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Uniques

Unique Items are items that are very rare to find in game and don't drop very often, they consist of equipment, consumable items, and also other items that have other uses. These rare items often are extremely powerful compared to regular equipment or even sunsets. Most unique items have hidden stats (denoted by "?" in place of actual numbers in the item description). They also become stronger based on the level of the character that currently has the item equipped.

Unique Equipments

A number of Special Equipments are not limited by character or level, and in many cases have cumulative effect. They change color as your character is killed; starting at dark blue, it changes to lighter blue, then to a faint blue, then to white, and then to red at which point the item will eventually disappear! In addition to their effects and base stats they add, unique equipments will add the approximate defense and stats that the earth equipment of your character level would add, for instance an Elein Belt worn by a level 300 character will add less defense than if worn by a level 600 character.

Note that for the stat tables, only the BASE values these items add are listed, since they are static amounts, the uniques will add the above mentioned bonuses in ADDITION to these stats, so you may see an item adds all 0s for stats but then in reality may add a bit of some stats anyways (as in the example, Elein will add power).

  • The table bellow shows non-static bonuses that the unique items will add that are based on level or base stat, for the fixed-amount base stats, scroll down to the actual item you wish to get info about and view its individual stat chart.


Variable Stat/level based bonuses (work in progress)
Unique item Strength Spirit Dexterity Power Defense
Fresh Breeze 0 0 (level)*1.5 0 (level{rounded to lowest 10})*40
Slipheed 0 0 (level)*1.5 0 (level{rounded to lowest 10})*40
Elein 0 0 0 8% (level{rounded to lowest 10})*40
Parcae's Belt 0 0 0 8% (level{rounded to lowest 10})*40
Topaz 0 (level)*1.9 0 0 0
Graupnel (level)*.9 0 0 0 0
Aquarine 0 0 (level)*.9 0 0
Noas 0 0 0 0 (level{rounded to lowest 10})*40
Tears of Heliades 0 0 0 0 (level{rounded to lowest 10})*40
Will of Erinyes 0 0 0 0 (level{rounded to lowest 10})*40
Largesse 0 0 0 0 (level{rounded to lowest 10})*40
Spirit of Minerva 0 0 0 0 (level{rounded to lowest 10})*80
Rage of Erinyes 0 0 0 0 (level{rounded to lowest 10})*80
Rajas 0 0 0 0 (level{rounded to lowest 10})*80
Infrascope 0 0 0 0 (level{rounded to lowest 10})*80


Shading/Fading

All unique equipment has a chance to Shade (lose a shade of color) or Fade (disappear completely) upon death in any location other than one of the 3 Battle Arena maps. Shading chances are as follows:

Current Shade Name Color Shade Chance
-0 Erin-0.PNG 50%
-1 Erin-1.PNG 40%
-2 Erin-2.PNG 30%
-3 Erin-3.PNG 20%
-4 Erin-4.PNG 10%
-5 Erin-5.PNG 50%

(a -5 uni that shades will fade/disappear)

Note that the chance of shading is calculated individually for each item when multiple uniques are worn, some may shade while other may not in the same death.

Armor Sets

  • Screen shots included for all sets to clarify placement of each item.

Selion Set

Selion Set

Set Effect: Increase attack ability 50%.


Selion

Selion.PNG

Increases attack ability 5%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Noas

Noas.PNG

Increases attack ability 5%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Slipheed

Slipheed.PNG

Increases attack ability 5%, adds dexterity.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Elein

Elein.PNG

Increases attack ability 5%, adds 8% power.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Tamas Set

Tamas Set

Set Effect: Decrease damage received from other players by 40%.


Tamas

Tamas.PNG

Decrease damage received from other players by 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Rajas

Rajas.PNG

Decrease damage received from other players by 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Largesse

Largesse.PNG

Decrease damage received from other players by 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Erinyes Set

Erinyes Set

Set Effect: Increase attack ability 40%, increase defensive ability 40%, and decrease monster attack 30%.


Spirit Of Erinyes

Spiritoferinyespg.PNG

Increases attack ability 10%, Increases defensive power 10%. This item is only available during select events.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Rage Of Erinyes

Rageoferinyes.PNG

Increases attack ability 10%, Increases defensive power 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Will Of Erinyes

Willoferinyes.PNG

Increases attack ability 10%, Increases defensive power 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Shield Of Erinyes

Shieldoferinyes.PNG

Increases defensive power 10%, Decreases monster attack 20%. This item is only available during select events.

