트 또한 원작에서 조금 번거로운 퀘스트였으나, RMA 서버에서는 매우 쉽게 완료할 수 있습니다. 데스티노와의 그룹이나 우주선을 30분동안 탑승하는 것은 불필요하며, 항상 !!!ship 워프 명령어를 통해 우주선 내로 진입할 수 있습니다. 우주선은 매시 0분과 30분 정각에 시그너스지역에 불시착하기 때문에, 매시 57분 또는 27분경에 !!!ship 명령어를 입력하여 우주선으로 이동한 후 우주선 맵 내에 4개의 탈출포드 중 하나에 탑승하도록 합니다. (각각 시그너스AX, BX, CX, DX로 이동)&lt;br /&gt;
&lt;br /&gt;
[[Image:image15.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 우주선에서 이렇게 생긴 탈출포드를 찾아 들어간다 //&lt;br /&gt;
탈출포드에 탑승하여 기다리면 0분과 30분 정각에 각 시그너스 지역에 자동으로 진입합니다. 시그너스에 도착하면 !!!fv 워프 명령어를 통해 자유의마을 안전지대로 진입이 가능합니다. 하지만 아직 자유의마을의 몬스터를 사냥하기에는 충분한 스탯이 확보되지 않았을 것이므로 시그너스AX,BX,CX,DX 지역에서 레벨업을 우선 진행하는 것이 좋습니다. (자유의마을 11시 방향 우주선 Uni -&amp;gt; 각 천공필드 -&amp;gt; 각 시그지역) &lt;br /&gt;
특히 600레벨이 되면 시그너스 아이템을 착용할 수 있는데(전사 케릭터는 A-Vend 방어구, 법사 케릭터는 C-Vend 방어구) 방어력을 월등하게 올려줍니다. &lt;br /&gt;
&lt;br /&gt;
[[Image:image16.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:image17.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 600에 입을 수 있는 아머 기준, 방어력 차이 //&lt;br /&gt;
그리고 600에 착용할 수 있는 리그로츠 목걸이를 꼭 구해 착용하도록 합니다. (유저들로부터 또는 천공맵 이상 몬스터 드랍) 각 스탯을 많이 올려주며 특히 정신 능력치에 전혀 투자하지 않은 상태로도 모든 스킬을 사용할 수 있도록 해 줍니다.&lt;br /&gt;
&lt;br /&gt;
[[Image:image18.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// 힘 1400, 기골 1200은 캐논에게 레벨100(200포인트)에 해당하는 수치다 //&lt;br /&gt;
시그너스부터는 회복제 구입에 사용되는 재화가 지구 돈이 아닌 시그(Tau)가 사용되므로, 사냥 중 드롭되는 Tau를 얻거나, 블루캡슐을 상점에 판 뒤(2000~5000 Tau) 인삼, 우황(각 150 Tau)을 사서 먹는 것이 좋습니다. &lt;br /&gt;
시그너스 지역에서의 사냥이 수월하다면, 자유의마을로 이동하는 것이 좋습니다. 시그너스 지역보다 자유의마을 맵이 훨씬 크며, 몬스터 리젠 속도 또한 월등히 빠르기 때문입니다. &lt;br /&gt;
600레벨에 습득할 수 있는 연쇄폭발(Chain Reaction)을 사용하면 기본 공격시 해당 루트에 있는 몬스터들이 모두 맞게 되어 약간의 범위 공격이 됩니다. (관통과 비슷)&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;자유의마을 (lvl 700 ~ 800) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
* 추천 기골 : 1만 이상&lt;br /&gt;
* 추천 근력 : 프리마, 라키온 12500 (별의축복 11780)&lt;br /&gt;
핵폭발 10200 (별의축복 9600) &lt;br /&gt;
자유의마을은 몬스터들의 리젠 속도가 비교적 빠르므로 다수 몬스터들에게 둘러 쌓여 공격 당하는 것을 주의해야 합니다. 700레벨이 되면 캐논 최고의 스킬인 핵폭발을 사용할 수 있습니다. 단순 클릭 공격에 비해 공격력이 월등하기 때문에 레벨업이 한결 수월해지며, 기골에 좀 더 투자할 수 있습니다. &lt;br /&gt;
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[[Image:image19.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
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// 악계열 무클릭다수 핵폭발(Nuclear Blast) 스킬, 긴 사정거리를 갖고 있다 // &lt;br /&gt;
시그너스 협곡 또는 천공 필드 (lvl 800 ~ 900)&lt;br /&gt;
* 추천 기골 : 12,000 ~ 13,000 이상&lt;br /&gt;
* 추천 근력 : 여자 정보장교 핵폭발 14230 (별의축복 13300)&lt;br /&gt;
자유의마을에서의 사냥이 안전하다면 다음 맵으로 이동해볼 수 있습니다. 맵별 난이도 순으로 정렬하면, 자유의마을 -&amp;gt; 시그너스협곡지역 -&amp;gt; 천공 Uni -&amp;gt; 천공 Anatu, Bau -&amp;gt; 천공 Cyrn, Dyaus 순입니다. 천공 Uni 지역과 Anutu, Bau 지역의 몬스터 능력치는 같지만 Anatu, Bau가 몹 리젠 속도가 빠릅니다. &lt;br /&gt;
천공도시 필드에서는 원거리 공격 몬스터가 많고 여자장교 몬스터가 종종 주변 몬스터들에게 방어막 및 공격력증폭 버프를 걸어주기 때문에 주의해야 합니다. &lt;br /&gt;
여장교 몬스터 한방수치를 맞추게 되면 천공도시에서의 레벨업 속도가 확실히 빨라지기 때문에, 근력이 부족하다면 오펜스 이노큘럼(Aryne) 또는 근력 이노큘럼(Moradyne)으로 공격력을 높여서라도 한방수치를 만들고 레벨업을 하는 것이 좋습니다.&lt;br /&gt;
&lt;br /&gt;
// Centinel 몬스터는 퀵슬롯창(F8)에 등록된 회복제를 삥뜯어가니 주의 //&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; 천공도시 이상 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
레벨 900이상이 되면 레벨업 경험치가 확 늘어나면서 레벨업 속도가 느려지게 됩니다. 이때부터는 레벨업과 함께, 성장아이템(Sunset)을 강화하거나, 지금까지 모은 황금사과(복권)으로 특수아이템(Unique)을 구입하여 착용하는 방법으로 케릭터를 성장시킬 수 있습니다. 천공도시 필드보다 더 상위 사냥터는 천공성(던젼), Himalayan Summit(히말라야서밋), superjunk(만렙 폐차장) 등이 있으나 케릭터를 어느정도 성장시킨 후 가는 것이 좋습니다. &lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; 캐논 육성 이후 해야할 일을 추천한다면… &amp;lt;/big&amp;gt; =====&lt;br /&gt;
버프 케릭터 육성을 추천합니다. 이벤트 기간이 아니라면, 기본적으로 지장보살(Guardian Deity), 백의관음(Goddess of Mercy), 명왕초혼(Lord of Wars) 버프가 적용되어 있습니다. 하지만 그 외에도 케릭터의 공격력과 방어력, 명중률을 상승시켜주는 버프가 있다면 값비싼 성장아이템 및 특수아이템보다 더 효과적으로 케릭터의 능력을 상승시킬 수 있습니다. 버프용으로 육성을 추천하는 케릭터는 아래와 같습니다.&lt;br /&gt;
선계열 필라르 – 별의축복 (디버프 방지, 공격력20%, 방어력50%, 민첩2배)&lt;br /&gt;
선계열 캐논 – 무한질주 (스태미너 무제한)&lt;br /&gt;
선계열 사다드 – 사자후 (방어력 30%)&lt;br /&gt;
선계열 루나레나 – 달의축복 (명중률50%)&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; 핵심 요약 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
바주카포(M9) 장착 후 악계열로 육성&lt;br /&gt;
몬스터 한방수치만큼의 근력, 나머지는 기골 (정신, 민첩은 올리지 않음)&lt;br /&gt;
황금사과(복권) 모아서 전설의단약 50개 구입후 복용&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; 한방 수치 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
[[Image:1199.PNG|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; 별도 첨부. 신규 유저를 위한 Redmoon Advanced 서버 기본지식 (Q&amp;amp;A) &amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Q: 왜 처음 시작 케릭터로 캐논을 추천하나요?&lt;br /&gt;
&lt;br /&gt;
A: 경험치 배율 4배라 어떤 케릭터로 시작하여도 레벨업은 수월합니다. 다만, 보다 빠른 육성을 위해 캐논 케릭터에 바주카포(M9)를 착용하는 것을 추천합니다. 바주카포는 단톡방에 요청해주시면 기존 유저분들께서 지원해 주십니다. 바주카포 무게가 100이므로 레벨5까지 육성후 올 근력 찍으시면 (근력100) 착용 가능합니다. 바주카포는 고유3정도의 공격력을 가진 것으로 알려져 있습니다. 사냥터별 몬스터 한방에 해당하는 근력을 맞춘 후 모든 스탯은 기골에 투자합니다. (정신, 민첩 X) 보통 근력,기골 1:1 비율로 찍어주시면 됩니다.&lt;br /&gt;
&lt;br /&gt;
Q: 만렙 1150이라는 것은 무슨 말인가요?&lt;br /&gt;
&lt;br /&gt;
A: 레드문 3.93버젼 기반으로 F2 케릭터 정보창에 표기되는 만렙은 1000입니다. 이후 레벨업을 할 경우 보너스포인트가 2포인트씩 주어지는데 300포인트(레벨로 환산시 150)까지이며, 그 이후 레벨업시 우편으로 생명수 또는 전설의단약이 랜덤으로 지급됩니다. 만렙 달성 전 전설의단약 복용이 가능하며(최대 50개) 단약 1개당 4포인트가 주어지게 됩니다. 단약 또는 레벨업으로 가능한 최대 포인트는 2310포인트이므로, 만렙 달성 전에 단약 50개(200포인트) 복용한 케릭터는 1000레벨 이후 50레벨업(100포인트)만 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 멀티 클라이언트(다중접속)이 허용되나요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 공식적으로 지원합니다. 여러 개의 Virtual Box 가상머신 또는 크롬 클라이언트 여러 개를 띄워 여러 케릭터를 동시에 플레이하는 것이 가능합니다. 동시 접속을 위해서는 당연히 다른 계정에 케릭터가 있어야 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 크롬 신클라이언트 (Redmoon JS)는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: Redmoon Advanced 서버만의 특징으로, 굳이 클라이언트 파일을 설치하지 않더라도 크롬 인터넷창에서 간단히 주소 입력만으로 게임 실행이 가능합니다. (디스코드에서 신청 필요) 그리고 기존 클라이언트에 비해 많은 편의 기능들이 추가되어 있습니다. 케릭터 자동 따라가기 기능, 아이템 트래킹(주요 아이템들이 드랍될 경우 잘 보이게 우측에 알려줌), 버프케릭터 원격버프사용 등이 가능합니다. 다만 외장그래픽카드가 없는 컴퓨터의 경우 동시에 2개이상의 신클라 동작이 어려울 수 있습니다. (버벅임이 심할경우 setup 메뉴의 Low render mode 체크하면 조금 나아짐)&lt;br /&gt;
&lt;br /&gt;
Q: 따라가기(follow) 기능은 어떻게 사용하나요?&lt;br /&gt;
&lt;br /&gt;
A: 크롬 신클라이언트에서만 가능합니다. 명령어는 `follow 케릭터명 이며, 지정된 케릭터를 자동으로 따라가게 됩니다. 화면에서 대상 케릭터가 벗어난 경우 따라가지 않습니다. 해제시에는 ESC 키를 누르거나 `unfollow 를 입력하면 됩니다. 이 기능을 통해 1개의 격수 케릭터만 사용자가 직접 조정(운전)하고, 나머지 케릭터들은 자동으로 따라오게 만들면서 솔플 그룹 레벨링이 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q:버프 용도로 한지화 케릭터는 꼭 필요한가요?&lt;br /&gt;
&lt;br /&gt;
A:꼭 그렇지는 않습니다. 기본적으로 상시 알,민,퍽이 적용되어 있으며,(지속시간 60분, 맵이동시 자동 갱신) 스피드뽕이 비렴무와 같은 2배 속도 효과인데 비해 풍백수호는 1.5배이므로 풍을 사용하지 않기 때문입니다. 또한 700 이하 케릭터들은 추가적으로 윈드워커(이동속도 2배) 버프가 자동 적용됩니다. 주말에는 추가적으로 버프 및 각종 이노큘럼이 자동 적용되는 이벤트가 적용되므로 참고하세요!&lt;br /&gt;
&lt;br /&gt;
Q: 버프 용도로 육성 필요성이 있는 케릭터는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 선라르(별의축복 – 디버프방지, 공격력20%, 방어력50%, 민첩2배), 선루나(달의축복 – 명중률50%), 선캐논(무한질주 – 스태미너 무제한), 선다드(사자후 - 방어력30%) 를 보통 사용합니다. 크롬 신클라이언트 Side Menu의 Buff 기능을 통해 각 케릭터들을 접속시켜서 사용하면 굳이 클라이언트를 여러 개 실행하지 않더라도 원격 버프 사용이 가능합니다. (각각 다른 계정에 키워야함)&lt;br /&gt;
&lt;br /&gt;
Q: 유저들간 아이템 거래에 사용되는 재화는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 토큰(Donation Token) 또는 복권(Fortune)으로 거래합니다. 각 아이템의 시세는 카톡방의 공지사항 글을 참고해주시면 되며, 사냥 중 얻을 수 있는 황금사과(Golden Apple)은 익일 복권(Fortune)으로 자동 변환 됩니다. &lt;br /&gt;
&lt;br /&gt;
Q: 과금(또는 기부 Donation)으로 어떤것들이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 홈페이지 기부(Donation) 메뉴에서 가능하며, 1$ = 20 토큰이 지급됩니다. 토큰은 위의 설명처럼 유저들간 거래에 사용하거나, 주택가3의 방송국 제1스튜디오의 상점에서 성장템(머스) 구입에 사용할 수 있습니다.&lt;br /&gt;
&lt;br /&gt;
Q: 과금은 필수인가요?&lt;br /&gt;
&lt;br /&gt;
A: 그렇지 않습니다. 무과금으로도 충분히 즐기실 수 있습니다. 성장템은 어느정도 케릭터가 육성된 이후(940~1000레벨) 가능하므로, 오히려 초반에는 과금을 해도 사용처가 많지 않습니다. 굳이 초반 과금을 한다면 원활한 레벨링을 위해 전설의단약 50개(100~120토큰=약5$)을 복용하여 포인트 이득(100레벨)을 챙기는 정도면 충분합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 맵이동(워프)는 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A: 빠른 맵 이동을 위해 워프 기능이 추가되어 있습니다. !!!맵이름 명령어를 통해 워프가 가능합니다. 이동 가능한 지역은 !!!help 명령어로 확인가능합니다. 기본적으로 !!!st2 (주택가2) !!!fv (자유의마을) !!!trader (사하라 암거래상) !!!honor (명성존)  !!!ship (우주선) !!!sj (만렙전용 폐차장)정도 알아두시면 됩니다. 각 이벤트 일정에 맞게 천공 성장소(uu,au,bu 등) 워프가 열리기도 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 퀘스트를 직접 다 깨야 하나요? &lt;br /&gt;
&lt;br /&gt;
A: 네, 퀘스트는 직접 수행해야 합니다. 다만, 히말라야 던젼 필라르 육신 퀘스트 및 시그 우주선 퀘스트는 쉽게 깰 수 있게 되어 있습니다. !!!hdun4 워프를 통해 필라르 육신 앞으로 바로 이동 가능하며, !!!ship으로 시간에 상관없이 우주선에 탈 수 있습니다. (데스티노 불필요, 27분, 57분경 우주선 이동 후 탈출캡슐 탑승하면 곧 시그 도착, 도착하면 !!!fv로 자유의마을로 이동)&lt;br /&gt;
&lt;br /&gt;
Q: 케릭터 닉네임 변경이나 계정 이동이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 홈페이지에 로그인한 후 Dashboard에서 가능합니다. 닉네임 변경 및 계정 이동시 토큰이 약간 필요합니다. (닉네임 변경 10토큰=0.5$, 계정이동 6토큰=0.3$ 을 게임 내 Alchemist 우편으로 보내면 답장으로 받는 코드를 홈페이지에서 사용)&lt;br /&gt;
&lt;br /&gt;
Q:오브는 무엇인가요? 머스템 성장은 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A:오브(orb)는 아직 머스템으로 변환되지 않은 원석 같은 아이템입니다. 오브도 머스(성장) 아이템처럼 [0-0-0-0-0] 수치를 갖고 있으며, 똑같이 성장시킬 수 있습니다. 오브를 성장시킨 후 내가 원하는 머스템으로 변환이 가능합니다. (채임버+성장된오브+새삥머스 =&amp;gt;Kasham 우편 =&amp;gt;성장된머스) 바로 머스템으로 성장하지 않고 오브로 성장하는 이유는 오브가 더 저렴(방송국 1스튜디오 상점에서 오브=20토큰, 각 성장템 70~120토큰)하기도 하고, 원하는 머스템으로 변환이 가능하므로 거래시에도 유리하기 때문입니다.&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4107</id>
		<title>BeginHere</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=BeginHere&amp;diff=4107"/>
		<updated>2022-03-04T06:09:36Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Player Information ==&lt;br /&gt;
&lt;br /&gt;
This section is designed for players that are new to Redmoon, not just Redmoon Advanced. If you are just beginning, then read this information before creating and leveling your character. Often players waste several hours leveling a character incorrectly.&lt;br /&gt;
&lt;br /&gt;
Now it is your turn to build upon the characteristics of the major characters to create your own persona and launch into adventures that will take you from Earth all the way to Signus. &lt;br /&gt;
Game Strategy RedMoon centers around the conflict between the agonist of the story, Aguilas, and those who would stand against him. The original story has the major characters: Azlar, Philar, Destino, Sadad, Jarexx, Canon, Lunarena, Kitara, and Lavita pitted against Aguilas and following their exploits on both Earth and Signus. Ultimately the resistance led by these characters defeat him and free the people.&lt;br /&gt;
  &lt;br /&gt;
If you haven’t yet, make sure to view the Characters page for more information when determining your choice. &lt;br /&gt;
You need to take this into consideration when choosing and developing your character. But all is not lost if you find that you have taken a &amp;quot;wrong turn&amp;quot; with some of your bonus point allocation - some monsters will drop a Poison Pill that will allow you to reset your stats (and reallocate your bonus points). Be warned though, that you will drop some (or all) of your items when you reset your attributes. If you move from where you are standing, someone else might grab your things, so stay still until you pick everything up again.&lt;br /&gt;
&lt;br /&gt;
But what do you need to do to be successful?&lt;br /&gt;
Completing  the “Beginner’s Zone” tutorial is essential in not only learning the basics of the game but in getting your character to level 3 and gaining bonus points before entering the main game world. Listen to the NPC&#039;s and the monsters, they tell you important information about the game. When accepting starting in the “Beginner’s Zone” you will be able to try fighting for the first time. Don’t worry about death, as here you can’t die. Just practice fighting the monsters and using your skills.&lt;br /&gt;
&lt;br /&gt;
== Commands (명령어) ==&lt;br /&gt;
&lt;br /&gt;
`music [on|off] - turns music on/off&lt;br /&gt;
&lt;br /&gt;
`sound [on|off] - turns game sounds on/off&lt;br /&gt;
&lt;br /&gt;
`xy - displays X and Y coordinates on current map&lt;br /&gt;
&lt;br /&gt;
`gudsh - displays the current map number and xy you are on, a more advanced version of the `xy commands&lt;br /&gt;
&lt;br /&gt;
`movemode [on|off] - sets Move Mode on/off&lt;br /&gt;
&lt;br /&gt;
`trade [Player ID] - opens the [Exchange Window]&lt;br /&gt;
&lt;br /&gt;
`pickupmode - toggles automatic item pick up on/off&lt;br /&gt;
&lt;br /&gt;
`asktrade [accepted|refused] - turns the ability for other players to enter into a trade with you on (Exchange Window is displayed) and off (Exchange Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`recall [accepted|refused] - turns the ability for other players to Recall you on (Recall Window is displayed) and off (Recall Window is never displayed)&lt;br /&gt;
&lt;br /&gt;
`hp - toggles the display of how many hitpoints your character has and percentage of damage received every time your character&#039;s life is updated&lt;br /&gt;
&lt;br /&gt;
`gchat - toggles global chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`achat - toggles alliance chat display on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
&lt;br /&gt;
`chatview [on|off] - toggles the scrolling chat displays on/off (all chat is still recorded for review in the History Window)&lt;br /&gt;
Note: You can further control which specific chat(s) you want to display by entering a 6-digit number instead of on/off. The first digit represents general chat, second represent system message, third represents shout chat, four represents whisper chat, fifth represents group chat, and sixth represents army chat. Put 1 for enabling or 0 for disabling. For example, &amp;quot;`chatview 111111&amp;quot; means all chats are displayed, &amp;quot;`chatview 101111&amp;quot; means no system message is displayed, &amp;quot;`chatview 110000&amp;quot; means only general chat and system message are displayed.&lt;br /&gt;
&lt;br /&gt;
`shortkeymode [on|off] - allows use of the Quickbar without having to hold down the [Ctrl] key. Also prevents activation of the Chat Window by accidentally hitting another key. You must press [Enter] to activate the Chat Window when it is turned on.&lt;br /&gt;
Example:&lt;br /&gt;
on - [Q] for first skill or [1] for first item in the Quickbar and [Enter] to chat.&lt;br /&gt;
off - [Ctrl]+[Q] or [Ctrl]+[1] (Normal)&lt;br /&gt;
&lt;br /&gt;
Korean Guide&lt;br /&gt;
&lt;br /&gt;
명령어&lt;br /&gt;
&lt;br /&gt;
줍기모드 `pickupmode&lt;br /&gt;
&lt;br /&gt;
단축키모드 `shortkeymode on&lt;br /&gt;
&lt;br /&gt;
음악끄기 `music off&lt;br /&gt;
&lt;br /&gt;
효과음 끄기 `sound off&lt;br /&gt;
&lt;br /&gt;
이동모드 `movemode [on|off]&lt;br /&gt;
&lt;br /&gt;
교환 `trade [Player ID]&lt;br /&gt;
&lt;br /&gt;
리콜 `recall&lt;br /&gt;
&lt;br /&gt;
== Quick Bar ==&lt;br /&gt;
[[Image:Quickbarwindow.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items:&#039;&#039;&#039;  While in combat it is best to use the quick bar to heal yourself.  To put an item into the quick bar either right click on the item or drag it.  To use an item in slot one press: CTRL 1.  If you enable short key mode [`shortkeymode on], then you only have to press 1.  However, to talk you must press the Enter Key.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status Bar&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:Statusbar.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039;  To use a skill in the A box, simply right click.  A target may be needed.  If you wish to switch between your skills, press the letters Q W E R T A S D F G Z.  If you do not have short key mode on then you will need to use the CTRL key as well, i.e. CTRL Q.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Skill:&#039;&#039;&#039; To use your special skill hold shift and right click.  All characters only have 1 special skill.&lt;br /&gt;
[[Image:SkillWindow.png|thumb|300px|left|]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Window ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Character.png|thumb|300px|left|]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; Your name is displayed in blue text.  This character&#039;s name is Fairy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Current Experience:&#039;&#039;&#039; As you kill monsters, you gain experience.  If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience.  In other words, you will always have to kill at least 10 monsters to level.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bonus Points:&#039;&#039;&#039; When you level, you gain 2 bonus points.  You may add them to any of the 4 stats, strength-spirit-dexterity-power.  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Honor:&#039;&#039;&#039; Every character has 2 sets of skills.  Positive honor turns your name blue.  Negative honor turns your name red. To learn more about each characters skills, click here: [[Characters]].&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Weight Limit:&#039;&#039;&#039; As you increase your strength, you also increase your ability to carry more items.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; To purchase items on Earth, you will use Gold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tau:&#039;&#039;&#039; To purchase items on Signus, you will use Tau.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The important thing to understand is how to use this window.  Players are often confused as to what they should do with their bonus points.  Fairy&#039;s stats are 50-1455-10-540.  She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For guidance on what your stats should be click here [[Begin-stats]].&lt;br /&gt;
&lt;br /&gt;
Current Experience: As you kill monsters, you gain experience. If a monster&#039;s experience is worth more than 10% of your required experience to level, then you will only gain 10% of your total experience. In other words, you will always have to kill at least 10 monsters to level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bonus Points: When you level, you gain 2 bonus points. You may add them to any of the 4 stats, strength-spirit-dexterity-power.&lt;br /&gt;
Honor: Every character has 2 sets of skills. Positive honor turns your name blue. Negative honor turns your name red. To learn more about each character&#039;s skills, click here: Characters.&lt;br /&gt;
Weight Limit: As you increase your strength, you also increase your ability to carry more items.&lt;br /&gt;
Gold: To purchase items on Earth, you will use Gold.&lt;br /&gt;
Tau: To purchase items on Signus, you will use Tau.&lt;br /&gt;
The important thing to understand is how to use this window. Players are often confused as to what they should do with their bonus points. Fairy&#039;s stats are 50-1455-10-540. She has 50 strength, 1455 spirit, 10 dexterity and 540 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Equipment Window&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:F4.png|thumb]]&lt;br /&gt;
Equip yourself when you finally leave the tutorial, you will start the main game from the Hospital. Exiting the hospital will lead you onto Street2 and the fun will begin. Around you, you may see other players, and some monsters you may or may not recognize. Stay away from the monsters for now. Before trying to fight, you need to get armor and weapons, so visit one of the local Weapon Shops (located at X:33 Y:102 or X:99 Y:19. In the Weapon Shop, be sure to look at your current level and attributes, for they, along with the character you chose, determine what kind of armor and weapons you can use. Check back at the Weapons Shop frequently, because you may be able to use new things as you increase in level.&lt;br /&gt;
Pick up all the food and gold off the ground you can carry but don’t bother to pick up water or MP boosting stuff as at the early stages as it’s a waste of space. If you run out of food try to avoid fighting until you can either find or buy some more.&lt;br /&gt;
Now that you are equipped with food, armor and weapons, it is time to go hunting...&lt;br /&gt;
&lt;br /&gt;
== Where should you level? ==&lt;br /&gt;
[[Image:Street2map.png|thumb|300px|left|]]&lt;br /&gt;
&#039;&#039;&#039;Level 3-15&#039;&#039;&#039; You will begin in the street2 safe zone.  Follow the blue line and walk to the armory.  After the armor follow the white line and make a loop.  You should level in this area until you are able to handle spies.  If you are a mage your goal should be to 1 hit spies and not let them touch you.  If you are a melee character, you should have at least 50 power before attempting to fight spies.  The spies are located in the Red lined area.  At level 15 you should be strong enough to fight robbers, follow the yellow line to street3.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pick Your Fights Carefully Until you reach level 5, go after gangsters only, as you won’t get the full experience points for killing hooligans until level 5, and avoid all other monsters for now. As you gain experience and level up, allocate your bonus points into the primary attributes you wish to develop.&lt;br /&gt;
Careful Attribute Point Allocation As your character rises in level you gain 2 bonus points for each level (except at 100, 200, 300, etc. when you get 3) that can be allocated to each of the 4 primary attributes: Strength, Dexterity, Spirit, and Power. However, each character gains different attribute points for each bonus point as detailed in their character description:&lt;br /&gt;
Azlar Canon Destino Jarexx Kitara Lavita Lunarena Philar Sadad&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bank Items and Money Periodically while playing as you might die, and after level 15, when you do, you will begin to lose items and experience. One way to preserve your excess items is to store them in a Bank.&lt;br /&gt;
Listen for Alarms Sounding Entry into selected rooms in certain dungeons will trigger an audible alarm. Be careful, as when you can hear this alarm all positive skill effects that you may have in place are removed!&lt;br /&gt;
&lt;br /&gt;
To PK or Not To PK? That is the question? Make sure you understand the ramifications before embarking on a life as a PK&#039;er… Check the PvP section for more information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group:&#039;&#039;&#039;&lt;br /&gt;
Safety in Numbers: Although it is easy to start playing on your own you may find it increasingly difficult to survive by yourself. So forming a Group with other players should be a high priority... in a Group, you will share the experience for monster kills (even getting a 20% experience bonus), but note that higher level members will get more than lower level members. It&#039;s also often more fun in a Group!&lt;br /&gt;
Note that positive skills are restricted to members of a group when cast by a group member and that negative skills don&#039;t affect members of the group when cast by a group member.&lt;br /&gt;
The chance of losing items when you die is reduced for members of a Group. **&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Items to Carry:&#039;&#039;&#039;&lt;br /&gt;
Remember, the final confrontations between the resistance and Aguilas will be between Armies!&lt;br /&gt;
Special Items To Look For PAS and Coffee Aside from food and drink, there are two other major items to stock up on when you can. The first is PAS, sold by the “Runaway Girl.” Using a PAS while you are under a hold spell releases you from hold. Spy2 and Spy3 both have hold spells that can last for a minute or longer, so having a PAS is vital if you don&#039;t want to just stand around for a minute taking hits. PAS cures Hold by Lavita and Coldcell by Azlar, but the PAS will disappear after using it, so you will need more than one. PAS will also free you from a few other spell types, such as slow.&lt;br /&gt;
The second, and much harder one to come by, is coffee. Coffee releases you from Sleep that is cast by high level monsters, or red Lavita NPC&#039;s or red Philar NPC&#039;s. Coffee can only be bought in Signus or Himalayas food shops. Save it for when you absolutely need it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Final Tips:&#039;&#039;&#039;&lt;br /&gt;
It&#039;s always a good idea to help your fellow player. If you run across a player who ran out of PAS or coffee and is in a tough spot, why not share a bit of yours. Who knows, someday you might be the guy surrounded by Spy3&#039;s and find out you left all your PASes in the bank.&lt;br /&gt;
Poison Pill will allow you to reset your attributes and re-allocate your bonus points.&lt;br /&gt;
Amnesia Green will lower your honor.&lt;br /&gt;
Legendary Medicine Allows characters to gain great extra bonus points (Maximum of 50 per character)&lt;br /&gt;
After Level 1000 on reaching Level 1000 you will receive a letter from Kasham:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 신규 한국인 유저를 위한 Redmoon Advanced 서버 기본지식 (Q&amp;amp;A) by cmd ==&lt;br /&gt;
Q: 왜 처음 시작 케릭터로 캐논을 추천하나요?&lt;br /&gt;
&lt;br /&gt;
A: 경험치 배율 4배라 어떤 케릭터로 시작하여도 레벨업은 수월합니다. 다만, 보다 빠른 육성을 위해 캐논 케릭터에 바주카포(M9)를 착용하는 것을 추천합니다. 바주카포는 단톡방에 요청해주시면 기존 유저분들께서 지원해 주십니다. 바주카포 무게가 100이므로 레벨5까지 육성후 올 근력 찍으시면 (근력150) 착용 가능합니다. 바주카포는 고유3정도의 공격력을 가진 것으로 알려져 있습니다. 사냥터별 몬스터 한방에 해당하는 근력을 맞춘 후 모든 스탯은 기골에 투자합니다. (정신, 민첩 X) 보통 근력,기골 1:1 비율로 찍어주시면 됩니다.&lt;br /&gt;
&lt;br /&gt;
Q: 만렙 1150이라는 것은 무슨 말인가요?&lt;br /&gt;
&lt;br /&gt;
A: 레드문 3.93버젼 기반으로 F2 케릭터 정보창에 표기되는 만렙은 1000입니다. 이후 레벨업을 할 경우 보너스포인트가 2포인트씩 주어지는데 300포인트(레벨로 환산시 150)까지이며, 그 이후 레벨업시 우편으로 생명수 또는 전설의단약이 랜덤으로 지급됩니다. 만렙 달성 전 전설의단약 복용이 가능하며(최대 50개) 단약 1개당 4포인트가 주어지게 됩니다. 단약 또는 레벨업으로 가능한 최대 포인트는 2310포인트이므로, 만렙 달성 전에 단약 50개(200포인트) 복용한 케릭터는 1000레벨 이후 50레벨업(100포인트)만 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 멀티 클라이언트(다중접속)이 허용되나요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 공식적으로 지원합니다. 여러 개의 Virtual Box 가상머신 또는 크롬 클라이언트 여러 개를 띄워 여러 케릭터를 동시에 플레이하는 것이 가능합니다. 동시 접속을 위해서는 당연히 다른 계정에 케릭터가 있어야 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 크롬 신클라이언트 (Redmoon JS)는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: Redmoon Advanced 서버만의 특징으로, 굳이 클라이언트 파일을 설치하지 않더라도 크롬 인터넷창에서 간단히 주소 입력만으로 게임 실행이 가능합니다. (디스코드에서 신청 필요) 그리고 기존 클라이언트에 비해 많은 편의 기능들이 추가되어 있습니다. 케릭터 자동 따라가기 기능, 아이템 트래킹(주요 아이템들이 드랍될 경우 잘 보이게 우측에 알려줌), 버프케릭터 원격버프사용 등이 가능합니다. 다만 외장그래픽카드가 없는 컴퓨터의 경우 동시에 2개이상의 신클라 동작이 어려울 수 있습니다. (버벅임이 심할경우 setup 메뉴의 Low render mode 체크하면 조금 나아짐)&lt;br /&gt;
&lt;br /&gt;
Q: 따라가기(follow) 기능은 어떻게 사용하나요?&lt;br /&gt;
&lt;br /&gt;
A: 크롬 신클라이언트에서만 가능합니다. 명령어는 `follow 케릭터명 이며, 지정된 케릭터를 자동으로 따라가게 됩니다. 화면에서 대상 케릭터가 벗어난 경우 따라가지 않습니다. 해제시에는 ESC 키를 누르거나 `unfollow 를 입력하면 됩니다. 이 기능을 통해 1개의 격수 케릭터만 사용자가 직접 조정(운전)하고, 나머지 케릭터들은 자동으로 따라오게 만들면서 솔플 그룹 레벨링이 가능합니다.&lt;br /&gt;
&lt;br /&gt;
Q:버프 용도로 한지화 케릭터는 꼭 필요한가요?&lt;br /&gt;
&lt;br /&gt;
A:꼭 그렇지는 않습니다. 기본적으로 상시 알,민,퍽이 적용되어 있으며,(지속시간 60분, 맵이동시 자동 갱신) 스피드뽕이 비렴무와 같은 2배 속도 효과인데 비해 풍백수호는 1.5배이므로 풍을 사용하지 않기 때문입니다. 또한 700 이하 케릭터들은 추가적으로 윈드워커(이동속도 2배) 버프가 자동 적용됩니다. 주말에는 추가적으로 버프 및 각종 이노큘럼이 자동 적용되는 이벤트가 적용되므로 참고하세요!&lt;br /&gt;
&lt;br /&gt;
Q: 버프 용도로 육성 필요성이 있는 케릭터는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 선라르(별의축복 – 디버프방지, 공격력20%, 방어력50%, 민첩2배), 선루나(달의축복 – 명중률50%), 선캐논(무한질주 – 스태미너 무제한), 선다드(사자후 - 방어력30%) 를 보통 사용합니다. 크롬 신클라이언트 Side Menu의 Buff 기능을 통해 각 케릭터들을 접속시켜서 사용하면 굳이 클라이언트를 여러 개 실행하지 않더라도 원격 버프 사용이 가능합니다. (각각 다른 계정에 키워야함)&lt;br /&gt;
&lt;br /&gt;
Q: 유저들간 아이템 거래에 사용되는 재화는 무엇인가요?&lt;br /&gt;
&lt;br /&gt;
A: 토큰(Donation Token) 또는 복권(Fortune)으로 거래합니다. 각 아이템의 시세는 카톡방의 공지사항 글을 참고해주시면 되며, 사냥 중 얻을 수 있는 황금사과(Golden Apple)은 익일 복권(Fortune)으로 자동 변환 됩니다. &lt;br /&gt;
&lt;br /&gt;
Q: 과금(또는 기부 Donation)으로 어떤것들이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 홈페이지 기부(Donation) 메뉴에서 가능하며, 1$ = 20 토큰이 지급됩니다. 토큰은 위의 설명처럼 유저들간 거래에 사용하거나, 주택가3의 방송국 제1스튜디오의 상점에서 성장템(머스) 구입에 사용할 수 있습니다.&lt;br /&gt;
&lt;br /&gt;
Q: 과금은 필수인가요?&lt;br /&gt;
&lt;br /&gt;
A: 그렇지 않습니다. 무과금으로도 충분히 즐기실 수 있습니다. 성장템은 어느정도 케릭터가 육성된 이후(940~1000레벨) 가능하므로, 오히려 초반에는 과금을 해도 사용처가 많지 않습니다. 굳이 초반 과금을 한다면 원활한 레벨링을 위해 전설의단약 50개(100~120토큰=약5$)을 복용하여 포인트 이득(100레벨)을 챙기는 정도면 충분합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 맵이동(워프)는 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A: 빠른 맵 이동을 위해 워프 기능이 추가되어 있습니다. !!!맵이름 명령어를 통해 워프가 가능합니다. 이동 가능한 지역은 !!!help 명령어로 확인가능합니다. 기본적으로 !!!st2 (주택가2) !!!fv (자유의마을) !!!trader (사하라 암거래상) !!!honor (명성존)  !!!ship (우주선) !!!sj (만렙전용 폐차장)정도 알아두시면 됩니다. 각 이벤트 일정에 맞게 천공 성장소(uu,au,bu 등) 워프가 열리기도 합니다.&lt;br /&gt;
&lt;br /&gt;
Q: 퀘스트를 직접 다 깨야 하나요? &lt;br /&gt;
&lt;br /&gt;
A: 네, 퀘스트는 직접 수행해야 합니다. 다만, 히말라야 던젼 필라르 육신 퀘스트 및 시그 우주선 퀘스트는 쉽게 깰 수 있게 되어 있습니다. !!!hdun4 워프를 통해 필라르 육신 앞으로 바로 이동 가능하며, !!!ship으로 시간에 상관없이 우주선에 탈 수 있습니다. (데스티노 불필요, 27분, 57분경 우주선 이동 후 탈출캡슐 탑승하면 곧 시그 도착, 도착하면 !!!fv로 자유의마을로 이동)&lt;br /&gt;
&lt;br /&gt;
Q: 케릭터 닉네임 변경이나 계정 이동이 가능한가요?&lt;br /&gt;
&lt;br /&gt;
A: 네, 홈페이지에 로그인한 후 Dashboard에서 가능합니다. 닉네임 변경 및 계정 이동시 토큰이 약간 필요합니다. (닉네임 변경 10토큰=0.5$, 계정이동 6토큰=0.3$ 을 게임 내 Alchemist 우편으로 보내면 답장으로 받는 코드를 홈페이지에서 사용)&lt;br /&gt;
&lt;br /&gt;
Q:오브는 무엇인가요? 머스템 성장은 어떻게 하나요?&lt;br /&gt;
&lt;br /&gt;
A:오브(orb)는 아직 머스템으로 변환되지 않은 원석 같은 아이템입니다. 오브도 머스(성장) 아이템처럼 [0-0-0-0-0] 수치를 갖고 있으며, 똑같이 성장시킬 수 있습니다. 오브를 성장시킨 후 내가 원하는 머스템으로 변환이 가능합니다. (채임버+성장된오브+새삥머스 =&amp;gt;Kasham 우편 =&amp;gt;성장된머스) 바로 머스템으로 성장하지 않고 오브로 성장하는 이유는 오브가 더 저렴(방송국 1스튜디오 상점에서 오브=20토큰, 각 성장템 70~120토큰)하기도 하고, 원하는 머스템으로 변환이 가능하므로 거래시에도 유리하기 때문입니다.&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4106</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4106"/>
		<updated>2022-03-03T03:24:47Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lunarena */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4105</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4105"/>
		<updated>2022-03-03T03:24:42Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lavita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4104</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4104"/>
		<updated>2022-03-03T03:24:36Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Kitara */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4103</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4103"/>
		<updated>2022-03-03T03:24:25Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Jarexx */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in progress&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4102</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4102"/>
		<updated>2022-03-03T03:24:08Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lunarena */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4101</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4101"/>
		<updated>2022-03-03T03:24:04Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Lavita */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4100</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4100"/>
		<updated>2022-03-03T03:23:59Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Kitara */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Lavita ==&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4099</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4099"/>
		<updated>2022-03-03T03:23:55Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Jarexx */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
Work in process&lt;br /&gt;
&lt;br /&gt;
== Kitara ==&lt;br /&gt;
== Lavita ==&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4098</id>
		<title>Levelingguide</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Levelingguide&amp;diff=4098"/>
		<updated>2022-03-03T03:09:12Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* Sadad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Welcome to RMA Leveling Guide 2022!&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Comprehensive leveling guides for all classes, written by the seasoned veterans. Learn about optimal leveling path, quests, tips and tricks. &lt;br /&gt;
These guides are up to date with the latest RMA 7.0 patch.&lt;br /&gt;
&lt;br /&gt;
최신 RMA 7.0패치에 따른 레드문 어드벤스드 캐릭터 레벨업 육성 및 각종 팁이 포함된 가이드를 보실 수 있는 페이지 입니다.&lt;br /&gt;
&lt;br /&gt;
== Azlar ==&lt;br /&gt;
[[Guides_azlar|BlueLabel&#039;s Azlar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
[[Guides_canon|캐논 육성 가이드 by cmd]]&lt;br /&gt;
&lt;br /&gt;
== Destino ==&lt;br /&gt;
&lt;br /&gt;
[[Guides_destino|Rugal&#039;s Destino Guide]]&lt;br /&gt;
&lt;br /&gt;
== Jarexx ==&lt;br /&gt;
== Kitara ==&lt;br /&gt;
== Lavita ==&lt;br /&gt;
== Lunarena ==&lt;br /&gt;
== Philar ==&lt;br /&gt;
[[Guides_philar|BlueLabel&#039;s Philar Guide]]&lt;br /&gt;
&lt;br /&gt;
== Sadad ==&lt;br /&gt;
[[Guides_sadad|The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad by microRNA1]]&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Onehit2.png&amp;diff=4097</id>
		<title>File:Onehit2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Onehit2.png&amp;diff=4097"/>
		<updated>2022-03-03T03:07:31Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Onehit.png&amp;diff=4096</id>
		<title>File:Onehit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Onehit.png&amp;diff=4096"/>
		<updated>2022-03-03T03:07:22Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4095</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4095"/>
		<updated>2022-03-03T03:06:20Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
* This guide is:&lt;br /&gt;
&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
&lt;br /&gt;
*This guide is not going to:&lt;br /&gt;
&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
&lt;br /&gt;
So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
&lt;br /&gt;
Beginner Zone (1-3)&lt;br /&gt;
&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
&lt;br /&gt;
Street2 (3-18) (10-20minutes)&lt;br /&gt;
&lt;br /&gt;
Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
&lt;br /&gt;
Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
&lt;br /&gt;
205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
&lt;br /&gt;
Level 50 – 120 &lt;br /&gt;
&lt;br /&gt;
Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt; Experience given from any single monster is limited to 10% of the experience you need at your current level. So at level 50, a Jester, dragon infanty and mutant will all grant 10% experience. At level 65, a jester and dragon infantry will still grant 10% exp but a cyborg will only be ~5%. This weighs on decisions to move to more difficult maps until certain levels because they may not necessarily improve experience granted by monsters. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 120-220&lt;br /&gt;
&lt;br /&gt;
Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
&lt;br /&gt;
Level 220-280&lt;br /&gt;
&lt;br /&gt;
Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
&lt;br /&gt;
Level 280-450&lt;br /&gt;
&lt;br /&gt;
Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
&lt;br /&gt;
A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;.&lt;br /&gt;
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&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt; Wayyyy back into the earlier 2000s, automouse software has been commonly used in Redmoon because of the constant left clicking required for certain characters such as Sadad, Canon, Jarexx. I recently have used software available through MurGaa which is freely available. The software will continuously left click at the mouse location at a given rate (100-200ms/click is nice). This clicking makes leveling Sadad orders of magnitude easier because of the hundreds of levels of left click attacking required. In no way am I suggesting or recommending use of autoclicking/macro software to automate the leveling process which is strictly against the code of conduct. Use of autoclicking to minimize strain on clicking as you actively move and level. It’s quite surprising how much this can increase damage done by normal attacks and increase leveling speed.&lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was). If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
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This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
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Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
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At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
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Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
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I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
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Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
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Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
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Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
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Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
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The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;Level 801-Endgame&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
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Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
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After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
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Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
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Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
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Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
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Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them&amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt;. &lt;br /&gt;