Stats Added
Strength Spirit Dexterity Power
0 0 1000 2000

Ring Set

  • Note: can be worn by all characters, not just mages, see screenshot at right. It's also worth noting that a Kitara can wear these rings exceeding the usual 1 ring limit; ie. 1 regen ring and 2 topaz rings, or even the entire ring set.
Ring Set

Set Effect: When worn together increase the attributes by +2 per bonus point for ALL stats. Note: these rings can be worn by non-mage classes as well.


Graupnel

Graupnel.PNG

Increase Strength by +1 per bonus point, adds strength.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Topaz

Topaz.PNG

Increase Spirit by +1 per bonus point, adds spirit.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Aquarine

Aquarine.PNG

Increase Dexterity by +1 per bonus point, adds dexterity.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Parcae's Set

Parcae's Set

Set Effect: Increase defensive power 30% and decrease monster attack 20%.


Parcae's Plate

Parcaesplate.PNG

Increase defensive power 10% - 15% (needs to be tested)

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Parcae's Buckle

Parcaesbuckle.PNG

Increase defensive power 5%, decrease monster attack 15%, adds 8% power.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Minerva's Set

Minerva's Set

Set Effect: Increases defensive power 25%, Increase spirit attack 20%, and decrease monster attack 20%.


Minerva's Tears

Minervastear.PNG

Increase spirit attack 5%.

Stats Added
Strength Spirit Dexterity Power
1000 4000 0 500

Minerva's Blessings

Minervasblessings.PNG

Increase spirit attack 5%.

Stats Added
Strength Spirit Dexterity Power
500 1000 1000 500

Minerva's Robe

Minervasrobe.PNG

Increases defensive power 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Spirit of Minerva

Spiritofminerva.PNG

Gives permanent anubyne-like effect (does NOT protect against dispell).

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Jupiter Set

Jupiter Set

Set Effect: decrease attacks from monsters by 50%.


Jupiter Plate

Jupiter.PNG

decrease attacks from monsters by 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Tears of Heliades

Tearsofheliades.PNG

decrease attacks from monsters by 10%.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Saturnus set

Set Requirements: Level 700 required to equip; Jarexx, Lunarena, Lavita, Canon, Destino, or Sadad only.

Set Effect: PVM Attack and Defense Boost

Note: This set does not provide PVP benefits


Armor of Saturnus


Pos.JPG


Armor

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Pants of Saturnus

Pantsos.JPG


Pants

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Gloves of Saturnus

Gos.JPG


Gloves

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Belt of Saturnus

Beltos.JPG


Belt

Stats Added
Strength Spirit Dexterity Power
0 0 0 300

Shield of Saturnus

Sos.JPG


Shield

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Boots of Saturnus

Bos.JPG


Boots

Stats Added
Strength Spirit Dexterity Power
0 0 500 0

Helmet of Saturnus

Helm.JPG


Armor

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Mars set

Set Requirements: Level 700 required to equip; Philar, Azlar, Kitara only.

Set Effect: PVM Attack and Defense Boost

Note: This set does not provide PVP benefits


Armor of Mars

ArmorOfMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Pants of Mars

PantsOfMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Gloves of Mars

GlovesOfMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Belt of Mars

BeltOfMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 300

Shield of Mars

ShieldofMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Boots of Mars

BootsofMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 500 0

Helm of Mars

HelmOfMars.png


Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Weapons

All unique weapons can be worn by their respective classes that can normally wear that type of weapon (for example Destino can wear the sword, bow, or gun), Additionally all unique weapons will have a "splash damage" effect that deals 33% of all opponents remaining HP within a large area.

Nemesis Bow on a Destino

Nemesis Bow

Nemesisbow.PNG

Increases strength, dexterity, power.

Stats Added
Strength Spirit Dexterity Power
1000 0 1000 500
Madness Gun on a Destino

Madness Gun

Madnessgun.PNG

Increases strength, dexterity, power.

Stats Added
Strength Spirit Dexterity Power
1000 0 1000 500
Spear of Ares on a Jarexx

Spear of Ares

Spearofares.PNG

Increases strength, dexterity, power.

Stats Added
Strength Spirit Dexterity Power
1000 0 1000 500
Wand of Gaia on a Kitara

Wand of Gaia

Wandofgaia.PNG

Increases strength, spirit, power.