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&amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt; All five of the Sky and Sky Dungeon Maps have the same monsters but their spawn rates, XP granted, damage and power differ dramatically. Uni, Anatu and Bau all have the same monsters (that is same damage, health and XP granted) but the spawn rates are dramatically different with Anatu = 2.75 times the spawn of Uni and Bau = 5.5 times the spawn of Uni. So the potential XP on Bau is about twice that of anatu and more than 5x greater than Uni. Cyrn monsters are 20% harder (~20% more health AND damage delt) and grant 20% more xp. Dyaus monsters are similarly ~20% stronger than Cyrn but only grant ~12% more xp (that is ~35% more xp than uni monsters). Cyrn and Dyaus have spawn rates slightly higher than anatu and slightly lower than bau (3.5x and 5x Uni, respectively). If you determine XP/monster and number of monsters/map, the relative XP rates are 1 (uni), 2.81x (anatu), 5.58x (Bau), 4.35x (Cyrn), and 6.75x (Dyaus). So Cyrn is slightly less than Bau and Dyaus is only slightly higher than Bau. All of these multipliers seem to be consistent with the Sky Dungeon maps as well. (that is Bau dungeon is also 5.5x the XP of Uni Dung).&lt;br /&gt;
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Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
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Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
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1) your exp may be wasted on bad sunsets and they may break, &lt;br /&gt;
2) 2-3 mediocre sunsets alone will not be enough of an improvement to allow you to level in d dung or summit, &lt;br /&gt;
3) the bonus points (~300 between 901 and 1150 if you’ve taken 50 LMs already) are substantially more important for your stats than any 1 or 2 sunset items, &lt;br /&gt;
4) Once you reach maximum level, your level will result in you receiving mail that contains either a legendary medicine (which you can no longer consume) or a durability. This reliable source of durability will be important for you in order to obtain protections. Without protections, you wont want to risk leveling with sunsets or unique items. &lt;br /&gt;
5) at level 1000, you will receive the heroes buff with give a meaningful improvement in defense and damage that will make more of an improvement than 1 or 2 sunset armour pieces. &lt;br /&gt;
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But if you need some excitement to help you grind up to max, you can always try to start a new low level character that you can use to help buff your Sadad (another Sadad or Lunarena, probably). It never hurts to try break 1 or 2 sunset orbs just to break up the monotony, too. Likely you’ll want to reach level 930 at a minimum because the most commonly used sunset pieces tend to be level 69 (they break so much going to 70 that its hard to make many higher than 69) and level 930 is the minimum level to allow you to equip a level 69 sunset. &lt;br /&gt;
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Level 1150 – The Endgame&lt;br /&gt;
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At this point you decide how you want to play Redmoon. Few players tend to level a Sadad to max and continue to use this character to level with other or upgrade sunset items. I do and I never see any other Sadads. Sadad will not be the fastest to level in sky dungeons, bau or the other level 1k maps like Dyaus, Himalayan summit or superjunkyard. But with the right gear and buffs, all of the maps can be easily conquered by Sadad. You will decide whether to further level other classes or what to do with you Sadad. I recommend saving rare drops (apples mainly) to trade for a chipset, then a selion set and then searching for an S4 manus blade. Upgrading your own sunsets is some of the most fun (and frustrating) times you’ll have in Redmoon. You might make the best orb in the game or you might make a high dex+spirit orb that breaks at level 29. Either way, you should aim to upgrade your own or trade for ANY s4 manus blade/orb, and high power level 69 (any stage) helmet, shield and gloves to compliment the selion set. The swords stats are mostly irrelevant for leveling purposes, it mostly just matters its s4. Even an s3 is only going to be about half the damage of an s4 and that will make all the difference in the 1k maps. s2 and s3 manus blades can make the sky dungeon maps much easier leveling options but dyaus dungeon, summit and SJ will not be viable without an s4. Someday you may even look for a unique ringset to fill in all of your equipment slots but from my testing, these wont really change your leveling options in the end game, the ring set will just improve your survivability in the 1k maps. Below I will detail some of the end game builds and stats I have had success with on Sadad and what I use them to do. I will also start to share some of the gear combinations and play styles that can be used for wars in PvP or PKing adventures. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;PvM builds:&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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901-1150 Vanilla Sadad – PvE leveling, no sunsets or uniques&lt;br /&gt;
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This stage is a key point in the leveling stage for new players. The first character to reach maximum level is the hardest to be sure. It is a true grind but this is a grind that all players must do and Sadad is not at any particular disadvantage. This can be done faster by some characters but Sadad is also faster than many. &lt;br /&gt;
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I suggest leveling in Bau when you have warcry and moon’s blessing buffs (and boosters like ProM, Adrenaline, Aryne). You’ll easily be able to level in Signus valley without any buffs or boosters. Of course, SV is slower, but Bau may be too dangerous without Warcry. Cyrn and dyaus are options but damage is very high and you may have trouble killing if you reduce power to increase strength. You’ll also want to save any durability or golden apples to trade with other players for a chip set or sunsets later once level 1000. &lt;br /&gt;
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*Sword – Nova Blade&lt;br /&gt;
*Gear – A Vend armor, Regen Necklace&lt;br /&gt;
*Other – No Chipset, no uniques, no sunsets&lt;br /&gt;
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*Stats: 18050-1487-4520-15406 @ 901&lt;br /&gt;
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*1000-1150 Cherry Vanilla Sadad – PvE leveling, no sunsets, Selion Set, Chip set&lt;br /&gt;
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At this point, you have the hero buff and you’ve maybe saved up enough fortunes to trade for a chipset and Selion set. This will slightly reduce your defense level but substantially increase your damage allowing you to add more power. This damage increase makes leveling in Sky Dungeon without sunsets much more viable. Your survival here is pretty strong now with the 1k buff but with your uniques, you really have to step up your survivability because you don’t want to risk any fading. If you’re willing to risk it, Cyrn Dungeon and Dyaus dungeon are both options. I suggest that Bau dungeon is greater experience than Cyrn because while the xp/ monster is greater, the spawn rate is lower reducing the total exp rate. Dyaus Dungeon is great if you’re willing to risk it. By adding the extra ~4k base strength needed to 1 hit in Dyaus Dungeon, you’ll lose the survivability needed for ddung substantially.&lt;br /&gt;
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*Sword – Chrysoar&lt;br /&gt;
*Gear – A Vend Helmet, gloves, shield&lt;br /&gt;
*Other – Chipset, Selion set&lt;br /&gt;
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*Stats: 19650–1487-4270-19260+ @ 1000 + 200bps&lt;br /&gt;
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1150 Cookies ‘n’ Cream Sadad – PvE leveling/upgrading with BIS gear&lt;br /&gt;
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So Redmoon has some gear that may be considered ‘best-in-slot’ or the best available in the game for a specific class and armor piece. This is a little bit different in Redmoon because sunsets each have unique stats. For PvE however, the real goal to achieve that will make you feel like you’re at the max possible performance in the game is to level safely and consistently in the top tier maps. The top tier maps currently are dyaus dungeon, Himalaya summit and super junkyard. Generally, Dyaus dungeon is easier to kill but the damage delt by all of the mobs is very high. Himalayan summit seems intimidating but the damage delt by monsters is relatively low (similar to Bau but all melee, probably). The primary challenge to level in summit or superjunk has to do with killing the monsters who has insane health. To be able to 1 hit a psyanide in bau might mean you can kill a guardian in summit in 30-40 hits. In order to accomplish this, the primary tool will be a stage 4 weapon. The damage difference between chrysoar and an s4 is extremely significant – over 2 fold greater for the s4. &lt;br /&gt;
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Generally, for any weapon (or armor really), the attack stat (strength for a Sadad) contributes extremely little to damage output. In my testing 1 point in base strength contributes roughly 15-18x more towards overall damage than 1 point provided by sunsets. That is to say, a nauthiz shield (69 2-17-14-15-21) has strength of 17 and multiplier of 60 for a total of 1020 added strength. This added strength is will not noticeably increase your damage delt because it comes as an added armor stat. If you were to add 64 bonus points to your base strength stat (~ the same 1020 added strength as the shield), the increase in damage would likely be noticeable and the amount of damage contributed by that base strength statistic is roughly 15-18x greater than the same amount added through sunset gear. All this to simply say that for the purposes of dealing damage on a Sadad, the base strength is extremely important and the stage of your weapon is important. The amount of strength contributed by your sunset items is significantly less meaningful and can almost entirely be neglected. This is highly opposite for the power statistic on sunsets where almost all of the power directly increases health. An ideal sunset gearset for PvE is an s4-0-0-0-95 sword, and s0 0-0-0-99 helmet, gloves and shield. No need for any other stats. &lt;br /&gt;
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*Sword – S4 Manus Blade (39- 4-10-8-6-11)&lt;br /&gt;
*Gear – Nauthiz Helmet (79 – 1-21-20-17-20), Nauthiz Shield (69 – 2- 17-14-15-21) and Nauthiz Gloves (69 – 0-26-12-13-18)&lt;br /&gt;
*Other – Chipset, Selion set&lt;br /&gt;
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*Stats: 30250-10-20-5890 @ 1000 + 300bps (BASE STATS with no gear; With Mora/Adryn)&lt;br /&gt;
*Stats: 32400-2660-4270-8777 (Same stats with chipset, regen neck, selion, mora/adryn)&lt;br /&gt;
*Stats: 36840-6520-7900-14157(Same as above but with my specific sunsets equipped, details above)&lt;br /&gt;
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===== &amp;lt;big&amp;gt;PvP Builds:&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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The Ninja Assassin – Blue Honor -- 1v1 PvP&lt;br /&gt;
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This is probably the most frequently use build of most Sadad’s historically (before 800 skills were introduced). This was always a popular way to play Sadad because Lightning blade (Blue 600 skill) is a strong, single target skill with great range and because of Sadad’s 500 Blue skill: Teleport. Teleport is a unique skill in that it allows Sadad to be transported to the location of any player that is online without the player’s permission, as long as they are on the same planet. This has always been a favorite tool of players who wished to kill other players for one reason or another. If someone was rude to you, or they stole your drops, maybe they were KS’ing you longer than is polite, or maybe you just don’t like someone. Log in to your Blue Sadad, buff, teleport and you’re a lightening blade away from testing whether or not they have protection on. &lt;br /&gt;
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The capability of Sadad to act like this teleporting assassin has only been extended by the 700 skill Master which will greatly improve accuracy with a Chrysoar even with minimal dexterity and with the 800 Warcry Skill which grants 30% greater pvp defense. The most embarrassing thing is to attempt to PK another player and the other player actually kills you. In order to prevent this, the Sadad-Assassin wears PVP defense gear, always has protyn P on and has high power. In fact higher strength is not common for PK’ing because survivability is key and there are very few other players who will level with PvP gear on and more than 15-20k power. This dynamic will be important for you as you play Sadad as an Assassin because you will need to be ready to teleport into any map and survive (meaning you need up to 20-22k for Dyaus Dung). You’ll also need to understand which characters you’ll need to guard against or be ready to take serious damage. This is a very peculiar build because there is a fine line between making sure you can kill an opponent in 1 shot ( or very near 1 shot) and that you’re also able to survive a shot from a max level player wearing all selion and mostly attack stats (end game pvm build). In my testing, 25k strength with an S4 manus can 1 hit players with PvM leveling gear and power to level in dyaus dungeon. &lt;br /&gt;
&lt;br /&gt;
You’ll only need 18K strength to 1 hit players with stats for leveling in sky city maps or summit. Bau Dungeon would probably fall near the middle of this range. This testing was based on PvM gear which runs ~ 42% PvP defense value (selion + 3 vends, weapon and necklace, no Pro P). For a 1150, with chipset and moderate sunset and gloves for power, I suggest adding strength to 1 hit players in bau dungeon, summit or sky. These stats are really convenient because you’ll have the strength to 1 hit those players (unless they have excessive power) and you’ll still have 20-21k power which will allow you to survive the damage that those players are usually dealing since your Sadad will have full pvp defense (90%) and warcry. For a special target, you may need to reset for attacking players in dyaus dungeon but this can be very tricky. You’ll need maximum pvp defense AND 20-22k power to survive (the monsters in the dungeon). The target will also have higher power to survive the monsters so it may be difficult to kill the player with your remaining BPs into strength. &lt;br /&gt;
&lt;br /&gt;
All-in-all, this build is fun to play with when you have a grudge against a player or a score to settle. I would recommend checking the code of conduct to ensure you don’t engage in excessive PK’ing which typically enters the picture if you begin to ‘harass’, or ‘inconvenience’ another player. This build relies on the extra pvp defense a blue sadad is granted by self casting warcry (can be an issue if auto warcry buff is on because it will remove your self warcry once teleporting to a new map). The build will also rely on the heavy damage bonus granted by an S4 manus blade which is pretty much essential for PvP at max level. If your Sadad is under 1k, this guild will still work but you will only be able to target players in signus or maybe bau maps.&lt;br /&gt;
&lt;br /&gt;
*Sword – S4 Manus Blade (39- 4-10-8-6-11)&lt;br /&gt;
*Gear – A-Vends around Tamas or any sunset with high power&lt;br /&gt;
*Belt – Elein (adds damage and power but no PvP defense)&lt;br /&gt;
*Other – Chipset, Tamas set, regen neck, no S3 or S4 armor needed to reach 90% defense, Regen Necklace, chrysoar or manus, tamas set, vend or SS shield, gloves, pants, Pro P&lt;br /&gt;
&lt;br /&gt;
*10% + 20% + 40% + 12% + 15% = 97% defense PvP  (cap’d at 90%)&lt;br /&gt;
&lt;br /&gt;
*Stats: 18000-10-20-18000 @ 1000 + 300bps (BASE STATS with only regen neck on -- no boosters)&lt;br /&gt;
&lt;br /&gt;
You’ll likely gain a 6-7k power with chipset, elein and sunset armor pieces&lt;br /&gt;
&lt;br /&gt;
The Whirling Hurricane – Red Honor – War PvP&lt;br /&gt;
&lt;br /&gt;
This is my favorite build. It is unusual and something I designed using help and consulting several buddies with extensive experience in wars on Redmoon. The dynamics of PvP and the imbalance of the game clearly establishes the best PvP characters as Blue Luna (survival) with a Uni Bow (Uni splash damage is ~33% remaining HP to just about anyone within a screen’s reach of your target). The damage from Uni splash is remarkable in that a max defense player with extremely high power can still be hurt A LOT, very quickly. We will utilize this for the Whirling Hurricane build. Another strong player in PvP is Jarexx because of his extremely high damage and rate of damage given by cyclone. Especially in combination with his defense buff and damage buff, he can be very difficult to defeat. Finally, a 5:1 red luna, lavita, or a philar with good sunsets can deal incredible amounts of damage although their survival ability is far less than the blue luna or jarexx. &lt;br /&gt;
&lt;br /&gt;
The Whirling Hurricane build relies entirely on the splash damage of the Uni sword to deal damage to the opposing enemies. This damage is substantial because it is very fast, has high range, and can be constant depending on the type of fight or war. The survival of the Sadad is very important because if you die, your team will be losing the greatest damage dealer. Survival will be difficult because red Sadad does not benefit from the Warcry defense buff of blue Sadad and you have no other defense boosting powers. Additionally, the damage output of a uni weapon wielder is so high that you are likely the first target of an opposing forces. You will counter this incoming damage in a couple of ways. Firstly, it is vital you reach maximum (90%) PvP defense which can be hard with a uni weapon. Secondly, you must have extremely high power and hopefully 15-20+ power on your 3 Sunsets which is highly unlikely (because they must be s3 or s4s and probably 69+). The only stats added to strength are if you need help carrying more food (because you will use A LOT). Finally, there is some positioning strategy that can vastly improve your survival but this will depend on the type of war (inside shop war, hall war, wandering shop war). The other benefit of this build, and the reason why you are not a blue Sadad is to act as a support for your team. The support you’re able to grant is that of annoyingly slowing down the targeted opponent. This requires a good team to coordinate targets and your Soul Drain skill which has moderate range, and drains your target of all stamina (and MP). The MP will probably be restored quickly as the enemy eats but the stamina will not return as long as your team is attacking the target. This means they will be very slow and much easier to hit. &lt;br /&gt;