Stats Added
Strength Spirit Dexterity Power
1000 2000 0 500
Sword of Aeolus on a Destino

Sword of Aeolus

Swordofaeolus.PNG

Increases strength, dexterity, power.

Stats Added
Strength Spirit Dexterity Power
1000 0 1000 500

Chip Set

Chip X-0
ChipX-0.png
Chip X-5
Chipx-5.JPG
Chip X-9
ChipX-9.png

Chips are found as a drop in dungeons, in Redmoon Fortunes, or created by mailing the Alchemist. Chip X-0 can be created by mailing "Alchemist" 25x Legendary Medicine + 50 million money. Upgrade by mailing one (1) Chip Core (purchased from Sahara trader for two (2) Durability) and either Chip X or Chip Y to Alchemist until level 4. The maximum level of a chip is 9 (Chip X-9 / Chip Y-9).

Stats are as follows:

Name Level Req. Strength Spirit Dexterity Power Defense Alchemy Formula
Chip X-0 500 30 50 30 10 unknown 25x Legendary Medicine + 50,000,000 Money
Chip X-1 600 60 100 60 20 unknown 1x Chip X-0 + 1x Chip Core
Chip X-2 700 90 150 90 30 unknown 1x Chip X-1 + 1x Chip Core
Chip X-3 800 120 200 120 40 unknown 1x Chip X-2 + 1x Chip Core
Chip X-4 900 150 250 150 50 unknown 1x Chip X-3 + 1x Chip Core
Chip X-5 920 180 300 180 60 unknown 2x Chip X-4 + 1x Chip Core
Chip X-6 940 210 350 210 70 unknown 1x Chip X-5 + 2x Chip Core
Chip X-7 960 270 500 270 100 unknown 1x Chip X-6 + 2x Chip Core
Chip X-8 980 350 700 350 150 unknown 1x Chip X-7 + 2x Chip Core
Chip X-9 1000 500 1000 500 250 unknown 2x Chip X-8 + 5x Chip Core

Chip Y-0
ChipY-0.png
Chip Y-9
ChipY-9.png

Stats are as follows:

Name Level Req. Strength Spirit Dexterity Power Defense Alchemy Formula
Chip Y-0 500 10 10 10 50 unk 30x Legendary Medicine + 75,000,000 Money
Chip Y-1 600 20 20 20 100 unk 1x Chip Y-0 + 1x Chip Core
Chip Y-2 700 30 30 30 150 unk 1x Chip Y-1 + 1x Chip Core
Chip Y-3 800 40 40 40 200 unk 1x Chip Y-2 + 1x Chip Core
Chip Y-4 900 50 50 50 300 unk 1x Chip Y-3 + 1x Chip Core
Chip Y-5 920 60 60 60 400 unk 2x Chip Y-4 + 1x Chip Core
Chip Y-6 940 70 70 70 500 unk 1x Chip Y-5 + 2x Chip Core
Chip Y-7 960 100 100 100 600 unk 1x Chip Y-6 + 2x Chip Core
Chip Y-8 980 150 150 150 800 unk 1x Chip Y-7 + 2x Chip Core
Chip Y-9 1000 250 250 250 1000 unk 2x Chip Y-8 + 5x Chip Core
Chip X-9 and Chip Y-9

For your convenience:

Chip 8 can be created with 2x Chip 0 + 15x Chip Core

Chip 9 can be created with 4x Chip 0 + 35x Chip Core

Chip X can be converted to Y and vice versa, up to level 4. The alchemy formula is 5x Legendary Medicine + Chip X (0-4) = Chip Y (0-4)

Wearing the same level X and Y chips (e.g. X8 & Y8) give a small attack and defense bonus. X9Y9 > X8Y9 > X8Y8 > X9Y8.

Other

Several Misc. uniques that don't belong to a set

Nagrepar

Nagrepar.PNG

Increases accuracy (not dex), attack, and gives permanent toxyne effect.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0


God of War

Gow.PNG

Adds 500 to all stats for an army commander (note that any character can wear this at any level, but only a level 400+ army commander will receive the stat bonus).

Stats Added
Strength Spirit Dexterity Power
500 500 500 500


Fresh Breeze

Freshbreeze.PNG

Gives permanent quickyne effect, adds dexterity.

Stats Added
Strength Spirit Dexterity Power
0 0 0 0


Infrascope

Infrascope.PNG

Gives permanent visyne effect (this will not allow you to see invisible GM/GC characters).