&lt;br /&gt;
The strongest PvP players (at the time of writing this) in Redmoon are only able to kill in 1 hit a player with 29-31K power and max defense. As you will be a primary target of several players, 35k power is probably a minimum for this build to be effective. You will run into the battle, hit the primary target or two (usually the Phils, Red Luna or Lavita) with Soul Drain to prevent them from running, limiting their mobility and making them easier for your Luna and Cannons to target. After hitting 1 or 2 targets with drain, you will quickly hide behind a teammate Canon (who is in your Army but with whom you are not grouped). They will act as a bit of a shield in that they may absorb some of the single target attacks intended for you by standing in front of you. &lt;br /&gt;
&lt;br /&gt;
Additionally, you’ll be able to use them as your target to attack generating the splash damage from the uni weapon. Your Uni Weapon will deal very little damage if you directly target an enemy so instead you will be hitting your teammate (who won’t take damage) and this way all of the opponents will be delt splash damage. Probably, your teammate canon will stand still using Snipe to shoot enemies so you will not need to move around in order for your melee to hit anyone. Lastly, this dynamic of using your still, teammate canon as the target of your slashing means that the animation generated by the Uni weapon (a sort of blue tornado) will actually hide you from the opponents visually. Not they can still target you can because they’re smart and know the SoA animation and that it is melee, can guess where you are. But anything to slow down the opponents from targeting you directly will help extend your survival while you act as the greatest DPS character of your army. You will not get any kills and hopefully only 3-4 deaths but your team will know how easy the enemies are to take down by how slowly they walk and how much your Uni Splash damage ticks against the opposing forces. The function of this build is to optimize the Uni Splash damage on a low damage build that can also provide team utility of drain. This allows your team to include more players such as jarexx, red Luna, or canon which have high damage and improve overall team killing ability. &lt;br /&gt;
&lt;br /&gt;
[[Image:simage5.jpg|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
Image of war at Street 3 Geographer showing Whirling Hurricane in action.&lt;br /&gt;
&lt;br /&gt;
Blue arrow is pointing to Sadad (you). Yellow arrow is pointing at teammate in same alliance, Canon named IpMann (Shoutout to Jiren) who is my target for left click attacks. Notice the Blue tornado animation over IpMann. The Red Arrows are pointing at opposing army forces who are taking Uni Splash damage. Notice how my name is not even visible behind IpMann’s army symbols and I might be hard to target with anything but an AoE without hitting my teammate who is acting as a body guard. This position can vastly improve survival and optimize the damage delt by the Uni Splash. War between RAMPER and ILIKETACOS, 11.13.2021.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=_4i6ymupHKc full video available by Airjig]&lt;br /&gt;
&lt;br /&gt;
*Sword – Sword of Aeolous &lt;br /&gt;
*Gear – Tamas set, Parcae’s belt, Regen Necklace, 2 s3s + 1 s4 or 2 s4s + 1 s0-s2 for Pants, Gloves and Shield; whichever grants more power&lt;br /&gt;
*Other – Chipset, ringset for added power (~3k extra power after buffs, gear)&lt;br /&gt;
&lt;br /&gt;
PvP def from above = 0% + 40% + 5% + 10% + 20% + 15%ProP = 90% (cap’d at 90%)&lt;br /&gt;
&lt;br /&gt;
*Stats: 8-10k-xxx-xxx-30-32k minimum @ 1000 + 300bps (Final stats with all gear/buffs)&lt;br /&gt;
The Strength can be swapped for more power but at the expense of losing food. I would start with adding up to 32k power and seeing how many BPs you have left. Then adding to ~8-10k str which should allow you to carry 500+ food (800+ is better). Then remaining back into power.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;One-hit chart&amp;lt;/big&amp;gt; =====&lt;br /&gt;
This one hit chart is not by any means supposed to be comprehensive to include every combination of weapon, level and skills needed to kill all mobs. Instead, I’ve included what I’ve found to be the relevant monsters to kill with the relevant skill at the level that you’ll need to kill those monsters. For example, I will include guillotine to kill espers with level 220 sword but I will not include cross blade with chrysoar to kill an esper.&lt;br /&gt;
&lt;br /&gt;
[[Image:onehit.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:onehit2.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; Interesting Charts &amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
I collected these data while putting together this guide in an effort to better appreciate the grinding nature of Redmoon and the separation that exists between XP needed to level and the XP granted by monsters as you grow from level 1-1000. This is normal for most MMORPGs but I suggest that the mechanics of many RPGs where a player stops gaining experience from a monster significantly below his/her level mitigates this for several games. What I believe this means for Redmoon is that until you have truly reached endgame status (easily leveling in all maps), it is far less important which maps you level on and what monsters you kill for exp but rather than you simply grind efficiently killing the most monsters as quickly as possible even if they’re substantially below your level. This is key for Sadad because of the lack of AoE until level 800. Struggling to kill a monster that grants 20% more XP is not going to make a substantial difference for you in 100 level when you need 100% more xp for that level. What will make the biggest difference is to kill quickly in a lower map because killing at just 20% faster will mean the xp rate is approximately equal. This also incentivizes staying in lower level maps with much higher spawn rates (downtown 3 over sahara1, Sahara dun1 over dung 2, BSD over Himalayas, Bau Dung over cyrn dung or summit).  This is hopefully demonstrated through the figures below showing the exponential increase in XP needed per level and a slow, linear increase in XP per monster killed (especially when the 1k maps are excluded).&lt;br /&gt;
[[Image:simage1.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
Experience of Each monster in Redmoon plotted with approximate level you would begin killing that monster when following this leveling guide. The Endgame monsters are labelled for clarity.&lt;br /&gt;
&lt;br /&gt;
[[Image:simage2.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
Experience for each monster and the approximate level this guide recommends you start killing that monster. Plotted without the 1k Maps. This shows the clear linear increase in XP gained per monster killed. &lt;br /&gt;
&lt;br /&gt;
[[Image:simage4.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
This figure shows the same data as above (XP per monster vs. Level you would kill that monster in blue on right Y Axis) plotted alongside the XP needed to level for each level 1-1k in red (left Y Axis). Notice how the red graph follows a near exponential trend from 1-899 and 900-1k with an order of magnitude jump at 900 and steeper increases in the last 10 levels of each century. These last 10 levels always drag on a bit and I think have pushed players into stronger maps prematurely because the risk would actually slow down the leveling speed. The point of this figure is to highlight how experience gained per monster is linear while experience needed to level is not. Therefore leveling in a lower level map that is safer (especially when faster killing is possible) is not going to slow down the overall grind 1-801 for a Sadad. However, these numbers do not take into account the spawn rate of monsters per maps; only the XP per monster.&lt;br /&gt;
&lt;br /&gt;
I did a census of all the monsters in Redmoon and which maps they were on in order to better quantify this:&lt;br /&gt;
[[Image:simage3.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
The number of monsters found on various maps throughout Redmoon. Until some of the later maps came of (FV, SV and adjustments to sky spawn rates) most maps throughout redmoon help between 100 and 200 monsters per map. So for a Sadad who has no AoE, the difference in going to high spawn rate maps is not going to significantly enhance leveling speed. This is much different after level 800 when you start comparing the sky and sky dungeon maps compared to other end game maps. This is because the sky maps were specifically designed to have spawn rates that were very different from one another and because at this point, Sadad has an AoE so grind speed is not dependent on number of casts.&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
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		<updated>2022-03-03T02:54:14Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
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		<title>Guides sadad</title>
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		<updated>2022-03-03T02:48:01Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
* This guide is:&lt;br /&gt;
&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
&lt;br /&gt;
*This guide is not going to:&lt;br /&gt;
&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
&lt;br /&gt;
So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
&lt;br /&gt;
Beginner Zone (1-3)&lt;br /&gt;
&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
&lt;br /&gt;
Street2 (3-18) (10-20minutes)&lt;br /&gt;
&lt;br /&gt;
Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
&lt;br /&gt;
Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
&lt;br /&gt;
205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
&lt;br /&gt;
Level 50 – 120 &lt;br /&gt;
&lt;br /&gt;
Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt; Experience given from any single monster is limited to 10% of the experience you need at your current level. So at level 50, a Jester, dragon infanty and mutant will all grant 10% experience. At level 65, a jester and dragon infantry will still grant 10% exp but a cyborg will only be ~5%. This weighs on decisions to move to more difficult maps until certain levels because they may not necessarily improve experience granted by monsters. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
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If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;.&lt;br /&gt;
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&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt; Wayyyy back into the earlier 2000s, automouse software has been commonly used in Redmoon because of the constant left clicking required for certain characters such as Sadad, Canon, Jarexx. I recently have used software available through MurGaa which is freely available. The software will continuously left click at the mouse location at a given rate (100-200ms/click is nice). This clicking makes leveling Sadad orders of magnitude easier because of the hundreds of levels of left click attacking required. In no way am I suggesting or recommending use of autoclicking/macro software to automate the leveling process which is strictly against the code of conduct. Use of autoclicking to minimize strain on clicking as you actively move and level. It’s quite surprising how much this can increase damage done by normal attacks and increase leveling speed.&lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was). If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
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This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
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Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
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At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
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Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
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I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
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Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
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Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
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Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
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Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
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The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;Level 801-Endgame&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
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Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
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After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
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Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
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Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
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Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
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Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them&amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt;. &lt;br /&gt;
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&amp;lt;small&amp;gt;3&amp;lt;/small&amp;gt; All five of the Sky and Sky Dungeon Maps have the same monsters but their spawn rates, XP granted, damage and power differ dramatically. Uni, Anatu and Bau all have the same monsters (that is same damage, health and XP granted) but the spawn rates are dramatically different with Anatu = 2.75 times the spawn of Uni and Bau = 5.5 times the spawn of Uni. So the potential XP on Bau is about twice that of anatu and more than 5x greater than Uni. Cyrn monsters are 20% harder (~20% more health AND damage delt) and grant 20% more xp. Dyaus monsters are similarly ~20% stronger than Cyrn but only grant ~12% more xp (that is ~35% more xp than uni monsters). Cyrn and Dyaus have spawn rates slightly higher than anatu and slightly lower than bau (3.5x and 5x Uni, respectively). If you determine XP/monster and number of monsters/map, the relative XP rates are 1 (uni), 2.81x (anatu), 5.58x (Bau), 4.35x (Cyrn), and 6.75x (Dyaus). So Cyrn is slightly less than Bau and Dyaus is only slightly higher than Bau. All of these multipliers seem to be consistent with the Sky Dungeon maps as well. (that is Bau dungeon is also 5.5x the XP of Uni Dung).&lt;br /&gt;
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Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
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Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
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1) your exp may be wasted on bad sunsets and they may break, &lt;br /&gt;
2) 2-3 mediocre sunsets alone will not be enough of an improvement to allow you to level in d dung or summit, &lt;br /&gt;
3) the bonus points (~300 between 901 and 1150 if you’ve taken 50 LMs already) are substantially more important for your stats than any 1 or 2 sunset items, &lt;br /&gt;
4) Once you reach maximum level, your level will result in you receiving mail that contains either a legendary medicine (which you can no longer consume) or a durability. This reliable source of durability will be important for you in order to obtain protections. Without protections, you wont want to risk leveling with sunsets or unique items. &lt;br /&gt;
5) at level 1000, you will receive the heroes buff with give a meaningful improvement in defense and damage that will make more of an improvement than 1 or 2 sunset armour pieces. &lt;br /&gt;
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But if you need some excitement to help you grind up to max, you can always try to start a new low level character that you can use to help buff your Sadad (another Sadad or Lunarena, probably). It never hurts to try break 1 or 2 sunset orbs just to break up the monotony, too. Likely you’ll want to reach level 930 at a minimum because the most commonly used sunset pieces tend to be level 69 (they break so much going to 70 that its hard to make many higher than 69) and level 930 is the minimum level to allow you to equip a level 69 sunset. &lt;br /&gt;
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Level 1150 – The Endgame&lt;br /&gt;
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At this point you decide how you want to play Redmoon. Few players tend to level a Sadad to max and continue to use this character to level with other or upgrade sunset items. I do and I never see any other Sadads. Sadad will not be the fastest to level in sky dungeons, bau or the other level 1k maps like Dyaus, Himalayan summit or superjunkyard. But with the right gear and buffs, all of the maps can be easily conquered by Sadad. You will decide whether to further level other classes or what to do with you Sadad. I recommend saving rare drops (apples mainly) to trade for a chipset, then a selion set and then searching for an S4 manus blade. Upgrading your own sunsets is some of the most fun (and frustrating) times you’ll have in Redmoon. You might make the best orb in the game or you might make a high dex+spirit orb that breaks at level 29. Either way, you should aim to upgrade your own or trade for ANY s4 manus blade/orb, and high power level 69 (any stage) helmet, shield and gloves to compliment the selion set. The swords stats are mostly irrelevant for leveling purposes, it mostly just matters its s4. Even an s3 is only going to be about half the damage of an s4 and that will make all the difference in the 1k maps. s2 and s3 manus blades can make the sky dungeon maps much easier leveling options but dyaus dungeon, summit and SJ will not be viable without an s4. Someday you may even look for a unique ringset to fill in all of your equipment slots but from my testing, these wont really change your leveling options in the end game, the ring set will just improve your survivability in the 1k maps. Below I will detail some of the end game builds and stats I have had success with on Sadad and what I use them to do. I will also start to share some of the gear combinations and play styles that can be used for wars in PvP or PKing adventures. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;PvM builds:&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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901-1150 Vanilla Sadad – PvE leveling, no sunsets or uniques&lt;br /&gt;
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This stage is a key point in the leveling stage for new players. The first character to reach maximum level is the hardest to be sure. It is a true grind but this is a grind that all players must do and Sadad is not at any particular disadvantage. This can be done faster by some characters but Sadad is also faster than many. &lt;br /&gt;
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I suggest leveling in Bau when you have warcry and moon’s blessing buffs (and boosters like ProM, Adrenaline, Aryne). You’ll easily be able to level in Signus valley without any buffs or boosters. Of course, SV is slower, but Bau may be too dangerous without Warcry. Cyrn and dyaus are options but damage is very high and you may have trouble killing if you reduce power to increase strength. You’ll also want to save any durability or golden apples to trade with other players for a chip set or sunsets later once level 1000. &lt;br /&gt;
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*Sword – Nova Blade&lt;br /&gt;
*Gear – A Vend armor, Regen Necklace&lt;br /&gt;
*Other – No Chipset, no uniques, no sunsets&lt;br /&gt;
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*Stats: 18050-1487-4520-15406 @ 901&lt;br /&gt;
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*1000-1150 Cherry Vanilla Sadad – PvE leveling, no sunsets, Selion Set, Chip set&lt;br /&gt;
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At this point, you have the hero buff and you’ve maybe saved up enough fortunes to trade for a chipset and Selion set. This will slightly reduce your defense level but substantially increase your damage allowing you to add more power. This damage increase makes leveling in Sky Dungeon without sunsets much more viable. Your survival here is pretty strong now with the 1k buff but with your uniques, you really have to step up your survivability because you don’t want to risk any fading. If you’re willing to risk it, Cyrn Dungeon and Dyaus dungeon are both options. I suggest that Bau dungeon is greater experience than Cyrn because while the xp/ monster is greater, the spawn rate is lower reducing the total exp rate. Dyaus Dungeon is great if you’re willing to risk it. By adding the extra ~4k base strength needed to 1 hit in Dyaus Dungeon, you’ll lose the survivability needed for ddung substantially.&lt;br /&gt;
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*Sword – Chrysoar&lt;br /&gt;
*Gear – A Vend Helmet, gloves, shield&lt;br /&gt;
*Other – Chipset, Selion set&lt;br /&gt;
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*Stats: 19650–1487-4270-19260+ @ 1000 + 200bps&lt;br /&gt;
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1150 Cookies ‘n’ Cream Sadad – PvE leveling/upgrading with BIS gear&lt;br /&gt;
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So Redmoon has some gear that may be considered ‘best-in-slot’ or the best available in the game for a specific class and armor piece. This is a little bit different in Redmoon because sunsets each have unique stats. For PvE however, the real goal to achieve that will make you feel like you’re at the max possible performance in the game is to level safely and consistently in the top tier maps. The top tier maps currently are dyaus dungeon, Himalaya summit and super junkyard. Generally, Dyaus dungeon is easier to kill but the damage delt by all of the mobs is very high. Himalayan summit seems intimidating but the damage delt by monsters is relatively low (similar to Bau but all melee, probably). The primary challenge to level in summit or superjunk has to do with killing the monsters who has insane health. To be able to 1 hit a psyanide in bau might mean you can kill a guardian in summit in 30-40 hits. In order to accomplish this, the primary tool will be a stage 4 weapon. The damage difference between chrysoar and an s4 is extremely significant – over 2 fold greater for the s4. &lt;br /&gt;
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Generally, for any weapon (or armor really), the attack stat (strength for a Sadad) contributes extremely little to damage output. In my testing 1 point in base strength contributes roughly 15-18x more towards overall damage than 1 point provided by sunsets. That is to say, a nauthiz shield (69 2-17-14-15-21) has strength of 17 and multiplier of 60 for a total of 1020 added strength. This added strength is will not noticeably increase your damage delt because it comes as an added armor stat. If you were to add 64 bonus points to your base strength stat (~ the same 1020 added strength as the shield), the increase in damage would likely be noticeable and the amount of damage contributed by that base strength statistic is roughly 15-18x greater than the same amount added through sunset gear. All this to simply say that for the purposes of dealing damage on a Sadad, the base strength is extremely important and the stage of your weapon is important. The amount of strength contributed by your sunset items is significantly less meaningful and can almost entirely be neglected. This is highly opposite for the power statistic on sunsets where almost all of the power directly increases health. An ideal sunset gearset for PvE is an s4-0-0-0-95 sword, and s0 0-0-0-99 helmet, gloves and shield. No need for any other stats. &lt;br /&gt;
&lt;br /&gt;
*Sword – S4 Manus Blade (39- 4-10-8-6-11)&lt;br /&gt;
*Gear – Nauthiz Helmet (79 – 1-21-20-17-20), Nauthiz Shield (69 – 2- 17-14-15-21) and Nauthiz Gloves (69 – 0-26-12-13-18)&lt;br /&gt;
*Other – Chipset, Selion set&lt;br /&gt;
&lt;br /&gt;
*Stats: 30250-10-20-5890 @ 1000 + 300bps (BASE STATS with no gear; With Mora/Adryn)&lt;br /&gt;
*Stats: 32400-2660-4270-8777 (Same stats with chipset, regen neck, selion, mora/adryn)&lt;br /&gt;
*Stats: 36840-6520-7900-14157(Same as above but with my specific sunsets equipped, details above)&lt;br /&gt;
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===== &amp;lt;big&amp;gt;PvP Builds:&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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The Ninja Assassin – Blue Honor -- 1v1 PvP&lt;br /&gt;
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This is probably the most frequently use build of most Sadad’s historically (before 800 skills were introduced). This was always a popular way to play Sadad because Lightning blade (Blue 600 skill) is a strong, single target skill with great range and because of Sadad’s 500 Blue skill: Teleport. Teleport is a unique skill in that it allows Sadad to be transported to the location of any player that is online without the player’s permission, as long as they are on the same planet. This has always been a favorite tool of players who wished to kill other players for one reason or another. If someone was rude to you, or they stole your drops, maybe they were KS’ing you longer than is polite, or maybe you just don’t like someone. Log in to your Blue Sadad, buff, teleport and you’re a lightening blade away from testing whether or not they have protection on. &lt;br /&gt;
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The capability of Sadad to act like this teleporting assassin has only been extended by the 700 skill Master which will greatly improve accuracy with a Chrysoar even with minimal dexterity and with the 800 Warcry Skill which grants 30% greater pvp defense. The most embarrassing thing is to attempt to PK another player and the other player actually kills you. In order to prevent this, the Sadad-Assassin wears PVP defense gear, always has protyn P on and has high power. In fact higher strength is not common for PK’ing because survivability is key and there are very few other players who will level with PvP gear on and more than 15-20k power. This dynamic will be important for you as you play Sadad as an Assassin because you will need to be ready to teleport into any map and survive (meaning you need up to 20-22k for Dyaus Dung). You’ll also need to understand which characters you’ll need to guard against or be ready to take serious damage. This is a very peculiar build because there is a fine line between making sure you can kill an opponent in 1 shot ( or very near 1 shot) and that you’re also able to survive a shot from a max level player wearing all selion and mostly attack stats (end game pvm build). In my testing, 25k strength with an S4 manus can 1 hit players with PvM leveling gear and power to level in dyaus dungeon. &lt;br /&gt;
&lt;br /&gt;
You’ll only need 18K strength to 1 hit players with stats for leveling in sky city maps or summit. Bau Dungeon would probably fall near the middle of this range. This testing was based on PvM gear which runs ~ 42% PvP defense value (selion + 3 vends, weapon and necklace, no Pro P). For a 1150, with chipset and moderate sunset and gloves for power, I suggest adding strength to 1 hit players in bau dungeon, summit or sky. These stats are really convenient because you’ll have the strength to 1 hit those players (unless they have excessive power) and you’ll still have 20-21k power which will allow you to survive the damage that those players are usually dealing since your Sadad will have full pvp defense (90%) and warcry. For a special target, you may need to reset for attacking players in dyaus dungeon but this can be very tricky. You’ll need maximum pvp defense AND 20-22k power to survive (the monsters in the dungeon). The target will also have higher power to survive the monsters so it may be difficult to kill the player with your remaining BPs into strength. &lt;br /&gt;
&lt;br /&gt;
All-in-all, this build is fun to play with when you have a grudge against a player or a score to settle. I would recommend checking the code of conduct to ensure you don’t engage in excessive PK’ing which typically enters the picture if you begin to ‘harass’, or ‘inconvenience’ another player. This build relies on the extra pvp defense a blue sadad is granted by self casting warcry (can be an issue if auto warcry buff is on because it will remove your self warcry once teleporting to a new map). The build will also rely on the heavy damage bonus granted by an S4 manus blade which is pretty much essential for PvP at max level. If your Sadad is under 1k, this guild will still work but you will only be able to target players in signus or maybe bau maps.&lt;br /&gt;
&lt;br /&gt;
*Sword – S4 Manus Blade (39- 4-10-8-6-11)&lt;br /&gt;
*Gear – A-Vends around Tamas or any sunset with high power&lt;br /&gt;
*Belt – Elein (adds damage and power but no PvP defense)&lt;br /&gt;
*Other – Chipset, Tamas set, regen neck, no S3 or S4 armor needed to reach 90% defense, Regen Necklace, chrysoar or manus, tamas set, vend or SS shield, gloves, pants, Pro P&lt;br /&gt;
&lt;br /&gt;
*10% + 20% + 40% + 12% + 15% = 97% defense PvP  (cap’d at 90%)&lt;br /&gt;
&lt;br /&gt;
*Stats: 18000-10-20-18000 @ 1000 + 300bps (BASE STATS with only regen neck on -- no boosters)&lt;br /&gt;
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You’ll likely gain a 6-7k power with chipset, elein and sunset armor pieces&lt;br /&gt;
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The Whirling Hurricane – Red Honor – War PvP&lt;br /&gt;
&lt;br /&gt;
This is my favorite build. It is unusual and something I designed using help and consulting several buddies with extensive experience in wars on Redmoon. The dynamics of PvP and the imbalance of the game clearly establishes the best PvP characters as Blue Luna (survival) with a Uni Bow (Uni splash damage is ~33% remaining HP to just about anyone within a screen’s reach of your target). The damage from Uni splash is remarkable in that a max defense player with extremely high power can still be hurt A LOT, very quickly. We will utilize this for the Whirling Hurricane build. Another strong player in PvP is Jarexx because of his extremely high damage and rate of damage given by cyclone. Especially in combination with his defense buff and damage buff, he can be very difficult to defeat. Finally, a 5:1 red luna, lavita, or a philar with good sunsets can deal incredible amounts of damage although their survival ability is far less than the blue luna or jarexx. &lt;br /&gt;
&lt;br /&gt;
The Whirling Hurricane build relies entirely on the splash damage of the Uni sword to deal damage to the opposing enemies. This damage is substantial because it is very fast, has high range, and can be constant depending on the type of fight or war. The survival of the Sadad is very important because if you die, your team will be losing the greatest damage dealer. Survival will be difficult because red Sadad does not benefit from the Warcry defense buff of blue Sadad and you have no other defense boosting powers. Additionally, the damage output of a uni weapon wielder is so high that you are likely the first target of an opposing forces. You will counter this incoming damage in a couple of ways. Firstly, it is vital you reach maximum (90%) PvP defense which can be hard with a uni weapon. Secondly, you must have extremely high power and hopefully 15-20+ power on your 3 Sunsets which is highly unlikely (because they must be s3 or s4s and probably 69+). The only stats added to strength are if you need help carrying more food (because you will use A LOT). Finally, there is some positioning strategy that can vastly improve your survival but this will depend on the type of war (inside shop war, hall war, wandering shop war). The other benefit of this build, and the reason why you are not a blue Sadad is to act as a support for your team. The support you’re able to grant is that of annoyingly slowing down the targeted opponent. This requires a good team to coordinate targets and your Soul Drain skill which has moderate range, and drains your target of all stamina (and MP). The MP will probably be restored quickly as the enemy eats but the stamina will not return as long as your team is attacking the target. This means they will be very slow and much easier to hit. &lt;br /&gt;
&lt;br /&gt;
The strongest PvP players (at the time of writing this) in Redmoon are only able to kill in 1 hit a player with 29-31K power and max defense. As you will be a primary target of several players, 35k power is probably a minimum for this build to be effective. You will run into the battle, hit the primary target or two (usually the Phils, Red Luna or Lavita) with Soul Drain to prevent them from running, limiting their mobility and making them easier for your Luna and Cannons to target. After hitting 1 or 2 targets with drain, you will quickly hide behind a teammate Canon (who is in your Army but with whom you are not grouped). They will act as a bit of a shield in that they may absorb some of the single target attacks intended for you by standing in front of you. &lt;br /&gt;
&lt;br /&gt;
Additionally, you’ll be able to use them as your target to attack generating the splash damage from the uni weapon. Your Uni Weapon will deal very little damage if you directly target an enemy so instead you will be hitting your teammate (who won’t take damage) and this way all of the opponents will be delt splash damage. Probably, your teammate canon will stand still using Snipe to shoot enemies so you will not need to move around in order for your melee to hit anyone. Lastly, this dynamic of using your still, teammate canon as the target of your slashing means that the animation generated by the Uni weapon (a sort of blue tornado) will actually hide you from the opponents visually. Not they can still target you can because they’re smart and know the SoA animation and that it is melee, can guess where you are. But anything to slow down the opponents from targeting you directly will help extend your survival while you act as the greatest DPS character of your army. You will not get any kills and hopefully only 3-4 deaths but your team will know how easy the enemies are to take down by how slowly they walk and how much your Uni Splash damage ticks against the opposing forces. The function of this build is to optimize the Uni Splash damage on a low damage build that can also provide team utility of drain. This allows your team to include more players such as jarexx, red Luna, or canon which have high damage and improve overall team killing ability. &lt;br /&gt;
&lt;br /&gt;
[[Image:simage5.png|top|]]&amp;lt;br&amp;gt;&lt;br /&gt;
Image of war at Street 3 Geographer showing Whirling Hurricane in action.&lt;br /&gt;
&lt;br /&gt;
Blue arrow is pointing to Sadad (you). Yellow arrow is pointing at teammate in same alliance, Canon named IpMann (Shoutout to Jiren) who is my target for left click attacks. Notice the Blue tornado animation over IpMann. The Red Arrows are pointing at opposing army forces who are taking Uni Splash damage. Notice how my name is not even visible behind IpMann’s army symbols and I might be hard to target with anything but an AoE without hitting my teammate who is acting as a body guard. This position can vastly improve survival and optimize the damage delt by the Uni Splash. War between RAMPER and ILIKETACOS, 11.13.2021.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=_4i6ymupHKc full video available by Airjig]&lt;br /&gt;
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*Sword – Sword of Aeolous &lt;br /&gt;
*Gear – Tamas set, Parcae’s belt, Regen Necklace, 2 s3s + 1 s4 or 2 s4s + 1 s0-s2 for Pants, Gloves and Shield; whichever grants more power&lt;br /&gt;
*Other – Chipset, ringset for added power (~3k extra power after buffs, gear)&lt;br /&gt;