Stats Added
Strength Spirit Dexterity Power
0 0 0 0

Other Uniques

Alongside the unique equipments, there is another group of items that are either usable or gained through events or other means. These items have special purposes that can aid your character.

Unique Consumables

Poison Pill

Poisonpill.PNG

Allows you to re-allocate all of your bonus points according to your level (your stats get reset to 10-10-10-10 and you receive the appropriate amount of BPs to add).


Protection on a Destino, the icon indicated at the bottom left

Protection

Protection.PNG

Prevents any uniques from shading/fading and items from dropping upon your first death, otherwise it has an unlimited duration. Protections do not prevent you from losing exp or any boosters you have active, however they do not disappear if you die in the Battle Arena. You must active a protection by consuming it for it to take effect, otherwise upon your death it will remain in your inventory and do nothing, once activated it will move to the bottom left of your screen in the area boosters normally show up as a yellow box with a protection graphic displayed in it.


Amnesia Greens

Amnesiagreen.PNG

Lowers your current honor by 100 points.


Gambling for a Legendary Medicine at Kasham's

Legendary Medicine

Legmedicine.PNG

Gained by gambling bonus points earned on a 1000 character at Kasham's house, these items add additional bonus points when used. Legendary Medicine (abbreviated as LM by players) is the first of two possible items received from auto-gambling bonus points after level 1150.

Characters are limited to consuming 50 legendary medicine, for a maximum gain of 200 bonus points. Characters at level 1100 or above will not be able to consume Legendary Medicine. If you want to consume the maximum amount of Legendary Medicine (50), they must be used at or before level 1000. If you consume Legendary Medicines beginning at level 1050, you will only be able to consume 25 of them. If you attempt to use Legendary Medicine at level 1100 or above, the item will not be consumed, and no bonus points will be gained.


Durability

Durability.PNG

Formerly an item won through the Battle Dimension, if used while you are dead it will revive you, also used as currency at the sahara trader. Durability is the second of two possible items received from auto-gambling bonus points after level 1150. Durability also drop from monsters (any map.)

Ariadne's Thread

Ariadnesthread.PNG

When used inside a dungeon, you will be warped to that dungeon's entrance.


Escape Capsule

Escapecapsule.PNG

When used, you will be warped to the nearest hospital.


Redmoon Fortune

Redmoonfortune.PNG

When used, you receive a random item from a pre-set pool in your mailbox. Potential rewards include boosters, the higher-tier Signus Rare weapons, Earth Rare weapons, Earth Rare rings, A-Vend pieces, C-Vend Pieces, consumable uniques, and all equippable uniques.


Radiation of Mars

RadiationMars.png

When mailed to "Alchemist" along with 10 quantities of a single C-vend piece, you will receive the corresponding piece of Mars equipment from the mail in return. | (ie. 10x C-Vend Glove + Radiation of Mars = Gloves of Mars)

Radiation of Mars is a reagent in additional Alchemist recipes as well; refer to Alchemy for specifics.


Radiation of Saturnus

RadiationOfSaturnus.png

When mailed to "Alchemist" along with 10 quantities of a single A-vend piece, you will receive the corresponding piece of Saturnus equipment from the mail in return. | (ie. 10x A-Vend Glove + Radiation of Saturnus = Gloves of Saturnus)

Radiation of Saturnus is a reagent in additional Alchemist recipes as well; refer to Alchemy for specifics.

Other Uniques

Battle Dimension Pass

Bdpass.PNG

Battle Dimension is currently under Maintenance

Allows you one free admission to the Battle Dimension, this ticket gets mailed to you from Kasham. You will receive your first Battle Dimension Pass (BD Pass) at level 275. Subsequent passes are received in the mail in 50-level increments (ie: 325, 375, 425.) Your last mailed Battle Dimension Pass is received at level 975.


Golden Apple

Goldenapple.PNG

Found as a monster drop, this will automatically turn into a Redmoon Fortune (see above) at the end of each day (0:00 GMT).

Catalyst Chamber

Cat.jpg

Kasham.png
KashamReturn.png

Found from Super Wyvern in School Dungeon 3rd Floor. Use along with a Sun Orb + Clear Sunset to create a sunset with the stats that is on the Sun Orb. To use:

Mail "Kasham": Chamber + Sun Orb + 0-0-0-0-0 Sunset

Change maps after mailing.