&lt;br /&gt;
PvP def from above = 0% + 40% + 5% + 10% + 20% + 15%ProP = 90% (cap’d at 90%)&lt;br /&gt;
&lt;br /&gt;
*Stats: 8-10k-xxx-xxx-30-32k minimum @ 1000 + 300bps (Final stats with all gear/buffs)&lt;br /&gt;
The Strength can be swapped for more power but at the expense of losing food. I would start with adding up to 32k power and seeing how many BPs you have left. Then adding to ~8-10k str which should allow you to carry 500+ food (800+ is better). Then remaining back into power.&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;One-hit chart&amp;lt;/big&amp;gt; =====&lt;br /&gt;
This one hit chart is not by any means supposed to be comprehensive to include every combination of weapon, level and skills needed to kill all mobs. Instead, I’ve included what I’ve found to be the relevant monsters to kill with the relevant skill at the level that you’ll need to kill those monsters. For example, I will include guillotine to kill espers with level 220 sword but I will not include cross blade with chrysoar to kill an esper.&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4092</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4092"/>
		<updated>2022-03-03T02:31:49Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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* This guide is:&lt;br /&gt;
&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
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*This guide is not going to:&lt;br /&gt;
&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
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I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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Street2 (3-18) (10-20minutes)&lt;br /&gt;
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Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
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205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt; Experience given from any single monster is limited to 10% of the experience you need at your current level. So at level 50, a Jester, dragon infanty and mutant will all grant 10% experience. At level 65, a jester and dragon infantry will still grant 10% exp but a cyborg will only be ~5%. This weighs on decisions to move to more difficult maps until certain levels because they may not necessarily improve experience granted by monsters. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
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If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach.&lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was). If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
&lt;br /&gt;
Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
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This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
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Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
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At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
	&lt;br /&gt;
Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
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I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
	&lt;br /&gt;
Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
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Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
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Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
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The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;Level 801-Endgame&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
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Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
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After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
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Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
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Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
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Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
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Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4091</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4091"/>
		<updated>2022-03-03T02:30:43Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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* This guide is:&lt;br /&gt;
&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
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*This guide is not going to:&lt;br /&gt;
&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
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I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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Street2 (3-18) (10-20minutes)&lt;br /&gt;
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Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
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205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
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If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach.&lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was). If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
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This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
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Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
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At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
	&lt;br /&gt;
Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
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I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
	&lt;br /&gt;
Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
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Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
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Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
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The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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===== &amp;lt;big&amp;gt;Level 801-Endgame&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
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Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
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After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
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Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
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Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
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Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
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Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4090</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4090"/>
		<updated>2022-03-03T02:25:09Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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* This guide is:&lt;br /&gt;
&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
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*This guide is not going to:&lt;br /&gt;
&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
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Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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	Street2 (3-18) (10-20minutes)&lt;br /&gt;
	Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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	Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
	205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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	Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
	Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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	Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
	The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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	Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
	Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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	Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach. &lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was).  If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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	Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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	Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
	&lt;br /&gt;
	Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
	Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
	&lt;br /&gt;
	Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
	Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
	Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
	Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
	The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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3. Level 801-Endgame&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
	&lt;br /&gt;
	Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
	After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
	Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
	&lt;br /&gt;
Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4089</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4089"/>
		<updated>2022-03-03T02:24:21Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* This guide is: */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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===== This guide is:  =====&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
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=====This guide is not going to: =====&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
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Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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	Street2 (3-18) (10-20minutes)&lt;br /&gt;
	Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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	Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
	205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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	Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
	Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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	Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
	The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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	Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
	Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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	Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach. &lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was).  If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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	Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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	Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
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	Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
	Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
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	Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
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	Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
	Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
	Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
	The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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3. Level 801-Endgame&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
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	Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
	After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
	Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
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Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4088</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4088"/>
		<updated>2022-03-03T02:24:05Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: /* This guide is: */&lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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== This guide is:  ==&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
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=====This guide is not going to: =====&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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	Street2 (3-18) (10-20minutes)&lt;br /&gt;
	Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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	Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
	205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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	Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
	Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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	Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
	The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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	Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
	Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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	Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach. &lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was).  If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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	Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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	Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
	&lt;br /&gt;
	Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
	Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
	&lt;br /&gt;
	Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
	Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
	Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
	Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
	The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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3. Level 801-Endgame&lt;br /&gt;
&lt;br /&gt;
Level 800-1149&lt;br /&gt;
	&lt;br /&gt;
	Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
	After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
	Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
	&lt;br /&gt;
Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4087</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4087"/>
		<updated>2022-03-03T02:23:44Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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===== This guide is:  =====&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
=====This guide is not going to: =====&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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===== &amp;lt;big&amp;gt; Leveling 1-801 &amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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	Street2 (3-18) (10-20minutes)&lt;br /&gt;
	Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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	Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
	205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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	Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
	Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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	Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
	The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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	Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
	Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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	Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach. &lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was).  If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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	Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
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	Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
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Level 550-700&lt;br /&gt;
	&lt;br /&gt;
	Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
	Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
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Level 700-800&lt;br /&gt;
	&lt;br /&gt;
	Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
	Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
	Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
	Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
	The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
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3. Level 801-Endgame&lt;br /&gt;
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Level 800-1149&lt;br /&gt;
	&lt;br /&gt;
	Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
	After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
	Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
	&lt;br /&gt;
Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4086</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4086"/>
		<updated>2022-03-03T02:23:00Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
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Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
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As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
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This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
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===== This guide is:  =====&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
=====This guide is not going to: =====&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
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Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
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# low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
# fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
# AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
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….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;br /&gt;
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2. Leveling 1-801&lt;br /&gt;
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Levels 1-50 (Stats at level 1: 10-10-20-10 (2bp)&lt;br /&gt;
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So you made a Sadad! Congratulations! That really cool cross looking sword he’s wielding in his character photo isn’t one we see again, unfortunately.  But let’s see what twigs and sticks we can wield starting out.&lt;br /&gt;
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Beginner Zone (1-3)&lt;br /&gt;
I reflexively go to the beginner area where your instantly mobbed by gangsters and hooligans&lt;br /&gt;
but don’t worry, they cannot kill you in the beginner zone. Your HP (red bar) will go down to ~10% but you cannot die. In exchange, your DP bar (purple) will become full and start flashing. When your purple bar is full and flashing, you can use Sadad’s special skill Mirage Sphere seen in the skill menu (F5). If you right click on the icon for Mirage Sphere, it will be assigned to the quick bar (F8 menu). Go ahead and assign soul blade while you’re there. To use the skills in the quick bar, right click (on a target and within range) to use soul blade, your normal skill. You will see it is pretty weak and won’t even kill gangsters without several hits. Shift + Right click to cast Mirage Sphere which will kill all the monsters surrounding you in 2 or 3 casts. This is the only time you will experience good, easy AoE killing for a while. This quickly get you to level 3 where you will no longer gain experience in the beginner zone. &lt;br /&gt;
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	Street2 (3-18) (10-20minutes)&lt;br /&gt;
	Go ahead check your inventory (F3), drop your maps cause they’ll waste your carrying capacity, right click your goldfish to assign to the quick bar, slot 1 (pressing 1 will consume 1 goldfish to restore HP) and head over to the right from the hospital until you find the equipment/armor shop. I also take a minute to add my bonus points in the character menu (F2). Each bonus point will grant Sadad 15 strength (the first attribute; will not only contribute to damage but also increase carrying capacity) and 13 power (the last attribute, increases health and thus survivability). Only for specific reasons will you ever add to spirit (the second attribute) while leveling. Dexterity (the third attribute) is useful for Sadad to improve accuracy which will greatly improve the leveling experience and speed. I added 3 bonus points to strength and 3 to power so I have 55-10-20-49 stats. While at the equipment shop, take a moment to appreciate the stats and level requirements for the swords. I will only pick up the swords and not worry about any armor for now. The reason for this is that at such a low level, the defense of items is very low (a tshirt is 5). But 1 point of power is 15 power which increases your HP exponentially. All this to say, your survivability at this level will not be your gear, but your power. I go ahead and buy each of the level 1-20 swords. I cant afford any more cause I haven’t gotten any gold yet. Equip the Oak sword (level 1) and lets see how much damage we can do. With only 40 str and level 1 sword, a gangster can be killed in 2 hits. From a distance, too which makes it easy to survive. Your XP bar will slowly rise as you kill more and more. Try slashing a few down with left clicks or using soul blade until your MP runs out with right clicks. With 50 or so power, you should survive several punches and not have to worry about gangsters killing you. Go ahead and kill them until level 5, and try out your new sword. It will cut down gangsters like a warm knife through butter. Hooligans are a bit tougher and mostly because you tend to miss. This is where I throw in 2 bps to dex and another 2 into power. You’ll be able to kill much faster at this stage by improving accuracy rather than improving damage. By level 9, you’re killing hooligans and even spys easily if you’ve ventured down towards the bottom of the street2 map. Survival isn’t difficult if you kill them quickly before they can hit you much. By level 10, you get a new sword and with 205 strength, you will almost 1 hit spys with soul blade but youll notice that left clicking with normal attack might be even more effective at killing even though the range is only melee distance. By now, you’re running around the bottom of street 2 below the river killing all the spies. You may not even notice gangsters anymore. Do this until around level 18. Then head back to street 2 center and pick up a couple more swords on your way to street3. &lt;br /&gt;
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	Street3,1 (18-50) (20-30minutes)&lt;br /&gt;
	205 power with no armor is sufficient to survive robbers and spy2 in street 3. They are very quick and easy to kill with the level 20 sword, 300 strength and 100 dex. Thugs are still tough but reasonable if you have picked up plenty of food. Adding another 100 power by level 30 will make them easier and be necessary for str1. By level 25, hopefully you find the jewelry shop in str3 park. Make sure to grab a necklace. And level 25 isnt a bad level to go ahead and grab a set of armor from the armor shop. This is because your belt will start to add a good amount of power, gloves will add attack and you can equip a shield finally. I’d also grab a pair of 35 boots just to be ready to throw them on right away. Chest, legs shield are the most important for defense. Belt, boots and gloves are less defense but add other stats. Necklaces tend to add some to all of the stats plus substantial defense boost. At level 30, you should be able to survive in str1 without too much worry and thugs/cyborgs will give you good experience until 50 when you can complete the spy quest in str1. Make sure at 40 you grabbed the silver sword for added defense. With this, you should be comfortable going to junkyard at 50. &lt;br /&gt;
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Level 50 – 120 &lt;br /&gt;
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	Junkyard (Stats at 50: 800-35-265-692) (45min – 1.5hrs)&lt;br /&gt;
	Starting on the left side of Junkyard, you should have a blast killing all of the cyborgs and jesters. They’re predictable and easy exp for now. You’ll notice that even the much stronger monsters won’t give you a huge boost of XP. By level 60, you should survive all over JY just fine but focus on killing jesters until 65, Dragon Infantry until 80 and then mutants. This will maximize your XP (10% per monster) while killing quickly. By level 120 you should be able to kill mutants very easily and survive well. The defense from the 120 swords and gear at 100 will begin to allow survival in downtown where snipers will be difficult. They hit hard, are hard to hit and heal one before they can be killed. By Level 75, I still haven’t updated armor, with 800 power and I survive just fine. 1250 str kills easily except mutants are a bit slow. 350 dex makes my accuracy really good. Make sure the 80+ swords are the ones with defense. At 100, downtown1 is easily survivable with 1055 power and 105 armor. Mutants and Spys will still give great xp but snipers aren’t even worth the time to kill. Adding some strength and dex to keep killing rate up but really the 120 sword is what will make snipers worthwhile to kill. &lt;br /&gt;
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Level 120-220&lt;br /&gt;
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	Downtowns (Stats at 120 2185- 110-1380-1055) (2-3hrs)&lt;br /&gt;
	The 120 sword grants some much needed dexterity to improve accuracy and crit chance which begins to make downtown1 and snipers pretty easy. Once you can reliably kill snipers before they heal (meaning ~3 left click attacks), I will add power. Commandos do much more damage than snipers but are in fact easier to kill for Sadad. When power is ~1600 and surviving a mob of snipers seems easy, you’ll be ready for downtown 2 and 3. The spawn rates there are much higher so leveling will be quicker. By the time you’re able to weild the 160 sword, anywhere in the downtowns 1-3 should feel comfortable. Downtown4 will have some occasional espers which will be good to test your power before going to Sahara. By level 200, leveling will seem slow in downtown. A big reason for this is snipers and commandos have such high range so you have to physically walk to them rather than them mobbing around you. This won’t improve until we go to Dungeon 2 or Himalayas but is a severe hinderance to Sadads leveling speed. If only we could replace the worthless skill guillotine at 200 with Roar like Jarexx has. Speaking of Guillotine, don’t get your hopes up that this will change much in the way of leveling. I find killing with guillotine to be slower that slashing down with your normal left click attack. This is because guillotine has a weak damage multiplier for strength, its not particularly fast animation wise, and it has very low range. 220 is a good goal for going to sahara because you’ll get a few pieces of 200+ gear which is a big defense improvement and the 220 sword starts to grant power.  &lt;br /&gt;
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Level 220-280&lt;br /&gt;
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	Saharas (Stats at 220: Rest-110-1380-2500) (~3 hrs) &lt;br /&gt;
	Unfortunately, this is the point where Sadad begins to suffer severely in leveling speed. This is caused by 3 main things: 1) Lack of useful ranged or AoE skill, 2) lack of strong attack skill, 3) lackluster attack increases from swords for several hundred levels (~160-450). Fortunately, the main maps for leveling through this period are have high and predictable spawn rates. Sadad will not blow through these levels quickly. This is where the true, classic grind of Redmoon appears. This will be a proper grind of simply walking in circles through Sahara2 and Sahara dungeon 1 slashing down espers and mgs seemingly with out end. &lt;br /&gt;
This might be a good point to stop all of you impatient, Philar/Azlar A.D.H.D. levelers who have an impulse to speed things up. Sadad will not be able to kill quickly enough in Dun2 to make the experience rate quicker. Additionally, survival is important because dying will not only make you lose some amount of your XP bar but also will take several minutes to restock from losing your food, buy more armor (unless you try to pickup your death pile which will inevitably lead to further deathpiles) all of which add up to several levels worth of time spent recovering. This will become even more important towards the end game where your protections may save you from losing gear but your experience lost will cost must more time. &lt;br /&gt;
For these levels, focus on the grind. Consistent XP albeit slow. Pick up all the boosters and food you can. Sell the MP for gold to help buy your more expensive swords. By levels 270-280, Saharas will be a breeze and slow testing the entrance to Sahara Dung 1 at the entrance with 4 mgs is a good idea. &lt;br /&gt;
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Level 280-450&lt;br /&gt;
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	Sahara Dungeons (Stats at 300: 4800-380-2000-3700) (7-10hours)&lt;br /&gt;
If you can survive and kill those 4-5 mgs comfortably then Dung1 will be fine. Expect to use a lot of food. Still slashing away with left click to kill is my recommendation. You will kill everything in 2-3 slashes and the animations are far quicker that casting guillotine over and over. I find the loop near the entrance to Dungeon1 takes about as long to clear as it takes to respawn and is primarily machine guns. This is helpful because machine guns are by far the highest contributor to experience gained in dungeon 1. Don’t expect much in the way of damage improvements from swords but stay up to date on the armor if you’re having difficulty surviving; the armor does improve markedly around 350. &lt;br /&gt;
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A big improvement for damage comes at 350 with the skills Vampiric Touch (Red honor) or Slash (Blue Honor). I do think either of these skills are about equal in terms of damage/strength stat multipliers and they are each vast improvements over guillotine or soul blade. Vampiric Touch is a missle style skill with medium range and returns health based on damage delt. This is great to reduce your reliance on eating and put some distance between you and strong melee attackers (revertrix and upcoming buccis and yeti in hima). Slash is a unique skill in redmoon that is similar to Jarexx’s Dash skill. It has medium range and teleports you towards the opponent dealing damage. Additionally, it deals damage to other enemies in the line with the attacks travel. While this is a fun skill to zoom around maps from monster to monster, its usage as a killing tool for leveling is limited in my opinion. This is because rarely does the ‘in-line’ damage effect more than the targeted monster and even then, its damage is only partial. Also, in Himalayas where slash would be used to level for a while, buccis and yeti have quite hard hitting melee attacks that are nice to avoid. ALL this is nice but my recommendation is to continue using the normal left click attack. In my experience this is still faster than the casting animation of vampiric touch. Especially if you opt for the automouse attack approach. &lt;br /&gt;
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At level 400, sahara dungeon 1 is slowing down noticeably but becoming easy. Make sure to find the esper and kill it and avoid the alarm rooms because your egg is really keeping you alive. Sahara dungeon2 and bsd become promising temptations by this time. Fortunately, survival in sahara dung2 is not so dramatically different that dungeon1 (the way downtown-&amp;gt;sahara or sahara-&amp;gt;dungeon1 was).  If you are tempted, go try dungeon 2 and you may find the difficulty is not in surviving but killing at a reasonable rate to level efficiently. Killing 3 mgs is as easy as 1 combat drone but 3 mgs is more than two times the xp as 1 combat drone. This killing rate/ xp relationship is going to drive the decision to stay in dungeon 1 for as long you can bare, maybe until 400. 400 brings a new sword which is a joke of an improvement over the 350 claymore. Also, the great improvements in armor defense around 400 make power less important and strength can be added to improve damage. At 400, dungeon 2 and BSD shouldn’t be too difficult. Aim to kill as many lab techs and revertrix as possible as Combat drones don’t give much more xp and take much longer to kill. When feeling comfortable, try out boss spy dungeon and if you have plenty of food, pop a few of those boosters you’ve been saving to kill the boss spy (visyne, pro M, adrenaline, Moradyne, Aryne, Anubyne for sure). If you’re surviving alright, then don’t worry about adding power. Power will be much less important in Himalayas than will be 1 hitting yetis with consistent accuracy. &lt;br /&gt;
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Level 450-550&lt;br /&gt;
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	Himalayas (Stats at 400: 7400-560-2180-4310) (3 hours)&lt;br /&gt;
	&lt;br /&gt;
	Level 450 begins the availability of Earth rare swords. These weapons are not purchasable through the normal weapon shop but found by killing assasins, or purchased from other players. While ‘rare’ is in the name, they’re not generally considered valuable or rare and will often be given away for free if another player has even gone through the trouble to store them in the limited size bank slots. Make sure you use these rare swords at 450, 500, 550, 600 and 650 because they are vast improvements in damage and other stats compared to what you are able to purchase through the vendors. &lt;br /&gt;
This is the transition time where I begin to kill primarily with vampiric touch and not the left click attack. One hitting destoyers and yetis in the key to Himalayas. Leveling is much quicker because there’s a substantial XP boost in destoyers (50% more than combat drones) and because the monsters are more melee based so they tend to run and mob you. Another note is to avoid super yetis. They’re not worth the time or risk to kill. Yeti’s have a type of berserk mechanism so the lower health the yeti has, the more damage it will do. This means if you don’t 1 hit a yeti, it can do significant damage; all the more so for supers. &lt;br /&gt;
Whenever convenient, take care of the destino quest (after the philar quest) to allow access to signus. While this use to be extremely difficult (because everyone hates leveling destino); now there has been a convenient warp tool that allows players to warp to certain convenient locations around the game. This warp mechanism enables warping onto the spaceship while in flight (it takes off between x:00 and x:05  OR x:30 and x:35Greenwich Mean Time; two 5-minutes windows every hour; before you could only board and take off then but now you can warp anytime during the hour). What I will suggest is to warp onto the ship using ‘!!!ship’ command in game at any hour at the 24minute or 54minute (i.e., 6:54 or 15:24). The ship will crash because you did not kill all the monsters attacking the ship (an old part of the quest) and leave you in the Himalayan hospital. Immediately warp back on to the ship again using ‘!!!ship’. This time the monsters have been cleared and you can safely walk onto any of the 4 escape pods. Once you enter the escape pod, wait ~5 minutes and it will crash on Signus. Immediately warp to safety as survival might be difficult if you’re below 550 or 600. &lt;br /&gt;
At level 500, you will gain the blue skill teleport or the red skill soul drain. These are both extremely useful PvP skills which I will detail in the PvP builds. Soul drain has a slightly higher damage multiplier than vampiric touch so it will improve damage PvM. I would still level with Vampiric touch because it self heals and 1 hits Himalayas. At 550, with some boosters (ProM, Aryne, maybe Adrenalyn) Signus is possible but far less safe. If you get impatient in Himalayas, go ahead and try Signus. &lt;br /&gt;
&lt;br /&gt;
Level 550-700&lt;br /&gt;
	&lt;br /&gt;
	Signus and Freedom Valley (550 stats 11400-1000-3410-6180-Moradyne+adrynaline) (4-7 hours)&lt;br /&gt;
	Armor around 540-560 is a big improvement and will make survivability in Signus possible. Soul Drain will 1 hit all of the monsters (with aryne/moradyne) on the Signus maps (ax,bx,cx,dx) with 550 sword. Start in signus DX (it has the lowest spawn rate so will allow you to test survival and damage while slowly learning how to deal with the mobs. Avoid the bases (walled in boundry areas with base guards. Base guards have high crit damage and are often in large groups so can easily kill you. Continue adding power for survival. 600 will grant 10% damage boost with rabbits foot. At 600, see if you can borrow some avends from other players or trade with a few durabilities or quickynes you’ve saved so far. Avend defense and regen necklace is a huge boost to survivability. 600-700 should be very easy in freedom valley where you can now survive raikon and pramar easily (~8k power) and 1 hit with soul drain (12800str + 600 earth rare sword). FV is pretty consistent, safe and it will be difficult to both survive and 1 hit lepon or giant raikon in SV at this stage. &lt;br /&gt;
I recommend using earth rare weapons because the dexterity granted will far improve accuracy and this will ensure 1 casting killing monsters. In fact, I will plan to use an Earth Rare weapon for leveling until either level 1k, or you begin to collect unique items or sunsets.  (Even if you 1 hit a monster but miss it 2 times before hitting so that’s really 3 casts to kill. This is not a similar case for AoE killers but sadly, Sadad still have no AoE. If you cast the AoE with 10 monsters around and have 50% accuracy, chances are most of them will die after two casts (1 extra vs 100% accuracy). With 10 monsters, 50% accuracy and a single attack skill, this could be 20 or more casts (10 extra casts vs 100% accuracy). &lt;br /&gt;
&lt;br /&gt;
Level 700-800&lt;br /&gt;
	&lt;br /&gt;
	Signus Valley and Sky cities (700 stats 13500-1750-3450-9200-Moradyne+adrynaline, Nova blade) (4-6 hours)&lt;br /&gt;
	 &lt;br /&gt;
	Level 700 Red Sadad is granted the skill Cross Blade. This skill is a great improvement in damage over the already modestly strong soul drain. By no means is it going to be the strongest single target attack in Redmoon but it is nearly that for Sadad. It also has a similar ‘in-line’ damage as slash which you cannot rely on but is always nice when you see it. &lt;br /&gt;
	Legendary medicine is useful for any character leveling. Each character is able to consume a maximum of 50 legendary medicine for a total of 200 bonus points. This is best done before reaching level 1000 because the potential bonus points from LMs are actually granted by leveling past level 1000. I am mentioning LMs here because up to this point, I have assumed no LMs were used to increase stats. The extra 200 bps given by LMs can make a huge difference in early levels allowing you to move to higher level maps 30-60levels sooner and thus increasing speed of leveling substantially. After level several sadads from 1-700, I find that this is around the stage that I have acquired rare drops to the extent that I can trade for 50 LMs to other players. I will save any durability, golden apples, redmoon fortunes and offer these for 50 LMs. Usually I find a few radiations in signus, too, which are helpful in trading for LMs. &lt;br /&gt;
	Level 701 also allows you to begin grouping with level 800 Sadads or Lunarena who can provide extremely useful buffs Warcry and Moons Blessing, respectively. These will make survival and accuracy sufficient to make leveling in sky city not only possible but preferred. Without Warcry buff, survival is likely too difficult to warrant the risk. Especially at this level, dying will likely mean losing a lot of food, and armor and in a map like sky city, these can be extremely difficult to recover and regen necklaces and avends cannot be replaced as easily as earth armor. &lt;br /&gt;
	The stats listed for 700 will allow 1 hitting all of signus valley, uni, anatu and bau with nova blade (with aryne, not egged monsters in sky). Survival is high in signus valley without Warcry. Survival in uni and anatu is modest with warcry. By 750 you’ll have near 11-12k power and survival will be much easier in sky (even in Bau, still probably need war cry though). I have to say though that leveling 700-800 in sky city with crossblade is some of the most fun leveling I’ve had in all of Redmoon. It’s a great combination of interesting, challenging and you are constantly kept on your toes. Anatu is probably 50% faster than SV and Bau is ~50% more than that. But I recommend SV if you do not have boosters, warcry and moons blessing and anatu if you do. If anatu feels comfortable, then bau is possible but the difference in the number of monsters is substantial. &lt;br /&gt;
&lt;br /&gt;
3. Level 801-Endgame&lt;br /&gt;
&lt;br /&gt;
Level 800-1149&lt;br /&gt;
	&lt;br /&gt;
	Sword Dance (800 stats 17500-1750-3450-12000-Moradyne+adrynaline, Nova blade; 800-901 (2-4 hours).&lt;br /&gt;
	After all of your hard work and grinding, poking and slashing single monsters for 799 levels all over the game of Redmoon, you have finally earned the full set of skills offered to Sadad. You’ve finally made it to the point of the game where things become easy, and fast. Sword dance has medium range and high damage (almost as strong as cross blade). You will have the same feeling Azlar had at 50, Jarexx had at 100, Lunarena at 350, Philar at 400, Kitara at 500 and Lavita and Canon had at 700. You will run into a huge mob mashing your food quick button to stay alive and with one simple right click of the mouse, melt all of your attackers instantly. Leveling speed instantly increases by 5-6x faster. &lt;br /&gt;
	Leveling locations will stay the same. SV will be sooo fast because all the spiders and lepons will die at once. Anatu and Bau are easily survived with Warcry and Bau and you’ll easily kill the huge groups of centinels and psyanides in Bau. Stats wont matter much. You don’t need strength because you already 1 hit everything that matters. Survival can always be improved so extra points can go to power. &lt;br /&gt;
	Level 900, you’ll notice your leveling hits a brick wall. Exp needed for 890-900 = 900-901. This begins the part of the Redmoon grind that will really test a players will to become the Sun. Level 901 is a common stopping point for players who just want a buff sadad. Grab 901 to group max level players, switch to blue honor and take a ppill to go all spirit so you can warcry your teammates. But you love the Swordsman life so you will press on. &lt;br /&gt;
	Level 901-1150 (minus the 100 levels you earned when taking 50 LMs, 15hours – 15years)&lt;br /&gt;
Yes you read the estimated time correctly. Some of us stopped our Sadads at level 900 before Obama was president and just recently made it to max. You have 149 levels of grinding at this rate. While its hard to say know to potentially faster leveling, Bau is your best, safest and most consistent leveling area at this stage. Sky dungeon has guardians that hit very hard with crit damage, and hierarch which have the health of an egged psyanide. The insane number of monsters in Bau also makes it a tough map to beat by rate of experience. Testing sky dungeon, stats of 18000-1500-2500-15000 with chrysaor and full buff/boosters allows a 901 sadad to barely survive critical hits from guardian (~80-90% damage) and sword dance will only deal ~80% damage to a guardian which is barely 50% to a hierarch. These are not the monsters you want to try 2 hitting. It is possible to add more strength and try to level in Cyrn (mobs have ~20% more health) but the power you must sacrifice for this is going to cause you to die quickly (mobs deal 20% more damage). Cryn also has lower spawn rates than Bau so even though the monsters grant 20% more experience than bau, there are only ~60% as many of them. &lt;br /&gt;
	&lt;br /&gt;
Ill add a note in that from level 901, the grind is not fast soloing as a Sadad. Its not fast on any characters. But Sadad is not particularly slow at this point either. The fastest way to max will be to find some friends or army-mates to group with in higher level maps than you’re comfortably able to solo. Summit is the most common place for this. You’ll easily be able to survive in Summit if you pop a pro M, have warcry and your ready with some food. &lt;br /&gt;
Often time’s level 900 begins to make one want to start upgrading sunsets because maybe this will grant you the increased stats needed to survive in the 1k maps. I generally suggest waiting until you are maximum level before spending experience on sunset upgrades for a couple of reasons: &lt;br /&gt;
1) your exp may be wasted on bad sunsets and they may break,&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4085</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4085"/>
		<updated>2022-03-03T02:21:34Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
===== This guide is:  =====&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
=====This guide is not going to: =====&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4084</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4084"/>
		<updated>2022-03-03T02:21:10Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
===== This guide is:  =====&lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
# This guide is not going to:&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4083</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4083"/>
		<updated>2022-03-03T02:20:35Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
This guide is: &lt;br /&gt;
# A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
# An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
# An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
# Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
# This guide is not going to:&lt;br /&gt;
# help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
# help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
# make your Sadad the MVP of your next war&lt;br /&gt;
# change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4082</id>
		<title>Guides sadad</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=Guides_sadad&amp;diff=4082"/>
		<updated>2022-03-03T02:20:11Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Lonely Swordsman  - A Comprehensive, Data Driven-Walkthrough for leveling Sadad Written by microRNA1, Up to date Dec. 2021 &amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &amp;lt;big&amp;gt;Introduction&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
Sadad, guardian and protector of the Sun, is the quintessential sword wielding fighter of Redmoon. We all know why you’re here thinking of leveling a Sadad. You were fascinated by the stories of Knights and Ninja, Samurai and Jedi. Your favorite characters always have swords. You preferred Zero to Megaman and you thought Aragon was cooler than Legolas. The reason Final Fantasy VII and VIII were the best in the series was because Cloud, Sephiroth, and Squall all used awesome swords. You played warriors and not mages in WOW; DragonKnights and Knightblades in ElderScrolls; Marth and Link in Smashbros. You probably still stream Inuyasha and Rurouni Kenshin. Your class of choice is the swordsman and Sadad is that character.&lt;br /&gt;
&lt;br /&gt;
As is traditionally the case, the sword wielding class is supposed to deal less damage than the magic-focused classes (Philar, Azlar) and tends towards being tankier alongside other melee (Jarexx) classes. Sadad fits this mold well. Sadad is not going to deal the most damage to a single target. He will not kill an army of mobs with AoE instantly. He may not survive the longest in a PvP war, but you love a good swordsman so you will choose to play as Sadad. Others may want to level Sadad for other reasons. The dynamics of leveling, and endgame content of Redmoon is highly imbalanced; however, the distinct skillsets, buffs, and utility of each class make each character an important one to level and play with. This may mean you’re begrudgingly here to level a Sadad just to get Warcry for you other toons with no passion for a good sword with a well-known name and that’s okay, too.&lt;br /&gt;
&lt;br /&gt;
This walkthrough will share my experiences of leveling and playing as Sadad since the early 2000s. I hope it will provide you with a guide to playing a Sadad in the current environment of the Redmoon Advanced Server. I am going to take the opportunity of this leveling guide to include details highlighting aspects of Redmoon that may be valuable for new players. I believe these details and nuances of playing Redmoon are well known by the 15+ year players and are left unspoken. However, an in-depth understanding of Redmoon is invaluable in your quest to level a Sadad from 1-1000. Sadad is not the quickest leveling character and even with the best gear, you may still have difficulties so by understanding the fine details of the game, you can optimize the speed at which your Sadad gets you to the endgame content and have a good time doing it.&lt;br /&gt;
&lt;br /&gt;
This guide is: &lt;br /&gt;
#1 A realistic leveling guide from level 1-1000 for Sadad&lt;br /&gt;
An end-game guide to Sadad and several PvE and PvP builds&lt;br /&gt;
An introduction to certain nuisances of Redmoon for new players that can improve the leveling experience not just for Sadad&lt;br /&gt;
Generally written for new players in the beginning but assumes more experience and understanding of the game as you pick up how to play the game. Likewise this walkthrough is writen assuming no donations/ tokens, unique items or higher level buffers&lt;br /&gt;
This guide is not going to:&lt;br /&gt;
help you level a Sadad as fast as an Azlar, Philar or Canon&lt;br /&gt;
help your Sadad 1 hit Monsters in all the level 1K maps&lt;br /&gt;
make your Sadad the MVP of your next war&lt;br /&gt;
change class balance in the game to make Sadad more popular&lt;br /&gt;
&lt;br /&gt;
Sadad is a common character to level because of the utility and necessity of his buff ‘Warcry’ which increases his group’s defense against monsters by 30%. This is seen as a necessity for other characters at max level to survive in the endgame maps at level 1k (Sky dungeon, Himalayan summit, super junkyard). This skill is granted at level 800 and means most players will stop leveling Sadad at level 901 (the soonest you are able to group a max level player). He can also play the role of assassin in Redmoon because he alone has the ability in Redmoon to warp to another player without the player’s consent. This means Sadad is uniquely suited for ganking (teleporting in, killing and teleporting away) from other players. While excessive PKing is discouraged and can even be against the code of conduct, it can be a deterrent for others to PK you or used to settle a grudge. While not the favorite for endgame leveling, or PvP, I will show you viable options for Sadad to fill these roles as well. This does not mean he will be stronger than a Jarexx or Lunarena but I argue that he is wonderful and fun alternative. &lt;br /&gt;
&lt;br /&gt;
Sadad is a slow leveling character. The dynamics of Redmoon emphasize…&lt;br /&gt;
&lt;br /&gt;
low survivability -- you can eat food to restore HP completely, instantly and almost infinitely.&lt;br /&gt;
fast killing -- monster experience does not increase enough as monsters get stronger to warrant killing slower&lt;br /&gt;
AoE killing – Monster spawn rates are high and you often encounter several mobs at once so to kill multiple enemies simultaneously is highly preferred. Additionally, many class’s single target attacks are not significantly stronger than AoE attacks of the same class so it isn’t much different to kill any single enemy with AoE vs single target skills.&lt;br /&gt;
&lt;br /&gt;
….. and Sadad does not excel in any of these areas below level 800. That is to say, he can generally survive well (1 bonus point = 13 power, higher than all other classes except Jarexx (15pow/bp)) but is not able to kill especially well. At low levels, his skills are generally weak, single target attacks without great range. Sadad has no viable AoE damage until level 800. Even his single target skills at lower levels (50-350) are not particularly strong so he cannot 1 hit monsters any sooner than other classes. This means Sadad will level slowly in Redmoon. By my experience and estimates a solo leveling Sadad will take 4-5x longer to level from 1-800 than a solo leveling Philar, Azlar, Jarexx. The only other characters that will have a similar experience are Lavita (AoE at 700) and Destino (AoE at 800) who also do not get AoE damage until a high level. If you wanted to be squishy, 1 hit and be 1 hit by everything in your effort to level quickly, you would not have chosen Sadad. But you are a sword wielding warrior at heart so I will guide you on your journey…&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Simage4.png&amp;diff=4081</id>
		<title>File:Simage4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Simage4.png&amp;diff=4081"/>
		<updated>2022-03-03T02:17:04Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Simage3.png&amp;diff=4080</id>
		<title>File:Simage3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Simage3.png&amp;diff=4080"/>
		<updated>2022-03-03T02:16:54Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Simage2.png&amp;diff=4079</id>
		<title>File:Simage2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Simage2.png&amp;diff=4079"/>
		<updated>2022-03-03T02:16:43Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=File:Simage1.png&amp;diff=4078</id>
		<title>File:Simage1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=File:Simage1.png&amp;diff=4078"/>
		<updated>2022-03-03T02:16:33Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GCFalcon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=4077</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rmadvanced.com/index.php?title=MediaWiki:Sidebar&amp;diff=4077"/>
		<updated>2022-03-03T00:00:21Z</updated>

		<summary type="html">&lt;p&gt;GCFalcon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;** mainpage|Home&lt;br /&gt;
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		<author><name>GCFalcon</name></author>
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